Actionscript 3.0 :: Flash Recognized When Menu Is Rolled In / Then Doen'st Run Second Script
Sep 3, 2010
So what I've done until now is, I make a mask that needs to roll from the top a litle down and then scrolls back up (some kind of menu) the problem is that wen I get out of the Stage it's doing weard. So thats why I entered the second script. But now I got still te same problem. Wen I get out the stage the menu gets to his Roll Out position without any Tween effect.SO what I realy needs is that flash recognized when the menu is Rolled in and then doen'st run the second script.[code]I've found this cool code But it is on AS2.0 if some could translate is would be great. (I tryed it myself but o.Ô I just coudend get to work.[code]
I embedded a flash movie (swf file) into my web page (html). That works fine in my computer but when i upload the page on GoDaddy web server it doesn't show anything. I used Dreamweaver to build this page. Here is the code of the embed flash movie:
I am trying to create some flash mcs which react to others when rolled over etc but I am getting this error: TypeError: Error #1010: A term is undefined and has no properties.
I wanted to use Cs4 to edit a flash template but noticed it kept saying I did not have tahoma font installed. I checked the font folder and I did have the font installed on the system but nevertheless I reinstalled it which did not fix the problem so I manually mapped/substituted it to the Tahoma I had on my system but noticed the fonts still appeared off when I published. I have uninstalled and reinstalled the software and it still occurs.
I'm writing an application which uses cookie-based sessions for authentication. All was well until I tried to integrate the uploadify jQuery plugin into my site. I need uploadify to send the files to my upload.php file. When I check the existence of any preknown session variables in that upload.php script, I get nothing. I've tried print_r($_SESSION) and got an empty array.
I'm not sure if this a problem with my php sessions code or my jquery uploadify code. I'm somewhat new at both.
I have a method which registers an event listener to each of the MovieClips in an array I have. The method is inside a class, and so is the listener function. The problem is, I'm getting an error that's says "Access of undefined property handleNavToggle", even though is declared.
I was wondering if its possible to have a link recognized by flash within a text loaded in as a htmlText. So, I have a link inside a html document. I am loading that inside the flash movie. How do I make flash recognize if someone presses the link?
I am using a progam called Smart Fox Server and they said on the forum that It's not SmartFox related (and this forum is mainly for SFS related issues). You need to create these interaction within Flash. So I came here. I am trying to get the users Id if you click on them. I know the command to get the ID but i dont know how to get flash to recgognise the avatar as a user.
Working on personal full flash site and I can't really figure out how to make MC's position on Stage aligned on Firefox browser. Everything goes fine using Safari.
I have tried a method of set a timer every time it goes off (every 200 ms or so) it checks to see if stage.stageWidth > 0. If that is the case, do stop the timer and start resize on stage. However it's still not working on Firefox of MAC. :(
In flash, is it possible to have your application check that the environment it is running on is "recognized". If so, how do you go about doing it? I want to put my swf on my website and prevent people using it on their site.
I have a text input box on a site i'm currently building. Problem is, when testing it, some letters don't register as being pressed (and no, its not my keyboard before you ask hehe).
The letters which don't show up are, "B,C,E,F,G,H,I,J,K,L,M,N,Q,T,U,V,X,Y,Z". In fact, the only letters that are recognized and displayed when I type into it are: "A,D,O,P,R,S,W".
The title pretty much describes it all.. According to the information of the Acer T231H Monitor, it should be able to detect simple gestures. When tracing Multitouch.supportsGestureEvents it returns false. Same goes for supportsTouchEvents. Is this because Windows wants to use the monitor as a mouse? Google doesn't turn up any useful information about this problem. Note, I have installed the monitor driver from the Acer website.
i want to add new Menu in flash IDE and i want to add inside the adobe flash menu. How i can add new menu in menubar and new menu item inside the help menu. is it possible to do this things if yes then which language i have to use for this. what is way to start development and what is the .MXP file and how to create this .MXP file.
Im looking for a way for flash to remember what buttons the user has rolled over. Then being able to tell flash to play back the button sequence in the order they were rolled over.I have managed to adapt someone else mouse movement recorder but that is all it does is record the coordinates of the mouse and not that it actually rolled over certain buttons.
I have a flash menu that isn't made with buttons, but with one tween and it has a glow effect on rollover, it also expands. Is there any way to change the color of the text when it's rolled over (like it expands and glows). Here's the code for the rollover:
Basically I have a group of overlapping movieclips acting as buttons. I need to bring the clip that is being rolled over to the front. These clips are nested in a movieclip which is being loaded via attachMovie into a holder clip on the main timeline. I've created a simple file which uses this code on the clips timeline and it works for two buttons:
However when I drop the same code into my file which has many more buttons it does not work. I've set up a trace to display depths with very strange results. Here is the code for one of the clips.
The first trace produces a depth of -16358. The second produces no trace on RollOver. If I change it to onPress it produces a trace of 9999 for when pressed.
I have a group of pictures which are going to be overlapping. I want the user to be able to view the whole picture (bring it to the front) when they roll the cursor over that picture. I'm sure this is very easy to do but I'm not so experienced with flash coding yet.
how to bring a button to the front when it is rolled over. I have a scene with six buttons. When each button is rolled over the roll over state contains a movie that runs and animation that 'grows' the button to reveal other information. The problem I have is the 'depth' each of these buttons are on. The top button works fine and goes over the other buttons, but the bottom level button expands below all the other buttons. If you look at the attached screen grabs you will see what I mean. What is the actionscript 3.0 I need to use and where and how do I apply it?
I'm not sure if this is possible in AS2 but I'll try asking first. I have two movie clips which enlarges when rolled over. My problem is that the second image overlaps the first image when the first image enlarges. The two images are side by side.
I have a function that I want called when different mc's are rolled over.
[Code]...
The "n" is an interger (ex. 1-200) that I need passed to this function with the rollover of an mc:
[Code]...
I can't get this to work. I'm not sure of the proper way to pass the n value to the function in the img_hover.apply() code. The function should produce the following (ex. with n=23):
I was trying to create a button rollover that, when the mouse was over a button, a movie clip would advance frames, and go back to the original when the mouse rolled out. The AS I used was just the basic button rollover, attached to the button itself
[Code]...
But, even if the command is gotoAndPlay, the clip will advance and show objects that are not symbols(if they are symbols, it shows the last frame of the symbol), or objects that have been motion tweened.
Two questions out of all of this. First, is there a better way to do a button rollover? And secondly, is there a way to get movie clips/motion tweened objects to show up in a movie clip that is dependent on a rollover?
I have a function that I want called when different mc's are rolled over.
img_hover = function (n){ _root.icap = _root.i+(eval(n))+_caption;[code].....
The "n" is an interger (ex. 1-200) that I need passed to this function with the rollover of an mc:
on (rollOver) { _root.img_hover.apply('1'); }
I can't get this to work. I'm not sure of the proper way to pass the n value to the function in the img_hover.apply() code.The function should produce the following (ex. with n=23):
img_hover = function (n){ _root.icap = _root.i23_caption; _root.idate = _root.i23_date;[code]...........
I was just surfing the forums, and found exactly what I needed, but then I lost it . I need to create an effect where a bar go's to the rolled over button. Its a horizontal menu, with the sliding bar. I can get the bar to follow the mouse, but not the moused over button. Please help, this is very frustrating.
I have a nav menu i am building with flash MX 2004 and im using action script to make the background change when nav buttons are rolled over. I currently have a movie clip where the background changes with a motion tween and i used some action script so that depending on the button the specific frame will play and then stop in the background change mc.However after you have done things once they get screwed up and instead of the animation it just changes pictures instantly and the picture is usually incorrect.here is a sample of the actionscript i am using:
Code: on (rollOver){ _root.bg_mc.gotoAndPlay("1"); }
Simple problem.On layer1 we have a button.On layer2 we have a symbol_MC (which is a movie clip with animation embedded inside) overlapping the button.
Result.The button cannot be rolled-over or clicked due to symbol_MC overlapping it.
Solution.Obviously I need to make the symbol_MC on layer2 which is overlapping the button undetectable to the cursor,so that when the cursor rolled over symbol_MC, it detects the button instead.I don't have any code to make symbol_MC undetectable to the cursor!
In an earlier post I mentioned I had solved my problem of finding out how to make an image fade in and out when a button is rolled over.I used this code:
image.addEventListener(MouseEvent.ROLL_OVER, imageOver); image.addEventListener(MouseEvent.ROLL_OUT, imageOut); function imageOver(event:MouseEvent):void{[code]....
Where the button is a movie clip containing a layer of stop actions, a layer of labels, and the image which fades in and out using a Tween and Alpha combination.It works great when the mouse rolls over the button, however if I roll over the area where the image fades in and out, the image will also appear! It's almost as though the 'hit' area is both the button and the image but I am unsure how to change this.