CS4 :: Delete A SINGLE Property Keyframe?

Jan 3, 2011

I haven't really used flash since flash 8 pro, and I'm currently using flash CS4 for an assignment.
Motion tweens have changed for the confusing, and I can't figure out how to remove a motion tween property keyframe without removing ALL motion tween property keyframes.

is there any way to MOVE them without destroying your entire animation?

View 5 Replies


Similar Posts:


ActionScript 2.0 :: Delete A Action When Entered A Keyframe?

Nov 24, 2010

so im makeing this wheres waldo type game and I have this code timer where when 15 seconds go by it goes to a keyframe where it says "you lose"and I have this other code where when you click a button it goes to a different keyframe where it says "you win"now the problem is if you click on the button in say 13 seconds you'll go to the "you win" frame but when 2 more seconds go by (makeing it 15 seconds) it'll take you to the "you lose" frame so i was wondering if theres a action where you can delete another action once you enter the "you win" frame or something like that

View 9 Replies

ActionScript 3.0 :: Delete A Single Record From Array?

Jan 19, 2009

How can i delete just one 'row' from my array?

Code:
var ThumbArray:Array = new Array();
ThumbArray[0] = ["70317", "name70317", "2"]
ThumbArray[1] = ["28076", "name28076", "3"]
ThumbArray[2] = ["28085", "name28085", "1"]

[Code]......

View 2 Replies

ActionScript 3.0 :: Delete Single Character From A Textfield?

Jun 24, 2011

I've done some kind of touchscreen keyboard each key adds a character to the textfield so it would be something like this

[Code]...

View 4 Replies

Copy A Single Keyframe Without An Armature In Flash CS5 OR Convert To Frame-by-frame?

Nov 3, 2010

I am trying to get just a single pose from an armature layer without copying the whole layer. I just want the exact arrangement of symbols from a specific frame of the armature layer alone; in one keyframe; without the armature; into a normal layer. I tried a few things, like breaking apart and copying the individual keyframe (ctrl+click on the frame I want and "copy pose"). I thought about converting an armature layer into a frame-by-frame animation so I can just copy the one frame like I want, but it's apparently not an option. When I tried the break apart option it just breaks down the first frame of the armature layer into one big vector graphic. I've even tried highlighting every frame except the one I want to use and pressing Shift+F5. Nothing I've tried so far works.

This is annoying because if I don't find a solution, I will have to take each separate symbol used in this frame of the armature layer and individually align them all in the exact same position in the normal layer

View 2 Replies

IDE :: How To Delete Property Keyframes

Jun 18, 2009

This should be a really easy question but Google hasn't yielded much. I used the motion tween tool and I've created a property keyframe I don't want. ) How do I delete it?!
2) If I don't want to delete it, how can I move it to an different time? (i.e. from frame 25 to 20)?

View 1 Replies

ActionScript 3.0 :: Flash Plays One Keyframe Then Switches To 2nd Keyframe When Date Changes?

Mar 15, 2012

I have a simple flash that has 2 layers 2 images. one image is on the first frame and the other image is on the second keyframe. Actionscript starts on 1st keyframe.  What I have it doing is loading frame one stop() reads the actionscript checks the date if the date is met it goes and stops on frame 2 and plays other image:
 
Everytime the flash refreshes it plays frame one then jumps to frame 2 if the date is met.  How do I avoid playing frame one if the date is met what it's doing is playing the first image before the date change and a split second after it plays frame 2.  (you see a hiccup)
 
i need the flash to "preload, check the actionscript before it loads if the date is met automataclly go to frame 2 avoiding frame one all together.

actionscript used on frame one:

stop();
var year:Number = 2012;
var month:Number = 3;
var day:Number = 22;

[Code].....

View 1 Replies

Professional :: Go To Specific Keyframe "TypeError: Error #1009: Cannot Access A Property Or Method Of A Null Object Reference"

Oct 24, 2010

I'm doing a simple animation for a varsity project. It's a story about a tiger (panjo) who becomes a vegetarian. In an attempt to keep the main timeline clean, and to keep the file size small, I moved all animations that the characters do into their respective timelines, and then I use object.gotoAndPlay(x) function to go to a specific animation in the sub-timeline, like a head moving, mouth talking eyes etc.

It has been working thus far, but now I'm stuck. I am trying to make the tiger's head move to look at something, but I get the above error when I want to go to that specific keyframe. Here is the code:

[Code]...

View 1 Replies

ActionScript 2.0 :: Play Random Keyframe To Keyframe In MC?

Mar 29, 2006

i am creating a game now this is complex but i have been told by my fellow actioncript co worker that its doable, What it is i have a game "Reaction Tester" and It is inside a car going along the road so its psudeo 3d and i have the "walls" and road sorted now i want a movie clip in the road to throw out random objects From a Movie clip, now i will call them from frame names, say..

frame 1-10 is a tween with a box coming down and then frame 11-20 is a cat and frame 21-30 is a hole in the road Etc i want it to call a random frame to frame, to play

View 1 Replies

ActionScript 3.0 :: Determine The Last Keyframe/if A Frame Is A Keyframe?

