Actionscript 3.0 :: Disabling A Button After Multiple Clicks?
Apr 7, 2010
"how to disable a button" posts but I'm looking to disable a button after 5 clicks. Is this possible and if so what can I do? Basically what I'm doing is using a button to tween a movie clip through a mask, a sliding doors technique if you will, and at the end of my movie clip content i want it to stop, rather than tween on forever.
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Aug 23, 2010
I have a flash file, and I'm making just a simple "ad" with right and left buttons..When you click the right/left arrows I want it to scroll and it basically will alternate between 3 different photos/ad's and thenloop.. I have set up motion tweens on my time lines so when you click it will switch pictures/ads and this is the action script I have and it is still not working? is this correct? what am I doing wrong, maybe something is not labeled?This is just for one button the "right" button It just scrolls through all the motion tweens.. I tired to put a stop(); on the layer the photos are on ndit stops but then when I try and click one of the buttons it will not scroll...
stop();
var buttonClicked:Boolean = false;
right_btn_btn.addEventListener(MouseEvent.CLICK,
[code].....
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Aug 23, 2010
I have a flash file, and I'm making just a simple "ad" with right and left buttons..When you click the right/left arrows I want it to scroll and it basically will alternate between 3 different photos/ad's and thenloop.. I have set up motion tweens on my time lines so when you click it will switch pictures/ads... I cannot seem to get the action script rightfor this
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Jun 24, 2010
I need to create a demo where a button is pushed several times to go to several items in a menu. Like this:
If button is clicked once --> show menu item1 & go toandplay frame 2
If button is clicked twice --> show menu item2 & go toandplay frame 3
If button is clicked 3x --> show menu item3 & go toandplay frame 4 etc.
Actually it also needs a delay, so when the button is clicked once, it shows menu item 1, but if it is clicked again within 3 seconds, it should go to the next menu item in stead of going to play frame 2...
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Nov 2, 2010
This seems like someting I should already know but I am working on a user interface that I want to be skinable. I have about 8 different graphical elements and I want to change the appearance of these 8 different movieClips just by clicking a single button. I thought I would just create a new keyframe in my main time line and then manipulate the movieClips but that changed the appearance of the movie clip on frame 1 as well. Clarification: I want to change the color of my user interface background and I want to change the color of some clickable images as well. I want frame 1 to have a white background and I want frame 2 to have a red background. Do I need to create more movie clips and drag them onto my stage or can I just use the existing movieClips since all I really want to do is change colors?
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Feb 4, 2009
I want to disable all buttons on the stage when a certainevent trigger. Some of the buttons are already on the stage (manuallyplaced) at the startup and others are placed dynamically usingactionscript.Do I really have to assign each button a code telling them tobe disabled or can I target them all at onc
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May 23, 2011
I working on a flash file that contains a catalog. From the catalog a user clicks an item and is directed to an .asp page. From the .asp the user can click again to purchase the catalog item. I know there is a way to track when a person clicks the original button but is there a way to track if both clicks are made?
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Mar 7, 2010
so i have a movie clip inside of another movie clip and i want to disable the buttons in the first movie clip until i click a button making it go back to the first movie clip. How would i go about doing this?
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Aug 25, 2009
I took an object and converted it into a button symbol. I want to be able to disable and enable the button in different situations. I used the action script code "myButton.enabled=true;" and "myButton.enabled=false;" but these don't seem to work. Is it possible to access this property of a button I made? if not is there any way to change the button in the user interface components? if not is there any other way to disable or enable the buttons i made?
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Aug 20, 2009
I have seen several threads in regards to tbe button enable/disable, mouseEnabled usage. However. I have tried both methodologies in my code, and they don't respond. Continues to give me the alpha change and color text change, but not disabling the button after I roll off of it.Ultimate goal,to disable the currently selected button, leave the alpha at .4 and the text color to remain in its selected state/color. Everything works beautifully for my buttons other than disabling the selected one. Any thoughts or suggestions on what I can do to make the below code work better?Code called in previous function in class to add the MouseEvents to the buttons:
ActionScript Code:
buttonClips_arr[whichOne].buttonMode = true; [ code].............
