Flash8 :: Disable CONTROL In Swf Files?
Nov 28, 2011I want to disable little cheaters ability to click [Control] >> Play OR [Control] >> next frame and all that < > mumbo jumbo.[code]...
View 7 RepliesI want to disable little cheaters ability to click [Control] >> Play OR [Control] >> next frame and all that < > mumbo jumbo.[code]...
View 7 Repliesi have made a sniper style game an hav programme a moment where there is pause between each click (reload time) but how do i make it so that when the gun is reloading the left click is disabled, as it stands now while the gun is reloading the aim doesnt move but if u click on an enemy they still die as it stil sees it as clicking on it, how do i disable it for these 2 seconds while my gun reloads
View 1 RepliesI have been having some trouble with a movie clip basically designed to act as a button for a store front for a website.This movie clip has, stored as the front of the movie (i.e. before you click in to edit the movie) the following code:
on(rollOver){
gotoAndPlay("Over");
}[code]..........
This gives the movie the hover over and out effect and animates the button so as once pressed the button expands to give a 'Product Details' view.However, when clicked the info shows up as it should but the hit area which I put into the Movie Clip is still on the info area so none of the contents on this new window are accessible and when the cursor leaves the designated info area the movie clip returns to its first stage as it would appear at the start of the animation.Is there any simple way to disable the HitArea on specific frames within a Movie Clip?
I have the following code:
Code:
_root.TemplateListener = new Object();
_root.TemplateListener.onLoadComplete = function(target_mc:MovieClip):Void
{
trace (_root.mcBalloonBase.mcTemplate); // undefined[code]........
The loaded SWF 'bt_latex10.swf' have an instance named 'mcTemplate' in its stage. Since it is being loaded into a new empty movieclip called 'mcBalloonBase' that is at the stage of main movie, why it is returning undefined? How can I access the 'mcTemplate' after it be loaded?
i have a movieclip called allBUTTONS which contains 18 buttons. This movieclip will be called numerous time on the CDROM I am creating, and each time the number of buttons visible will change. So instead of writing the following code numerous times for however many buttons i want visible:
[Code]..
I've been trying to do is to move a string of thumbnails - thumbHolder_mc - incrementally (like every 386 pixels) left and right, controling it with arrow buttons. Code below works like a charm EXCEPT when I try to stop the tween motion on either end.
I tried everything - _visible = false, enabled = false, delete function, etc etc, nothing works. In the my script below, buttons get disabled, but never recover. Function never comes "back to life", which is what I thought it was supposed to do:
[Code].....
Is there a way to disable Flash Audio while i'm using My Winform application which has a WebBrowser Control (gecko(firefox) and WebBrowser control IE)? I would block only flash audio inside the webpage(where i navigate) not all the sound of my application.
View 1 Repliesthis script is for making disable to the activeX control over the flash.
Code:
<script language="javascript">
objects = document.getElementsByTagName("object");
for (var i = 0; i < objects.length; i++)
[Code]....
but it dosen't work on the opera
some body tell me the perfect reason or problem regading the my script.
How would I set it up so that I can share a single piece of art across multiple files? My goal is to arrange it so that I can edit the art in the original file and automatically update the art in all files linked to it when published?
For example, I'm working on a character animation where the character appears in many episodes and the episodes are split into many .fla files. If I needed to change the appearance of the character in all of the episodes which are spread across many .fla files, I would I have to do it manually?
I supplied a flash ad to a digital publication, the magazine ones where the pages flip. My ad has different pages you can view when you hover over the top tabs. On each of these pages are words or buttons that you can click on to direct you to a URL. I used the simple code (Actionscript 1.0, Macromedia Flash MX) below to achieve this:
PHP Code:
on(release){
getURL("www.link.com","_blank");
}
[Code].....
How do they disable the control border around a swf by default when a page in explorer opens?
View 2 Replieswherever I look for scripts is either AS 1.0 or 3.0... I used to work as a cartoon animator (didn't need AS at all) now I'm trying to build up my own site to show my portfolio. I'm having difficulties loading and unloading external swf files. Basically I'm a total newbie, I managed to figure out that you need an empty movie clip where it will be played, and the buttons themselves...
View 8 RepliesI am using the scroll in a swf file.. is there anyway to disable the scroll mousewheel on all browsers. I get it working for IE and FF but Webkit is not working:
$(document).ready(function() {
$("#ebook").hover(
function () {
document.onmousewheel = function(){
[Code]...
Is there any way of disabling flash files to get saved in the temp folder of the user's machine? In other words, saving the swf files from being copied?
View 1 RepliesI am working on a project which there are two .swf file play side by side simultaneously. I need to use one of the file to control the animation in another file.
If they are in same .swf it should be easy. I can just use:
gotoAndPlay("frameNumber")
but there are two .swf now. (lets say movieA and movieB) I think I should use something like:
"LinkToMovieB".gotoAndPlay("frameNumber")
"LinkToMovieB" should be the link to movie clip in the movieB file.
my problem is how do I get the link to movie B's movie clip. or there is other proper way to do this task.
