ActionScript :: Button Can't Execute It

Nov 7, 2009

I've created a new symbol - button type. Then created a single frame in a time-line, put my button there and put a simple code into frame[code]...

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ActionScript 3.0 :: Make Button's Function Execute Once Without Button Being Pressed

Sep 26, 2009

I have a function that executes when a button is pressed:

btnRandomAll.addEventListener(MouseEvent.CLICK, clickHandlerBtnRandomAll);
function clickHandlerBtnRandomAll(e:Event)
{

...but, I need it to also execute once, upon the file loading.

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Execute On Pressing The Start Button?

Mar 21, 2010

I'm making a Century club timer, it is to execute on pressing the start button, and then run until finished (our paused, but thats not implemented yet). To keep the timer accurate I had to use the Date() function.The timer() function is used to update the displayed time. I tried using a while-loop for this, but then the whole thing would just freeze. :S So instead a use a infinite timer that ends when currentTime == targetTime.

[Code]...

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ActionScript 3.0 :: Clear Stage And Execute Next Action With Button?

Oct 20, 2009

how to clear the stage of everything I have loaded it with. This would be done upon click of one of the buttons I have on the stage. That button also needs to execute a different class I have programmed. You can even just tell me what to search under to find out this data.

Explanation: I have 2 different classes. Buttons class and Videos class. Buttons class loads the stage with 9 different buttons. Each button is supposed to lead to its own video. (I have the buttons ready with programming to load the video and all of the programming works).
 
The Video class loads the video onto the stage and has the controls for it to play, pause, stop etc (works pretty much..).

Now, I am not sure what code to put under each of the buttons to clear the stage and load the Video class.

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Professional :: Execute Certain Code Once The Button On Stake Is Hit At Runtime?

Feb 25, 2010

I am trying to figure out how to execute code once a button_btn is hit on stage at runtime.

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ActionScript 2.0 :: Execute A Function MyFunction() When Roll Over A Button?

Feb 10, 2006

just need to execute a function - myFunction() when roll over a button i can do it coding the button like so:

[AS]on (rollOver) {
_root.myFunction(this);
}[/AS]

or code it in the root where i defined the function, like so:

[AS]myButton.onRollOver = function() {
myFunction(this);
}[/AS]

the thing is, i'm using this for a tween class animation, and when i code it directly in the button it works fine

can i write this AS diferent way?!
myButton.onRollOver = function() {
myFunction(this);
}

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ActionScript 2.0 :: Flash Menu - Won't Execute Rollon Button

Dec 20, 2006

my drop-down menu. Sometimes, when I move mouse pointer quickly over buttons, more than one drop-down is opened. I put button whitin menu which on rollon tells flash to go to first frame of menu movie, i.e. initial state. The problem is when I place my pointer over another button, before new frame has occured, it' won't execute rollon button, but initiates another drop-down. this is my site: [URL]

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ActionScript 2.0 :: Call And Execute A Function Without Calling It Trough A Button?

May 13, 2004

on frame 1 : I define a function
exemple : function exemple(){
a=1;
}//end function
on frame 2 : line0 :exemple()
line1 : trace(a);

=> but there is no trace of a. the function has not been called but if I add a button with on release exemple(), the function exemple has been calledis this normal ? how can I call and execute a function without calling it trough a button.

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ActionScript 2.0 :: Functions Applied To Button Array Not Execute Properly

Nov 6, 2008

I have some functions that when applied directly to buttons work as planned, but when I create a function from them to apply to the array, they fail to execute properly. This function is meant to set all 56 buttons to alpha 0, and as unselected. What happens is the buttons flash onscreen at 100% before setting to alpha 0. They do behave as if unselected, but don't know if that's due to the code.

Code:
for (_root.i = 0;i<56;i++){
_root["btn"+_root.i].onEnterFrame = function() {
this._alpha = 0;
this.bSelected = false;
this.onEnterFrame = null;
}}

This function should fade the button up on rollover. But on rollover the button only increase by 10% then stops. Each subsequent rollover increases it another 10%.
Code:
for (_root.i = 0;i<56;i++){
_root["btn"+_root.i].onRollOver = function() {
this._alpha<100 ? this._alpha += 10 : this.onEnterFrame = "";
}}

This function should fade the button out on rollout. Since the rollover increases them only by 10% increments (above), the result is the buttons just bounce back and forth between alpha 20 and 30.
Code:
for (_root.i = 0;i<56;i++){
_root["btn"+_root.i].onRollOut = function() {
(this._alpha>20 && this.bSelected==false) ? this._alpha -= 10 : this.onEnterFrame = "";
}}

