ActionScript 3.0 :: Make The Music Override Or Ignore The Mouse Events?

Apr 24, 2009

I need to have background music playing in a movie that has multiple tabs for the user to click on and go to different frames in the main timeline. I want background music throughout the movie, but it is interrupted by the mouse events. It skips to whatever frame the tabs are associated with. how I can make the music override or ignore the mouse events? I'm new to Actionscripting.

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ActionScript 3.0 :: Ignore Certain Mouse Events?

Apr 24, 2009

I have a solid movie clip that is overlayed with a grid movie clip. Actually they are sprites. The solid sprite underneath has a MOUSE_OVER event. I have set mouseChildren and mouseEnabled on the grid sprite to false so that it receives no events. The problem is that when I go over a grid line the sprite underneate still receives the MOUSE_OUT and then the MOUSE_OVER event again. Is there anyway to make the grid completely transparent to the mouse so that it won't trigger the MOUSE_OUT and MOUSE_OVEr events for the sprite underneath over and over?

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ActionScript 3.0 :: How To Ignore Mouse Events From Children

Apr 2, 2010

In my game there is a podium which at some point can have people on it which are added as children. There is a mouseover event listener on the podium to bring up a rollover box. I only want this rollover to appear when the mouse is over the podium graphicPodium Sprite:Children )-> graphic:Sprite ( visuals for the podium )-> person:Sprite ( a person on the podium)(children) -> graphic:Sprite ( visuals for person)Now the problem is, the person graphic overlaps and extends beyond the podium one causing the rollover area to popup when the mouse is outside of the podium area if its over the perseon sprite.

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Actionscript 3 :: Mouseover Passthough (ignore Mouse Events)?

Nov 15, 2009

I have a button with a MovieClip over the top of it. Is there an easy way to tell flash to ignore the mouseOver events of the MovieClip in ActionScript so my button doesn't flash?

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ActionScript 3.0 :: Making Mouse Events Ignore Objects?

Apr 1, 2010

How can I make a mouse event ignore, or skip over another object? Say I have a small Sprite on a Large sprite, I want it to act as if the small sprite isn't there, and pass the mouse events directly through to the larger sprite behind it. I've been searching for this for a while and have tried various things but no avail.

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ActionScript 3.0 :: Override Event Target - Move Other Sprite According To The Mouse Events On The Stage

May 27, 2009

i am trying to do a simple blackboard on mouse down, start drawing on mouse move, if drawing, draw line on mouse up, stop drawing i set the listeners on a simple clip with a rectangle. if i dont fill the rectangle, the mouse events wont fall into the rectangle, but if i fill the rectangle, it will paint behind the rectangle, so anyway i wont see any succesfull results. what i did was create another sprite and paint within it; something like

[Code]...

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ActionScript 3.0 :: Make The Mouse Ignore SOME Children?

Mar 25, 2009

I have a sprite containing a 3x3 grid of boxes. I have a rollover event attached to the container sprite, but I only want it to fire off when I go over some of the boxes, not all. I've tried using mouseEnable = false and mouseChildren = false on the relevant boxes within the sprite, but when the cursor rolls over ANY boxes within the container sprite it fires off the event, not just the ones I want to be activated.How can I get the mouse to ignore certain children within the container sprite, without actually taking them out of the sprite?

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Actionscript 3 :: Flash Cs4 Combobox Component Totally Ignore Styles And Events

Feb 10, 2010

I have simple combobox component in flash cs4, I try to add and event listener like this

mycombo.addEventListener(Event.ADDED_TO_STAGE, added);
function added(e:Event):void
{
trace("HI");
}

never get called even if I have the component in the stage manually or via AS, but if I add a listener to MouseOver it works, why the ADDED_TO_STAGE event don't work, also I have a problem with the textFormat style if I use

mycombo.setStyle("textFormat", tf);//suppose tf is a TextFormat object

doesn't work too, but if I put that line inside the MouseOver event it work's why??

