Everyone looks forward to birthdays, hoping receive special gifts from friends, family and honey in that day. And everyone also wants to show special gifts for friends, family or honey in that day. Now you can use Yuzhe Easy Motion to make your life more colorful. This step by step flash album tutorial will guide you to turn your photos into Birthday Album conveniently. [code]...
does anyone know how to create/or have a link to a tutorial which shows how to make the iphone album flick through effect? I've seen it on a few sites (the name of which escapes me now) but basically it is a set of bitmap images that move left to right and basically skew out as they move out of the main focus.
For example if I was given the string "01/01/1980". How could I then get the current date, then figure out how old someone is, and then just return how many years old they are?
I saw a topic on this in C++ but i'm not to familiar with it, anyone know how this would be done in AS3?
edit: I think what i'm having the hardest time with is how I would break down the original brithday string i'm starting with into month, day, year vars
I'm trying to setup a code for the candles of a cake to go off as the mouse roll over. As the roll happens the variable n is increased in 1, when it hits >=13 a black screen goes with a message ("light" movie clip).
var n:Number = 0; btn_candle.onRollOver = function() { flame1h.gotoAndPlay("flameoff");
ive been attempting to make a portfolio of my music and art in flash which is basically just 4 scenes that have buttons at the edges which i want to be able to move over and have it animated to look like its scrolling in the direction of the next scene
i broke each screen down into dummy scenes so i could work out problems without ruining a real project and so far (with this forums help) ive been able to create a music screen with on/off buttons and clickable thumbnails for the art screen etc etc so far so good...i even managed to get the buttons working with 3 different 'entry' animations depending on which scene it came from
so yesterday i decided to make the proper project starting with the navigation structure and space for 3 entry anims per scene...i thought i had made everything the same as before but nothing happens when i publish it...the buttons dont work at all
here is the link to the project 'main002' (dummy animations atm) and my previous working dummy nav test as well as a word document showing how its supposed to work (although ive slightly changed the order of the screens now)[URL]..can anyone tell me why its not working but did on the previous test?
I want a site to have background music, but when I attach the music to the file it makes it quite large ...3 meg and the site is slow to load. Is there any way of having the music separate from the flash file and still have start stop music buttons?
I am streaming music from my site using flash, but after the 3rd music is done, it just stops. Do i have to flush something or create a new music object for each 3 songs?
I'm designing my own website where I want to quickly organize photos into categories. Any recommendation on flash-based photo album (better free) that I can effortlessly insert into my website?
I've seen several tutorials for making a photo gallery in flash, but i am looking for a gallery which has to be updated by people without experience with flash. I am trying to make a gallery which can be updated by just replacing or adding files to a folder on a webserver.Besides this issue I want the name of the images to be displayed in a dynamic textbox when the user rolls his/her mouse over the image.
I am using the flash SoundMixer.computeSpectrum. to make a flash visualization for my music player. It all works inside flash. but if i run it on the internet the visualization does not show up
ive been looking for an example or tutorial on how to build a image gallery in AS3.0 i want to have a album/images structureso flash has to detect the albums, wich are first presentedand then after album selection u get the pictures.
I want to make a music player, when you select a label, a music starts to play. But i need to do this by a dynamic text variable, because the player and the list is in different movieclips. Erm...give me an example script of when i click the label, the text changes, and for the player, check if the text is something.
I am trying to use the "simple photo album" template that comes with Flash Prof. CS5. I have it working except I want it to play by default. The actionscript that came with the template is below (in blue), but if I set var autoStart:Boolean = true; I get the following error and the controls do not work:
TypeError: Error #1009: Cannot access a property or method of a null object reference.at nt_fla::MainTimeline/fl_startSlideShow()at nt_fla::MainTimeline/frame1() // USER CONFIG SETTINGS =====var autoStart:Boolean = false; //true, falsevar
I have a flash file with a volume controller. everything works the problem is that music wont start unless play is pressed and volume gets turned up. Obviously is something to do with the coding in the script. All I want is the music to start automatically and the volume to be up already once song is loaded. I tried playing with the script but no luck.
What is technical difference between buffering and loading ? Say, i have a video, which is showing loader bar in progress. Then what's happening exactly ? Buffering or Loading ?