I am new to adobe forums and flash platform. I am using flash cs3 / 8 for almost a year now (timeline with some basic actionscript - AS2). What I need for my projects is a playback skin for the produced swf's. I tried captivate, but when I import the skin actions don't work any more (i tried several tactics - synchronize ... ect). Is there any other way to add a player skin with start /stop buttons and active scrubber bar (slider bar). I can easily create custom start/ stop buttons that does the job but I can figure how to make a scrubber bar that will respond to my flash project user interaction (e-learning purposes).
View 2 RepliesHow to create a srub that can control movie clips (SWF)? I can created a scrub bar to control FLV but was not able to create one for controlling SWF.
View 14 Repliesi have loaded so many swf files to the Movie clips. this works fine. But when i am trying to access those dynamic swf, i am not able to do that.
Like i wanna control the external swf from the main swf(_root) swf. which i am not able to that.
what i did is. i made an array where i've added all the swf Movie clip.
from that array i am trying to control the external swf files.
command are like this array
Code:
pageClips = new Array();
pageClips[1] = pages.p1.page.pf.ph.pic;
pageClips[2] = pages.flip.p2.page.pf.ph.pic;
[Code].....
When I open a flash component in IE, first of all I need to click on the flash component to activate it. Why it's happening like that? When the mouse is over the flash component, it will show a tool tip "Click to activate this control" and dotted lines around the flash component. Can I know a solution for this. When I searched, I got some javascript code, but they are not working.
View 2 RepliesI have a custom build swf player, which has basic functions of play, pause, quit etc. It plays swf created with flash. I created a demo using captivate cs5, then exported it to flash. The captivate swf does not works with my swf player, it loads and starts playing but play and pause button does not work at all with it.[code]...
View 7 RepliesI am new to action script.I am going to control the audio files like media player. How to control the audio files playing
View 1 RepliesI'm working in actionscript 3.0. I have a set of swf files in an array. I have buttons (play controls) at the bottom (previous movie, pause movie, start/play movie, and next movie). I have an empty movieClip container positioned on the stage to load the movies. However I cannot get the play controls to act on the swf files. There is also a tab menu listing the different movies and that loads the movies seperately fine but the buttons do not seem to respond and I'm not sure why they are not working on the movie array.
Code
// ActionScript 3.0
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.events.ListEvent;
import flash.display.MovieClip;
import flash.net.URLRequest
// Array of external clips to use. Variable index refers to next clip to be displayed.
[Code] .....
Have built a gallery that holds animation files (60 fps) and flash video files (30 fps). The gallery file speed is 30 pfs to match fhe video files. in this configuration my animation files play very slow while the video files play good. When I change the speed of the Main Gallery file (the one that holds the animation and flash video files) to 60 fps. The result is inverted. The animation plays OK while the video plays very slow.
How do I change the speed of the animation files so they play at the correct speed. I have a hint but do not know how to script it. Animation files ( playSpeed X2 or something equivalent).
I have five videos playing at the same time in a .swf. They are each .flv files of the exact same length, I'm keeping them external rather than embedding the files within the Flash, and it's imperative that they each play at the exact same time so I'm avoiding using streaming.They all need to be kept at the same time code as any other of the movies at any given time. Is it possible to make a scrubber or other controls that will allow the viewer to move positions within these videos simultaneously?
View 1 RepliesI am working on a project and I want to know if it is possible for flash to control the playback speed of sound files (mpeg). I dont care if they are external or imported since the project will only run locally. IT is a game where I want to slow down and speed up the sounds playing.
View 3 RepliesI need to load an into and exit .swf files into my project. I have the code to load the swf but it is an animation (with sound) and it continues to loop. What I need it to do is play once then move (and stop) on the next frame of the main timeline. [code]...
View 6 RepliesI am trying to manipulate (move up and down, enable/disable and launch a form) child controls inside a panel control. However I am unable to get the id of the child control on which the click event occurs. To illustrate, I am trying to create similar functionality as is available. I am trying to create the up-down buttons that you see in the image at http:[url].......
View 2 Repliesim trying to make a music/sound control and FX sounds control,so i have my FX volume level as a variable(FX_vol) and also the Music/sound volume level as a diffrent variable(M_vol),so i set them as sounds that i can use trough coding:
[Code]...
Is it possible to control a Flash movie from JS when you have no control over the source? I have decompiled the movie to see its inner workings, but I know nothing about Flash, so I'm mostly in the dark. I found this resource, Interaction with JavaScript, but it's not working for me (probably because I don't know what message to send to the movie).
View 1 RepliesI have a flex application and have embedded a flash (SWF) file into it using <mx:SWFLoader>. There is an "Exit" button on the Flash file. I want to be able to handle the button click event on the flex application.
So when that button in the flash file is clicked, I want to perform an action in the parent flex application.