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ActionScript 3.0 :: How To Override Base Class Events

Nov 28, 2010

That is i have called one AA class in to stage. AA class is extends from BB class. BB class extends from CC class.CC class extends MovieClip.  In CC class i have given CLICK event trace("this is CC class"). i am also given for AA class CLICK event ("this is AA class ").When I Click the AA in out put panel "this is CC class" ,"this is AA class ") i want to stop CC Class mouseEvents.

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ActionScript 2.0 :: Library Class Override Events?

Jul 16, 2009

I'm having a total brain fart right now because I haven't dealt with AS2 library linkage classes in a while. I want to be able to let a designer assign an object in the library to a specific class and have that class listen for changed _x and _y values.I have the class made up that extends MovieClip:

Code:
class CoordinateMonitor extends MovieClip {
public function CoordinateMonitor () {}
}

But I draw a blank now on how I'm to monitor _x and _y values for the clip. I'm pretty sure I remember it being possible to do this and declaring an overriding function ("public function set _x(val:Number) { super._x = val; }") does not work as intended.

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ActionScript 3.0 :: Make A Sibling Sprite Transparent To Mouse Events?

Jun 10, 2010

Essentially, the simplified problem is this: I have a parent sprite "PARENT" with two children: One child sprite "A" that contains a number of children which respond to mouseover/mouseout and rollover/rollout events, and a second child sprite "B" that is shown/hidden based on the events in "A".

The problem is that "B" appears over "A" on the stage and when the mouse enters "B", the children in "A" throw mouseout/rollout events. Ideally, I would be able to make "B" completely mouse transparent so that the hit testing in AS3 will "see through it" to the underlying "A" sprite, but this doesn't seem possible.

Note that "B" has mouseEnabled and mouseChildren set to false... but the problem seems to be that the AS3 hit testing engine won't look at siblings when determining mouse hit testing. (i.e. It sees "B" under the mouse, sees the mouseEnabled=false setting, and then moves on to "B"'s parent ("PARENT"), but never checks to see if "A" is under the mouse (which it is)).

I can't make "B" a child of "A", because "A" is clipped and "B" needs to extend beyond this clipping area.

At this point I'm thinking I'm going to have to do my own hit testing, which is far from ideal given that "A" contains a large number of children.

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ActionScript 3.0 :: Make A Unique TweenFunction For Different Buttons Mouse Events?

Oct 27, 2009

I'm developing a web site which needs animation for buttons in the Mouse_over and Mouse_out state.[code]...

What i want to do is change the red text which is the button to be animated for a variable which gets the name of the button in which the mouse event is taking place. This way i dont have to do a function for each button. [code]...

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Actionscript 3 :: Make A Button Respond To Mouse Events Which Is Placed Under A Movie Clip?

Jan 4, 2011

if I attach two movie clips MC1 and MC2 on the stage.MC1 has a simple button also. MC2 is transparent.First I attach the MC1 and then I attach MC2. Both on the stage. So obviously, MC2 is added over the MC1. In this situation, I cannot click the button which is place in the MC1.If Im not wrong, in AS2, if the MC2 is transparent, the button in the MC1 can still respond to the mouse events.

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Flash :: Make Flex Only Consume Mouse Scroll And Keyboard Events?

Feb 5, 2011

This one's been irking me for a while. When I'm using the mouse scroll wheel to scroll up and down in a webpage, and a flash movie comes into the path of the cursor, the scroll wheel stops working. Also, when a flash movie has focus, you can't use browser shortcuts like Ctrl + L or Ctrl + R.

I'm writing a flex application now and I'd like to find a solution, so that at least my users aren't plagued by this inconsistency of the user interface behavior.

I should think there would be a way to tell flash to propagate such events as the mouse scroll wheel and keyboard input back up to the browser unless they occur in an element for which they are useful, like in a flex textarea. I can't find any solutions out there though, nor even anyone talking about it.

Specifically, how can I make it so that:

When the user is scrolling with the mouse, the browser scrolls unless the mouse is over a flex container with scrollbar, or another component that wants to scroll.When the user presses a button or combination of buttons on the keyboard, it will be propagated to the browser unless there is an active keyboard listener, or the cursor is in a text field, etc.

