Actionscript 2.0 :: Based Off Of The Flash - HTML And CSS Tutorial
Apr 1, 2010
I have the tutorial's files that i created along with the video set up and all and it works. My specific project I'm working on is to have the div tags become editable outside of flash but have my design in flash making it so every div tag had its own respective text box, Is there any way to select specific div tags for the code?
I try to make galery based on xml, just like in tutorial [code]... , but i wanna, that preloading will be not before every picture, bu t just one in start. First load all jpg from xml, and then start to looking at it
I am looking for a tutorial on how to declare different attributes or capabilities for a Adobe Flash player. I have the following .html file:
[Code]...
How do tweet the parameter to get the video available with a fast forward that works, and a progress bar ( I do not know the correct name for this action) And in general where can I get instruction on how to program a Flash player in a .html file?
I tried creating a music player based on Lee's tutorial (part 1 and 2). However, the code I used in my movie is slightly different from Lee's. Unfortunately, for some reason the mp3 player won't jump to the next song, like it does in the video tutorial. At first I thought there was a hidden error in my code, and later, after many tests I realized that the problem was the same even with Lee's files as well, which makes me wonder what's really happening here?I'm using Flash CS4 under Windows Vista Ultimate edition. However, I get the same strange behavior when I run the tutorial files on a different PC, in Flash CS3 under Vista Home Edition. This is why I believe that attaching my custom files to this thread is not necessary.
I sent an email to pom regarding a tutorial that he wrote, but the email was bounced and he hasn't replied to my PM. I have followed both of pom's tutorials that involve experiments with perspective in Flash, but I have encountered a problem while attempting to duplicate a movie clip symbol in the second tutorial ([URL]). I have a single instance of the "ball" movie clip symbol appearing at random positions. However, I cannot seem to successfully duplicate the symbol instance at random positions using the loop that pom provided:
1) They're hard to edit. I never learned AS, and I'm kind of hesitant to learn it. Adobe Flash (using CS5), while kind of cool, is really complicated.
2) They don't show up on Macs.
3) They don't show up right when Google crawls it. It just looks like a picture or something embedded. There's no text, so Google has no clue what you're talking about.
4) You can't get FLA files from the "View Page Source" or even the FTP, you have to ask your client to give you those files. Chances are, especially with my luck, he doesn't have them.
So. Why would someone use Flash to build a website? Especially when HTML 5, CSS3, JQuery and the like can do a similar job? I know I'm pretty new at the more complex languages, but if someone could enlighten me as to why Flash is just as useful, if not moreso, than an HTML based site?
I've built a Flash site, embedded it within an HTML page and I'd like to add a 'HOME' button to the HTML page linking to a particular frame within the Flash. Is this possible?
Is it neccesary to know HTML todesign complete flash based websites ?Ofcourse i know simple things like the index.html and adjusting borders etc within the html code. But i dont know exclusively how to make HTML standalone pages. Im basically a video edit guy and dont have much time to spend on learning HTML webdesigning.I propose to further study and polish my skills only in flash and stick to that area of specialization, ie.designing websites purely based on Flash. Is this OK. Are there designers like this who only specialize in flash websites without venturing into HTML ?
I'm trying to send a variable from an HTML into Flash in order to modify it based on the value. I generally know how FlashVars works in AS3, so I did some quick reading for AS2 and made a test swf.
[URL]
In my swf, the first frame only has this code:
Code: if (_root.tester == undefined) { var passed:String = "Nothing Passed"; } else { var passed:String = _root.tester; } texty.text = passed;
According to what I've read and what my code is, this should work. It should read the value of video as the value of _root.tester (check the HTML code), yet it's always listed as undefined.
What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:
I am trying to build a vertical slide scroller based on a tutorial for a horizontal slide scroller and am having difficulties undertanding what values I need to change in the code for the slider mc in order to make it work. The horizontal slider is quite smart [code]
I have built a catalog in flash that was orginally built in InDesign and exported but it has some small content that is hard to read for the elderly users viewing it and I would like to add a zoom feature or some type of magnifying glass.
