ActionScript 3.0 :: Whats The Best Way To Preload A Movie
May 24, 2009I have a large AS3 project which will need to be preloaded. Almost all examples i find use a frame based approach but surely there is a class based approach?
View 5 RepliesI have a large AS3 project which will need to be preloaded. Almost all examples i find use a frame based approach but surely there is a class based approach?
View 5 Replies1- Main movie (index.swf) in 190KB size with a preloader.
2- Sound movie (Sound.swf) in 880kb in size. (A volume control bar and the music in different layers)
3- A placeholder for sound movie inside the main movie.
Problem: When page starts, the index.swf preloads and starts correctly, after that the movie begins. The thing I want ( and I can not do is) the sound bar to preload in the preloader and then the control bar to become vissible while music starts. you can both use loading the external swf to main movie or user another method.
How to preload a movie in as3? Is it just non-existing? Loading external files seems documented - but the old fashioned _root.getBytesLoaded etc
View 9 RepliesI've got a preloader file for a website which loads my main movie into an empty movie clip. I need to create different versions of the loader which load the same main movie but at different frame labels (each frame label is a section my site- about, contact etc.) Here is the relevent part of the actionscript for my preloader. I can't seem to get it to load to, for example, frame 3 which is a label called "credits"
[Code]...
I am using loadmovie to load a separate .swf file into a movie clip which is on my main file time line. Is there anyway I can use Onclipevent () to preload the movie I am loading in?
View 15 RepliesPreload movie into level with percent, can this be done? I have tried several preloads from posts in the boards but none seem to work.
I have my main movie, and buttons that load the movies into the main movie by using LocalConnection(); I am using the following action script to load my movies, now I like to add a preload on the loadMovieNum(movie, 2); part.[code]...
I have been browsing different tutorials on video here at Kirupa but I always stumble on how to control my quicktime movies. I have a project and it involves loading a couple of quicktime movies. My main problem is that I can not preload or buffer the quicktime movie so that it plays continuously. In the editing stage, when I imported my quicktime movie, I chose a controller to forward and backward the movie scenes, but when you publish it, it's not showing. Please point me to the right direction here Here is the link:[URL]
View 4 RepliesI got help the other day of how to add dynamic text as the tutorial didn't work for me(that worked). but how to preload the text as it appears later than the movie which had already preloaded(i made a simple preloader for now) the address [URL]
View 13 RepliesHow do I go about preloading a swf into the browsers cache, but not into the preloader movie? There are a ton of flash sites out there that preload a movie and when the loading is finished have an "enter" button. That enter button sometimes launches a new window with the already loaded swf. How is that done?
View 2 RepliesCan you make a variable that well...let me give an example
var aNumber:Number = new Number(1);
ok thats a number right?
var aName + aNumber:Ext...
Trying to combind any variable name plus a number attached to it. so instead of
var aName1:Movieclip;
var aName2:Movieclip;
var aName3:Movieclip;
ext.
I could just do a for loop and inside of it...
{
var aName + aNumber:Movieclip;
aNumber++;
}
how would i go about this?
i was wondering if you can delay whats inside a text box... for example, when an action is made, the text box will show "action done". kinda like a status bar, now what i wud wanna do is for the x number of seconds i wud want to set it back to blank text box again...
View 7 Repliesdoes anyone know how to trace whats on the stage?I tried: trace (stage);but it just said: [object Stage]in the output panel and I have tons of stuff on the stage loaded though as3.
View 4 Repliesi was wondering if you can delay whats inside a text box... for example, when an action is made, the text box will show "action done". kinda like a status bar, now what i wud wanna do is for the x number of seconds i wud want to set it back to blank text box again... is there any way to do that?
View 7 RepliesI want to preload a movie into my main movie (so I know it's safely loaded fully). BUT I don't want it to start playing until a specific frame in the main movie? Preload movie but can't play until a specific frame
View 5 RepliesI want to preload a movie into my main movie (so I know it's safely loaded fully). BUT I don't want it to start playing until a specific frame in the main movie?Does anyone know how to do this in actionscript 2.0?
View 2 RepliesHowever, I have a main movie and in there I open the multiple scenes. If I use the preloader alone with the scenes it works, but when I want to load the preloader that should open the scenes inside the main movie it doesn't do anything.
var l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
l.contentLoaderInfo.addEventListener(Event.COMPLETE, done);
l.load(new URLRequest("magazine.swf"));
function loop(e:ProgressEvent):void{
[Code] .....
