Flex :: Draw On Different Frames Of MovieClip
May 29, 2009How can I used ActionScript to draw on different frames of a movie clip. That is, make it so that
movieClip.gotoAndStop(0);
Will show something different to
movieClip.gotoAndStop(1);
How can I used ActionScript to draw on different frames of a movie clip. That is, make it so that
movieClip.gotoAndStop(0);
Will show something different to
movieClip.gotoAndStop(1);
I'm trying to do some lean blitting for an object that rotates by rotating it once at startup and capturing a BitmapData snapshot of each 5 degrees. The problem I'm having is that the draw() method of the BitmapData object is only picking up pixels in the MovieClip that are below and to the right of the registration point. If I change the MC so that the registration point is in the top left corner, I sometimes get what looks like most of the pixels, but the entire object rotates into and out of the frame, since it's rotating around the corner and not the center.
View 5 RepliesI need to be able to draw a thick patterend line between 2 points in AS3, I can't use the draw API because it doesn't all me to actually put detail (pattern etc) into the thickness of the line, I thought about perhaps using the line to create a bitmap version and then using that as a mask, but I remember many years ago seeing some examples that use a movieclip as a source for a line.
View 1 RepliesHow do you draw how many frames your flash is running at?
View 1 Replieshow can i create own frames animation and play in movieclip or any movieclip extends.. i have this code but is wrong - i'm flash builder beginner so i don't know how work it..i can do it in MovieClip
<?xml version="1.0" encoding="utf-8"?>
public var mc:MovieClip;
protected function application1_creationCompleteHandler(event:FlexEvent):void
{
[Code]....
Is it possible to have an movieclip of about 50 frames and navigate between these 50 frames? As if u put a marker on frame 10 and one at frame 30 and if u use a button it plays to frame 10 and stops and use another button to go from frame 10 to frame 30 and stop... and reverse if u use the earlier button.
View 5 Repliesi have a class thats create a class with bitmapData that merge 2 IBitmapDrawable. one of them is 24*20 while the other is 16*16.i want to draw the smaller first in a bitmapData object which its width and height are 24*20 but i want to draw it in the center of the big bounds.
[Code]...
I have just learned how to create the wonderful "drawing" effect in flash by reversing frames. However, when I publish my work (either as .swf or as an animated .gif) the drawing draws, and then the completed graphic disappears.
I have the settings set so that it will not loop since I do not want it to "draw" more than once. So what do I do so that when the animation is done drawing, it doesn't disappear?
I have a class; "Game".I have a bitmap in the library; "Grass"I want to be able to run a function from the main timeline that uses the bitmap inside of a movieClip.My current attempt is as follows; I make an instance of "Game" and have an .as file for Game that has:PHP Code:
package {
import flash.display.MovieClip;
import flash.display.Shape;
[code].....
I'm have a huge MovieClip on the screen that I need to take screenshots for only portions of it.
Here is my functions that handle this,
This function calls a function in the camera to take a picture and then displays that picture on the screen[code]...
I have a movieclip, which I created with actionscript called canvas_mc, which is where the user can draw on and then export a jpeg. I would like to add a graphic (vector drawn in illustrator and brought into flash) into that canvas_mc as a graphics drawing..[code]...
View 1 RepliesHow can I draw only in a particular mc using drawing API...
View 4 Replieshow to draw a border around image or movie clip?
View 11 RepliesI'm still developing a game and I have some issues. Either I add a movieclip-child making it look like i am mowing the lawn or i draw graphics with blendmode.Erase erasing the top-layer.
Now i would like the addChild-solution because i can rotate, adjust size etc. very easy but ofcourse it laggs after a while. How can i make the added children into bitmaps or something? So there isnt 10000 movieclips on the stage..
[URL]
How I can draw inside movieclip/graphic element with Actionscript?
If i have example movieclip-element in my project and want to draw a single dot in its coordinate (10,10), how I can do that?
I cannot get the lines to draw onto the top of the MovieClip box_mc.At this pojnt, my solution is to change the alpha of box_mc to 0. Now I can see my drawings which are under the box_mc but keep within the boundries of the MovieClip.Maybe my thinking is too concrete, but I was trying to get the drawing lines to stay on top of the MovieClip box_mc like it was a small drawing board.I have tried place a reference to the stage in various places and use addChildAt() in order to see f I can change the MovieClip's place in the hierarchy but so far nothing has worked.
Attachments:
PencilDrawingApp.fla.as.zip (686 bytes)
I am trying to draw 4 boxes at each corner of the MovieClips but can not figure out how to detect the top right corner, bottom left and bottom right corner.[code]....
View 2 RepliesI am trying to draw a triangle and square using a movieclip that follows the pen of a line.It works, both triangle and square draw together. But I keep getting a flicker of a movieclip in the top left corner.
View 0 RepliesI know half of the problem:the embedded movieclip is "content" of a Loader, and you can not draw Loaders directly with bitmapData.draw(aLoader);with a normal Loader, you could access the Loader.content and draw it but not in the embedded case.adobe forums could not give an answer to this and i searched for hours through the web ...
[Embed(source="aMovieClip.swf")]
private static var AMovieClip:Class;
//...
[code]....
I have a movieclip that has a keyframe at every frame, and I'd like my code to be able to draw to the individual keyframes within that clip. I'm generating images for animation, but the code takes a few seconds per image, so the animation can't simply be generated on the fly. I want the code to draw all of the images into the movieclip and then play the animation as a loop once that's done. It seems like this would be a pretty straighforward method, but I can't get it to work. It seems that when I draw into the movieClip, it ignores the fact that I have keyframes there. Whatever I draw appears at every frame as if it's drawn onto a different layer that just has the default keyframe at frame 1. To test, I manually put drawings into the keyframes, and they loop back as expected. The only problem seems to be that the animation images generated by actionScript appear all on top of each other and held for the entire movieClip loop. The following is code that I had hoped would draw into frame 2 of the movieClip. I assume that this is naive:
clipInstance.gotoAndStop(2);
clipInstance.lineStyle(1, 0x000000);
clipInstance.beginFill(0xFFFF00);
[Code]....
I'd like to be able to draw in a specific layer. I've tried using a mock MoviceClip (empty) that lies in it's specific layer like such:
Code:
mock_mc.createEmptyMovieClip("line_mc", depth);
line_mc.lineStyle(1,0x000000,100);
line_mc.moveTo(150,200);
line_mc.lineTo(300,200);
But it just does not work! Gaaaah, im getting crazy over this. Aren't we supposed to be able to draw into any MovieClip?
I'm trying to export my movie clip into an image, everything works fine but when the user draws in negative coordinates, the draw bitmap command doesn't get my movieclip as I need, here's a graphic explanation of what's going on:As you can see the user can draw in any part of my movie clip (black border), the 0,0 coordinates are in this example located in the black spot. when I get the bounds of my object I get correct values (in this case i get negative x and y and the correct width and height), but when I apply the draw bitmap command what its captured is the area represented with the red border, the height and width values are correct but it captures from the 0,0 coordinates and not from the coordinates I want! anyone? i have a dead line approaching.this is the code:
ActionScript Code:
//funciones click
function exp_cli(e:MouseEvent):void {
[code].....
I have a MovieClip that has 2 images inside it:
1) An image from the FLA's library.
2) An image that is loaded dynamically from a server (read from XML file).
When I try to draw the MC into the BitmapData, I get a blank image.
Code:
ActionScript Code:
var destImg:BitmapData = new BitmapData(_root.picW,_root.picH,false);
destImg.draw( mcPicture );
I'm using Flash MX 2004, and using the loadMovie() function to draw an external .swf file into a blank movieclip. My question is how the browser (let's assume Internet Explorer) caches this information. I know that after a Flash movie is loaded within an HTML page, the browser caches it, so that on the next load the movie appears nearly instantly from the cache. However, does it also cache the movie loaded using loadMovie(), or does it always redownload that external movie regardless?
View 2 RepliesIm using this script on various movieclips in a game
Code:
onClipEvent (enterFrame) {
xplace = Math.round(_x);
if (xplace<10) {
[code]....
I use this so when characters move around movieclip it detects where it is and put the appropriate clip on top (so a character can move infront and behind objects). Theres a problem. The script works GREAT and does what its supposed to do. The problem is that every movie clip i put it on carries over to the next frame when the timeline is furthered. It doesn't help that its a clean frame (or even several frames ahead) the movieclips are still duplicated to the new frame and so on.
I need to start using AS3 for my job. So, I have gotten a great deal of help setting up classes with another co-worker's help and a myriad of tuts. Basically, What I need to do is, set up an XML navigation/subnav (got it), and use those links to populate a series of checkboxes. These check boxes will then be used to populate text in a dynamic text field (got that ready to rock). For example, of the user selects in the nav Agreement > TOC, they might get presented with 4 options:
Told and Agreed
Told and Disagreed
Lost Connection before Agreement
Was Not Told - Cancelled
How would I use XML to direct the MC that holds the check boxes (in some cases, close to 50 of them) to the right frame? I can pull from an XML doc, sure, but have never had the need to use it to run a movie clip before.
Here's the XML I'm basing this off of:
Code: Select all<?xml version="1.0" encoding="utf-8"?>
<menu_content>
<level style = "main.xml">
[code]....
So, in this example, How would I get "Balance" to go to the right frame in my (for the sake of argument) checkBox_MC ?
Is there a library or cli program which is capable of dropping/extracting frames from a SWF movie? Let's say I have a SWF movieclip with 451 frames, of which I will like to make a new movie clip out of with only the first 450 frames. No wrappers or containers though.
View 1 RepliesSo I've a movieclip with 2 frames placed on stage. 1st frame is button on state, 2nd frame is button off state which is just a bit lighter icon which can be achieved with alpha 40%.So I was wondering what would be better to do: leave the movieclip with 2 frames and then in ActionScript use .gotoAndStop() to show the off/on state or create movieclip with 1 frame and with ActionScript just change the .alpha of icon ? I mean better in performance, speed and all those things. Because if I have the movieclip with 2 frames and it's added to stage it's redrawing it going to 1st, 2nd, 1st, 2nd.. frame until I .stop() it..
View 2 RepliesI'm new to AS3, still thinking of things with an AS2 frame of mind. However, I need to start using AS3 for my job. So, I have gotten a great deal of help setting up classes with another co-worker's help and a myriad of tuts. Basically, What I need to do is, set up an XML navigation/subnav (got it), and use those links to populate a series of checkboxes. These check boxes will then be used to populate text in a dynamic text field (got that ready to rock). For example, of the user selects in the nav Agreement > TOC, they might get presented with 4 options [code]...
View 1 Replieshow can I get the number of frames in a movieclip?
View 11 Replies