I've created a simple animation (falling snowflakes with some text that pops in and out) and I wanted to create a button that would replay it at the user's command. I've searched everywhere for the code or how to do this, but I've found nothing of relevance.
I want to replay a flash video by clicking on a "replay" button. I know how to creat the buttons. I can't figure out how to create the action script.I know how to create the Action Script to replay flash, but when I have a flash video that I want to replay that's when I run into trouble.
This is my code for link sound from libraryvar snd:Sound = new mySound();snd.play (0 , 0);And I made a replay button at the end of flash, with this code
stop(); replay.addEventListener(MouseEvent.CLICK,onClick); function onClick(event:MouseEvent):void {
I have a .FLV video that I have loaded via FLV playback container (AS3). At the end of the video. I then have a replay button, that when clicked would like to either fade or dissapear and play the video again.
I am new to using flash and am working on small flash movie for a class assignment. I had to add a replay button at the end of my movie which I did according to my text and other tutorials I have read unfortunately my replay button is not working. Just realized I cannot upload my file as it is too large, can email them my file.
I made a flash movie and all i need to do is make a replay button, but i have no idea how. i am using cs5. my movies goes through multiple scenes so at the last scene i want them to click on the reply button to go to the 1st scene again. however, i have no idea where my actions layer and labels layer go or what action to put into my button. i looked around, but every video i find, they seem to only be working in one scene and within one layer too.
I'm making a preloader and i want to make it so when the animation ends and goes back to frame one, the play button will be replaced by a replay button. i know i could just put it at the very end of the animation but i want to make this preloader into a template for everything else i do so i want to be able to just make an animation and not have to worry about manually putting the replay button in.[code]...
I have an FLVPlayer which plays a video and after the video is done playing, the REPLAY button shows up. Upon clicking the REPLAY button the movie starts over.. Everything works well, except, the REPLAY button only works once.. meaning, once the movie played once and REPLAY button is cilcked to play it again, after the movie is done playing for the 2nd time - the button doesn't appear..
import fl.video.*; import flash.display.MovieClip; var myVideo:FLVPlayback = new FLVPlayback();
I've created a repaly button to replay an imported swf file (instance name=dpCuspSub_mc) located in frame 1 of a movie clip. It works, but then it starts looping and I want it to replay only once.
replay_btn.addEventListener(MouseEvent.CLICK,replay); function replay(evt:MouseEvent):void {dpCuspSub_mc.gotoAndPlay(1);}
I'm a graphic artist who has just started learning Flash, so please simplify as much as possible.
I'm trying to figure out how to get my replay button to appear at the end of my external flv video. From what I've researched so far the best way to do it would be with netstream or cue points (both of which I don't know). I am not the best actionscripter
I have done this in AS2 but am having some trouble with my code for AS3. I would like to add a replay button to my video player when the video has ended. Some of my code looks like this:[code]The part I'm having trouble is from "ns.addEventListener." down. I think this is right, although I don't know what to put in my "if" statement.
I have an AS2 project with two scenes, Scene 1 is has a pre-loader and Scene 2 has an embedded .flv animation from after effects with some other basic tweened shape layers and masks. I've used the Components UI and dragged a "Replay" button to the last keyframe with a separate actions layer with the following code:
I'm a beginner in Flash and have been following instructions off the net but I can't get it to Replay the movie when the button is clicked, it does nothing.
I'm working on a flash video.. I have no problem converting/linking the video, etc - however, need to have a replay button as well as another button (to go to another page and such) after the video is done playing. I'm assuming that I need to check for when the video is done playing and than make the buttons visible?
I have an FLVPlayer which plays a video and after the video is done playing, the REPLAY button shows up. Upon clicking the REPLAY button the movie starts over.. Everything works well, except, the REPLAY button only works once.. meaning, once the movie played once and REPLAY button is cilcked to play it again, after the movie is done playing for the 2nd time - the button doesn't appear... here's the code:
import fl.video.*;import flash.display.MovieClip;var myVideo:FLVPlayback = new FLVPlayback();var mybtn:myBtn = new myBtn();var staticpic:staticPic = new staticPic();var logo:Logo = new Logo();myVideo.source = "BatterypoweredFCM.f4v";myVideo.skin =
I'm working on a flash video.. I have no problem converting/linking the video, etc - however, need to have a replay button as well as another button (to go to another page and such) after the video is done playing... diret me to a tutorial about this? I'm assuming that I need to check for when the video is done playing and than make the buttons visible?
how to place movieclips onto the stage using actionscript 3.0 without having any material in my timeline. In other words just having my actions layer, and placing all my movieclips I created from my library to the stage using code.
how do I import a replay button onto the stage using actionscript. Right now I'm creating a web banner for school using as3, but I would like to learn if there is a code that would "replay" all actions I've written in my actions, or how to make my banner replay once is done animating.
