Flash :: Trimming Frames From SWF Movieclip?

Dec 24, 2009

Is there a library or cli program which is capable of dropping/extracting frames from a SWF movie? Let's say I have a SWF movieclip with 451 frames, of which I will like to make a new movie clip out of with only the first 450 frames. No wrappers or containers though.

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Actionscript 3 :: Trimming Bit Of The Beginning Off A Recorder Waveform?

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I've got a flash 10.1 app that lets me record microphone input to a wav without a media server, which I am saving to an Amazon S3 bucket.I have another process running on a server which gets wavs from this bucket, converts to mp3 using LAME and puts them into another bucket. This all works fine, but in converting wav > mp3, about 0.1sec or so of silence is added to my sound.In the application this are being used in, perfect sync is critical, so I need to trim off that little bit. If I have to trim it off the original waveform that is okay, I don't expect anything important to happen in that first fraction of a second.

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ActionScript 3.0 :: Trimming The Charset Of An Embedded Font

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I have been embedding some non-standard Fonts into my Flash application using the "New Font ..." action from the Library pane. I exported the Font for AS, and there are no problems using the font.

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ActionScript 3.0 :: Have A Movieclip Of About 50 Frames And Navigate Between These 50 Frames?

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My app has 2 frames; in frame 1 there are 5 MC and on a DOUBLE_CLICK event the target's color change and go to the next frame 2. In frame 2 I have a button to return to frame 1.

How can i maintain the MC color when I return to frame 1?

public class test extends MovieClip
{
public function test()
{

[Code].....

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Oct 20, 2010

I have a movieclip that contains two frames, each frame contains a different set of buttons.

it seems that i cannot add the event listeners to buttons that are not in my current viewed frame.

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Jun 15, 2009

Im using this script on various movieclips in a game

Code:

onClipEvent (enterFrame) {
xplace = Math.round(_x);
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[code]....

I use this so when characters move around movieclip it detects where it is and put the appropriate clip on top (so a character can move infront and behind objects). Theres a problem. The script works GREAT and does what its supposed to do. The problem is that every movie clip i put it on carries over to the next frame when the timeline is furthered. It doesn't help that its a clean frame (or even several frames ahead) the movieclips are still duplicated to the new frame and so on.

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Actionscript 3.0 :: Using XML To Direct A Movieclip's Frames?

Dec 9, 2009

I need to start using AS3 for my job. So, I have gotten a great deal of help setting up classes with another co-worker's help and a myriad of tuts. Basically, What I need to do is, set up an XML navigation/subnav (got it), and use those links to populate a series of checkboxes. These check boxes will then be used to populate text in a dynamic text field (got that ready to rock). For example, of the user selects in the nav Agreement > TOC, they might get presented with 4 options:

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How would I use XML to direct the MC that holds the check boxes (in some cases, close to 50 of them) to the right frame? I can pull from an XML doc, sure, but have never had the need to use it to run a movie clip before.

Here's the XML I'm basing this off of:

Code: Select all<?xml version="1.0" encoding="utf-8"?>
<menu_content>
<level style = "main.xml">

[code]....

So, in this example, How would I get "Balance" to go to the right frame in my (for the sake of argument) checkBox_MC ?

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Flex :: Draw On Different Frames Of MovieClip

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How can I used ActionScript to draw on different frames of a movie clip. That is, make it so that
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ActionScript 3.0 :: Alpha Vs. Movieclip 2 Frames?

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So I've a movieclip with 2 frames placed on stage. 1st frame is button on state, 2nd frame is button off state which is just a bit lighter icon which can be achieved with alpha 40%.So I was wondering what would be better to do: leave the movieclip with 2 frames and then in ActionScript use .gotoAndStop() to show the off/on state or create movieclip with 1 frame and with ActionScript just change the .alpha of icon ? I mean better in performance, speed and all those things. Because if I have the movieclip with 2 frames and it's added to stage it's redrawing it going to 1st, 2nd, 1st, 2nd.. frame until I .stop() it..

