Error "Could Not Resolve <s:SolidColorStroke>" - Compile A Flex 4 SWC With Ant?
Nov 1, 2010
I'm trying to compile a component using ant and keep getting this error message throughout the component .
ButtonSkin.mxml(179): Error: Could not resolve <s:SolidColorStroke> to a component implementation.
ButtonSkin.mxml(210): Error: Could not resolve <s:GradientEntry> to a component implementation.
It compiles fine in FlashBuilder 4. Here is the contents of the build.xml:
I am trying to create a menu bar with the following items: File, Database, Navigate, Window. However, I am getting an error which I do not understand: Could not resolve <mx:XMLList> to a component implementation. Can anyone explain the error to me? My code is as follows:
I'm using Flash Develop to build an as3 application using the Flex compiler. In the constructor of a particular class I have written the following code
Code: //constructor public function Test(par1:int, arr:/*int*/Array = [1, 2]){ <----- compiler shows error here
I'm getting this error when compiling a newly created application with SDK 4.1:1017: The definition of base class Application was not found.I can click on the SDK library path in the Flash Builder Explorer and navigate to the spark->components->Application object.
I am getting the following error - I have googled it and can't seem to resolve the problem, upon debugging the movie it says that it is on line 9 - so can anyone let me know what is wrong. I checked all of the buttons and they have the correct instance names.
Quote:
TypeError: Error #1010: A term is undefined and has no properties. at POA09_fla::MainTimeline/frame1()
I get the following error when running my ANT script:
Error: Unable to resolve resource bundle "data" for locale "en_US"
I have tried to implement all the answers I've found about this question (and there were a lot); forcing to compile to flash player 10, including all libraries, etc.. but nothing is working.
what could I possibly be missing? Aren't I including all libs that I need?
I've removed the last 2 compiler.library-path options and replaced it with this: It's still not working but I feel like I'm coding it correctly because it's looking for the framework SWC as run-time shared library, which it really is.
I'm trying to use the Flex 4 SDK's mx.rpc package in a Flash application.I imported Flex's rpc.swc (AdobeAdobe Flash Builder 4sdks4.0.0frameworkslibs pc.swc) into my project by adding it to the list in Flash's "Publish Settings/Flash/ActionScrip 3.0 Settings/Library Path". It seems like I have access to the classes, however when I compile I get this error:
1046: Type was not found or was not a compile-time constant: [mx.rpc]::IResponder.
I'am using flexmojos-maven-plugin to build my Flex module. So on the compile phase I'm getting org.apache.maven.plugin.MojoExecutionException: Error compiling!with no information on where (at what source file) the error happens and what is nature of the compile error.
There is probably no way for this but does anyone know a method of excluding certain functions from a build by use of a meta tag and or compiler option?I want to expose some functions for testing but not have them bloat the application on production. I could create separate testing classes and test for a complier directive or option and only load them if necessary but I like the idea of having the test function on the actual object (in the class).
I am using Flex for displaying videos streamed using the Red5 server. Basically i have two perspectives - one who relays and one who receives the broadcast. On the Flex side, in the video display, the video quality is good but on the receiver side it appears pixelated. I can't find the cause. Does this have anything to do with Flex encoding of videos or any Red5 server settings?
I am using flash builder 4 to run sample application from "Getting Started with FLEX 3", but the code can't run because there is one place that FB4 can't resolve, I guess this is because the library has been obsolete but after a tons of search I can't find the solution.
i created project with flexmojos maven archtype..i used flexmojos:flexbuilder and compile/run with FlashBuilder 4 everything is okay but when i try to compile project with flexmojos i got following error: ERROR] Z:....srcmainflexMain.mxml:[6,-1] Could not resolve < fx:Script > to a component implementation.INFO] BUILD FAILURE
my mxml: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
I have a project folder with buttons folder in it. I store all my button related classes in my buttons folder. However I get an ambiguity error. I am emebding an image in the PlayButton.as class
[Code]...
So it tells me there is some problem with the image I embed. What could be the problem?
