Actionscript 3.0 :: Alphabetize Each Button At A Different Time Without Getting The Error?
Mar 4, 2010
I have an mc that has 12 buttons on 12 layers all btns have alpha tweens for 10 frames so the appear like this
btn 1 alpha fr 1 to 10
btn2 alpha fr10 to 20
btn3 alpha fr20 to 30 and so on.
at the end of the clip there is a stop.on the first frame of the button actions I have as follows
btn_loreal.addEventListener(MouseEvent.CLICK, addLorealswf_click);
function addLorealswf_click(evt:MouseEvent):void {
MovieClip(this.root).gotoAndPlay("loreal");
}
[code]....
I keep getting the 1009 error soon as the mc gets to the last frame NOW, if I put all the buttons and remove all frames from 11 on so all buttons alphatise at the same time and the mc ends on frame 10 the error disappears How can I alphabetize each button at a different time without getting the error?
point me in the right direction with to alphabetize my combobox that includesAt the moment I am using Code:comboBox.sortItemsBy ("label", "ASC");This works as expected, except the words I have that start witend up at the bottom ofthe pile.Does this mean I have to put everything into a string?
I have a DataGrid set up and have the XML data nice and cozy inside of it, but I have a bit of a snag. The data I'm importing comes from a few separate files but the DataGrid ends up displaying all of them, so the rows are a bit of a jumble initially. Is there a way to tell the DataGrid, AFTER it has all of it's data, to sort itself out alphabetically based on it's first column?
I use UrlLoader.load() in my flash app. And I'm handling UncaughtErrorEvent.UNCAUGHT_ERROR to stop the app when an uncaught exception occured. UrlLoader.load() works when you are connecting the internet normally. But if the connection to the internet was lost after your browser loaded the app, SecurityError happens when UrlLoader.load() is called. I can not catch the SecurityError by using try catch and UNCAUGHT_ERROR happens and it stops my app. I don't want to stop the app when UrlLoader.load() failed because I'm just using UrlLoader.load() to log some unimportant information.
And I think timeout error also can be ocurred if it takes a long time to load. And I also don't want to stop my app due to the time out error. How can I solve those problems? And are there more other type of errors which can be ocurred and stop my app?
im making a flash upload thingy for my site, it has options to set the expiry time of the file, each time has a button which needs to be made from an array (which comes forma php script, not really relevent)... here is my code..
ActionScript Code: if (vars.options == undefined){[code]....
i know the x values are too small but they should still all appear on the stage right ?, only the final item in the array appears...i think i might be replacing the previous one with the new one.
i'm trying to build this as3 buttons with labels for the OVER_OUT_CLICK tweens i`ve designed but aparently there is some problem because the button dose not act the same the first time you go over and out as the second time
So I'm creating this flash game for our company's 2010 halloween greeting card and I'm having some problems.All it is an swf that has balloons randomly moving upward.Each balloon is a movie clip that has another "button" movie clip inside of it. As you click on each balloon, the balloon pops and then recreates itself. The only problem is that the button inside the balloon is not acting like a button the entire time.
The upward movement is being called through an enterFrame event listener and the use of the button goes in and out as the balloon moves upward. It's a pain because you have to click the balloon multiple times in order to get the balloon to pop. Does anyone know why this is or if there is an alternative to enterFrame?
when pressing on a button that error comes up in the OUTPUT tabthe file is in the linkError #1006.rarThis is the navigation_actions code where are the codes of the navigation bar (the buttons)
var buttonArray:Array = new Array( ); var currentButton:Object = new Object; var navContainer:Sprite=new Sprite ;
i am new to flash and i am trying to develope a 3d site using flash cs3 but i got an error i an attaching the program and theerror displayed is shown below [code]
I'm having an odd issue with reloading SWFS. I start of with loading my SWF:
var req:URLRequest = new URLRequest( "RegionalIntro.swf" ); introSWF = new Loader();introSWF.load(req);addChild(introSWF);Then once I'm finished I unload:
removeChild(introSWF);introSWF.unloadAndStop(true);Now when I want to reload the SWF I run the first bit of code again I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.I cant work out why I'd get that the second time it loads and not the first. It's supposed to just be the same? This is being done inside Windows Projector .exe file, it's going to run as a kiosk application. I can catch the error by surrounding all of the code in the function at the top of the stack trace with a try/catch block. I trace the error and its the same, the weird thing is all the code executes as expected. All works fine and then throws an error
I'm having an odd issue with reloading SWFS. I start of with loading my SWF:
var req:URLRequest = new URLRequest( "RegionalIntro.swf" ); req.method = URLRequestMethod.POST; req.data = true; // POST requests require non-null data
[Code]....
What I can't work out is why that works the first time, but when it's reloaded it doesn't work?
EDIT2: The plot thickens, I can catch the error by surrounding all of the code in the function at the top of the stack trace with a try/catch block. I trace the error and its the same, the weird thing is all the code executes as expected. All works fine and throws an error ... very odd! I'd hate to leave it like this without finding out why it's doing it though ...
I'd like to know whether there is a way to add an error handler for a #1502 execution time error in AS3.