I am trying to build a vertical slide scroller based on a tutorial for a horizontal slide scroller and am having difficulties undertanding what values I need to change in the code for the slider mc in order to make it work. The horizontal slider is quite smart and there is additonal functionality attached to it to affect it's movement which I'm not too worried about although it would be nice)
Code: // set up content_mc info contentRight = _root.content_mc._x;
original: I really just need to figure out how to center the pictures. here is what I did I have modified the tutorial that I finished to have a bigger stage for bigger pictures. Everything is working properly but the pictures are displayed on the left side, I want to have them centered in the stage for the images, after clicking on the thumbnails, plus my images are different sizes as well. ranging from 200x410 to 744x410 but all are the same height of 410. i will post up what I am talking about at the end. I believe it is something within either the action script or the xml coding that allows the position of the image to be differently? please help here is what i am talking about[URL] Continued: Here is my coding in action script:
I just discovered impure.com and was very impressed by what can be achieved in terms of visualizing data using their workspace. Although the platform is free to use, but not open source yet. This causes a few problems because the API section works with .com sites for eg. for ebay, so I cannot visualize ebay listings for regional sites such as ebay.in because the link to ebay.com is hardcoded.I searched around, but didn't find other projects that offer a similar way to work with site APIs and other data sources with the kind of user interface and detail that impure.com does in a realtime way within a browser window.This brings me to the questions:
-What technologies would be involved in creating a similar kind of project
-What are the open source tools that can help develop a fullscreen UI to render the workspace. Are there any alternatives to flash for this, and how do they compare
The goal would be to use standard python data structures, python scripts to do some processing on these data structures, scripts to gather data from csv, json and API sources such as google yahoo, wikipedia and flickr, and scripts to render graphs, tag clouds, network visualizations etc. Then bring them all together into a visual interface that supports drag drop and simple type checking.How would the python backend integrate with the UI.
I would like to load a different image inside a flash movie depending upon what .html filename my wesite is displaying. So, for example if im on index.html I would like an index image to load in a movieclip and when I'm on a (anything).html i want (anything).jpg to load. I know I can do this with loadmovie and however is there a way to detect what .html page the user is on or is there a better way of going about this?
I would like to load a different image inside a flash movie depending upon what .html filename my wesite is displaying. So, for example if im on index.html I would like an index image to load in a movieclip and when I'm on a (anything).html i want (anything).jpg to load. I know I can do this with loadmovie and however is there a way to detect what .html page the user is on or is there a better way of going about this?
I am a programmer with a relatively good background programming in ActionScript using Flash Builder. However, I have been handed a FLA file meant to be opened in Flash CS 4, and I have to add some code to it, but this is the first time I've ever used this software in my life.After I opened the file, I was greeted by a quite unhelpful interface (maybe it's friendly for artists?), and I immediately had questions such as:
-How can I edit the source code? -How do I run the program? -How is the source code organized? -Where is the entry point of the program? -How can I do source control of these files?
I've been looking at flash tutorials online, but every tutorial starts with drawing shapes, tweening, the timeline, etc. Honestly, I don't care about any of those things (they've already been done by people at the design team).I already know how to code in ActionScript, so what I need is a tutorial to give me a kickstart in coding -already designed- flash files using Flash (not Flash Builder).I have been fighting against flash cs4 all day and I am very very disappointed with it. I thought I was good with technology, but it has been a really long time since I last found a tool so difficult to use and understand.
I was wondering if there was a way to make the XML Flash Slideshow begin playing once it loads and to possibly have a pause feature. I saw this asked in another thread but there was no response to it.
i am pretty new to Flash, and I have started going through alot of this tutorials on this site, and it is really great btw. Anyhow, I was reading through the zoom in/out tutorial in the ActionScript > 3D in Flash tutorial, and I am having a little trouble figuring out where I should put the code, and actually see it work.
I did the following. I only made one figure so far, because I was just doing a test:
1) I draw a simple shape on the stage, converted it into a movie clip, and named it figureA
2) I then double clicked on it, and in the first frame, right clicked > Actions, and wrote the following code:
[Code]...
My question is what am I suppose to do next? Insert a keyframe and make a motion tween? I am kinda lost in the difference between actionscript motion or using motion tween.
i just followed the tut fmx2004 about the slideshow, it is very good! i just have one question : i would like the slideshow to be started by a click on a button (not run when loaded), and then run infinitly, how do I do that?
i am leaning Flash for about 3 weeks now, and i am quite good in that. I am AMAZED by all cool effects and trying to learn atleast 1 new every day. This tutorial, Coloring Book in Flash , is giving me headache for the last 2 hours. On the beggining of tut, it say to download and open souce FLA file- I saw that there is only drawing in start FLA file, so I make my own. Is that mistake, right at the beginning? If so, where I can find tut in the whole, so I can use my own images?
I was reading through the zoom in/out tutorial in the ActionScript > 3D in Flash tutorial, and I am having a little trouble figuring out where I should put the code, and actually see it work.I did the following. I only made one figure so far, because I was just doing a test:
1) I draw a simple shape on the stage, converted it into a movie clip, and named it figureA
2) I then double clicked on it, and in the first frame, right clicked > Actions, and wrote the following code:
origin = new Object(); origin.x = 150; origin.y = 150;
[code]....
Insert a keyframe and make a motion tween? I am kinda lost in the difference between actionscript motion or using motion tween.
Just got through with the "Displaying XML in Flash" tutorial and it was very easy. I took the XML document on the tutorial and created more childNodes within the parent node. The problem is that I cannot get the actionscript to display text in the text window beyond the first child node.I noticed in the [URL] that it tells how to get other data from the first child node but not the second.