ActionScript 3.0 :: Loading Image In Existing MovieClip?
Nov 27, 2009
I have an existing MovieClip called mc1 on the Stage. That MovieClip has 2 keyframes, the first one has an image in it, and the second one is an empty keyframe.After compiling, I want to load an image (image1) from the library into the the firstkeyframe, and replace the existing image.
I know I need to right click on the image in the library, export it, give it a class name, and I need to assign an url to it which would be 'image1' in this case.I was thinking of this, but I cannot get the url right, and I dont know how to refer to the firstkeyframe after I've loaded it...
var Imagecontainer:Loader = new Loader();
var image:URLRequest = new URLRequest('image1');
Imagecontainer.load(image);
mc1.addChild(Imagecontainer);
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Mar 22, 2011
I made 1 image gallery. and i am facing a big issue. When one image is loading in my Loader object. If i click on next image button. It starts loading another image without canceling the existing image. So mutliple images appear at stage in this case. I want something that stops loading older image and start loading new image.
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Nov 27, 2009
I have an existing MovieClip called mc1 on the Stage. That MovieClip has 2 keyframes, the first one has an image in it, and the second one is an empty keyframe.
After compiling, I want to load an image (image1) from the library into the the firstkeyframe, and replace the existing image.
I know I need to right click on the image in the library, export it, give it a class name, and I need to assign an url to it which would be 'image1' in this case.I was thinking of this, but I cannot get the url right, and I dont know how to refer to the firstkeyframe after I've loaded it..
var Imagecontainer:Loader = new Loader();
var image:URLRequest = new URLRequest('image1');
Imagecontainer.load(image);
mc1.addChild(Imagecontainer);
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Aug 6, 2010
I am using the following code to load an external flv.
var video:Video = new Video();
addChild(video);
var nc:NetConnection = new NetConnection();
nc.connect(null);[code].....
But i want the movie to be loaded into my movie clip object that already created. How can i do it?
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Jun 22, 2011
I've written a simple MovieClip replacement that converts an existing imported MovieClip to a sequence of BitmapData. This removes the requirement for Flash to render vector data in the MovieClip on each frame.
But BitmapData has a huge memory footprint. I've tried converting the BitmapData to a ByteArray and using the compress() method. This results in a significantly smaller memory footprint. But it has proven impractical. For each redraw, I tried uncompressing()'ing the ByteArray, then using SetPixels to blit the data to the screen, then re-compressing() the frame. This works but is terribly slow.
So I was wondering if anybody else has an approach I could try. In Flash, is it possible to compress bitmap data in memory and quickly blit it to the screen?
I wonder how native animated GIFs work in Flash. Does it uncompress them to BitmapData behind the scenes, or is frame decompression done on the fly?
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Sep 28, 2009
I am using an xml list to hold some data+image for different items. for each item im trying to display the text/images in a movieclip.So im taking the url thats store in the xml file and creating a url loader to load the url. which works fine. but how do i then load that image into a movie clip.Heres the code:
var imgLoader:URLLoader = new URLLoader();
imgLoader.addEventListener(Event.COMPLETE, insertLogo);
// do a for loop to get the xml data for the right item.
[code]....
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Apr 1, 2003
I want to load an image onto a Movie Clip when I press a button. So far, for the button on the stage I have:
[AS]
on (release) {
loadMovie("pics/1.gif", _root.photo);
}
[/AS]
I've created a movie clip on the stage w/ the instance name photo. My images are in the folder pics relative to the flash file. When I run the movie and click on the button, nothing happens.
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Apr 23, 2009
I have a doubt regarding scaling a movieclip. I tried this method where I make a movieclip dynamically, add an image to it which I load from my desktop. The image appears fine. But when I scale the movieclip using the mc.scaleX and mc.scaleY properties the mc woudnt budge. There must be some other wat we can accomplish that. Can someone put in some thoughts on it. here's the code..
[Code].....
In the code I have not used the scaling codes since it doesnt work. And when I add the two line code, the image disappears, but the mc is on the stage which is clickable. maybe I should place my mc inside a container?
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Nov 8, 2009
how would I LOAD an image.. into a movieclip.. then resize the movieclip to the size of the image..
now I know how to put the image inside of the movieclip with addChild(), but then when I try to resize the movieclip to the size of the IMAGE, it changes the size of the image inside the movieclip.. now I know that when a movieclip scales so does everything else.. so my question is.. how to go about modifying this to make it work no matter what
basically I have a editor so to speak and when you drag the blips it will resize it.. but the problem is actually LOADING the image into the movieclip because once it is same width/height as the movieclip (and shows that way on the screen) my script will handle it perfectly. is there a trick to this.. here is the code I've got so far..
Code:
function dispatch(e:Event):void {
this.removeChildAt(2);
var l:LoaderInfo = imageLoader.contentLoaderInfo;
[Code]....
the loader can change so I remove it from the movieclip when the dispatch function gets called, imageLoader is the loader which loads the image.. sizes just returns either max sized resized proportions or regular height of the image.. note "this" or rather the element I'm using is by default 100x100.