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Jan 16, 2010
how to detect clicks on various movieclips I am generating. Basically I am allowing the user to attach an arbitrary number of instances of the same movie clip. I would like each instance to A) be clickable and B) pass its reference to the click-handling routine.
For example I have something like this:
function addMissile() {
this.attachMovie("missile", "missile"+mtop, this.getNextHighestDepth(), {_x:startx, _y:starty});
[Code]....
I want to add a callback on-click for each of these movie clip instances.
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Jun 15, 2009
I'm developing a card game where I have a button (dealButton) which deals the cards. The action can be triggered by a clicking the button or pressing the spacebar on the keyboard.
Problem is, if I press the spacebar repeatedly the action is triggered multiple times. Is there a way to disable the button when I press the spacebar so that it triggeres the action once only, then gets enabled again later, to deal a new hand?
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Jan 25, 2010
I have a log in page with two buttons "credit" and "browse" . If the user selects "browse" I want the button to start the quiz globally disabled on level0 (the log in page is level1). I think I need to leave the log in page playing on top in an empty frame for this to work. I have tried:
_global._level0._root.quizBtn.enabled = false(); I have tried that script on the button action of the "browse" button.
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Sep 24, 2004
I have 4 buttons on a timeline, and each loads different external SWFs. I want that when I clicked on 1 button, let's say the "button1", it will load the MOVIE and the button will be disable until I have clicked on another button. I tried this script below but didn't get any RESULT.
on (release) {
if (expand == 0) {
gotoAndPlay("AA");
[code]......
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Sep 24, 2004
I have 4 buttons on a timeline, and each loads different external SWFs. I want that when I clicked on 1 button, let's say the "button1", it will load the MOVIE and the button will be disable until I have clicked on another button. I tried this script below but didn't get any RESULT.[code]
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Nov 6, 2002
how to disable a button while loading the movie. Later i want to enable it on some other mouse event.
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Mar 15, 2012
I've been creating my first complex buttons and there're some details I haven't solved yet. How do I disable a button after being clicked and how do I re-enable it after clicking another button? I've come across this "removeEventListener" and tried it but I can't seem to work it out...
Here's my code so far:
aempresa.addEventListener(MouseEvent.ROLL_OVER,btnOver);
aempresa.addEventListener(MouseEvent.ROLL_OUT,btnOut);
aempresa.addEventListener(MouseEvent.CLICK,clickAempresaToGoToWebPage);
[Code]....
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Jan 25, 2010
How do i disable this button (portBtn) once the function has been completed?
[Code]...
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Apr 15, 2010
I have a list with a dataprovider, it lists out buttons encapsulated in an item renderer. All I want it to do is have a skin that it changes to when it is clicked. I can get this to happen, but then it just goes back to its up state. I want it to stick on the down state, which I have to do by disabling the button.
So I tried this:
buttonList.selectedItem.enabled = false;
for(var i:Number = 0; i< buttonList.numChildren; i++)
{
[Code]....
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Feb 27, 2008
I have a movieClip that a user can click on to hide/show a different movieClip (for this example, lets say its a circle). I have an 'onPress' on that movieClip that tells it go and play the next frame inside itself movieclip (there are two frames which just have different graphics to represent off/on) and also the line of code to hide the other movieClip.
The problem is that if a user clicks on the movieClip to hide the circle and then keeps their mouse in the exact same position and tries to click again to show the circle, nothing happens... they have to move the mouse at least a little bit before it will recognize it is being clicked again. The same thing happens with buttons I have that scroll the page... which is extremely annoying since you can't just click the same spot multiple times, you have to move your mouse a bit and then click again.
