Exported SWF Using External MOV Has All Sorts Of Path / Sandbox Errors
Nov 16, 2009
I need to say I'm VERY aggravated right now at all of this because I know whats going on I imported a QT h.264 640X480 mov into flash. I've used both local files across the network and files on the live web server. 1. the exported SWF on the server want to use the skins. swf thats TWO folder levels higher then the output and the local MOV. there appears to be no way to edit this.I didn't export to here, I exported to a folder deeper down to hold everything. no idea how or why flash is reaching 2 levels up.
2. if I manually move the skin file up, then I get a sandbox secruity error with the hint that Security.loadPolicyFile("");
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Jan 31, 2011
This is my code and i want to place an external swf file for my flex application website. This is my code:
var loader:Loader = new Loader();
var url:URLRequest = new URLRequest("http://www.my site.com");
loader.load(url);
addChild(loader);
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May 3, 2011
Finishing off the code for my interactive top trumps game ... Basically I have a few layers for code as there's so much and one of the layers 'InGame Script' is code that I only want to run when the start button is pressed. Only problem is that by putting the code into an event listener it throws up all sorts of errors.
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May 3, 2011
Is it possible to change the publish settings - specifically, the file path and name of the exported swf - using Actionscript? Or must they always be set in the Publish Settings dialogue box? Nothing I've seen indicates it can be done, but I thought I'd make sure.
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Jan 10, 2012
I exported a swf using Unity3D 3.5 preview. I can not change the dimensions when I load in as3 (Adobe Air 3).
When the swf loads appears the logo of unity with loading, that resizes to 730x750! Great ok! But when the loader of unity ends the swf resize for the stage size (1920x1080).
[Code]...
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May 5, 2010
I'm developing an Air App using flash ... the app loads an external SWF file dynamically through an xml the SWF file has a movieclip that has a listener (ON click )[code]everything is working fine until i click on this movieclip it displays the below message [code]
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Apr 19, 2011
I have a function (shown below) to play an external swf file within the middle of my fla file. I have buttons to navigate forward and back. I'm getting Security Sandbox Violation. How do I correct this? I do not know how to stop the image from appearing on the screen once you get to the point in the timeline where the video is. I do get my forward/back navigation buttons but once I use them to advance in the timeline, I continue to get the image found in the swf file. I've attempted the gotoandplay method to get me to the specific label areas, but I continue to get the image from the swf file. What would I use to make this image disappear from the background?
Code:
var CDCloader:Loader = new Loader();
CDCloader.load(new URLRequest("[URL]"));
addChild(CDCloader);
var params = {};
params.allowscriptaccess = "always";
params.menu = false;
stop();
play();
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Sep 10, 2010
I have (for example) font embeder class, and I want to load external SWF not from application storage folder, but another local path ( "D:lah-blah123.swf") in AIR, but as you understand I can't find any decision on the Internet (Google, [URL])
[Code]...
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May 21, 2010
I have a main swf with a button that loads a simple Papervison3D cube swf.It loads just fine...but when i click a different button on my main swf (which removes the Papervision swf and loads a different swf) i see endless repeating lines of the same error build up in my error window. Visually, everything works (the Papervision swf is removed immediately and a new swf replaces it) but these errors suggest otherwise It looks like the Papervision swf has not completely been unloaded or something...i dunno. Is there some removal step that i'm not doing?
[Code]...
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Sep 14, 2009
I've searched for a good while but I can't seem to find an answer to this question:How to catch all errors of an external SWF file when it's loaded?The story:I'm building a flash app that would upload and then load any user-created SWF file and display it if it doesn't throw errors.I've tried to use try/catch statement but it doesn't seem to catch internal errors of the loaded SWF.
Code (a chopped version):
Code:
// load the piece
[code].....
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Oct 20, 2010
I am busy with a big project, for a brief outline, its an induction program kind of like a media rich slideshow done in flash (AS3). It consists of 10 chapters / modules, each module is a SWF with its own class file. Each module loads external and embedded videos and also mp3 sound voice overs at run time.
Each module loads and works fine by itself, but now the problem comes in where I am trying to create a main container swf to load and unload each of the other 10 module swfs, sequentially (ie first load module 1 swf, then when module 1 swf is finished, unload it and load module 2 swf etc)
I have researched for days and realize that when loading external swfs that have their own class files, problems arise because the external swf makes references to stage but it does not have access to the stage yet and I need to use something like this.addEventListener(Event.ADDED_TO_STAGE, whateverFunction) in the constructor of the external file, and "... the loaded content must be on the Display List BEFORE any code in it referencing 'stage' is executed. " as quoted from Barbara Kaskosz's experiment on flashandmath.com. (I cant post links as I am under the 50 post restriction).
After trying for days with this and other guides I found, I still have not been able to successfully apply it to my projects files. If anyone would be willing to take the time for me to send them some sample files maybe my container FLA and two of the smallest modules and have a look at what I've done
My deadline is approaching fast and failing this deployment phase of combining all the swfs into one executable is like tripping at the finish line.