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Sep 1, 2008
What I wan't to do is load a .swf into an existing .swf to keep down loadtimes. I've placed the visual representation of the actuall loading on the external .swf [URL] (Actuall website I need this for, I'm redesigning it)
I would copy the elements/AS from the website above but it doesn't work. So obviously I've missed something. What I've got is quite simply:
Code:
loadMovie("my_path/my_swf.swf", "stageloader");
"stageloader" being the instance name of a movieclip on the _root containing a graphic at the size I want loaded loaded .swf's to fit.
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Jun 4, 2010
I am using a qui developed as an opensource flash and running a php script to convert this to xml to drage data from database, this works absolutely fine, but I want to load an image into an empty movie clip and not sure where i am going wrong[code]...
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Nov 22, 2009
how to load photos from a XML file into flash. I have a movieclip (called PhotoMC) that has two layers, bottom layer is a square(is a graphic). Top layer is a blank MovieClip where I would like to place the image loaded from XML. I'm trying to have the movie clip(PhotoMC) load for each jpg in my xml. So basically a movieClip will be attached to the jpeg.
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Oct 18, 2010
I am trying to load an external .swf (actually it is only an image that I published as a swf file, not a complicated movie) but I get errors. I am trying to load the .swf into a movieclip and the movieclip appears on the stage. I have put the code in frame 1 where the image should appear (in the movieclip). The code that I used is below and works fine with a .jpg and when I load it directly on the stage, that is to say, when I put the code in a frame on the stage. Why does it not 'work' right now?
I have added 'parent' in 'parent.event.target.content.y = 200;' in the first frame of the movieclip timeline, to make sure that it will appear on the (main)stage. The error that i get is this one:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at galerie2010_fla::mcBallon1_11/frame1()
This is the code in frame 1 in mcBallon1:
var imageRequest1a:URLRequest = new URLRequest("images/SWFoverig/ballon1_702x368.swf");
var imageLoader1a:Loader = new Loader();
imageLoader1a.load(imageRequest1a);
addChild(imageLoader1a);
imageLoader1a.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete1a);
function onComplete1a(event:Event):void{
parent.event.target.content.y = 200;
parent.event.target.content.x = 205;}
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Dec 21, 2002
I have a textfile with:
1. Some text to be loaded into a textbox
2. an url of an image I want to load into a movieclip
Code:
loadVariables("mytextfile.txt", "_root");
urlpic = _root.urlintext;
loadMovie(urlpic, "_root.pic");
This doesn't work, and neither does: url1 = _root.url1.text;
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Nov 6, 2006
I am trying to load an image into a movieclip and then draw the contents of the movieclip to a bitmapData object.
Below is some sample code.
target.jpg_mc.loadMovie(url);
target.createEmptyMovieClip("loader_mc", 100);
target.loader_mc.bmc = target.jpg_mc; // movieclip where to load original image
target.loader_mc.tmc = target.bmp_mc; // movieclip with smoothed image
target.loader_mc.onEnterFrame = function(){
[Code] .....
For some reason it always draws a white box rather than the image. Has anyone ever seen this happen with the bitmapData class?
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Jul 12, 2007
using the following code i am trying to get a movieclip to reposition itself prior to loading an image. Then once the new image is loaded - the other movieclip will reposition itself. Currently, the functions are cancelling each other out - b/c the one function is within an onEnterFrame - take a look:
Code:
holderHitMC.onRelease = function() {
holderMask.newY = -854;
if (holderMask._y == -854) {
[Code]...
As you can see - i have a button with an onRelease command telling the movieclip to reposition - then onEnterFrame once the file is fully loaded the movieclip should return. The problem with this is that it does not allow the movieclip to move for the onRelease b/c the onEnterFrame is saying to go to the other position. If i add the delete this.onEnterFrame the movieclip - on future loads will reposition for the onRelease fuction but will not return.
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Apr 1, 2008
I'm loading jpg to videoclip and it works on Flash IDE preview, but not in published .swf (IE)(It doesnt load images)How to make it work?I have tried adding
System.security.allowInsecureDomain("*");
System.security.allowDomain("*");
But no difference..*edit: I'm viewing the published swf in network drive, the images would be loaded from intranet http?
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Mar 6, 2011
I'm converting Kirupa tutorial for AS2/XML gallery to a AS3 image gallery that works with AMFPHP.I'm running into a output error:TypeError: Error #1010 After some searching I found out that the script says that there's a undefined propperty in the script below. It should load an image from the Array "Image" in a empty movieclip wich excists on stage called "picture" ["picture"+0] is also used in other parts but then as ["picture"+p]. P=0 with an increment based on button clicks (previous and next)
function firstImage() {
if (this.loaded == this.filesize) {
picture.alpha = 0;
var loader:Loader = new Loader();
[code]....