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Flash :: Make Movieclips Respond To Mouse Events With Invisible Button On Top

Dec 2, 2011

I have a banner with big invisible button covering the stage and underneath it I have movieclips which must respond to mouse events. But I can't get through invisible button. I only get button events and cant interact with movieclips underneath it. Here's simple code:

invisibleBtn.addEventListener(MouseEvent.CLICK, onTopClick);
bottomMc.addEventListener(MouseEvent.MOUSE_OVER, onBottomOver);
function onTopClick(e:MouseEvent):void{

[Code]....

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ActionScript 3.0 :: Drag MC And Then Ignore Mouse Up?

Jan 27, 2010

For example there are 2 movieclips on the stage, Parent and Child. I want to be able to drag the parent clip around with the MouseDown event.I also want an event to fire on the MouseClick event on the Child clip. But i only want this MouseClick to happen the user clicks on the Child clip, and not when the MouseUp event fires after the user has finished dragging?Is there something that defines where the mouseup has originated in the Childs MouseClick event handler?

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ActionScript 3.0 :: Control Mouse Events With Other Mouse Events?

Feb 12, 2012

Right now all the sounds (78 of them) on my guitar play using the roll_over event but that doesn't give the user much control over what sound is played.
 
The actionscript im using to play my sounds is this;
 
for(var i:uint = 0; i < buttonArray.length; i++){
buttonArray[i].addEventListener(MouseEvent.ROLL_OVER, buttonRolledOver);
}

[Code]....
 
What i want to do is only play a sound with the roll_over event when the left click is held down.

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Flex :: Ignore Mouse Focus On Tool-tip?

Sep 27, 2011

I've created something that works like a ToolTip in my Flex application. When I roll over a certain item renderer, I pop up a new control, position it, and remove it on roll out. The order of operations is like this:

Roll over event handler triggered. Add the tooltip to this.systemManager.topLevelSystemManager.toolTipChildren. On creation complete of my tooltip, set x, set y coordinates of the tooltip (on creation complete so the width and height are calculated since they are dynamic). Roll out event handler triggered. Remove tooltip.

This worked fine when I set the x and y coordinates to be x+10, y+10 from the current mouse position. I wanted to add something that re-positioned the tool-tip if it was going to be drawn partially off screen. I added a step that would calculate if it would be drawn off screen, and re-position the tooltip if it was going to be cut off.

The problem with my solution seems to be that it now runs in an infinite loop of redraws, since adding the tool-tip to the screen underneath the mouse triggers the "rollOut" on the item renderer. This triggers the removal of the tooltip, and starts the process over again from 1.

is there any way to ignore tooltip so it doesn't take the mouse focus away from the item renderer that is now under it?

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ActionScript 3.0 :: Mouse Cursor Will Not Ignore Shine Effect On Button

Feb 25, 2010

I have a button_mc and within this button is another MC with a masked graphic to create a shine effect. My problem is that when this shine effect passes over the button and hits the mouse cursor it causes the button to deactivate. Is there a way for me to have the shine_mc within the button_mc be ignored by the mouse completely?

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Ignore Mouse Actions On Transparent Areas Of A PNG Using Flex Image?

Jan 5, 2012

I made a simple test Air application to try different approaches to masking or using hitArea to ignore mouse events over transparent areas of a PNG. Can't seem to find the right mix of things to make it work, nor could I find a succinct example on the web.Clicking on the transparent areas of any of these methods don't result in the click getting handled by the background.Here's the code I have:

<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" [code].......

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ActionScript 3.0 :: While Tween Ignore Mouse Event And Activate When Finished?

Sep 13, 2010

I have asked before but that was a week ago and ive changed alot of code. I am still having the same issue of trying to ignore MOUSE_MOVE while a tween plays and then reactivate MOUSE_MOVE on Finish. I have tried timers aswell to anticipate the finish with no luck as if i move some code a error #1009 happens.

