Actionscript 3.0 :: Upload A Jpg Created In Flash To A Server?
Sep 17, 2010
I've developed a drawing application in Flash and I need that when the user has finished to draw and click on the save button, the drawing he has done get saved as jpg into a folder on a server. I've managed to save the drawing as a jpg to the server using FileReference, then I found a code that uses PHP to do the same, but not upload the jpg to the server:
this is the action script code:
Code: Select allprivate function saveHandler(e:MouseEvent):void
{
var canvasBmp:BitmapData = new BitmapData(521,213);
[code]....
How could I do to upload the file to a server instead of the user's machine?
I now have a Windows PC and I purchase Adobe Flash Media Server 3.5 software and install.I but server space on a managed server arrangement.I upload my pre recorded Flash clips to the server and my website and playlist to my host. Basically the website is channelled via http and the clips via RTMP. The key question that no one inside Adobe seems to be able to grasp (or answer) is ~ will it work if I stream my own clips?! or is it inferior to say that of a professional streaming company.The streaming companies charge anything from $125 to $250 a month, a big cost for someone like me, streaming around 1000mb a month. So does anyone out there have direct knowledge of this software and can you stream via rented server space without using a streaming company?
I am using a PHP upload to upload files to server. I have a loop for the 5 files to upload....
ActionScript Code: if (PDFFiles[i] != false){ PDFFiles[i].upload(uploadPHP); }
As the loop runs quicker than PHP can upload, the success of....
ActionScript Code: function fileUploaded(e:DataEvent):void { trace "Success"}
....can get out of synch. It doesn't cause me any real problems but is this bad form? Or am I better to upload one file the wait for the PHP to return success before uploading the next one?
my baner is considered unsafe because of fileHandler.upload function which uploads selected image to server. Is there any other function I can use to replace fileHandler.upload ?
Is it possible to upload files to a server, with flash only? I'm looking for a SWF file that's able to do this task.is it possible to upload a file with flash alone (no PHP or ASP)in case this is possible: is there a simple SWF-file to do this task which I could use?
I'm developing a drawing application in flash and I want that when a user has finished his drawing, he can upload the file to a server.
I found a code on the web that does what I need, but when I upload the image to the server, there open another window and I don't want it does that, I want simply upload the file to the server without opening another window.[code]...
I am designing a site for a photographer friend, which has no ftp experience or anything. i would like to just have a page where she can upload her photos to the webserver herself.
I created a simple flash mp3 player to play songs on my boyfriend's band's website.. It works fine when I test it locally on my computer, however, once I upload the .swf file to the server, it takes forever (5+ min) to load the songs. I am using AS2... here is the code I am using...
var dynamic_sound:Sound = new Sound(); dynamic_sound.onLoad = function() { dynamic_sound.start(0,1);[code].....
I want to embed a flash to my site, that allows the user to paste an image which is in clipboard, and this images will then be uploaded to the server. Is there a script that can do that? i googled for about an hour now, but didn't find anything that fits my needs.
the best thing would be if you also coul crop your image when its uploaded and then save it.
it's most likely to upload screenshots, so that you don't have to first save it, crop it, and then upload it.
I'm looking for a flash widget that allows users to record their audio and then send it to the server.
There are a few similar questions:
Record Audio and Upload as Wav or MP3 to server
They advocate using Red5 or flash media server.
Shouldn't it be possible to record locally on the user's client using the codecs that the user already has and then upload the resulting file to the server, rather than say, process the and record the stream on the server itself.
I am trying to get the "bwcheck" application to work on FMS 4 on Amazon EC2, in order to detect my upload speed to the server and provide the best quality stream for my upload speed.The tutorial I follow is this:{URL}Both are almost identical. However when I compile the .fla to .swf (having changed the URL for my server and application), and after I load the server-side code, I get the following error in my server-side log:Method not found (recData) understand that apparently it is not finding the method, but I tried getting it off the function in the global scope, tried attaching it to the client, etc. but nothing worked. The original code of the server-side script is:
Some friends asked me to build them a site so their clients could use a private part of the site to upload and download files like in a FTP program (with user/password). I've searched the web, but only found a few uploaders that don't allow to also download and manage the files uploaded. I've noticed on my searches an extension called "yamzbrowser", but it is an old piece of software, and in a quick test I've found that it is not all browser compatible. In fact, I was not able to upload a simple file using the popular IE 7...
Is there any script, extension or toll that allow multiple users to upload / download, and manage (see, delete, rename) files inside a Flash page? Maybe a HTML solution that could be loaded inside a Flash page...
