ActionScript 2.0 :: Call And Execute A Function Without Calling It Trough A Button?
May 13, 2004
on frame 1 : I define a function
exemple : function exemple(){
a=1;
}//end function
on frame 2 : line0 :exemple()
line1 : trace(a);
=> but there is no trace of a. the function has not been called but if I add a button with on release exemple(), the function exemple has been calledis this normal ? how can I call and execute a function without calling it trough a button.
but there is no trace of a. the function has not been called but if I add a button with on release exemple(), the function exemple has been called is this normal ? how can I call and execute a function without calling it trough a button.
Is it possible to call a PHP function from flash and have it execute right away?
If so how could I go about doing that, because I am trying to call a PHP function that will update a users facebook status, but thus far I have been unsuccessful, so I am kind of at the end f my rope.
I have a JS function (which changes the dimensions of my swf at runtime) & just want to execute the function when the user clicks the resize btn. The functions are 'flashmin()' to be executed by 'bt_close' & 'flashmax()' to be executed by 'bt_open'.
I assume I need to call it with "import flash.external.ExternalInterface;" but can anyone lay out the necessary code for me, or point me to an appropriate tutorial/s?
I have 4 instances of the same button on a single layer in a timeline of the mc 'coverflow_mc' named 'ThatsMe_btn_a' to 'ThatsMe_btn_d' ie same button, same position.. it just changes instance name on 4 keyframes. Why does it call the function fine for button a but not for b,c, or d? There is a stop on each of these frames and I can see from the swf that it is stopping at the correct frames.
function thatsMe() { right = new Sound(); right.attachSound("right");
So I have an AS3 audio player which receives commands from Javascript.I have a function in the flash file called 'set_song', which sets the URL for the song to be played. The first time I call it using something like
(response.url being the URL response from an AJAX call) it works fine and all the other functions on the player work fine but if I then run the same function a second time I get the "Error calling method on NPObject!" error in Firebug. I googled this and it said it was something to do with permissions but;
The site is at dftba[dot]com The flash file is at dftba[dot]com The javascript files are at [1/4][dot]cdns[dot]dftba[dot]com The audio files are at vox[dot]dftba[dot]com
I have a function set up to stop a timer internal function pauseTiming():void { timer.stop(); } how would I call that function when a button is pressed, say with an instance name PauseTimer? I would also need to call the function startTiming when the button is pressed a second time. (or create two buttons, start and stop).
I have these function which are called when the file is started. However how can I call it when I click a button: function processXML(e:Event):void { myXML = XML(e.target.data); // after this executes you can call getXmlValues(); getXmlValues(nodeId,n,stopAtNumber); } function getXmlValues(nodeId,n,stopAtNumber):void { [Code] .....
I have setup a video interface with a stock video player in the parent mc. In the same swf next to the player, I have a mc which is a video thumbnail chooser. The thumbnail buttons are located two levels down within this mc (nested within two mc) in order to facilitate the scrolling independent of the player. In the parent, where the video player lives, I placed a function:
function vid1(event:MouseEvent): void{ pubPlayer.source = 'Steve480.flv'; }
In the child mc where the thumbnail buttons are, I want to call the parent function like this:
I have setup a video interface with a stock video player in the parent mc. In the same swf next to the player, I have a mc which is a video thumbnail chooser. The thumbnail buttons are located two levels down within this mc (nested within two mc) in order to facilitate the scrolling independent of the player. In the parent, where the video player lives, I placed a function:
function vid1(event:MouseEvent): void{ pubPlayer.source = 'Steve480.flv'; }
In the child mc where the thumbnail buttons are, I want to call the parent function like this:
I can't get this to work. I need to call a Javascript function from a button in flash. The code is as follows: on (release) { getURL("javascript:nameOfMyFunction('whatever.html ')"); }
This is working, so I got the call right. But what I really want to do is have that url (html) to be a variable within flash. on (release) { Myurl="[URL]"; getURL("javascript:nameOfMyFunction('Myurl')"); } This doesn't work. How do you use a flash variable as a javascript function parameter?
My needs are to execute a javascript whitout calling any external function of the html file when a flash button is clicked. I need to obtain the effect that happen when the user put in his address bar the text javascript:"alert("Hello World!"); and press enter I need to do this whitout calling any external functions, whitout calling anything in the html file, all just with the swf. Of course the script that i must call is another than javascript:"alert("Hello World!"); but let's begin with this easy script and when working i can thikn to implement the complex one
i tried this
ActionScript Code: on(release) { function runJS(script:String):Void {
[Code]...
but is not working, i get a syntax error, maybe cuse of the " in "Hello World!"
I want to ask if what i need to do is possible and, if yes, why my AS code is not working.
I have a situation where I'm calling a function with an event listener attached to a button, which in turn calls a function, which does a number things including calling a second function which resides in a child swf.
Just as an example: Code: myBtn.addEventListener(MouseEvent.CLICK, firstFunction); function firstFunction(e:MouseEvent):void{ //I call another function in here (among other things) externalSwf.stopTimer(); }
"StopTimer" resides in an external swf which for our purposes is called externalSwf and it resets a running timer. Code: function stopTimer():void{ myTimer.reset(); }
I'm getting argument mismatch errors, which often have to do with the Event Objects not matching. The event object for firstFunction is a mouse event triggered by a click so I put in e:MouseEvent...what I don't clearly understand is, what type of object event is dispatched when I call the function stopTimer from inside the function firstFunction?
I have a custom movie clip in the flvplayback skin and I am looking for a way to call an external js function.[code]Unfortunately, the External Function is not being called at all.
the code works fine , but actually i want the "Object(parent).showHighScores();" to be load automatically without clicking the button (auto call the function once the page loaded), i tried use Event.Enter_frame but it wont stop running,
I have a mailTo: function that needs to be added to a button that sits inside of a movieclip. I put the code inside the actionscript layer in the movieclip.[code]...