In the old situation I use a button goto frame - and on the frame there is actionscript that says:
stop();
loadMovie("magazine.swf", 'placeholder');
have changed that to
stop();
loadMovie("preloader.swf", 'placeholder');
So I have a movie containing some content that I would like to pre-load. I made the pre-loader and it works fine but it could be more friendly for the user. Because the movie is quite long in duration, I think its good enough if I only load say the first 35% of the movie and then let the remaining 65% download while the user is watching the first 35%. Is there a way that I can modify my pre-load script to do this to say something like: 'load content for frames 10 to 200, play from 10'.
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I need to be able to preload multiple .swf's while a movie is running. These files will later be called and placed into an empty movie clip. Here's what I've come up with.
Code:
var loader:MovieClipLoader = new MovieClipLoader();
var loadListener:Object = new Object();
loadListener.onLoadStart = function(target_mc) {
trace("loading...");
[code]....
I am trying to preload images for an image gallery ina flash movie.
i have the images externally loaded so as not to bloat the swf but how do i start a preload for all the images when someone gets to the home/front page, so that by the time they get to the image gallery everything is loaded in memory so there's no delay?
main.swf load with a preload normaly and later that is loaded i load inner.swf in main.swf.main and inner have preloaders and movie, but when inner.swf is loaded the movie inner play and goto frame 1 and play and goto frame 1 and this hava a command stop(); in latest frame.if i load inner2.swf in main and inner2 no have a preload the movie no have problem! how insert preload when load a external movie?
View 1 RepliesAs the topic says, I am looking for a easy way to show ALL of the flash content when i import the .swf into the HTML fil. That means everything that's outside the set work-area in flash.Not sure if it's done in flash or in the HTML code (CSS)? Did find a css command:
overflow: visable, but im pretty sure this isnt right.Im offering my first born child for this simple information > GOGO!
i will resk it....am going to ask a Q I am working out a bug in my footer And now i got a new prob....
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Whats the default font for components? I don't need to change it. I like how it looks but I want my other fonts to match it and I dont know what font it is.
View 2 RepliesI'm trying to get a preload movie clip (progress_clip) to show up when an image is being pulled from the xml data bank and then shut the visiblity to false when the image is done loading. I have no idea what I'm doing wrong any bump in the right direction would be very cool.
Error message:
Quote: TypeError: Error #1009: Cannot access a property or method of a null object reference.at flashIndex6_fla::MainTimeline/frame1()
Code In questions:
ActionScript Code:
/* STICKING POINT PULL OUT THIS COMMENT TO SEE ERROR MSG AT EXPORT.[code]...........
i purchased and installed FMS on my dedicated webserver from my hosting provider. I have all my sites on this server. now that ive done this what do i do next? I want to play VOD to site visitors. i tried copying and pasting code in my dreamweaver file but i get black box. I can play the live stream sample files on my dedicated server
View 5 Repliesbasically I want to load an external SWF into my flash file, which I can do just fine, but when I load the swf in, it loads EVERYTHING in the swf into the new flash file...What I want is for it ONLY to display the contents on the stage. I work with large images that span way beyond the stage...then I move the images and when I export the swf it looks like a camera zoomed in and tracking around a large image. BUT when I load the swf into another flash file, it just loads it in with no regard to the stage...how do I get it to JUST load what I can see on the stage? here's my current code:
button_1.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF);
import fl.display.ProLoader;
var fl_ProLoader:ProLoader;
[code].....
basically i would like to dynamically display and preload an image onto my main movie clip. this image would be the first item in my xml file. on my main timeline i would like to have a few buttons that a user could click to change the default image on the page.
when they select a new image, i would like to have the preloader appear above the default image and then tween between the old and new image (one fading out and one in kinda thing).i sourced some code but i've been having problems preloading the first image. the image loads but the preloader doesn't do anything. it seems like the preloader doesn't seem to recognise that i'm trying to load an image. it thinks it's fully loaded and carries on before the load can begin!i would also like attach a different preloader for the first image displayed than the ones being loaded via the buttons.
I'm creating an image gallery and looking for a simple way to preload external jpegs (with % loaded) into an empty movie clip.I'm using thumbnails- there are no "next" or previous "buttons".[code]I've been googling/ searching all day.
View 1 RepliesI want to download this app in the android market, but it says I need adobe flash player 10.1 but when I look for it, it doesn't show. Does anyone know what its called? I know its in the market because a lot of people are using that app. I have the Samsung Captivate. Should I just wait for Android2.2?
View 1 RepliesI've a preload bar in my movieclip that i add on the stage for every thumb. With this code only the last preload bar does the preload...the others don't do anything...Here the code:
[Code]...