ActionScript :: Flex: Why Are The ApplyResult And ApplyFault Methods Of AsyncToken Marked Mx_internal

Oct 21, 2009

As the title suggests, why are the applyResult and applyFault methods of AsyncToken marked mx_internal?There have been a few times that I would have liked to use AsyncToken in my code, but I've ended up re-writing it because I don't want to force clients to use namespace mx_internal.

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Dec 24, 2009

I was trying to retrieve binary data over HTTP for my Flex application, and was running into some stumbling blocks. HTTPService did not seem to deal with binary data well, people said to use URLLoader. But URLLoader does not have the nice AsyncToken/IResponder interface that HTTPService provides.

So, I did some searching and could not find anyone extending URLLoader to provide this kind of functionality. I went ahead and took a stab at it myself: [URL].. Basically it wraps a URLLoader and an AsyncToken, and maps the COMPLETE, IO_ERROR, and SECURITY_ERROR events from URLLoader to results/faults that get raised on the AsyncToken.

[Code]...

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Flex :: AsyncToken For Listening To Alert Box Buttons?

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Can I listen to Alert button click between components using AsyncToken?Basically, I want to have a method that opens an Alert with buttons and have it return an AsyncToken so that other components calling that method can listen for button click.

Example:

var token:AsyncToken=methodThatOpensAlert();
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Flex :: Handle Remote Method Calls Via AsyncToken?

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So here is the mxml i would like to get working:

<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
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[code]....

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Java :: Flex - LCDS Service Returning Null Asynctoken When Executed 2nd Time?

Dec 23, 2011

I'm developing a Flex application using RobotLegs, LiveCycle DS & Java.I'm trying to implement an update function, using LCDS, but I'm running into some strange behaviour:This is the ActionScript code within a RobotLegs' execute command, used to perform the update:

var token:AsyncToken = services.requestService.commit(new Array(model.currentRequestDetail));
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[code].....

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Flex :: Error - 1024: Overriding A Function That Is Not Marked For Override

Oct 7, 2011

I have got an open source "Organisation Chart" component in Flex from the below link [URL]..But the component is in Flex 3, and I want the same in Flex 4.When I am trying to run the same in Flex 4, I am getting some weird errors :

1024: Overriding a function that is not marked for override. OrgChart.as

Any one has any idea, Please help me with this.Also If any one knows any other "Org chart" component for Flex4, Please let me know.

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Php :: AsyncToken Return Basic String?

Dec 16, 2011

I'm trying to develop a Flex Mobile / PHP application, and I'm running into some trouble with the AsyncToken... Does it not just return a basic string?

For example... I'm wanting to just return a simple string result from my request - right now, it's going to return a basic output string from the method that's implemented. The backend part works (PHP), I've done all of that... It's this that's giving me some problems:

import mx.rpc.AsyncResponder;
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[Code]....

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ActionScript 3.0 :: Creating A Percentage Of Marked Objects From A Bag?

Feb 2, 2011

i've had good feedback and help from these forums before so thought i'd pick your brains again...

I'm looking at making a sim/game based around random results. The experiment im supporting has (for example) 100 rubber ducks in a bag, you pick out 30 and mark them with a cross and place them back in the bag. Then you pick another 30 and note how many of the marked ducks you have found again.

I have some knowledge of Flash and have managed to make a random dice simulator and a few others. I figure the best way is to forget about manually marking the ducks but instead have a drop down box where you can sellect how many of the 100 will be marked.Then have an action button which produces the results (in numbers?) underneath each corresponding duck (1 normal yellow, one marked).

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ActionScript 3.0 :: Local Variables / Object Need To Be Marked When Set To Null?

Jul 1, 2011

If I have a variable that is declared within a method of a class, should that variable EVER need to be marked for garbage collection (set to null).

For example:
Code:
public class MyClass extends MovieClip{
public function MyClass():void{
//constructor
myMethodThatLoadsAPage();
}private function myMethodThatLoadsAPage():void
[Code] .....

I am making a 24/7 kiosk app and am noticing that the "pages" I load from the library using the above technique continually increases the memory usage (using Monster Debugger 3 and testing the SWF from within Flash Pro CS5 on a Mac.) As I understand it "myVar" are the only references to each "SomeObject" object that gets instantiated. Shouldn't the fact that myVar is local mean that SomeObject should be available for garbage collection after each new page is loaded?

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ActionScript 3.0 :: Subclass, Overriding A Function Not Marked For Override?

Nov 9, 2011

I have a .fla and one.as(DisablingButtons.as).The .fla currently has only one key frame and three movie clips.First movie clip has base class flash.display.MovieClip and class DisablingButtons.as.The other two movie clips have base class DisablingButtons and their own classes (set by flash on export). The movie clips have identical timelines, 20 frames, two motion tweens, and the only action is stop();on frames 1,5,10,15. I get two errors:5000: The class 'DisablingButtons' must subclass 'flash.display.MovieClip'and 4 copies of 1024: Overriding a function that is not marked for override (on frames 1,5,10,15 of movie clip #2)

I am importing flash.display.MovieClip and have public class DisablingButtons extends MovieClip.Code below...[code]..........

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Actionscript 3 :: 1024 Overriding A Function That Is Not Marked For Override?

