Flex :: Manipulate Child Control Inside A Panel Control?

Oct 12, 2009

I am trying to manipulate (move up and down, enable/disable and launch a form) child controls inside a panel control. However I am unable to get the id of the child control on which the click event occurs. To illustrate, I am trying to create similar functionality as is available. I am trying to create the up-down buttons that you see in the image at http:[url].......

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Apr 14, 2010

Here is what I have:

[Code].....

How can I center the mx:Image in the mx:Application?

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How do you use Actionscript to control Javascript? (Maybe through FX Script?)

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Flex :: Override Child Node Controls In A Flex Tree Control?

Aug 20, 2010

I am currently developing a dynamic LineChart in FLEX 4.I am implementing a Tree control next to my LineChart, which will filter the LineChart dataprovider and lineseries. The tree control has several branches and ultimately 5 children (leaf nodes) at the bottom of the last branch.I need the leaf node/children to be displayed as checkboxes inside the tree control.As I understand,this will require overrides in the TreeItemRenderer class.This is where I am a little confused on how to implement that.Currently I can distinguish between leaf and branches using this code, in my main MXML component.I added this because it may be helpful to some beginning FLEXdevelopers, such as myself, who cannot easily find this functionality documented well:

private function treeClick(e:ListEvent):void {
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I am looking at the TreeItemRenderer override class from the following example here: In the example, they override the "createChildden" super function to add checkboxes to the tree control.My question is, can I override the createChildren function directly in my MXML component, and not have to use an entire class file to override this functionality? Must I re-invent the wheel to do this?Also, how can I distinguish that my treeItem is a leaf node and not a parent, in the override function? I only want to add checkboxes to the leaf nodes, how can I differentiate? The following example adds checkboxes to all branches and leaf nodes, but I want to add checkboxes only to leaf node/children. How would you approach that?

override protected function createChildren( ): void
{
super.createChildren( );[code]............

Here is my tree tag:

<mx:Tree id="mainTree" dataProvider="{treeData}" itemRenderer="TreeCheckBoxItemRenderer" labelField="@label" showRoot="false" width="100%" height="100%" itemClick="treeClick(event)" />

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Flash :: Control Flex Application From Embedded Control?

Mar 21, 2010

I have a flex application and have embedded a flash (SWF) file into it using <mx:SWFLoader>. There is an "Exit" button on the Flash file. I want to be able to handle the button click event on the flex application.

So when that button in the flash file is clicked, I want to perform an action in the parent flex application.

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Actionscript 3 :: Why Can't Add Control Bar To Panel

Mar 7, 2012

var panel:Panel = new Panel();
panel.title = source.displayValue + "-" + data.displayValue;
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[Code]....

I Have the above code, looking at all the examples I canf ind online I have done everything correctly, yet, i still dont have my control bar

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I have a video player that has a clip on it, called sliderTarget. on ROLL_OVER, a thumbnailsSlider comes down from the top, showing thumbnails of other available videos to play...

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Flex :: Programmatically Enter Edit Mode In Tree Control Inside Application

Jan 17, 2010

I have a Tree Control inside my Flex Application which I want to edit on a doubleclick on a tree item. I found the properties doubleClickEnabled= "true", doubleClick="startEditMode()", and editable="true". With these functions I can detect a double click and I can change the editable property to true based on a double click. The problem is that after I double clicked on a Item i have to click once more to really enter the edit mode. That doesn't seem to be intuitive at all..

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ActionScript 2.0 :: Make A Sound Control Panel In An SWF Movie That Toggles?

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[Code]...

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[code]....

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I've loaded an external SWF into an empty MC named "M1" using this[code]...

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This should be super easy, but I am stuck on the last part:Two event listeners- 1 roll over and 1 roll out on a button.

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[Code]...

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having some issues migrating to AS3...How can I add a child object to a empty movieClip already placed in the timeline. Something like this.n timeline first frame there is an empty MC instance named "clipInTimeline" and in framescript I call:

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[code].....

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ActionScript 3.0 :: Control A TitleList From Child Mxml File?

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on the Application MXML:i have :

<mx:TileList id="panelCentral" borderStyle="none" themeColor="#D2B69D" left="15" right="15" top="20" bottom="13">
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[code].....

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Flash :: Control Movie From JavaScript When Have No Control Over The Source?

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Is it possible to control a Flash movie from JS when you have no control over the source? I have decompiled the movie to see its inner workings, but I know nothing about Flash, so I'm mostly in the dark. I found this resource, Interaction with JavaScript, but it's not working for me (probably because I don't know what message to send to the movie).

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What I'm trying to achieve is a basic theatre Box Office application, to show the public the location of the seats that they have bought.

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ActionScript 3.0 :: Control Of Externally Loaded Child Movieclip Timeline From Parent?

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I have a basic xml driven portfolio. The xml file holds the path to the portfolio pieces (external .swfs). I have a main navigation that moves from project to project and a subnavigation to view individual pages of that project.The subnav is where I have the problem, I simply want to call gotoAndPlay("framelabel") of the designated mc. It seems that you can no longer call to the timeline of child movieclips as you could with AS 2. I've found some examples Except the examples discuss access of nested movieclips on the stage with assigned instance names. But the problem I'm facing is that I have each item pulled in via the loader Class then the objects are pushed into an array and my subnav needs to access them dynamically via array notation.something like this:

PHP Code:
public function loadMe(){
//var l:Loader = new Loader();

[code].....

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ActionScript 2.0 :: Control A Function From A Button Inside A Mc?

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This is the code for my cycle function on the main timeline:

var intID:Number;
var frame:Number = 0;
function playOn(){
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[Code].....

I want my button to clear the function and then stop where it is. Shouldn't this work?

on (release) {
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Control MovieClip Inside Button From Main Timeline

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