ActionScript 3.0 :: How To Override Base Class Events

Nov 28, 2010

That is i have called one AA class in to stage. AA class is extends from BB class. BB class extends from CC class.CC class extends MovieClip.  In CC class i have given CLICK event trace("this is CC class"). i am also given for AA class CLICK event ("this is AA class ").When I Click the AA in out put panel "this is CC class" ,"this is AA class ") i want to stop CC Class mouseEvents.

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ActionScript 2.0 :: Library Class Override Events?

Jul 16, 2009

I'm having a total brain fart right now because I haven't dealt with AS2 library linkage classes in a while. I want to be able to let a designer assign an object in the library to a specific class and have that class listen for changed _x and _y values.I have the class made up that extends MovieClip:

Code:
class CoordinateMonitor extends MovieClip {
public function CoordinateMonitor () {}
}

But I draw a blank now on how I'm to monitor _x and _y values for the clip. I'm pretty sure I remember it being possible to do this and declaring an overriding function ("public function set _x(val:Number) { super._x = val; }") does not work as intended.

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Actionscript 3 :: Override Base Path Parameter Inside Flex Application?

Jan 19, 2010

When using as3 and embed my swf via swf object JS, one of the parameters that being transferred to the embed JS function is "base=http://www.mydomain.com" which needed in order to load external widget into application.

Now, am also loading external assets like Styles.swf that placed locally on client side, and when I'm trying to load these assets I get error that they don't found in [URL]

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ActionScript 3.0 :: Make The Music Override Or Ignore The Mouse Events?

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I need to have background music playing in a movie that has multiple tabs for the user to click on and go to different frames in the main timeline. I want background music throughout the movie, but it is interrupted by the mouse events. It skips to whatever frame the tabs are associated with. how I can make the music override or ignore the mouse events? I'm new to Actionscripting.

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ActionScript 3.0 :: Override Event Target - Move Other Sprite According To The Mouse Events On The Stage

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[Code]...

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IDE :: Acesssing Derived Class Children (stage Instances) From Base Class?

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I'm slightly new to Flash CS3 + AS3 combo, so its more of a lack of practice question. My question stems from the problem described here http:[url].... . Note, its not the same problem, its a new one.The Problem ,So I have multiple library assets (which are on teh stage) and I want to assign similar functionality to all of them.

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P.S. If you're form a programming/OOP background, its basically a abstract class problem. My Base class knows how to doSomething(), but it needs aSomething, which is defined in the Derived classes. However I found out that AS3 classes don't support virtual(C++ )/abstract (Java) in the true sense of the word (unless I missed some obvious documentation).

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ActionScript 3.0 :: Extended Class Doesn't Inherit Base Class Imports?

Sep 29, 2011

Let's say Class A has the flash.events.Event imported. Now let's say Class B extends Class A. Why in the hell do i need to import flash.events.Event in Class B? It makes no sens at all to me.

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ActionScript 3.0 :: Creating A New Instance Fails When Base Class Is Assigned To An External Class File?

Jul 22, 2009

I'm trying to create a new instance of a MovieClip when the original one has been used. Would sound easy enough. Just use: var

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However, the particular object in the library i'm trying to duplicate has a base class that is an external class file (just to control it's drag drop functionality)... i.e baseclass is not set to the standard flash.display.MovieClip, or whatever the case maybe. So i end out with a: TypeError: Error #1009: Cannot access a property or method of a null object reference.

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Professional :: Flash Caches The Base Class Of A Linkaged Class?

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I have this Fla which contains a symbol that is linkaged to a certain class that is in my project. That class inherites a base class named CMovieClip which resides in one of the libraries that is in the class path (and inherites from MovieClip).Of some reason, every change that I do in the base class doesn't seem to influence the resulting linkaged class, much as if this library is cached somewhere that I can't feagure out.I tried to create the same conditions in a separate Fla but it does not repeat the issue.I tried to duplicate the symbol but the issue isn't solved that way.

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ActionScript 3.0 :: Passing Data From Document Class To Base Class?

Mar 1, 2011

I created a movieclip with a star. Then, I creates a document class and I named it as Main.as.

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package
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[Code]....

I´m not posting here all the code, but you can easily see that I´m using x_origin and y_origin variables to keep the original position of the movie clip. I will use them to move the star back to the original position.
 
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Flex :: Binding To A Base Class Property With Class Inheritance?

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say that i have a base class called Base, that is Bindable and has a String property like this:

[Bindable]
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ActionScript 3.0 :: Declaring Variables In A Sub Class But Using Them In The Base Class Constructor?

Sep 20, 2009

I am creating a Weapon class for a game and the weapons itself will be the sub classes. The sub classes will hard code some values (such as max ammo and the weapon name).

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I've broken my Weapon class for simplicity:

ActionScript Code:
package
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My current workaround is creating a protected method in the base class to trace the information and calling that method in the sub class's constructor, this works fine but this doesn't seem like the most efficient technique?

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ActionScript 3.0 :: Class And Base Class In Properties Panel?

Jul 6, 2011

I have an mc called sunny. In the properties panel I export her for actionscript. I put Sunny in the main class and Drag in the base class. The reason for this is that I want her to be draggable. I can't use Drag in the main class as another object is using that name. The Drag.as has the drag functionality. Why can't I drag her. I already have a solution - I wrote a specific class for her and extended the Drag class. However, if I have 10 mcs I'm not going to write specific classes for all of them. Summing up: Using the base class Drag in properties panel - why isn't she draggable?

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Flash - Class In Loaded SWF Cannot Use Base Class In Loading SWF

Sep 17, 2010

I have two SWF files which I shall call container and slave. The slave file contains a movieclip that extends from a class I shall call base. base extends MovieClip and is compiled into an SWC. slave includes this SWC as a runtime library, while container includes it as merged (and does reference it so it should be compiled into the container SWF).