I need to develop small flash aplication which will upload photos, videos and other files to server. But is it possible to upload these assets without serverside scripting like php or coldfusion? I mean that flash should independently upload images to server. Is it possible?
I would like to know if it's possible to capture a users webcam in flash and directly upload it to YouTube without a backend server setup. Or if there are any third party providers that support this service. I see YouTube offers a live streaming API, but it seems it's only available for selected users.
I am doing a simple project for school, and I had to develop a website off of a premade template, the URL is [URL]. If you go to the about page there is supposed to be a video in the TV that plays, when I use the FTP server to upload the swf and index.html file, where am I supposed to put my video file so flash finds it and it plays? also having the same problem on the portfolio page with my pictures not being there. When I click the small icons on the left, the larger picture is supposed to show up in the right picture frame.
I built two flash uploaders using actionscript 3 & actionscript 2 that sends files to a java servlet. The java servlet successfully receives that file, but the flash uploader fires an IOerror #2038 instead of a complete event.
There was another question is my exact same problem, but the answer "clear the cache" was very broad, and the question owner was too lazy to give a detailed description.
Im working on a project where i need to create a webpage that the end user can upload an image (gif, jpg, png) that is then transformed and mapped to a perspective shape, then saved to the server, and linked in the mysql DB.Has anyone done something like this before?Id like to do this in flash, if possible, if not, I guess shockwave is the next optionbecause you cant distort flash movie clips to create a "perspective" im gonna need to use something like this:
Im working on a project where i need to create a webpage that the end user can upload an image (gif, jpg, png) that is then transformed and mapped to a perspective shape, then saved to the server, and linked in the mysql DBId like to do this in flash, if possible, if not, I guess shockwave is the next option[URL]Am I crazy trying to do it this way?
I published a Flash movie in CS4, which includes the following ActionScript 3.0 code to allow people to click the movie to open a new web page; but it will not play from the web server...however, it plays just fine from my local hard drive in Firefox and IE 7.It is an html file with an embedded .swf and I made sure to copy over the swfObject.js, AC_ActvieX.js, AC_RunActiveContent.js, expressInstall.swf, and swfobject_modified.js files to the correct directories. The address is: [URL] and as you will see, there are no errors...just a blank page. I even tried changing the script from:
to this script: <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/swfobject/2.2/swfobject.js"></script>, but using this script generates a lot of CSS and other errors.
Nothing works. The ActionScript code I used is:
//Link to websiteSite_btn.addEventListener(MouseEvent.CLICK,visitSite); function visitSite(e:MouseEvent):void{ var req:URLRequest = new URLRequest("http://giseldemarco.com/Home/Index.html"); navigateToURL(req,"_parent");}
I originally tried to capture, encode and upload the audio using Silverlight, but because of the lack of suitable client-side encoding options, I'm now giving Flash a shot (Flash has baked-in support for encoding to Speex).I think I've figured out how to capture and encode the audio... But now what was easy in Silverlight, is the challenge in Flash.My server-side is .NET: MVC2-I'm open to receiving the audio in whatever manner is best- REST, WCF..So that's my question: How could one upload binary data from Flash, to a .NET server-side endpoint
I am trying to add to my site a feature that allows users to select a set of images in Flash (AS3) click a button and have my server create a zip file of all the images for them to download.
I have already wrote my code in flash and crated my php script and tested it on my localhost and everything works great. But when I upload the same files to my sever no zip files are created. Below is the code for both my flash and for my php.
Localhost server is using 5.2.17 and so if my Server hosted on 1&1
Flash Code To Send Info to PHP
function MakeZip():void { var variables:URLVariables = new URLVariables(); //variables.Image1=img1;
I have created a video chat application using Flash Media Server, Its working well in Local, But not in FMS (If I connect with my FMS account). But Text Chat working well, pbm in Video only My server is from influxis with Bandwidth 1 mbps, But My application got 13 mb totally, It is any pbm in the server, I'm very newbie to FMS, so excuse my silliest question and explains if its.
If you have an .as file in the global include directory do you have to upload it to your server with the flash file or does it compile the flash file with the included info?
I am creating flash uploader and want to start 10 uploadings at time.But flash upload only 2 files on domain at time, other references wait for something.In IE with ActiveX Player limitation is about 6 files at time.Is there any ideas how to change this limitation? For uploading I need to use FileReference.upload without creating URLRequest object from file data.
I have a website which is a html file which loads a swf. This swf is an image gallery controlled by an xml file. If I update the xml file and upload it onto my server, will the swf automatically update. Or will I need to open the fla, compile a new swf with the updated xml, and also upload the new swf to my server?