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Actionscript 3.0 :: Use XML To Direct A Movieclip's Frames?

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I'm new to AS3, still thinking of things with an AS2 frame of mind. However, I need to start using AS3 for my job. So, I have gotten a great deal of help setting up classes with another co-worker's help and a myriad of tuts. Basically, What I need to do is, set up an XML navigation/subnav (got it), and use those links to populate a series of checkboxes. These check boxes will then be used to populate text in a dynamic text field (got that ready to rock). For example, of the user selects in the nav Agreement > TOC, they might get presented with 4 options [code]...

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ActionScript 2.0 :: Get The Number Of Frames In A Movieclip?

Mar 11, 2006

how can I get the number of frames in a movieclip?

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ActionScript 3.0 :: Set Number Of Frames Of MovieClip?

May 3, 2010

Even though I HATE TimeLine based code (despite it being convenient for quick prototypes) I have been dabbing a slight bit in "addFrameScript()"

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I'm not sure what use it would server, but is it possible to set the number of frames in a MovieClip without using the Flash Professional IDE?

And, as usual, a "No, Andreas. For the n-th time, it is not possible." response is okay.

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ActionScript 2.0 :: Number Of Frames In MovieClip?

Jan 21, 2004

Is it possible to find out the number of frames of a movieClip using actionscript? Like in the main timeline have some actions in frame 1 to find out the number of frames in "content" movieClip?

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ActionScript 3.0 :: MovieClip With Two Frames - TextField Not Existing

Mar 16, 2009

I have an issue where I have a movieclip with two frames, both of which have a textfield.
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Code:
public function select(){
this.gotoAndStop(2);
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}
Its simple code but it doesn't seem to be working.

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ActionScript 3.0 :: Maintain A Movieclip's Color Between Frames?

Nov 23, 2011

My app has 2 frames; in frame 1 there are 5 MC and on a DOUBLE_CLICK event the target's color change and go to the next frame 2. In frame 2 i have a button to return to frame 1. How can i maintain the MC color when i return to frame 1?

[Code].....

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I want to be able to load external images into different frames in a movieclip and then control it from inside the code. For this, I need to know how to create a blank movieclip with an ammount of frames that I can specify inside the code and how to put different images on different frames of the movieclip. How can I do this?

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ActionScript 3.0 :: Button That Will Skip MovieClip Over 24 Frames

Mar 25, 2009

I need to create a button that will make a movie clip slide over 24 frames from the current frame the movie is on when the button is clicked. How I can do this with actionscript?

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ActionScript 3.0 :: Putting Code In A MovieClip Frames?

Aug 9, 2011

On the stage, I have a movie clip called mc which contains 20 frames.I have put mc.stop(); on frame1 of the main timeline, this puts a stop action in frame1 of mc.Now I want to put a stop(); action on frame10 of mc using the main time line where all my code is.
 
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ActionScript 3.0 :: Movieclip Rollovers Not Working On Different Frames?

Aug 9, 2011

I'm creating an interactive that consists of 3 maps, each on its own tab. On each map, there are various circles representing data for a particular city.I want the circles to display a pop-up containing text when you roll over each one. Since I don't want the plain old buttons, I'm using 2-frame movie-clips, where the second frame represents the mouse-over state and a text box fades in as follows:
 
[Code]...
 
This all works fine, and I can get multiple buttons working on the first tab (frame 1) by grouping them all into a movie clip, as follows:
 
[Code]...
 
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ActionScript 3.0 :: Add Frames Of Movieclip To Stage With AddChild?

Jan 25, 2010

I have a movieclip with 8 frames and i would like to add each of the frames to the stage with addChild and with a different X, how can i do it? I was looking for something like addChild(nameMC[2]); //for frame nr 2 but i can't found any info related to this..

