ActionScript 3.0 :: MovieClip With Two Frames - TextField Not Existing
Mar 16, 2009
I have an issue where I have a movieclip with two frames, both of which have a textfield.
The problem is, when I call gotoAndStop(2) and try assign text to the textField in that second frame I get a null Pointer exception, as if the textfield doesnt exist anymore.
Code:
public function select(){
this.gotoAndStop(2);
this.myLetter.text = "X"; //there is a textfield on frame two called myLetter
}
Its simple code but it doesn't seem to be working.
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Jul 18, 2009
1, Seems like a standard job, but somehow this doesnt work: Movieclip called "Button" lies in the library.I instantiate it in code:
Code:
var button:MovieClip = new Button();
I have a dynamic textfield with an instance name of "description_text" in it, but if I try to access it (e.g: change the text), I get an error. This is how I do it:
Code:
(button.getChildByName("description_text")as TextField).text = "Success";
Cannot access a property or method of a null object reference.
Why is this not working?
2, I know it's easier to just have the movieclip invisible on all frames except the ones that I need it.
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May 25, 2011
I'm trying to embed fonts at runtime in actionscript and it somewhat works. I can embed fonts by either using the embed tag or by loading a font library asset with a linkage name and use it with a new TextField. However, a textfield that exists on a movie clip already does not have the embedded font and is missing characters.
A quick example in code (textInstance exists on the movieclip):
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[Code].....
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Jan 7, 2010
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My current code is:
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[Code] .....
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TypeError: Error #1009: Kan geen eigenschap of methode benaderen via een verwijzing naar een object dat null is.
Which means as much as
Can't reference an attribute or method of an object that's null
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I have 4 MovieClips on my stage with the following variables[code]...
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How to embed this into an existing FLA file as a movie clip?
import mx.utils.Delegate;
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[Code] .....
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Here is some quick sample code...
////////////////////////////////////////////////////
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[code]......
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var video:Video = new Video();
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[Code].....
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Code:
function fnTagOnRelease(){
this.stopDrag();
delete this.onMouseMove;
if (eval(this._droptarget) != mc_DropBox){
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[Code] .....
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how to addChild() a new Object to an existing movieClip on stage from an external class....
for better understanding:
This is my external Class:
ActionScript Code:
package joueur
{
public class CreeJoueur
[Code]....
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ActionScript Code:
Error 1120: Access of undefined property terrain
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ActionScript Code:
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[code]...
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[Code]...
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a_HighlightArray[i] = "o_Map.o_Privatwelt.o_Layer4";
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[a_HighlightArray[Quest]]gotoAndStop(2);
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I'm trying to drag a movieclip on stage, and with nine existing button instances, cause that movie clip to jump around and run at different labels (which are within the movie clip itself. I'm not sure what I'm doing wrong, but I get the error #2109 which says (similar error for each button):
[Code]...
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need to draw the shape of a existing movieclip which is irregular shape.
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