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Mar 1, 2010
I'm looking to develop an application that essentially allows the user to upload their company logo and have it appear on an image to simulate what a product might look like with their branding on if that makes sense. Does this kind of app have a proper name or search term I could work from? Ideally there'd be a prebuilt solution as my flash isn't very good. I have an idea to achieve this with say PHP and a combination of jquery and css but I think a flash solution would be more elegant.
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Jul 26, 2009
I am having a killing problem in loading multiple images in single movie clip/sprite using a separate class. Here is the ImageLoader.as class
[Code].....
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Oct 27, 2004
I am trying to load a random image into a movie clip that will scale 100%. Then have the content MC noScale and stay the same. If I insert a picture into the bg movieclip, it scales and shows up no problem. Soon as I try to load a random image into the bg movieClip the picture just does not show up!! But what is even weider, is that I have it set up that if the picture is 100% loaded for another MC to play, which it does! So the picture is there, but it's invisible? And no the picture is not progressive.
Code:
Stage.scaleMode = "noScale";
Stage.align = "LT";
bg.onResize = function() {
this._width = Stage.width;
this._height = Stage.height;
[Code] .....
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Nov 28, 2010
I would like to automatically load an external swf inside an existing empty mc (or a new one) and load/unload different external swf on several button click functions. I've been trying so many different methods until its probably loaded with irrelevant functions!
var myLoader:Loader = new Loader(); addChild(myLoader); var url:URLRequest = new URLRequest("homepage.swf"); myLoader.load(url);
myLoader.x=477;
myLoader.y=0;
/* Click to Load/Unload SWF or Image from a URL.
Clicking on the symbol instance loads and displays the specified SWF or image URL. Clicking on the symbol instance a second time unloads the SWF or image.
Instructions:
1. Replace "[URL]" below with the desired URL address of the SWF or image. Keep the quotation marks ("").
2. Files from internet domains separate from the domain where the calling SWF resides cannot be loaded without special configuration.
*/
button_1.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF);
var fl_Loader:Loader;
//This variable keeps track of whether you want to load or unload the SWF
var fl_ToLoad:Boolean = true;
function fl_ClickToLoadUnloadSWF(event:MouseEvent):void
[Code] .....
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Apr 13, 2009
i just need to know about loading external sxf into an existing flash site. i used the load external code. but i just want to know about the link . how must i be. the example it like so
[Code]...
now the path where it says path how must it be. once these files are uploaded to my server. must it be like so(as above) or how the full part which is ./public_html/pics.swf
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Dec 12, 2011
i purchased a slideshow.but slideshow's next&prev button doesnt skip if an image is lost. i want the slider to jump to the next image which is exist. check out the code below.
HTML Code:
function TRANSITION(obj:Object, B:int = -1){
var _a:int = c_pos
var _b:int
[Code]....
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Jan 31, 2012
I have 4 MovieClips on my stage with the following variables[code]...
I've also got 4 buttons with 4 event listeners that all point to the same function. The function checks the event target and depending on the event is supposed to set a variable to the correct movieClip I want to use.[dcode]...
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Oct 13, 2009
How to embed this into an existing FLA file as a movie clip?
import mx.utils.Delegate;
var numOfItems:Number;
var radiusX:Number = 300;
var radiusY:Number = 75;
var centerX:Number = Stage.width / 2;
var centerY:Number = Stage.height / 2;
[Code] .....
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Mar 16, 2009
I have an issue where I have a movieclip with two frames, both of which have a textfield.
The problem is, when I call gotoAndStop(2) and try assign text to the textField in that second frame I get a null Pointer exception, as if the textfield doesnt exist anymore.
Code:
public function select(){
this.gotoAndStop(2);
this.myLetter.text = "X"; //there is a textfield on frame two called myLetter
}
Its simple code but it doesn't seem to be working.
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Aug 27, 2009
I have a dummy clip in my Flash application where I want to load the final content to.Now everything seemd to work. When I do a addChild() on the complete event, the addedToStage event is triggerd, I can do a gotoAndStop but it isn't visible. Just when I do a tage.addChild() or a root.addChild() I can see it. Even "root.myClip_mc.addChild()" doesn't work. The clip where I want to add it is at position 0,0.
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Mar 15, 2010
Can anyone make simple script how do change existing movieclip gradientfill on this movieclip click.
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Jul 5, 2011
Flash Pro CS5 I have a plan view png made into a movieclip of a car which follows a motion guide changing direction as it travels. I select the MC in frame 1 and go to properties, filter section is currently empty and I select dropshadow from the filter choices, adjusting the angle and opacity. Looks good test movie and car runs without shadow after fr1. Methinks I need to apply it to the car in the last frame (no other keyframes between by the way), I select the car and then cannot see how to apply the filter that is now showing in the properties window. How does one apply an existing filter to a movieclip ?
Is this then what is needed to get the car to have the shadow cast north west throughout its journey ? Applying the filter to the MC at start and end of the tween ?
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