1. "skip intro" is supposed to make the movie skip to frame 505 (this is not a skip to the homepage button)
2. "replay intro" is supposed to replay the intro from frame 1
I thought this should be easy enough even for someone like me without any action scripting experience whatsoever but, alas, I got stuck (after spending some 5 hours scouring tutorials and websites).
I tried searching this but could not find. I am complete newbie to flash intro and I bought a Flash Intro template.At the end of the flash movie, i was able to auto-redirect the page to my homepage by using getURL function but what I am looking for is that:At the end of the movie there should be two buttons:"Replay Intro" and "Visit Homepage" so that visitor can click on replay to see intro again or click on visit homepage which will take him to homepage.
I am loading an external Movie via FLVPlayback, after the movie has played - the REPLAY button shows up. Everything works except the REPLAY button shows up for a couple of seconds before the movie starts playing. I'm thinking that it's because of my 'If' statement, which checks if the movie is PLAYING to show(or hide) the replay button.. I'm super new to AS.[code]...
I have a bit of a problem.. I am loading an external Movie via FLVPlayback, after the movie has played - the REPLAY button shows up. Everything works except the REPLAY button shows up for a couple of seconds before the movie starts playing. I'm thinking that it's because of my 'If' statement, which checks if the movie is PLAYING to show(or hide) the replay button.I'm super new to AS..how I can change the 'if' statement to look weather the movie is loading or playing.! Here's the code:
import fl.video.*; replay_btn.visible = false; var myVideo:FLVPlayback = new FLVPlayback();
I have this flash top banner that plays an animation for a normal html website.Everytime the user goes to another page, or refreshes the site, the banner plays again.
I'm coding buttons and have them all switching but I want to set b1 so that it doesn't replay a movieClip if it's clicked again. So I click on b1 and bring up page1, if I click on b1 again it replays the fade-in. How do I set this so if it's already loaded it won't load again?
wat should i write for the as to recount the number of btn have been clicked? cos this is used in a replay btn. i have btn for user to click n count how many time the btn have been clicked n show out the match image, so now another btn (replay)to let the user to see again the image so what should i write in the replay btn's as to let the count of the times of btn have been clicked start. cos what i done now it can't start to count again it just plus the number i have clicked for the btn.
Let's say if the image just only have 3 so tat when i finish clicked 3 times all the image ady showed n now i click the replay btn but wat i get is wrong cos in the output box it still counting the number i have been click for the btn so it show 4,5,. it can't start count again.
I want to create a "replay" button on the last frame of my movie but it's not working.
Here's what I did.
1. I created a layer named "Actions" and in my last frame (frame 900) I created a "Stop" action.
2. I then created a button and saved it to my Library.
3. I then created a new layer named "Replay Btn" and created a keyframe in the last frame of the movie (frame 900). I then dragged the button onto the stage so it was in the last keyframe (frame 900) and made it into a button Symbol.
4. In the Properties Inspector I then typed in an "instance" name of "replay".
5. Then in the layer named "Replay Btn" I selected the last frame of my movie (frame 900) and added a keyframe in the same layer as my button. I then opened the "Actions" panel and entered this code.
replay.onRelease = function() { gotoAndPlay(1); }
6. I then did a "Publish Preview" of the movie and got this error:
"Warning 1090: Migration Issue: The onRelease event handler is not triggered automatically by Flash Player at run time in Actionscript 3.0. You must first register this handler for the event using addEventListener ('click', callback_handler) In Actionscript 3.0, code cannot be placed directly on objects. select a frame or use the code snippets panel to apply code to the current selection on stage."
I understand that I must select the layer and "right-click" to add an action instead of selecting the object on the stage, but I guess I'm just not sure how to get the "Replay" button to work in CS5. I've watched a couple of tutorials but they weren't done very well and were really hard to understand. I just want to create a button to replay the movie.
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically