Actionscript 2.0 :: Drag And Drop (remove And Add) In Clip Populated Array
May 27, 2009
I'm trying to achieve the drag and drop effect featured on this site: [URL] I've included the Fla containing my code.the problem is... the code seems to be "buggy".. specially on the deleteLayer method. I use caurina (AS2 version) with this, you might want to download it at this address: [URL]
View 1 Replies
Similar Posts:
May 26, 2009
I'm trying to achieve the drag and drop effect featured on this site: [URL]I've included the Fla containing my code.the problem with it is whenever I'm removing the last element of the list to the stage, and return it to the list, it always end up adding a new element.
View 1 Replies
Apr 14, 2010
Again, I'm having an issue with the final stages of my little drag and drop experiment.Here's the problem : I have an array of animals, all to be sorted into one of three boxes - Fits, Does Not Fit and Not SureNow if I place an animal in one of those three boxes, the name of the animal is supposed to be going into the correct place in a staggered array :
Actionscript Code:
var PassArray:Array = new Array(new Array(),new Array(),new Array());function letGo(event:MouseEvent):void { event.target.stopDrag(); event.target.x
[code].....
View 2 Replies
May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
View 14 Replies
Oct 1, 2009
Once I drag and drop the objects in this demo they stay on the stage if you push the next and previous button. Do I need to remove the Childs after they are dragged? What would the code look like?
[URL]
Code:
var startX:Number;
var startY:Number;
var counter:Number = 0;
[Code].....
View 1 Replies
May 17, 2010
If I wanted to make a type of ecard, whereby the user can drag and drop a text field wherever they like, and then type into this, is this possible? I know about drag and drop on movie clips, but can it be performed on items like text fields?
View 4 Replies
Mar 9, 2009
I have a button which, when a user drags it onto a movieclip is supposed to cause that movie clip to advance to frame 2. What I've used so far is this:
Code:
on (press) {
startDrag(this);[code]..........
The button drags fine, but when released over the movieclip nothing happens. I've tried using "_parent.slide1_mc.gotoAndStop(2);" instead to no avail.
View 1 Replies
Jul 19, 2010
so was just testing the Dragging and Dropping of objects in AS3....... for multiple movie clip using the same function.......however it's not working....and doesn't even show an error.........
Code:
package
{
[code]....
View 1 Replies
Feb 13, 2009
I just read a thread on how to duplicate a movie clip and drag and drop it with AS2. However, I keep getting a syntax error on line 3. Attached is the file.
View 1 Replies
Sep 3, 2010
I've got a movie clip that I want to be able to drag and drop on stage, I've added this code to do this:
correct1_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp1);
correct1_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt1);
function pickUp1(event:MouseEvent):void {
[Code]....
But the button still does what its supposed to do...but I fear I shouldn't have these errors coming up anyway as (knowing me) I'll run into trouble later on because of it... I would of thought as long as the button is within the movie clip there wouldn't be a problem dragging it about and such...
View 3 Replies
Aug 30, 2010
is it possible to drag a child from one movie clip and drop it in another.
View 1 Replies
Apr 13, 2009
I have a draggable movie clip that contains a button inside to hold my code. The target area is in the root and is a movie clip. I need to be able to drag and drop on the target. When it does drop on the target it needs to play a different keyframe from the root which holds a movie clip. Below is the code I have in my button within the draggable movie:
[Code]...
it starts dragging, but for some reason the drop target isn't working or the stopDrag, because it won't stop dragging.
View 3 Replies
Aug 10, 2004
i have been trying to get this to work forever. What im doing here is making a flash site thats like a real time strategy game. You have to build stuff in order to unlock new sections of the site. check out this: [URL] click on build, then drag the Main button and release somewhere above. Notice that when you release it sticks to the cursor and doesnt stop dragging. Now, hit cancel and notice that the main clip is still loaded and works correctly if you drag and drop it.
[Code]...
View 5 Replies
Mar 11, 2011
In a drag and drop situation where I have 10 different Movieclips (MC1, MC2,...MC10) that need to be dragged into 10 respective targetzones (target1, target2,..,target10). Is there a way I can write a for loop or array for the above?
View 2 Replies
Mar 12, 2011
Im trying to remove a child clip after a drag,I manage to get the target name property,But getChildByName fails me in the class thetargetName is a string and tobeRemoved is a DisplayObject.[code]
View 2 Replies
Sep 18, 2008
I have written the drag and drop function for a movie clip this movie clip has a animation inside of it, this is on a seperate layer. When i play the swf, the animation and the movie clip it was inside become individual objects. How do I make these two objects into one entity?
View 1 Replies
May 4, 2011
Here is what I am looking to do. Currently I have a drag and drop built in AS 3 that works perfectly fine, but I'm looking to add one more functionality. What I want to happen is when I drop the correct drag item on it's correct target piece (which is a movie clip) I want my target movie clip to go a head one frame.