Mar 29, 2012

Keep getting this error in a flash instrument im making. 1024 overriding a function that is not marked for override

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ActionScript 2.0 :: Button Functions - Playing Marked Keyframe In Another MC

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How can I direct a button placed in one mc to play a marked keyframe in another mc. Here's what I'm trying to do?
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Actionscript 3 :: Error: 1024: Overriding A Function That Is Not Marked For Override?

Sep 1, 2011

I'm trying to override dispatchEvent(), with no success in the Flash IDE. Reviewing Adobe docs on the method, it should simply be:

override function name()

As demonstrated by Grant Skinner, this is commonly and easily performed:

override public function dispatchEvent(evt:Event):Boolean {
// code here
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And while a thorough google search will repeat this syntax successfully used in Class files, doing so inside timeline code, natively in the Flash IDE is proving impossible. The first issue being that the use of public throws the error 1114: The public attribute can only be used inside a package.That was obvious, however upon removing that, running the following (on the first frame of a new .fla file):

override function dispatchEvent(evt:Event):Boolean {
trace(evt.type);
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results in this error: 1024: Overriding a function that is not marked for override.

Documentation on this error implies that I failed to prefix the identically named function with the override statement, but obviously that's a fallacy, and I'm left flabbergasted as to what the solution may be.

To be clear, we know a class file will work, but that's an irrelavant issue. How do we get override function dispatchEvent() working in timeline code?

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Feb 15, 2010

I've read in the flex developer guide that you sometimes need to override one of the lifecycle methods like: commitProperties and updateDisplayList but I've written a few flex apps without ever needing to implement them.when do I need to override them?

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Like java, you can specify that method you are calling throws certain exception.
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I have following itemrenderer

[Code]...

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Actionscript 3 :: Flex - Methods Not Found On Date Objects?

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I am trying to compile some example actionscript code. In Flex (Flash Builder 4.6) I imported a project folder (happens to be the PurePDF examples). In a few places, I have yellow "?" icons when looking at the source files - though there are no warnings or errors showing up for them yet (I do have other errors I am addressing). This is an example - when I hover the "?" icon, I see access of undefined property getTime:

[Code]....

I cleaned up the errors I mentioned, and these yellow "?" marks still appear when viewing the code. There are no warnings or errors in the 'problems' window, but these question marks I describe are still there. Even if I close the file and clean the project and re-open the file.

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ActionScript 3.0 :: Load A Flex Swf Into A Flash Swf And Call Methods On It?

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i've been struggling with this issue. I need to load a flex swf into a flash as3 shell and then call its methods. I can see the flex swf no problem - but calling its methods - nothing works. Now considering LocalConnection or even ExternalInterface to communicate between the two.

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Actionscript 3 :: Objetcs Created Inside A Function Are Automatically Marked For Garbage Collection If Not Referenced Anywhere Else?

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Objetcs created inside a function are automatically marked for garbage collection if not referenced anywhere else? Letīs say, I have a class called SubClass. in the constructor I create some displayObjects.Then I instatiate SubClass somewhere. When I remove this SubClass instance, will the objects inside be marked for garbage collection?

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I installed Eclipse with Flex plugin. And I found in my current workspace, IntelliSense can only show the public methods, it cannot show me the protected methods (but it can compile and the app runs well).However, in other workspaces, it works well.If I create a new workspace, it's the same, that the IntelliSense can only show me the public methods, not protected methods.

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Flex :: Adobe - ArrayCollection - Accesing Object Methods / Attributes?

Jun 18, 2011

Maybe i didn't get the real meaning of the ArrayCollection, but first of all some code

[Code]...

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ActionScript 3.0 :: Flash Should "local" Variables/object Ever Need To Be Marked For Garbage Collection

Jul 1, 2011

If I have a variable that is declared within a method of a class, should that variable EVER need to be marked for garbage collection (set to null).

for example:

Code:
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{
public function MyClass():void

[code]....

I am making a 24/7 kiosk app and am noticing that the "pages" I load from the library using the above technique continually increases the memory usage (using Monster Debugger 3 and testing the SWF from within Flash Pro CS5 on a Mac.)

As I understand it "myVar" are the only references to each "SomeObject" object that gets instantiated. Shouldn't the fact that myVar is local mean that SomeObject should be available for garbage collection after each new page is loaded?

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ActionScript 3.0 :: Using Methods From Another SWF

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I am testing interaction between two swf's on one web page so that I can understand how it all works before starting development.

I have two classes: the actual program (called AdminTool) and a navigation swf (called Navigation).

Here is my code for the actual tool:

Code:
package {
import flash.display.MovieClip;
import flash.display.Sprite;

[Code]....

so this is executing the method's from the first swf based on the button pressed... or at least it is supposed to...

So when I load the page, both swf's appear and it looks like the buttons are taking the click event, but nothing is happening on the AdminTool swf.

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What am I doing wrong?Is there a better way to test this sort of thing? (Where I can get trace messages, etc)

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I am trying to make a file upload program using as3 and amfphp. Instead of using the upload method I am instead calling an amfphp function and passing the filereference.data as one of the paramaters. This works well and good, however, i have no way to track the progress of the file upload, other then when it completely finishes uploading. I've decided to chunk up the bytearray in flash before i pass it so that i can get more progress information during the upload. The problem is when I try to take the data from filereference and put it into a bytearray it gives me an End of file was encountered error.

[Code]...

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