I'm finishing a flash application. You can see the app here:
https://apps.facebook.com/wacky-winter-woolies/
The app sends an FQL query to get the user's albums, generates thumbnails based on cover_object_id. This part works fine. After clicking on an album the app loads photo thumbnails in the same fashion. We've just discovered that although it usually works, for some people and some photos instead of a thumbnail facebook returns the following error:
{"error": {"message": "Unsupported get request.","type": "GraphMethodException"}} picture
The photo thumbnail request URL:[url]....The query used to generate the list of photos in an album:
var fql:String = "SELECT object_id, aid FROM photo WHERE aid = ""+aid+""";
permissions for the app: 'permissions' => 'publish_stream,user_photos,friends_photos'
Essentially some photos return an error. The object_id of the photo is valid as it's pulled right from the FQL result - here is an example of an actual request that returns the error, complete with token https:/[url].......
Edit2: The above approach didn't work, for some reason. Some pictures would still result in an error. Fortunately the FQL tables had properties like "src_small" and "src_large" which return the direct link to the photos. Even though graph supposedly allows to retrieve any image using it's API I had to fall back to the src results from the query - I guess that was a patch of sorts for situations like this.
I'm trying to make a simple MP3 player for a music website: one singer, several song... how to make a mp3Player with a playlist loading from XML file?
I could make a video player using FLVPlayBack with playlist from XML File in a List Composant, but i can't do the same think for audio file, using MediaPlayBack?
I have two different .wav loops. One is just the tune, and one is the beat. And when they play together right on each other in sync, it sounds great.I have a button on the stage. I want it so that the tune is playing by itself at first, but when hovering over the button, the beat comes in. And when hovering off the button, the beat disappears. The problem is, I don't know how to keep them in sync. The beat and tune get all off when I make it so that on hover it plays the beat.
This Message Used To Be Entitled:"Can't make music on/off button work for my movie built in CS5..."But after literally WEEKS of being on this forum (& desperately seeking the answer in numerous ways) do you mean to tell me there is ABSOLUTELY NO ONE ON THIS FORUM that knows how to make a music/sound button work correctly? [code]Perhaps it's a simple adjustment,.
I have a small animation that contains a doll, that need to be synchronized(doll should dance) with the song that is being played at the background. The song is loaded dynamically and the it should shake according to the music.
I am currently learning the key fundamentals of as 3, so far i have the official Adobe Classroom as3 and lots of essential training videos as well as gaming tutorials (which i havn't had time to go through yet). But I was wondering if there are any tutorials or classes I could use in order to make a simple 16 x 16 drum sequencer or any other music type web app?
I need to have background music playing in a movie that has multiple tabs for the user to click on and go to different frames in the main timeline. I want background music throughout the movie, but it is interrupted by the mouse events. It skips to whatever frame the tabs are associated with. how I can make the music override or ignore the mouse events? I'm new to Actionscripting.
I'm working on an animation where I have my "dog" fighting the evil vacuum cleaner. I got most of it to work the way I want it to.
1) I have movie clips entitled pepper_mc (where my dog is supposed to be walking), swirl (where a swirly-type symbol is supposed to spin over the dead vacuum's head), and vacuum_mc (where the evil vacuum is supposed to have a swinging arm (called vacuumarm_mc) that I created using the bone tool). When I add them to the stage and test them, the animations within the movie clips don't happen.
2) I have background music that I'd like to stop playing at the end of the animation, but I'm not sure how to do that. (using the stop(); actionscript doesn't help).Where am I going wrong? I'm using Flash Pro CS5.
Here's the file --> Pepper and the Vacuum of DOOM!
When the movies performs the getURL action, I want the music to continue playing, but the getURL function seems to stop the music at frame 152 (where the getURL action is placed), when I wanted the music to continue to frame 257 (the end of the movie). I hope I've explained this clearly
I am trying to create a music animator. It will have bars that move up and down do the beat of the music. This is like windows media player where the music animations play. I want it to be verticle bars, where some are in sync with like the base and others are in sync with the tempo. Does anyone know of a tutorial for this? I am trying to emplement it within my website so that whatever music I am playing will auto control the bars and sync.
I downloaded a flash template and have modified it to suit our company but there is something that I can't do. When the file loads in the browser, music immediately plays and loops until you click a button to stop the music. On our video page, we have video that we need to play that has sound in it. How do I get the background music to stop when my video plays without having to go up and stop the music manually. The videos are loaded via an external XML document and there are no buttons in the FLA file to link code to. the website is [URL]
I have 'Sound On' and 'Sound Off' buttons on mutiple scenes and I am playing the music loop in my flash movie by loading an external swf. When I move to the next scene the sound reloads which I do not want. How do I use an if-statement that checks whether or not the music.swf, that needs to be loaded is found and when it is found, go to a frame?