I am posting a link to my simplified and cut down files (for testing purposes) in hopes that someone may assist me. I also want an event to fire on the last frame of each of the modules, and for the main.swf to listen for it so it can unload the current module and load the next module.
dispatchEvent(new Event("loadNextModule", true));
//I think this should go on the last frame of the last slide of each module,
//then in main.as add a listener
addEventListener("loadNextModule", nextModule);
But would this listen for the event firing in an external swf?
I have deleted a lot of content in the modules to help with testing purposes, and simplified and made them only 3 slides each.
TL;DR : I have a container swf with a single movieclip that will contain external swfs that will load one at a time. Each swf works fine by itself, but I get errors when compiling the container swf because (I assume via research) the container swf AND EACH external swf has its OWN class file. In summary, I need the main swf to start by loading module1.swf, then when the user reaches the last slide of module 1, main.swf needs to unload module1.swf completely and then load module2.swf. You can traverse slides by pressing the 'right' and 'left' keys on the keyboard.
This is the error I am getting when compiling main.fla :
TypeError: Error #2007: Parameter child must be non-null.
at flash.display: DisplayObjectContainer/addChild()
at main/loadFirstModule()
at main()
I am attaching what code files I can given the restrictions, if you still require the two external .fla files
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Sep 13, 2009
I've searched for a good while but I can't seem to find an answer to this question: How to catch all errors of an external SWF file when it's loaded?The story: I'm building a flash app that would upload and then load any user-create SWF file and display it if it doesn't throw errors. I've tried to use try/catch statement but it doesn't seem to catch internal errors of the loaded SWF.Code (a chopped version):
Code:
// load the piece
try {
[code].....
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Oct 19, 2010
i am still on the same big project, if anyone read the post - but for a brief outline, its an induction program kind of like a media rich slideshow done in flash (AS3). It consists of 10 chapters / modules, each module is a SWF with its own class file. Each module loads external and embedded videos and also mp3 sound voice overs at run time.
Each module loads and works fine by itself, but now the problem comes in where I am trying to create a main container swf to load and unload each of the other 10 module swfs, sequentially (ie first load module 1 swf, then when module 1 swf is finished, unload it and load module 2 swf etc)
I have researched for days and realize that when loading external swfs that have their own class files, problems arise because the external swf makes references to stage but it does not have access to the stage yet and I need to use something like this.addEventListener(Event.ADDED_TO_STAGE, whateverFunction) in the constructor of the external file, and "... the loaded content must be on the Display List BEFORE any code in it referencing 'stage' is executed. " as quoted from Barbara Kaskosz's experiment on [URL]..
After trying for days with this and other guides I found, I still have not been able to successfully apply it to my projects files. If anyone would be willing to take the time for me to send them some sample files maybe my container FLA and two of the smallest modules and have a look.
TL;DR : I have a container swf with a single movieclip that will contain external swfs that will load one at a time. Each swf works fine by itself, but I get errors when compiling the container swf because (I assume via research) the container swf AND EACH external swf has its OWN class file.
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Sep 29, 2006
I have some code that was written to create a thumb galleryof sorts...an image scroller that, when the thumbnail was clicked,another data area was populated with the xml data. I have removedthe image scroller part, making the main data area itself scroll. Ineed it to display the xml data when the image loads, instead ofmaking me click on the image to load it, which is what is currentlyhappening.
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I change an item in Spark List. The item then moves to a different index in the list since I keep the List's dataProvider sorted. However, the selectedIndex stays where the item used to be. I want the List's selectedIndex to still be on the item that changed.
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Mar 22, 2010
I have a movieClip that I want to also function as a button.Instance name is "_onDemand". This movieClip is on the stage of my Home.fla."_onDemand" movieClip properties Class:HomePage Base clase: flash.display.MovieClip.I want the user to click this movieClip and take the user to an external URL within a new browser window or tab.My code:
package com.cox4college.pages
{
import com.gaiaframework.templates.AbstractPage;[code]....
Getting the following errors:1120: Access of undefined property _onDemand.
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Jul 7, 2009
I'm trying to figure out how to generate an array whose elements are each arrays to make a quick loading database of sorts.the main array could essentially be something like "employees" while each employee would have demographic data like age, salary, gender, etc.In some cases the information on some employees would be greater than others, and options created by "push" would imply the number of elements within each employee array would be variable until generated.[code]But I get the feeling this type of array as it is currently described doesn't lend itself well to adding new elements in the way I've described.My goal is once an employee's information has been entered and saved, I can call up their info by array number like aEmployee[2], and if employee 2's name is Bob, then Bob's name would appear in the text field, along with all the other fields related to Bob's array, such as being male, 42 years old, and living in Witchita Kansas.Would I modify a multidimensional array, or do I want an array within an array, and is there a way to add "arrays" as elements?
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Jul 18, 2010
So I've created a script where a mc is clicked on and the player can draw a path using the mouse. I'm trying to figure out how I can get the mc to follow the path drawn out by the player's mouse and when the player clicks again, it erases all of the path.my code is below
Code:
import flash.display.Sprite;
import flash.events.MouseEvent;[code].....