So as an example I'm dragging a piece of paper onto a movie clip of of a waste basket. When I drop the piece of paper on it the waste basket, the waste basket movie clip moves a head one frame which shows a crumpled up piece of paper in it. Here is my current code for my drop eventlistener:
function dropMe(event:MouseEvent):void{ event.currentTarget.stopDrag(); if(event.currentTarget.hitTestObject(event.currentTarget._targetPiece )) { event.currentTarget.x = 950; event.currentTarget.y = 100; event.currentTarget.removeEventListener(MouseEvent.MOUSE_DOWN, dragMe); event.currentTarget.buttonMode = false; } else { event.currentTarget.x = event.currentTarget._origX; event.currentTarget.y = event.currentTarget._origY; }}
View 1 Replies
Jan 28, 2010
I can usually fumble my way through things *and i usually like to figure things out on my own* I did find a few other threads on this, but the only conclusive thing i came across was the _lockroot = true; which works beautifully.. untill u navigate to the drag and drop portion.
[Code]...
View 5 Replies
May 11, 2009
Sounds strange, but let me explain. What the user sees: Loading the page, color swatches fade in and slide over into place, row by row. Once in place, user can drag and drop swatches around, place side-by-side, etc. The script necessary to attach to a button so that all swatches can be reset back into place where they were, and not generate a replay of the initial movie clip from the beginning. (a goto and play is not what I'm looking for) Here's my code so far:
[Code]....
View 2 Replies
Mar 15, 2011
I am trying to create an application for students to visualize their course schedules.I have rectangles representing each class, which students can drag and drop to build their schedule.I would like the students to be able to type in the course number and name before adding it to the schedule.I have the drag-and-drop working, and editable text working. owever, when I try to edit the text, it drags the box as well.Therefore, I would like to be able to limit the "drag" functionality to one corner of the rectangle.So the user would have to click that part in order to drag the movie clip. Please see the attached image to get a better idea of what I'm talking about.
View 5 Replies
Sep 14, 2010
I have 4 shapes which fit into 4 boxes and would like to modify my code so when a shape is placed in the correct box a movie clip appears e.g. if a triangle is placed into a triangle shape the movieclip for triangle appears. if the shape is placed into the wrong box a message appears saying try again.
View 9 Replies
Nov 17, 2011
i want a button in a mvie clip which moves the main movie clip to certain frames. THIS I CAN DO.
However when i add drag and drop code to the main movie clip (of which this button is inside) the button no loger moves to the frames but the drag and dropworks.
i want to drag and drop a movie clip with a button inside this which changes the main movie clip. what do i need to add?
View 4 Replies
Jun 7, 2010
I would like to drag and drop multiple objects and on collision activate/play a video clip.
View 3 Replies
Apr 21, 2008
I have a blank movie clip on the stage with drag and drop capabilities and it works fine!!
That is, until i call the loadmovie() function and attach an image into the empty movie clip.
why the movie clip is no longer draggable when content is loaded into it?
Code:
function downloadImage(file:Object):Void {
var Pic = "./files/" + file;
loadMovie(Pic, "_root.imageLoader");
[Code]....
View 1 Replies
Aug 7, 2011
I have a drag and drop game where each movie clip is a word that the player has to arrange on screen in a certain order of importance - there is no snapping mechanism and the user can place the words anywhere desired.
Later in the game, I need this list of words to appear in the order that the player previously organized within a different scene.
This is an example code of how I set up the drag and drop game:
//Array to hold all the puzzle movie clip instances.
var burgerArr:Array = new Array (burger_mc, burger2_mc, burger3_mc,
burger4_mc, burger5_mc, burger6_mc, burger7_mc);
[Code]......
View 5 Replies
Feb 12, 2010
how to attach a movie clip to another movie clip after drag and drop .I mean to say that is it possible to make a new movie clip with the target movie clip and dropped movie clip.
View 2 Replies
Jul 21, 2011
I have a drag and drop game. You listen to a sound for exampl "bread" You proceed to drag that mc to a box. If it is the right object I want to remove that mc and splice the array so it doesn't choose that object anymore. However I have notices two things.
When I splice(0) a specific element - then nothing works. When I splice the cuurent indexed element ie: the last element to get right - it doesn't actually remove it from the array. I have highlighted the key code parts.
[Code]....
View 3 Replies
Mar 21, 2011
This is my first real programming endeavor and this is the last thing holding my little project back from being a success.
My goal with this code is to add event listeners to an array of Movie Clips that will drag and drop them on the stage.
Here is the code:
var itemBank:Array = new Array(d1_anim.drawer1.test01.movieClip_1, d1_anim.drawer1.test01.movieClip_2);
for(var i:int = 0; i < itemBank.length; i++) {
[Code].....
View 1 Replies
Apr 18, 2011
I have to use the old drag and drop code on my movie clips, but the problem is when I drag the movieclip to the area on my .swf file once i release it, it sticks to the hand mover.I am encloseing the action script I am using could someone or kglad tell me what is missing from the code so that once it is released it will not stick, see code belowcircle.onPress = function(){ startDrag(this);}circle.onRelease = function(){ stopDrag();}
View 3 Replies
May 31, 2011
I tried making a multidimensional Vector that was populated by other Vectors that are populated by Strings.
ActionScript Code:
var myVect:Vector = new Vector.<Vector>;
for (i = 0; i < 10; i++)
{
myVect[i] = new Vector.<String>;
}
This is giving me a Type Coercion error, even though the Vectors all have the correct object types in them. Is the error because I'm putting a Vector full of Strings into another Vector?Also, I'm working with large amounts of data, so using Arrays aren't an option because I need all the performance I can get.
View 3 Replies