Mar 20, 2007

i'm making a game and to score some extra performance im rendering every frame of every entity into an array of bitmapdata's the first time the frame is seen, and it works well, but its wasting alot of memory because we have alot of animations, and most of them are double framed at least, so more than half of the bitmaps could be ignored if there was a way to determine if a frame is a keyframe or not

View 3 Replies

ActionScript 3.0 :: Delete A Dynamic Property Of A Dynamic Object?

Sep 30, 2009

I am using a regular Flash object as a simple data container, and I want to remove a particular property of that object. Then that object gets passed on to a for..in loop. But even after using delete to remove the property, the key still shows up in the loop.
 
For example:
 
var obj:Object = { a: "a", b: "b", c: "c" }
delete obj['b'];
for ( var prop:String in obj ) {

[Code].....
 
So deleting the property seems to be the same as assigning its value to null.
 
Is there any way to immediately remove the property from the object altogether so that it is no longer looped over in a for..in loop?
 
It is not sufficient to check the property for a null value since a property with a null value is not the same as not having the property in the first place, and represents a different state. I don't want to set the property to null, I want to remove the property.

View 2 Replies

ActionScript 2.0 :: Does Flash Execute Codes Only In The Keyframe Or It Execute Whatever Is In The Frame Regardless Whether Its A Keyframe Or Not

Mar 16, 2005

When I place some codes in a keyframe, these codes are showing on all the following frames up till the next keyframe with codes. My question is, does Flash execute codes only in the keyframe or it execute whatever is in the frame regardless whether its a keyframe or not?

View 1 Replies

Actionscript 3 :: Making A Delete Button To Delete Text In The Inputtext Field

Nov 12, 2010

I got these four errors when I tried to create a button on the stage that would delete the text I inputted in the inputtext(ti). Based on the scripts I have and the errors, what should I write to create the delete button?

[Code]....

View 2 Replies

Flex :: Combobox Backspace Or Delete Key Does Not Delete Highlighted Text

Mar 26, 2010

I am implementing a flex auto-suggest combobox - as the user types in each character: Consider the string 'Stackoverflow' and user input = 'st'

1) the data provider is filtered to show all items starting with 'st'
2) text is set to auto-suggest string such that the un-typed part is highlighted.

So for instance, the combobox text may contain st'ackoverflow', where 'ackoverflow' is highlighted using setSelectedIndex()When I hit back-space or delete, and check the 'this.text' value, I expect that the last un-highlighted character ('t' in the above case) gets deleted and the data provider is filtered to show all items starting with 's'. However the text property contains 'st', as before

View 2 Replies

ActionScript 3.0 :: Accessing Input Text (input Text Is On Keyframe 1, Access Required On Keyframe 2)?

Jul 12, 2011

I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.

View 3 Replies

ActionScript 3.0 :: Multiple Textbox At Run Time - Delete A Textbox By Delete Key

Jul 30, 2009

i have ade moultiple textbox at run time now i want to delete a textbox by delete key how it is possible .

View 4 Replies

Xml :: Flex - Nodes Will Not Delete Despite Calling "delete"?

Feb 9, 2011

I'm trying to use the delete keyword to remove nodes from an xml file and it just plain won't work.Here's a stripped down example of what I'm working with. Every node has a child named "deleteme". If its value is equal to 1 I want to remove it from the xml file. If its anything else I want to leave it be. The delete method is deffinately gettig call but it's having no effect.

<?xml version="1.0" encoding="utf-8"?>
<stuff>
<i>

[code]......

View 1 Replies

ActionScript 3.0 :: Delete A Mc With Delete Key?

Sep 17, 2009

i have A,B,C,D moveiclip
  
now i want to delete a mc with delete key .if i select A then press delete key it will delete .

View 4 Replies

Flex :: Changing Value Of DateField.text Property Setting SelectedDate Property To Null?

Jul 26, 2011

Setting the text property of a flex DateField makes the selectedDate property of that DateField go to null.I need to set the text property so that I can use a particular format (DD-MMM-YYYY).

View 2 Replies

Flex :: Binding - Bind Property Of View To Property Of Class Using MATE?

Jan 9, 2011

Lately i discovered MATE (for Flex development) and was wondering: how do i bind a property in a view (actually a navigatorcontent component) to another property in a class so that they stay in synchronization (meaning that whenever the property in the class changes the property in the view also changes).

So if we have a view called Target.mxml and a property targertProp how do we bind it to the class called SourceClass with property SourceProp?

View 3 Replies

ActionScript 3.0 :: Accordion Control - Difference Between SelectedChild Property And SelectedIndex Property?