A couple of notes:
I am aware that the max script execution time can be set on the publish options. It takes values as high as 16 bit (0-65535). So there is a max of 18 hours. The script does not get terminated after 60 seconds in the context I use it
I use it in an application built with mProjector. There is an event listener on a button that opens a file browser dialogue. As long as the browser is open the event handler does not continue. If the maximum script execution time is exceeded I get the #1502.
I have a flash file where the first frame contains two buttons, one of which takes the user to the second frame, and the other takes them to the third frame. At each of those frames, various text fields and variables can be manipulated via SimpleButtons. Both Frame 2 and Frame 3 have "back" buttons to take them back to Frame 1.
Currently when the user navigates back to Frame 1 for the second time (thus playing it for a third time), my second button appears to no longer exist, and I receive an error. Both buttons on Frame 1 were placed via the Flash IDE. Why is my button popping out of existence, when it did perfectly fine the previous two times? Below is my code for Frame 1. The "back" buttons simple remove event listeners and then call gotoAndStop(1)
var inited:Boolean; var cache:SharedObject; var libsans:Font = new libsansreg();
we face a problem in development which cause runtime error 2022. We have a button in libaray which has bitmaps for Up, Over, Down. We want to link these bitmaps to actionscript to make some changes on the bitmapdata. But when this button first added onto stage it will cause runtime error 2022. We even tried add movieclips to encapsule these bitmap and add movieclip in the button. The error still there. Is any way to bypass this problem? Or any document about error 2022? I searched in google but all what I can find is a simple explaination same as which in flash doc.
When I was running my fla, this outputed: " Error: Error # 1502: A script has executed for longer than the default timeout period of 15 seconds.at test.fla: MainTimeline/frame1 ()".
I have a character added as Child in the Main Time line and i am trying to make a class for that same char to control it, but as soon as i start it gives me this huge annoying error that says It has a compile time-constant error in the
private function checkKeysDown(event:KeyboardEvent):void{ Full class code below Code:
This is my first time using flex. I tried compiling thecripts below usingmxmlc example.mxmlAnd I get:Error: Type was not found or was not a compile-time constant:UIMovieClipThis is on a windows machine. If I type just "mxmlc" I getthat I'm using version 3.1
I am trying to make an animation with three seperate buttons that when clicked on make one set of text disappear and new text appear in its place. My code so far looks like this:
Flex HTTPService giving timeout error as web service take more time to response. Due to large voueme Is there any work around to handle overcome the error
I have a symbol with name and class name "cat". I also have buttons with names and classnames of values "upButton" "downButton". I dragged the symbols onto the stage and gave them instance names of "cat", "upButton", and "downButton", and tried to control the position of the cat using the buttons, however I got the error message:
"type was not found or was not a compile-time constant"
So I tried changing the name of the instances to cat2, upButton2, and downButton2, and it works perfectly fine. So am I not allowed to have instance names identical to the class name? This is strange because in the book I am working out of, the instance names are identical to the class names.
I am a release engineer in a development who is writing flex/air application I have no previous experience with flash in the past, and I am asked to generate flex doc using asdoc this is the error I am dealing with
[exec] C:uildRim2GclientRimProjectCommonuild.tempasdoccomamdocsframeworkcomponentsSimpleFluidListContainerBase.as(150): col: 38 Error: Type was not found or was not a compile-time constant: Event. [exec] protected function onResize(event:Event):void [exec] ^
I'm trying to use the Flex 4 SDK's mx.rpc package in a Flash application.I imported Flex's rpc.swc (AdobeAdobe Flash Builder 4sdks4.0.0frameworkslibs pc.swc) into my project by adding it to the list in Flash's "Publish Settings/Flash/ActionScrip 3.0 Settings/Library Path". It seems like I have access to the classes, however when I compile I get this error:
1046: Type was not found or was not a compile-time constant: [mx.rpc]::IResponder.
Im a new user to AS3 and I have no former programming expirience. Im learning to develop games using a book specially made for those with no expirience. However, i keep getting this error:
If some of you have worked with the wiiflash server? I wouldn't mind some insight, such as what is Synchronize object? Although it is in all the example file I have found so far, I get an error: Error #1046: Type was not found or was not a compile-time constant I am basically trying to target on the stage with the wii (get some "abolute position with sensorX & sensorY")..As well I have found only a little documentation so if you can please send me some more links, that wouls certainly help.
I am trying to figure out why when I run my fla it comes up with fl.video.FLVPlayback not found and fl.video not found.I rewrote the file, and the script assist even helped with the words and they still could not be found.However, I have one that I previously wrote that does just great with the FLVPlayback.Do you actually have to have loaded something in before trying it out or what? I even reinstalled CS5 to see if I had lost something but it still happens.
Here are the errors I get.C:Documents and SettingsRobertDesktopHere Be DragonsFlash DepthMyDragonFlight.as, Line 9 1046: Type was not found or was not a compile-time constant: FLVPlayback.C:Documents and SettingsRobertDesktopHere Be DragonsFlash DepthMyDragonFlight.as, Line 9 1180: Call to a possibly undefined method FLVPlayback.C:Documents and SettingsRobertDesktopHere Be