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ActionScript 2.0 :: Stop MovieClip After Certain Number Of Frames?

May 24, 2010

I'm working on a visualisation where the user inputs the number of songs they have and it shows you a visual of how many CDs this is (for a uni assignment). I have my variable 'output' and somehow I need to code a button so that when the user clicks it it takes them to my movie clip 'cdstack' frame 'output - 10' and plays then stops when it gets to frame 'output'. So it will play for ten frames then stop when it reaches 'output'.

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ActionScript 3.0 :: Converting Frames Of A MovieClip To Bitmaps?

Aug 17, 2010

I'm trying to convert the frames of a MovieClip (mc) --which are vector graphics-- to Bitmaps in order to improve performance.

The Logic is simple: During the first time play of the mc on every frame I convert the vector display of the mc to BitmapData with their appropriate transformation applied and store these BitmapData instances in an Object with the frame number as the key. I use these BitmapData instances to create Bitmap instances and use them in place of the actual mc during the successive play.

Everything works fine except that there is a random but small position error for the created Bitmap instances so it looks like its vibrating in its place. I have no idea what is causing this.

I have attached the Flash Builder 4 AS project for anyone who wants to look at the code. The swf file can be found in the 'bin-debug' folder when extracted.

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ActionScript 3.0 :: Play A Movieclip Between Some Specific Frames?

May 17, 2011

I want to play a movieclip between some specific frames. For example, if the user puts the cursor over a button, it will play from frame 1 and stop at frame 27, when the user roll the cursor out of the button, it will play from frame 28 to 45.

I've tried something like this but of course it didn't work...

gotoAndPlay(1 -27);

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ActionScript 3.0 :: Mantain A Movieclip's Color Between Frames?

Nov 23, 2011

My app has 2 frames; in frame 1 there are 5 MC and on a DOUBLE_CLICK event the target's color change and go to the next frame 2. In frame 2 i have a button to return to frame 1.How can i maintain the MC color when i return to frame 1?See attach for pictures.

Code:
package
{
import flash.display.*;
import flash.events.*;

[code]....

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ActionScript 2.0 :: Find Out Number Of Frames In MovieClip?

Jan 21, 2004

Is it possible to find out the number of frames of a movieClip using actionscript? Like in the main timeline have some actions in frame 1 to find out the number of frames in "content" movieClip?

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ActionScript 3.0 :: Attach MovieClip With Several Frames - ScrollPane

May 6, 2009

I have attached a movieclip with several frames on it. Onclick of a button I change the frame of the movieclip and stops it.
Code:
_mv.addEventListener(MouseEvent.CLICK, function(_e:Event){
MovieClip(_scp.content).gotoAndStop(_frm);
});
But the scrollbars are not adjusting according to the height of the content. How can I do that.

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ActionScript 3.0 :: Access To A Textfield In A Movieclip On Different Frames?

Jul 18, 2009

1, Seems like a standard job, but somehow this doesnt work: Movieclip called "Button" lies in the library.I instantiate it in code:

Code:
var button:MovieClip = new Button();

I have a dynamic textfield with an instance name of "description_text" in it, but if I try to access it (e.g: change the text), I get an error. This is how I do it:

Code:
(button.getChildByName("description_text")as TextField).text = "Success";

Cannot access a property or method of a null object reference.

Why is this not working?

2, I know it's easier to just have the movieclip invisible on all frames except the ones that I need it.

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ActionScript 3.0 :: SimpleButton Containing MovieClip With Multiple Frames

Feb 13, 2010

I have a SimpleButton that contains a different MovieClip for the Up, Over, and Down states. These MovieClips all have 10 frames and corresponding frame labels. I can use gotoAndStop on the MovieClip in the Up state, but that only works until I hover over the button. Adding stop() commands in the timeline seems to give unpredictable results. Is there a way to get a SimpleButton working with the Up and Over states with a multi-frame MovieClip?

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