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Mar 5, 2008
I get following error: Error #2044: Unhandled securityError:. text=Error #2048: Security sandbox violation: [URL] cannot load data from 192.168.3.5:4854. at TicTacToe_fla::MainTimeline/TicTacToe_fla::frame1() ". I tryed to solve this problem about 3 hours, but I failed I have the file crossdomain.xml in the same folder like my .swf file on the server with this content:
[Code]...
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Mar 1, 2011
I found the problem. I had my container as a guide. I took off the guide and it shows up in my server. But why did it show up on my local computer if it still was on guide then?I have external jpgs that are loading into a flash website. When I run it off my hard drive it works. But when I put it on my server the external jpgs are no longer loading. Does anyone know what I might be doing wrong with my paths?
[Code]...
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Oct 11, 2005
I have embedded a external swf in a movieclip called "container". In the external swf is a movieclip "black_rectangle". How do I have to write the path to this rectangle? My version doesnt't work and i have no idea why not
[Code]...
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Feb 10, 2007
I have my main swf that has a container called "mc_dropphotos" where I have:loadMovie("photo_scroll.swf",_root.mc_dropphotos);In the photo_scroll.swf there are movieclips that I want to get the x coordinate of and do something in the main swf by:if (mc_dropphotos.mcPhoto1._x < -4.15){etc.which is the path syntax I thought you use for checking properties from an external swf. I have tried _root.mc_dropphotos.mcPhoto1._x , _root.mcPhoto1._x, _root.mc_dropphotos.mcPhotos.mcPhoto1._x, c_dropphotos.mcPhotos.mcPhoto1._x and none of them work either.
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Jun 3, 2010
I want to:
1) Place symbols on the stage manually in loaded.fla
2) Exclude these symbols from the swf because they will already be in loading.swf
So I:
1) Created a component.fla
2) Created a "comp" symbol in the fla
3) Turned that symbol into a component via Component Definition
4) Exported the comp.swz into Configuration/Components/MyComps
5) Opened up loaded.fla
6) Pulled the comp component onto the stage
7) Went to file AS settings and added Configuration/Components/MyComps to the External Library Paths
8) Compiled loaded.swf and played it
BUT the swf includes the comp component on the stage...which is NOT what I wanted. I only want the swf to work and have a reference to comp when it it loaded into loading.swf.Why haven't the classes in comp been excluded?Obviously this is a workaround for runtime shared libraries, which is unpredictable, time-wasting and generally painful. Is there a better way to retain WYSIWYG and share symbols? I don't want to do dynamic placing.
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Jan 13, 2009
Is it necessary to use the full url path to call an external jpg or is it possible to have a relative url?
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Apr 5, 2010
I created a Jing video to describe my problem. In short, I'm not sure how external AS3 scripts are supposed to referenced, though I did get it to work in AS2 years ago.
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Feb 27, 2011
I am having trouble loading an external swf on a server using the absolute path. This external swf uses webcam streams and is loaded in the original swf file using the URL request code. I can load other swfs but just not that one. I have set the permission of the external swf to allow write/read/execute
//Loads the augmented SWF into the main timeline.
var request:URLRequest = new URLRequest("http://www.reminisce.me/files/jz_AR.swf");
var loader:Loader = new Loader()
[code]......
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Oct 2, 2009
I have an external swf file that I am using for an image gallery utilizing XML.I have a main swf that loads the external swf. Everything works fine locally, however i get nothing when I put it on the server. I have been trying to find the answer and I think it has something to do with the path, its a guess really.So this is how I have it set up. On my main flash time line, I have an empty movie clip with an instance name of loader_mc. When a user clicks on the button for portfolio it stops on the portfolio keyframe and should call the external swf located in the folder Flash. This works when I test it locally, but does not work when I test on server. Here is my exampleThis is my actionscript.
Code:
stop();
_root.loader_mc.loadMovie("Flash/gallery.swf");
[code].....
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Sep 25, 2007
i was trying to load an dynamic swf by an external path using the addVariable of swfObject. But i seem to be lost when im already trying to call the path of the swf. on the loadMovie function, i noticed that "_level0.bg" which is a String and myRandom as Number is not possible to concatenate. how to be able to call this path properly so that i can load the swf?
Code:
_root.onLoad = function() {
var myRandom = Math.floor(Math.random() * _level0.totalPic) + 1;
_root.bg_mc.loadMovie("_level0.bg" + myRandom); // it should be like _level0.bg1;
}
[Code]....
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Nov 1, 2009
I am trying to create a flash viewer, which will load various other flash movies. The viewer will be in the root directory, but the flash movies it will load are a few directories deep.
/flashViewer.swf
/myContent/someProgram/program.swf
/myContent/someProgram/audio/sound1.wav
It seems that when I load one of these movies into my viewer, the loaded movie is looking for the sounds in an audio folder in the root directory, and not relative to the swf I loaded. Is there a way to set this? I would rather not have to make the changes in each of my other movies to use the absolute path
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