does anyone know how to trace whats on the stage?I tried: trace (stage);but it just said: [object Stage]in the output panel and I have tons of stuff on the stage loaded though as3.
basically I want to load an external SWF into my flash file, which I can do just fine, but when I load the swf in, it loads EVERYTHING in the swf into the new flash file...What I want is for it ONLY to display the contents on the stage. I work with large images that span way beyond the stage...then I move the images and when I export the swf it looks like a camera zoomed in and tracking around a large image. BUT when I load the swf into another flash file, it just loads it in with no regard to the stage...how do I get it to JUST load what I can see on the stage? here's my current code:
button_1.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF); import fl.display.ProLoader; var fl_ProLoader:ProLoader;
In AIR/AS3 Flex Mobile for Android project.How can I capture an "image" of whats visible on the view then just save that image as anything like jpg/pdf to the SD card?Basically a screenshot on Android using AS3.
I have been using a lot of swapChildren, setChildIndex,addChild, removeChild on stage and also a lot switching children when buttons rollover and rollout. I want to know is there a method to trace or keep track of all the depth of children in the output panel??
I am in learning phase but do not to show the x andy posion of mouse on the stage. I want to trace the x and y position of mouse in stage. How we can do this ?
I am currently developing a flash application that would allow a user to control a movieclip on the stage using 2 keyboard inputs (like turning 2 knobs in order to align something).I have it set up that on the 2 keyboard inputs, the movieclip moves.What I am looking at doing is using trace statements that I use to track the position of the movieclip, which is just a simple black dot, and having the values of the trace statement show up on screen in 2 dynamic text fields, after being rounded to the nearest whole integer. The dot is in the movieclip entitled mCoordPlane.My script is below:
stop(); mAligned.visible=false;mNotAligned.visible=false; var letterK:Boolean=false;var letterJ:Boolean=false;var letterD:Boolean=false;var letterF:Boolean=false;[code]......
I have a button that, when it is clicked, should cause a text box to appear. I can make text appear as a trace so I know the button's working, but I have no idea how to either get the trace onto the stage - it only appears in the .fla .output window. I think what would be preferable would be to get a text box to appear as the event but can't work it out....
I have created a set of MC's loaded from library via attachMovie in a for loop. Right now I have a set of MC's that are attached with the numbers 1-8. I would like to be able to select a MC and traces back its number. I know this can be achieved through an array. I know how to build arrays, but I do not know how to create an array what would trace back a number form a for loop.
Here is the code: this.createEmptyMovieClip("navClip",this.getNextHighestDepth()); for (i=0; i<8; i++) { currentThumb = navClip.attachMovie("numberBox", "clip"+i, i, {_x:(i*50)}); currentThumb.imageNum.text = i+1; navClip._x = (Stage.width/2)-(navClip._width/2); currentThumb.onRelease = function() { trace(currentThumb); };} I need it to call back in the onRelease the number associated with that clip(array).
i was wondering if you can delay whats inside a text box... for example, when an action is made, the text box will show "action done". kinda like a status bar, now what i wud wanna do is for the x number of seconds i wud want to set it back to blank text box again...
I have a large AS3 project which will need to be preloaded. Almost all examples i find use a frame based approach but surely there is a class based approach?
i was wondering if you can delay whats inside a text box... for example, when an action is made, the text box will show "action done". kinda like a status bar, now what i wud wanna do is for the x number of seconds i wud want to set it back to blank text box again... is there any way to do that?
As the topic says, I am looking for a easy way to show ALL of the flash content when i import the .swf into the HTML fil. That means everything that's outside the set work-area in flash.Not sure if it's done in flash or in the HTML code (CSS)? Did find a css command: overflow: visable, but im pretty sure this isnt right.Im offering my first born child for this simple information > GOGO!
Whats the default font for components? I don't need to change it. I like how it looks but I want my other fonts to match it and I dont know what font it is.
i purchased and installed FMS on my dedicated webserver from my hosting provider. I have all my sites on this server. now that ive done this what do i do next? I want to play VOD to site visitors. i tried copying and pasting code in my dreamweaver file but i get black box. I can play the live stream sample files on my dedicated server
I am having issues with a global array. I have an actionscript file called MyGlobal.as at the same level as my main FLA:
[Code]....
I am able to trace that first element while trace is called within the function... but if I try to trace that first element outside of the function it is "undefined". Do I need to return the array at the end of the function? I tried that but I cant seem to get it working correctly.
I've been playing with prototype a bit and I've noticed that either it isn't as static as it should be or that some functions are protected from altering, or that in some cases the prototype actually extends a function. For example, I was trying to modifiy the global trace function to output the current time of a trace action, something like this :
Code:trace("lulu"); // output 12:48:17.286 lulu I DID achieve something close to it, but it seems that I haven't actually modified the global trace function, but rather it's "_root" counterpart,
ive got a loaded xml list for an mp3 player. from playing track1, when i select track 2, it traces "track1" but then after a second click it traces "track2" and stays on that. the actually music for track2 does load on the first click though, but not the trace. anyone know why on the first click it would still trace the previous track? here is the code for that function...
I want to download this app in the android market, but it says I need adobe flash player 10.1 but when I look for it, it doesn't show. Does anyone know what its called? I know its in the market because a lot of people are using that app. I have the Samsung Captivate. Should I just wait for Android2.2?
why does the last trace not trace "32" like the second trace? I want to insert the variable "imgGal" onto the end of the mc "itemClip", how can I do this?
When i use the the Form and FormItem in flex,I found the s:FormItem can't place its label position automatically and can't use direction, horizentalGap properties, but adobe recommended us to use spark.components.FormItem instead of mx.containers。FormItem,so can you teel me the different about these two class,and tell me why the properties such as direction, horizentalGap can't use in spark.components.FormItem.
i'm preparing to do a tile based game, but i'm going to probably have access to at least maybe 20 tiles so i wish to do my tile map like this
var myArray:Array = [[001,001,001,001], [001,000,002,001], [001,015,000,001]];
that's a rough example. but to develop a map editor i need to be able to string a number will 0s preceding anything that is less than 100. is there an API for this or would i have to go with something like
if (a < 10) { string = "00"+a; } else if (a < 100) { string = "0"+a; }
I have define complete event handler and want to return value . But I lose "myString". I do not know how to return "myString" from loadXMLFile.[code]...