I have alos tried motion_finished, if statements and even values with no luck as the code will just not function unless left as below.[code]...

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Actionscript 3 :: Iphone - Touch Events Vs Mouse Click Events?

Jan 11, 2012

Just wanted to ask if there is any advantage for either using mouse click event or touch tap events, when writing apps for mobiles or tablets (for the iphone especially)?

I know that both of them should work fine, but in term of performance, is anyone better? Are there any things I should be aware of when choosing either?

By the way am using actionscript3 to implement the app.

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ActionScript 3.0 :: Mixing Stage Mouse Events And Children Events?

Sep 30, 2009

I have an animation that I want to start when clicking on the flash window. However, I've also have some buttons on the stage. If I add an event listener for MouseEvent.CLICK on the stage, then it 'eats up' the events and the buttons don't work.

I've tried some tricks, by adding some invisible buttons on top of the real ones, and use the MOUSE_OVER event to selectively enable/disable the mouseEnabled flag for the stage, but didn't work because it complains that the property or method doesn't exist (which I find odd).

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ActionScript 3.0 :: Ignore Any Mouse Clicks By The User , Until I Finish Running A Function?

Jan 23, 2007

I need a way to ignore any mouse clicks by the user , until I finish running a function, and then undo this ignore function.

Why: until my animation stops, so the user won't activate some other animation, there for I want to ignore any clicks he might do.

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Actionscript 3 :: Alternate Of Masking Technique To Ignore Mouse Event On Parts On Asset

Feb 21, 2012

In my isometric flash game I have some models with long shadows. I want to ignore the mouse events (move, click, down and up) when the user performs any action on the shadow part of the image. (see sample image) I know there is a way we can do it by creating a mask in flash. But what if I want to handle it on the .png images (bitmap)? Do I need to create a mask image for all such images? I think it will be very big deal unless there are easy ways (using tools in Photoshop).

[Code]....

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ActionScript 3.0 :: Make 'display Object' Ignore Anything?

Mar 5, 2009

Is there a way to make a display object ignore completely all mouse events and also at the same time not prevent/hinder display objects below it from detecting mouse events?

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Java :: Make BlazeDS Ignore Properties?

Feb 10, 2011

I have a java class which has one field with getter and setter, and a second pair of getter and setter that access this field in another way:

public class NullAbleId {
private static final int NULL_ID = -1;
private int internalId;

[Code]....

(the reason for this construction is that I want to build a way to hande Nullable Intergers)

On the Flash/Flex client side, I have a Class with two properties: id and internalId (the id properties are only for testing, at the end they should return the internalId value)

BlazeDS seams to transfer both values: id and internalId, because both have a complete getter setter pair. I want Blaze not to transfer id, only internalId should be transferred.

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Flex :: Detect Mouse Click On Spark.components.List Items But Ignore Arrow Keys

Sep 8, 2011

I have a custom component, containing a List displaying items from an XMLListCollection:

[Code]....

Also if I click twice, only 1 mouse click will cause my custom event to be dispatched (because obviously there is no change between the items). how to make my List only react to mouse clicks? UPDATE: Yes, I've tried using "change" event for the List before, but then I have the problem that it is fired, even if the List scrollbar is clicked.

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ActionScript 3.0 :: Make The Cursor Ignore An Object That Is On Top Of A Button?

Jun 28, 2009

obj1 is on top of obj2, covering it. obj2 has buttonMode set to true (so that it gives the mouse a hand cursor on mouseover). And obj2 has MouseEvent listeners, etc. But since obj1 is covering obj2, you can't actually click/mouseover obj2. How do I make it so that the mouse ignores obj1 and is able to interact with obj2 even though it is being covered?

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ActionScript 2.0 :: Way To Make Search Ignore Capital Letters?

Sep 5, 2006

If you search for "happy" you get no results but if you search for "Happy" you get 1 result.Is there a way to make the search ignore capital letters? So if you search for "happy" you get the same result as if you search for "Happy".

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