Sep 16, 2009

What's the difference between selectedChild property and selectedIndex property? I read the documentation, both seems to be setting currect active accordion. selectedChild can be only used in actionscript, but other than this, what's the difference?

View 0 Replies

Redirect Via A Password To The Keyframe

Mar 22, 2010

I am currently using Flash CS4. Trying to do a very simple redirect via a password. What I want to do is whatever password they enter (variable defined as code) I want it to direct them to the keyframe. The below works if they enter hi (sometimes it seems to work sometimes not). The password "no" does not seem to work. I have attached simple fla based on the logic I am using.

[Code]...

View 6 Replies

Failing To Insert Keyframe

Jun 17, 2009

I've been manually creating a slideshow with flash (I like my final product better than the auto-approaches), and have reached a sort of odd situation.When trying to insert a new keyfram at fram 1675 of my animation, instead of a new keyframe, I'm getting my last keyframe's run (from 1650) extended to here.Is there a per-layer keyframe limit?And is there an FAQ that would cover this (fairly obvious seeming) question, rather than posting?

View 7 Replies

Load An .swf To A Specific Keyframe?

Jul 6, 2009

Can I load a swf to a specific keyframe on browser refresh or if sent to another page on the site?Each page will have the same .swf header and I'd like to highlight or animate the header based on the new html page selected.

View 1 Replies

Can't Add A Keyframe Without Clicking Timeline

Oct 13, 2010

I'm working with Flash CS5 and a Wacom Intuos3 tablet.  In my first time working with CS5, I set up my hotkeys on the tablet to what I normally have when I'm doing frame-by-frame animation in Flash. I have one button set to F6, which used to add a keyframe wherever my playhead was on the timeline. What I prefer to do is scrub to where I want the next frame using my scroll/strip and just hit the F6 button where I want a new keyframe.  But in CS5, what's happening is it's not adding any keyframes at all, but instead moving my playhead back to the last keyframe I edited.  What's going on?  I can't even scroll to where I want and add a keyframe without physically clicking the frame itself and THEN pressing F6.

View 1 Replies

Professional :: Saving One Keyframe As A Swf?

May 26, 2011

I've inherited a flash project @ work and I need to save a keyframe as it's own .swf file, but I don't recall how to get Flash to do just that.
 
The flash .fla file seems to hold multiple keyframes that need to be saved as their own .swf files, which are referred to in the Actionscript by name.
 
I've figured out the editing, but this business of keyframes i've forgotten how to manipulate.

View 4 Replies

Professional :: Go To Previous Keyframe

Nov 2, 2011

I am making a simple project ,a so called "quizz" .SO as every questions has wrong and true answers buttons I am wondering how do I go to the previous keyframe.Let me be more clear. I have this "screen" with a button that appears only when you click the "wrong answer" on a question,the screen has a button that will lead you to the menu to start a new game,but I realized that would be very ANNOYING ,because if we are at question 30 [we pretend] it would be very frustrating to start all over again.So I am wondering what code do I need to write to the Screen with the "start over" button that leads to menu to make it lead me to the question I  Answered wrong. I want to say that I tried something like "on (release) { gotoAndPlay ("previous") ;} but didn`t work To be even more clear I will show you on this picture.

View 3 Replies

ActionScript 2.0 :: Use Script Twice In Same Keyframe?

Jul 2, 2009

I'm using a handy-dandy script that allows me to scroll a masked movie clip with ease. I ran into an issue, however, when I wanted to scroll two different movie clip instances � each with their own separate scroll bar � in the same keyframe. I tried giving unique names to all of the elements in the second instance, but it hasn't worked. A non-functioning example of what I'm trying to accomplish is attached. [URL]

View 3 Replies

ActionScript 3.0 :: Frame Is Keyframe Or Not?

Mar 21, 2012

I am in the end of my development of a script that parses out large amounts of data from the timeline with AS3. This data is then used for an animation in corona. We have several of animations in the timeline, and we are splitting those by frame labels. That means that all objects are in place and often, there is no use of them and those movieclips is missing keyframes. My script parses out everything, but I just want the data thats has some value.

detect if a current frame in a layer is a keyframe or not? If not, get rid of data that we are not animating.

View 1 Replies

ActionScript 2.0 :: SwapDepth() With And New KeyFrame?

Dec 5, 2005

i got some trouble here that I cant seem to find a solution, well, I dont even know what happends here.

The goal: Make a puzzle-like with 54 MCs

What it should do:
- Come to front onMouseOver swapDepth(1)
- Go to back when onMouseOut swapDepth(-0)
This is working...

I cant seem to understand why my MCs are still appearing on another keyframe when I click the button "2"

Btn "1" goes to the puzzle. Btn "2" goes to an empty keyframe but there are some MCs that are still visible when they should not be.

View 7 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved