ActionScript 2.0 :: Make A Sound Control Panel In An SWF Movie That Toggles?
Apr 12, 2004
I have been trying to make a sound control panel in an SWF movie that toggles through about 4 different music tracks. I have not been able to get the if/else statements to work for the button. Could someone tell me what is wrong with this script(below)? 1-4 are the tracks in my library and I have made the export linkage for all them.
I've got a main flash index file (fla_main.swf) which acts as a header/menu that concurrent pulls in external movies (ie, content pages) when sections are selected. There's no problem with that at all, but I do have a soundtrack control panel that is an external mov loaded in (soundctrl01.swf). There's 3 music tracks and options to stop, start, next track etc. All the usual stuff, vars loaded by "loop01.new Sound();" etc and played/stopped with the var instances. Anyway, the mov starts with loop01 playing and then allows the option to skip etc, working fine on publishing but when the fla_main loads it in theres no sound on any loops. Is this an issue with loading sound vars and external movies?
im trying to make a music/sound control and FX sounds control,so i have my FX volume level as a variable(FX_vol) and also the Music/sound volume level as a diffrent variable(M_vol),so i set them as sounds that i can use trough coding:
I am trying to manipulate (move up and down, enable/disable and launch a form) child controls inside a panel control. However I am unable to get the id of the child control on which the click event occurs. To illustrate, I am trying to create similar functionality as is available. I am trying to create the up-down buttons that you see in the image at http:[url].......
I have a map in a panel.When maximizing the panel,the map remain the smaller size.How to make the map growing synchronizely with the Panel? When maximizing the Panel,I added Resize Effects.How to apply Resize effects on the Map when the extent of the map changing? It seems to me that I should dispatch extentChange event when maximizing the panel.
1) I have a button and when I put cursor over it, it must start looping a sound. When I drag away, the sound must stop. I would be even cooler if it was possible to make the sound fade away when the mouse is rolled away. I have no problem creating another sound file that fades my current sound away.
2) I have a button which represents a knife, that should stab something (a panel) once pressed. So fist the knife must be clean. but after one or more presses, the blood should remain as a movie clip (as I want to animate the dripping blood)
3) once rolled over a button, the sound must start looping (as I wrote in 1.) AND the knife should slowly go backwards (MC). BUT when I roll mouse away, the sound fades away (as in 1. again) PLUS the knife should slowly move back to its place in stead of just jump from one place to another.
I'm having a horrible problem trying to mute the sound on an embed movie.I work on a flash banner, with an embed video.I would like the sound to be audible on rollOver, and off on rollOut, and have a link on it I tried putting a transparent movie clip on a layer above the video, and put in the AS, but nothing seems to get it done!How can i deal with that!Can my movie clip set the general movie sound to 0 or 100?
Is there a way to control the sound of an embedded flv in a flash movie? I haven't seen any tutorials on controlling the sound volume for an embedded video vs. netstream.
I have to make a flash movie that would allow the user to control the framerate of the movie. Unfortunately I'm not that good with flash and I don't know how that could be done ..I thought about something like
var panel:Panel = new Panel(); panel.title = source.displayValue + "-" + data.displayValue; panel.percentWidth = 100;
[Code]....
I Have the above code, looking at all the examples I canf ind online I have done everything correctly, yet, i still dont have my control bar
when inspection the number of children each element has in eclipse, the control bar numChildren property goes up, but the panel doesn't so its as if its not getting added.
Friends, I am developing a control panel for a web hosting company, I am considering using Adobe Flex 4 (Adobe Flash Builder), but I'm afraid that the staff are no longer using more flash in computers, especially with the growth of ipad, iphone without flash.
This panel will be used by enterprise customers to manage their products.
Do you think that the flash actually has a future? think it is reliable to use flash in such an application?
I have a video player that has a clip on it, called sliderTarget. on ROLL_OVER, a thumbnailsSlider comes down from the top, showing thumbnails of other available videos to play...
Problem is, I'm having trouble with the layers, so that when I roll over the thumbnailsSlider, it doesn't register, since I'm really still on the sliderTarget. If I swap depths, then the thumbnailsSlider slides away since I've officially rolled out.[code]...
How to import sound with AS? Cuz i have tried it and my sound just wount play. Can you explain me where my sound should be and what is the as code for importing cuz i use
mysound = new Sound(); mysound.attachSound("SoundOn"); mysound.start();
and this SoundON from where i get it, i try to add linkage to the sound file but in CS4 i cant find the option;. I do it from the library, adding text into the linkage field but still my sound doesn't want to play?
I have been at this for about 19 hours straight! I am going to go to bed immediately after this post, but for crying out loud, I have NEVER had this problem before today! Before anyone reads ahead and says 'you have to attach your sound object to a completely separate mc to be able to control it independently from all other sound/root volumes.' see if the following code accomplishes just that:
I am trying to make a flash video with sound sweeping from 20Hz to 20kHz. The sound file is recorded with 44kHz sampling rate and stereo 16 bits resolution. I am hoping that the published Flash file would maintain the same sound quality. The problem is after I publish the design and play the swf file, the sound disappear around 3/4 of the way (near 4kHz). Could any one tells me what a good practice would be when dealing with sound files, is there any rules or prefered settings?
what im trying to do here is have a button's (named btn) over and out states make a movie clip play forward or reverse. and my fla is named MCC. im fairly new so the more detailed explaination of the code the better. this is my code so far in the MC
im making a flash animation with a background two sets of text an invisible button and a song. im trying to make the the animation start when the mouse rolls over and have it stop and reset to the beginning when it rolls out. on my invisible button (first layer) i have
I am just a rookie in Flash, and came across a problem. I'm trying to create a flash movie that will display time like a TV ident does. I've successfully set it up to get the correct time and play a "tik-tok" sound as each second passes. However, it is to have some background music, and I can't get it to start when I need it - for instance, if the time is 18:00:00 it should start at 00 seconds, it time is 18:00:21 it should start at 21 seconds etc. This is the script I used for ticking:
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What should I use for the complex situation as described above? My only guess is that I should sync it to the frames in the background video (behind the clock, running at 24 FPS), but I haven't got a clue how to set that up as well. Can someone please help? If necessary I can upload the .fla file.
I am having difficulty figuring out how to make a background soundtrack play continuously while my actual timeline will loop before the audio file is finished.
The way I have it set up now, every time the playhead loops back onto frame1, the audio track begins playing on top of the last one, making it utter cacophony. Even after a few seconds it becomes utter madness as 3 versions of the same song are playing simultaneously.
I've developed a neat WindowSWF panel after watching Lee's demonstration video. I got everything I needed to work, but I'm having trouble getting information from my sound files. Basically I have a list of sound objects (.wav format) in my library and I want to find the duration of each file so that I can add them to existing movie clips, then add or remove frames depending on the length of the sound file on the frame. I've been pouring over the jsfl actions libraries and can't find any method to get the duration of a selected sound file.
I am trying to embed some sound controls, and have hit a dead end. I made my play and stop buttons, imported my mp3,, assigned it proper linkage, and inserted this AS2 :
[Code]...
The buttons are named "play_btn" and "stop_btn" respectively. When I export it or preview it, hitting the play button does not do anything.... I hear no sound. What could be up with this?
Just finally making the transition from AS2 to AS3.All i need to do at this point is make two buttons which will control the movie to goto next frame and previous frame. I have gotten how to make the buttons go to a specified frame number and also a button to go to a specified external url but no success in making a simple next/previous pair of buttons.
My app has 3 categories of buttons, I want to have a tabbed panel I can use to switch between the 3 categories like in this example:
My app is a mobile app though so I can't use mx components. When I try searching for mobile tabbed navigation etc., I come up with only viewnavigator examples.