Last one: This function should set several behaviors on release. Right now none of them appear to work.
Code:
for (_root.i = 0;i<56;i++){
_root["btn"+_root.i].onRelease = function() {
this.bSelected = true;
this.enabled = false;
pastBtn.enabled = true;
pastBtn._alpha = 20;
pastBtn.bSelected = false;
pastBtn = this;
}}

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ActionScript 2.0 :: Call And Execute A Function Without Calling It Trough A Button

May 13, 2004

on frame 1 : I define a function

[Code]...

but there is no trace of a. the function has not been called but if I add a button with on release exemple(), the function exemple has been called is this normal ? how can I call and execute a function without calling it trough a button.

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Actionscript 3.0 :: If / Else - Certain Movie Clips Execute A Motion Tween When A Button Is Clicked

Jun 5, 2009

I'm creating a game where certain movie clips execute a motion tween when a button is clicked, and stay still when not clicked. I know that this sequence would probably use coding such as if...button pressed execute movie clip/else...

But I'm not sure how to code it. Also is it better to have the motion tweens as a nested animation in each movie clip, or should I just create the tweens on the main stage. And if I make them nexted animations how do you say in a function to play the nested animation?

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ActionScript 2.0 :: Does Flash Execute Codes Only In The Keyframe Or It Execute Whatever Is In The Frame Regardless Whether Its A Keyframe Or Not

Mar 16, 2005

When I place some codes in a keyframe, these codes are showing on all the following frames up till the next keyframe with codes. My question is, does Flash execute codes only in the keyframe or it execute whatever is in the frame regardless whether its a keyframe or not?

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Execute A Function Inside XML?

Sep 8, 2009

I have a Flash application that receives data from a php application in xml format. Would it be possible for me to call functions in flash that it receives in xml format?
 
Let's say the php application sends this:-
 
<data>
<command>gotoAndStop(15)</command>
</data>
 
Would I be able to get that function executed in the Flash application?

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ActionScript 1/2 :: Holding Down A Key: Execute ONCE?

Mar 28, 2011

scripting for holding a button down and having the action take place once.So thing is, I have code for pressing a button (which is the up arrow button)This was suppose to show the animation for someone shooting constantly until released:
 
if (Key.isDown(Key.UP)){        fox.gotoAndPlay(16);        deploy.gotoAndPlay(2);        trace("Pressed.");    }
 
Unfortunetly the results are:Holding down the up key places out "Pressed." constantly instead of once.fox.gotoAndPlay(16) stays on 16 rather progressing the animation (to which should come back to 16 at a repeated process)deploy.gotoAndPlay(2) plays a sound but before: the sound played constanlty rather once) recently: sound never playsI also need code that prevents the player from moving when holding down the up arrow key.So in total, I want the player to be able to hold the up key, and everything executed is played once until pressed agan after release.I heard about adding listeners:
 
var myListener:Object = new Object(); myListener.onKeyDown = function() {     KEY = Key.getCode();     if (!this[KEY]) {         trace("You pressed "+KEY);     }     this[KEY] = true; }; myListener.onKeyUp = function() {     KEY = Key.getCode();     trace("You released a key."+KEY);     this[KEY] = false; }; Key.addListener(myListener);
 
but I can't understand this technobabble and everytime I try to work it, it only puts error outputs.

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Execute Php Files In Flash?

Jul 13, 2009

Am trying to read PHP files using AS3. the problem is, I need to get the .php files trough "http" protocol. When I call the file directly, the php script is shown instead of its result.[code]...

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Execute An Adobe Air App From Flex?

Dec 12, 2009

How do I execute an Adobe Air app & pass arguments from Flex ?

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Execute Interactive Commands Over Web?

Aug 22, 2011

We have a web-framework with Flex and Java, whose basic functionality is to execute commands at the background(Unix) and parse and send it back to the client(Flex). This works fine for all silent commands.

We are using Runtime,process to execute commands at java side on request from flex side. The same we need to do for interactive commands/scripts as well.

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ActionScript 2.0 :: Execute OnEnterFrame?

Feb 7, 2005

ok, should this work or am i barking up the wrong tree?

Code:
onEnterFrame = traceMe("test")
traceMe = function(param){

[code]....

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ActionScript 2.0 :: Execute Function Only Once Per Second?