I am using Flash Builder 4 and need a VideoDisplay component that works with Cue Points. The newer version of theOSMF classes that Flex's VideoDisplay are based on handles this already. The idea is to roll my own VideoDisplay component rather than monkey patch the existing one. To do this, I have created a project with the newer version of the OSMF classes, and another project with which I would build the new VideoDisplay, in a separate package name.
The issue is that since the Flex 4.1 SDK contains the majority of the OSMF classes with their original package names, a statement such as import org.osmf.media.MediaPlayer; references the class located at
I am trying to load a file into flash cs4 that was created in flash cs3. The file is from a site that explains how to make a slideshow. When I load it I get all sorts of errors. I tried other files and got the same problem. One error said that the variable arguments were wrong
I have three movieclips, imported as part of a FLA file from inDesign. There are 3 frames in the movie labeled, page_one, page_two, and page_three There is one movieclip on each frame labeled as follows:
page_one had movieclip spread_one page_two had movieclip spread_two page_three had movieclip spread_three
there is actionscript on each frame:
on frame 1, (label page_one):stop(); spread_one.addEventListener(MouseEvent.CLICK, moveme1);function moveme1(e:MouseEvent):void{ gotoAndStop("page_two"); }
on frame 2 (label page_two):
stop(); spread_two.addEventListener(MouseEvent.CLICK, moveme2); function moveme2(e:MouseEvent):void{ gotoAndStop("page_three"); }
on frame 3 (label page_three):
stop(); spread_three.addEventListener(MouseEvent.CLICK, moveme3); function moveme3(e:MouseEvent):void{ gotoAndStop("page_one"); }
when I compile in flash, it works.when I compile in air 2.6 I get this error after I click on frame 3 (page_three), in spread_three:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at objecthood_fla::MainTimeline/frame1()[objecthood_fla.MainTimeline::fr ame1:5] at flash.display::MovieClip/gotoAndStop() at objecthood_fla::MainTimeline/moveme3()[objecthood_fla.MainTimeline::f rame3:8]
[code]....
I created another 3 page test spread in inDesign, with only a rectangle on each page and exported as FLA.I used the same code as above and it compiled fine in both air and flash.
I have a project with 430+ as3 classes, which we have been developing for a year.
For about a month now, sometimes the FLA won't compile, and no error or warning will be displayed. When I publish the movie, it takes about 60 seconds to compile, but when it's finished, the swf file produced it's only 1,1KB (instead of 850k which should normally be) and I get absolutely no Compiler Error or warning.
Sometimes, if I delete the ASO files and recompile, it works fine. Other times, this won't do it and I would have to quit Flash and open the project again. I have "Compress movie" and "Reduce file size and increase performance" set to false for nearly 2 months now, because I read somewhere that Flash can have trouble with projects using hundreds of classes (this actually helped).
Last week however, I cannot get it to work. No matter what I do, it won't compile. I try to delete a whole bunch of code from the Main class, get it to compile fine and then add a few lines each time, only to see that any random line of code can make it stop compiling again.
I have a problem and I don't know where to start debugging it.I have some buttons with rollovers and I'm using strings to try and automate localization.All the buttons have two frame with the same text in each frame, but with a different color applied. I use the same ID for each frame as the translations will be the same.When I compile the movie I get this error
butIntroHow, Line 151086: Syntax error: expecting semicolon before rightparen.
from the button. I haven't any action script attached to the button, so I presume at compile time some code is added to deal with localization.
I started a project in Flash CS4 using Actionscript 3.0 and targeting Flash Player 10. Later, I was told it had to target FP9, so I knocked it down, and then started receiving this error:
1046: Type was not found or was not a compile-time constant: Vector.
I have an actionscript file with a class defined, and I am trying to define an object for that class in another actionscript file but I keep getting a compile error that says type not found.[code]
I am working on a AS3 file called Main using Flash CS3.When testing the movieclip, the compiler showed an error on the line:import flash.display.MovieClip;The exact message is this:1046: Type was not found or was not a compile-time constant: TextField.import flash.display.MovieClip;The code I used is rather short. It is shown below:
myasfile.as holds my code, and starts with "@estr = function ()" When I go to export movie, I get "myasfile.as, Line 1 unexpected '@' encountered" Why do I get this message?