Actionscript 3.0 :: Create Loaders With Names Derived From Variables?
Jul 11, 2009
I'm trying to create a series of Loaders in a for loop whose names are created from an Array.If "eval" existed in AS3, the code might look something like this:
var i:int;
var tnArray:Array = new Array("tn0","tn1", "tn2");
for (i = 1; i <= 10; i++){
[code].....
View 1 Replies
Similar Posts:
Jul 23, 2010
I am trying to load an image, with descriptive text and a back button on the click of a thumbnail of the image. I am using a MovieClipLoader instance to do this.
Here are my problems: I tried loading the image, with the text(which is within an external swf), using the same loader, but since I am placing them dynamically, depending on the dimensions of the image, I need to pass variables between the two. The image loader is taking longer than the text (obviously) but I need the dimensions of the image before I can place the text. How do I do that??
2. I tried using two loaders, with separate listeners, and the problem once again is that the text loads before the image, and is hence placed with default values instead of the values derived from the image. The code is within onLoadInit(). Is it possible for me to get the dimensions of the image from onLoadStart()???
3. There is a back button within the text.swf. I want the image and the text.swf to be unloaded when this button is clicked. How can I achieve that? Can I call loader.unloadClip(target), from within this? Will it recognize the variable?
View 1 Replies
Mar 1, 2009
I'm taking my old as2 and trying to convert them to 3.what i wold like to know is whats the command for:
- saving a image.jpg while runing a film. .
is that posible?
-how do i create a array of loaders and mcs?
-how do i create an empty movie clip ?
-how do i open an internet page inside a swf.its easy to open a pic or another swf.but it cant be similar
View 3 Replies
May 20, 2010
The thing is, I create a grid on the screen, and each of its element is given a name. The question is, how can I access those specific grid's fields by their names? Here's the code:
ActionScript Code:
private function drawGrid():void
{
var startX:uint = 0;
[Code]....
Now, If I wanted to remove, for instance, the box of the 13th row and the 25th column, how can I do that?
View 7 Replies
Aug 15, 2011
Is there a way to get the names of variables from a flash game? I have been playing with my players health with the code;
javascript:document.embeds[0].SetVariable("_root.player.intHP", 0)
I am looking for a way to find out the rest of the variables, like damage and such.
View 1 Replies
Dec 9, 2010
If I have a MovieClip called parent_mc and inside it I have another called child1_mc, I can use a variable for the "1" part of child1_mc and change the alpha for example like this:
ActionScript Code:
var myVar:Number = 1;
parent_mc['child'+myVar+'_mc'].alpha = 0.5;
What is the right syntax to use if child1_mc is not actually a child of anything and just sits on the stage? I have tried the following and it didn't work:
ActionScript Code:
['child'+myVar+'_mc'].alpha = 0.5;
and I tried:
ActionScript Code:
stage['child'+myVar+'_mc'].alpha = 0.5;
That didn't work either.
View 9 Replies
Jul 26, 2004
if i have mc duplicated or an object instance name thats stored inside a variable how can i call it? for ex: _root.mov1._x = 53; What if i want instead of mov1 a variable name. lets say randomname is a var and it holds the name of a duplicated object with a name i dont know since its random. now how can i call it just like the example above cause i tried
_root.varname._x=33; but it thought varname was an instance name instead of var.
View 5 Replies
Jul 13, 2007
There's a way to get the instance name of objects/symbols for variables and use this in actions and/or functions?
View 4 Replies
Nov 11, 2010
So, I have something like..
Code:
select = ("block" + number);
trace(select._currentframe);
number++;
This is because I have 5 movieclips named block1, block2, etc. However, it returns undefined. When I directly state the instance name, like:
Code:
trace(block1._currentframe);
It works. How do I use variables as instance names?
View 2 Replies
Jul 26, 2004
if i have mc duplicated or an object instance name thats stored inside a variable how can i call it?for ex:
_root.mov1._x = 53;
What if i want instead of mov1 a variable name. lets say randomname is a var and it holds the name of a duplicated object with a name i dont know since its random.
now how can i call it just like the example above cause i tried
_root.varname._x=33;
but it thought varname was an instance name instead of var.
View 5 Replies
Aug 7, 2009
I am using AS 2.0 and Flash Player 9.I want to change MC Instance names and target paths, by using variables.As an example, this is the traditional working code.
enter_btn.onPress = function () {
clip1_mc.gotoAndPlay("label1");
};
[code].....
View 2 Replies
Dec 26, 2009
I would like to make an Object that has key names taken from a variable. Probably this is not clear enough, so let me make an example.
I have two variables var str1:String = 'firstKey'; and str2:String = 'secondKey';
How can I make an object that would look like:
var obj:Object = {firstKey: 'some value', secondKey: 'some other value'}, note that firstKey and secondKey are values of variables str1 and str2.
Doing obj = {str1: 'some value', str2: 'some other value'} does not yield a result that I would like
View 3 Replies
Jul 19, 2009
i want to query about a point here,
Now, When i make a loop for example a "for" loop
ActionScript Code:
var i:int;
for (i=0;i<4;i++){
// Looping Code For 4 Times
}
in the looping code, when i use a variable, for example "myVar"
Can i make the variable name be "myVar0" in the first time looping, and the name be "myVar1" in the second time looping, and so on ..
View 6 Replies
Jan 24, 2010
I can't create new variables within a for loop:
ActionScript Code:
for(var i:int = 0; i<numBtn; i++) {
var this['menuBtn'+i] = new Sprite();
}
This doesn't work, saying I need an identifier before 'this'.
What I am trying to do is to make a dynamic menu, and the number of buttons depend on how many files there are in a directory, as each button links to each file;I get this value (numBtn in my example) from a php script, and I need to make a menu depending on it, but I can't seem to make it so that when I add a new file into that directory, a new button comes up on the menu and I don't have to change my flash file.
View 9 Replies
Dec 19, 2008
Still learning how to use for loops, I want to set a huge range of Boolean Variable to false. like:
var met0:Boolean = false;
var met1:Boolean = false;
var met2:Boolean = false;
etc... etc...
how can I dynamically name variables inside a for loop and set its data type? I know how to with movieclips but can't get it to work with variables
View 4 Replies
Jun 20, 2006
I have created movie clips using loops that names them box1, box2, box3.... via = i + 1;duplicateMovieClip (_root.box, "box" + i, i);but i then want to edit a textbox which is rooted inside each movie but related to the movieclip just produced. so if box1 had just been produced then:box1.textbox.text = " E cell = +j+"V";is done so effectively i am looking to do: box+i.textbox.text = " E cell = "+j+"V";
View 2 Replies
Oct 7, 2006
I've a problem with accessing different levels..
actually i'm in the 6th level of my swf and i need to access a movieClip in the 2nd level .
Is it possible to use variable names instead of giving the real level name and movieClip...
My code is something like this...
var levelData:String = _level2.mc_myMovie;
levelData.onRelease = function()
{
[Code]....
View 2 Replies
Oct 18, 2007
I am using the tween class to change the alpha value of a MC upon rollOver and rollOut. To refine the effect, I assigned a variable to the MC's alpha value so if the mouse moves off the MC before it has reached 100% alpha, it wont start immediatly fading from 100%, but from the value it had reached before the user stopped the rollOver action. Unfortunately, when I leave my mouse over the MC until it goes to 100%, and then I wait a second or two, the alpha snaps back to 50% (the starting alpha value).I can't figure out why this keeps happening, but I have run into it with other projects and I surmise it is the way I am using the tween class. Below is the code I used to make this happen.To see the problem, here is a link to the compiled file:
// image 1 Set 2
groupA.group2.image1.onRelease = function() {
loadMovie("main_resized/1.jpg", pictureHolder);
[code]......
View 1 Replies
Jun 29, 2008
var c = mainSubThumbs.SubThumbsHolder[materialType].subthumb_mc[id] what i have obviously doesnt work. materialType and id are my variables that I want to be added onto these mc instances..
View 9 Replies
Feb 4, 2010
What are rules for legal variables names?ie: A-Za-z0-9, hyphen, underscore, etc. must start with an alpha at least n characters, no longer than n characters, etc.
View 3 Replies
Nov 21, 2010
So, I have:
function respawn(enemyid){
clearInterval(respawnTimer);
enemyname = "enemy" + enemyid;
[code]......
View 5 Replies
Nov 4, 2009
Lets say there's a variable called banana1 (I'm just using it for example). Can I replace the 1 with another variable that's equal to 1 so I can modify banana2 just by changing the other variable.
View 3 Replies
Mar 19, 2010
How do you use variables to access Object attributes? Suppose I have an Object declared as follows,
var obj:Object = new Object;
obj.Name = "MyName";
obj.Age = "10";
[code].....
View 1 Replies
Aug 15, 2009
The question is about producing a learning package for users to improve their mathematical skills.One part of it is for times tables. So the user will enter their name and then a question will appear e.g. "What is 6 X 9?" The user then inputs their answer and the system will compare and process the input, storing the incorrect and correct responses and then giving a final score at the end.The question is to; identify the names of the likely variables and processes required for the system generation of a question and the subsequent processing of the user's response.(10 marks)Then it asks to write some pseudo-code to describe 10 consecutive question/response activities and their final results showing their name too. (15 marks)
View 4 Replies
Apr 9, 2011
i am trying to do a loop to create several variables to aasign each one of those variables one number.when i write
[Code]...
View 4 Replies
Sep 7, 2011
FDT can do it, but half the time it times out and needs to be restarted on renaming some objects. Can Flash Builder do this?
View 1 Replies
May 27, 2010
I'm trying to create dynamic function names, something like this:
[Code]....
View 1 Replies
Jan 7, 2010
How can I create several tweens with different names in a for-loop?
I want to create one tween named tween0, one tween named tween1 etc. up to tween9.
Like this: (This doesn't work)
Code:
for(i=0; i<10; i++) {
var ["tween" + i]:Tween = new Tween(...);
}
View 2 Replies
Dec 24, 2010
I created custom component that not derived from UIComponent. And I want to make live preview. It's works fine - I can change properties and live preview shows them immidiatally. But there's some problem - if I override 'width' and 'height' properties and run application - the width and height that I changed on properties panel in IDE are not kept. Properties that changed through component inspector saves. So, how can I save width and height of my component changed through properties panel?
View 4 Replies
Nov 3, 2009
Here's the example:
var cartesian:CartesianChart = new CartesianChart();
cartesian.width = 100;
var column:ColumnChart = new ColumnChart();
column = cartesian as ColumnChart;
Why does this not work? "column" ends up null. ColumnChart is a derived class of CartesianChart, so I would have thought I'd end up with a ColumnChart with a width of 100.
View 1 Replies