Sep 11, 2008

make function execute only once per second in ActionScript 2.0? As always I'll start from example to explain my problem...I have aprox. 15 buttons on my stageand all of them are calling the same function, but with different arguments. This function executes some effects, that lasts for 1 second. If someone will click on that buttons more often, than once per second, that will look horribleI can disable that button, what was pressed, but this will not solve the problem, be cause someone in a hurry can click another button

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ActionScript 3.0 :: ADDED_TO_STAGE Execute Twice?

Mar 24, 2010

I've got a strange issue: an ADDED_TO_STAGE event listener executes twice..should I pay attention to some particular thing?

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ActionScript 2.0 :: Execute Simple .php From Flash?

Feb 19, 2009

I have a flash video on the first frame of my project. Once the video is finished, it is set to go to the 2nd frame and stop. That part works great.I'd like to set it up to send an email notification on that 2nd frame. Don't worry, this isn't a low-brow type of thing. (The presentation is going to one person and the email will go to him as well.) Anyway, I've created a .php file that will automatically fire the email off when the page is loaded, but I'd like to be able to execute that .php file from my flash presentation. I don't want to launch a pop-up window or anything if I don't have to.

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ActionScript 3.0 :: Execute Function Every 30 Minutes?

Apr 11, 2009

I need to execute a function every 30 minutes including once immediately.User loads my flash swf, function gets executed.. 30 minutes later, it does it again.. and so on..

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ActionScript 3.0 :: Sometimes Timer Doesn't Execute

Apr 28, 2009

I have a function in which all items of an array are processed. in part one of the code I have a certain function called immedietly for ever item, but after that, a function is made within this function, to be added to a timer. the function will be executed 500 milliseconds later. this works fine most of the time, but sometimes the function with 500 mill delay doesn't get executed at all, while the first part does.

Can the cause of this problem maybe be, that there is a limit to the amount of Timers, or nested functions?

This is the function:

PHP Code:

if (ballsWillBeMatchedOut.length >0)
{
//part one:
for (i = 0,num = ballsWillBeMatchedOut.length;i<num;i++)

[Code].....

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ActionScript 3.0 :: Execute A Batch File From This?

Jun 30, 2009

I need to run a batch file which needs to execute a local windows program.

How can I call that batch file insides AS3?

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ActionScript 2.0 :: How To Execute BAT File Through Flash

Mar 24, 2010

I found the following command online, but it doesn't work for me.
Code:
on (release) {
fscommand("exec", "skynet.bat");
}
The .bat file is in the same folder AND has an edited copy in a folder called "fscommands", both of which work. The problem is in the flash file. I attached the code to a button (of course), but when I click it nothing happens.

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ActionScript 1/2 :: Execute Javascript From Flash?

Feb 14, 2007

How can I execute the javascript from my flash application? That javascript returns the flash movie (.swf file). I want to load that swf file into movie clip. What control i can use or any way to do that?

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Action Doesn't Execute In Player

Nov 9, 2009

In the app I'm working on (AS 2.0) I have several buttons. I've added an action to each of those buttons:
 
on (release){    gotoAndPlay("fr_test");}
 
When in Flash, if I enable (Control) Simple Buttons and Simple Actions, this action works like it should. If I test the movie or publish it, the action doesn't execute.
 
I've tried another approach with one button. I added an empty layer for actions only, and added the following code:
 
this.test_btn.onRelease=function(){    gotoAndPlay("fr_test");}

This doesn't work at all, nor in Flash nor in the player. I wonder what I'm doing wrong here. Changing fr_test to the frame number does not change anything.

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ActionScript 3.0 :: Use A Link To Execute A Function In A SWF?

Nov 24, 2009

In the Actionscript 3.0 Language and Components Reference > All Classes > TextField Class > Properties > htmlText HTML tags supported table, the description of the anchor tag has this sentence: "You can use the link event to cause the link to execute an ActionScript function in a SWF file instead of opening a URL." I don't understand how to do this. Can someone tell me how to do this? Or, can someone point me to an example or reference that explains how to execute an ActionScript function in a SWF file using the link event?

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Flash :: Professional - Execute An External App?

Apr 22, 2010

I want to call an external exe file from Flash. I have tried different commands but can't seem to get it to work.

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ActionScript 3.0 :: Execute SWF Without Loading In Browser?

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I need to load an SWF(child) which is embedded in a PHP page without loading the PHP page in the browser. I call this PHP page from another SWF(parent) using URLRequest. I do not want to load the SWF(child) directly in the SWF(parent), instead call the PHP page from SWF(parent). Is it possible?

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