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AS3 :: Flash - Find The Base Class Of A Sub Class?

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I have a program where I have multiple classes derived from a base class. I want to take all instances of the different subclasses and put them into an array. Is there a way I can search for anything derived from the base class?For example, right now a get the number of children, then see what they are, so:

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[code].....

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ActionScript 3.0 :: Override A Shape Class?

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I want to pass extra arguments to Shape class.

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ActionScript 3.0 :: Override The Function Class

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I have learned that there is a class called Function which is used as a blueprint for all as3 functions. Is there a way to override the call() function within the function class so that a trace can be made when any/every function is called?

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ActionScript 2.0 :: Time Base Events - Perform A Function After A Period Of Time?

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I was just wondering whether it was possible to perform a function after a period of time.like +2 to hp every 6 seconds.

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Actionscript 3 :: Flex - Why Override Custom Event And When To Override It

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I always have a question about override custom event. I am not sure why or what do to inside override function. I searched google but didn't get too many feedbacks. EDIT: My projects seem work fine even though I use my custom event without override. Anyone could explain it?

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ActionScript 3.0 :: Class Override Behavior In ApplicationDomain?

Nov 9, 2010

The current implementation of the Flash Player ApplicationDomain with  regards to override class definition seems like a giant security flaw  to me.A parent SWF has complete control over what child SWF they want to  load and add to its ApplicationDomain. It stands to reason that if the  parent trust the child SWF enough to load the file, it should also trust  the class definition defined by the child SWF and use those  definitions.

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ActionScript 3.0 :: Flex - Construct A Derived Class Instance From An Existing Base Class Instance?

Jan 22, 2010

I have a base class which is being created via remote_object [RemoteClass alias] from the server.I have other specialized classes that are derived from this baseclass, but serialization with the server always happens with the base class.The base class has meta data that defines what the derived class is, for example

[RemoteClass (alias="com.myco...')]
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{

[code]....

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Flash :: Call Override Child Class Function?

Nov 14, 2010

I have two child classes ClassA and ClassB both inherit the same base class.

I also have a function that has a parameter which could be an instance of either child classes.

function Test(instance):void //instance is either a ClassA or ClassB instance
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instance.DoSomething();
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However, when I run the test, it's always the BaseClass.DoSomething() get called. How can I use the same function (DoSomething()), but call child class function instead of the base class one?

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ActionScript 3.0 :: Gaia AddChild - Override The IDisplay Class?

Feb 1, 2010

I got a background asset loaded then I want to add a textField above that asset. How do I do this. It sets behind. And I can�t figure out how to override the IDisplay class.

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ActionScript 3.0 :: Externally Override Public Function Of Class?

Aug 2, 2010

Is it possible to externally override a public function of a class (as opposed to override via inheritance)?

For example:

Code:
Class Foo {public function doFoo():void {trace ("Foo");
}
}
Such that:

[Code]...

I know this is possible in JavaScript and ECMAScript, but the compiler won't let me get away with this kind of mischief in ActionScript, from what I've seen: It barfs up a 1168 Illegal Assignment error as soon as I attempt to assign a new function to doFoo.

I'm thinking specifically in terms of a "hot fix" solution where you deploy a small swf that replaces a specific chunk of code in a larger application, without the need to recompile/deploy the full application (or even see the sourcecode for that matter, just know the API).

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ActionScript 3.0 :: Unable To Override A Function For A Class On Movieclip

Feb 16, 2009

i know its easy to override a function of a parent class, but I need to be able to override a function for a class on movieclip.. see highlighted code.

[Code]...

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ActionScript 3.0 :: Any Possibility To Replace / Override Class Method?

Aug 20, 2009

Is it possible to override/replace a method of a class in AS3? When I say "replace", I don't mean subclass it and override it. I mean I literally want to replace the existing method with my own. For instance, AS3 has the built-in HTMLLoader class which has a load method. I want to say, in essence:
HTMLLoader.load = function() { trace("Overridden"); };
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I've tried a couple things, and so far I've gotten this far:
HTMLLoader.prototype.load = function() { trace("Overridden") };
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ActionScript 3.0 :: Override Class Method With Dynamic Function?

Oct 7, 2009

override a custom class method with a function expression? For instance, if I want to change the destination of a button on the fly, I could theoretically type:

Code:
var new_destination:Function = function(evt:Event):void{ go_to_new_place();};
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but unfortunately that generates an error because the class method "mouse_clicked" is already defined in my class (with the eventListener tied to it). I tried using the "override" keyword in the Function Expression but that didn't work either.

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ActionScript 3.0 :: Get The Base Class Of An Object?

Feb 20, 2009

get the base class of an object ?

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ActionScript 3.0 :: Get A Variable From Base Class?

Feb 22, 2009

How do I pass a variable to the subclass? [code]...

When I run this, I get back. Access of underfined property. How I get the subclass inherit the variables from the base class?

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ActionScript 3.0 :: Conflict On Using The Same Base Class

Mar 30, 2010

I'm creating an application with an animated kid figure. All the kid symbols sit in a kidLibrary.Fla file, Each of these symbols have a class named "Kid" linked to it on its Properties >Base Class. This Kid class is responsible for setting the right color and hair type for each kid symbol instance. Every time i need to include one of these kid symbols i drag it to the current .fla file I'm working on. If I place only one kid symbol in the library of the file I'm working on, everything works fine!

Now here is the problem: When i place more than one kid symbol in the library, and then drag it to the stage, then one of the symbols works fine while the other one doesn't seem to access all the properties of the Kid base-class. The result is that only one symbol act perfect while the other one(s) not.

[Code].....

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