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Jun 23, 2009
I'm building an interactive map and i've run into a problem. The map is draggable and I have a start and stop drag function running as well as an onEnterFrame function which restricts how far you can drag the map. The map is displayed inside of a masked area. On the map is many locations which when rolled over should pop up a little dialogue box with contact info. My problem is that it only works when i've disabled the drag functions. When the drag functions are running the buttons inside the map movie clip all stop working. How can i get around this?
[CODE]...
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Jun 15, 2010
I am learning Action Script and have been working on a menu of buttons that will disable when clicked and enable when not clicked. The buttons are nested inside two movie clips called main and menu, whose instance names are main_mc and menu_mc. I have 3 files the fla with actionscript in frame 1, a ButtonSet class file and a DisablingButton file. get this error: 1120: Access of undefined property one_mc.(for each of the seven buttons)
[Code]...
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Nov 22, 2009
So I know Flashvars uses a lot different methods in AS3 because of the loader classes and all that. How do I disable the button and make it only display the second frame to the button corresponding to the page that the user is currently on?I've called a variable in the HTML document using query string (or I could use Flashvars just as easy if that makes it easier) called "currentPage" and on each page in the HTML give it a page name.I know how to grab the variable from the HTML into a text field in the SWF (see this tutorial) but I'm having trouble manipulating my menu buttons.
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Jan 24, 2012
I'm constructing an area with selectable buttons that transition and appear every 10 frames. During these 10 frame transition periods I don't want the buttons to be selectable and if possible to disable the rollover.
I've tried creating an If statement on the addEventListener so that it only works when currentFrame is 11,21,31 etc but this didn't work. I then also tried the same principal on the function to which the Event Listener relates but still no success.
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Sep 23, 2010
I'm building a project that has a character navigate through a room by clicking on the floor. Right now, the walls, character, and floor are all children of the same display object for sorting purposes. My question: is there a way to disable mouse clicks to the walls and character while allowing clicks to the floor? Using mouseChildren appears to be an all or nothing deal and I can't seem to isolate individual floor/wall/character objects for use with mouseEnabled.
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Jun 7, 2009
I'm converting some old Director/Shockwave animations to Flash, and I'm setting up a navigation system. I have a simple animation that runs from from 1 to frame 110, and I'd like it to loop until the user clicks a button. The timeline goes on beyond frame 110 with other stuff. In an "actions" layer in frame 110, I have the following
gotoAndPlay(1);
I thought that this would lead to the looping, but it doesn't. The movie just moves on beyond frame 110. Just as a test, I put the following at frame 110 instead.
stop();
and when I test the movie, it doesn't stop. The commands don't seem to be seen.
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Mar 9, 2011
I am using CS4.What I want to do is gather input from a user, and each time they click on a certain button, in this case the YES button, I would like a number added to the var such as score++. This way, I can use a case statement at the end to direct the user to the right product.However, my code does not work,
var score:Number = 0;
var score_txt:TextField = new TextField();
score_txt.x = 150;
[code]....
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Jul 12, 2011
I have a site with 908 buttons. Basically a person clicks a button, makes a donation (through paypal) and then that button gets their name displayed when the mouse hovers over it. Essentially the button becomes the property of the person who makes the donation. how to disable each button when someone clicks it. Disabling a button isn't the problem. I need it disabled only when the person has made a valid donation. Each button has a unique instance name (b001 - b908). There must be a way.
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May 22, 2010
/* the following syntax is suppose to respond to any click but its not working.
onClipEvent(mouseDown){
_root.drumroll.play
}
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May 26, 2009
I have about 10 buttons on the page. When you click one of the buttons, there is a popup (which is closeable). The user is meant to click all buttons (and open all of the popups) before they can move on (before the next_btn becomes visible). So far I just have a counter type of code in place (when you click a button one gets added to the counter), but you could just click on the same button 10 times and the next_btn will become visible. I cant figure out how to specialise the counter. I want the user to click ALL of the different buttons before they can click the next button and move on..
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