ActionScript 3.0 :: Override Event Target - Move Other Sprite According To The Mouse Events On The Stage

May 27, 2009

i am trying to do a simple blackboard on mouse down, start drawing on mouse move, if drawing, draw line on mouse up, stop drawing i set the listeners on a simple clip with a rectangle. if i dont fill the rectangle, the mouse events wont fall into the rectangle, but if i fill the rectangle, it will paint behind the rectangle, so anyway i wont see any succesfull results. what i did was create another sprite and paint within it; something like

[Code]...

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[code]...

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[code].....

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