ActionScript 2.0 :: Add Image To Existing Quiz?

Jun 4, 2010

I am using a qui developed as an opensource flash and running a php script to convert this to xml to drage data from database, this works absolutely fine, but I want to load an image into an empty movie clip and not sure where i am going wrong[code]...

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ActionScript 3.0 :: Loading Image In Existing MovieClip?

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I have an existing MovieClip called mc1 on the Stage. That MovieClip has 2 keyframes, the first one has an image in it, and the second one is an empty keyframe.After compiling, I want to load an image (image1) from the library into the the firstkeyframe, and replace the existing image.

I know I need to right click on the image in the library, export it, give it a class name, and I need to assign an url to it which would be 'image1' in this case.I was thinking of this, but I cannot get the url right, and I dont know how to refer to the firstkeyframe after I've loaded it...

var Imagecontainer:Loader = new Loader();
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Flash - Upload Image On To Existing One For Previewing

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I'm looking to develop an application that essentially allows the user to upload their company logo and have it appear on an image to simulate what a product might look like with their branding on if that makes sense. Does this kind of app have a proper name or search term I could work from? Ideally there'd be a prebuilt solution as my flash isn't very good. I have an idea to achieve this with say PHP and a combination of jquery and css but I think a flash solution would be more elegant.

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ActionScript 3.0 :: Loading Image From Library In Existing Clip?

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I have an existing MovieClip called mc1 on the Stage. That MovieClip has 2 keyframes, the first one has an image in it, and the second one is an empty keyframe.

After compiling, I want to load an image (image1) from the library into the the firstkeyframe, and replace the existing image.

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var Imagecontainer:Loader = new Loader();
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i purchased a slideshow.but slideshow's next&prev button doesnt skip if an image is lost. i want the slider to jump to the next image which is exist. check out the code below.

HTML Code:
function TRANSITION(obj:Object, B:int = -1){
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[Code]....

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i made a quiz in flash using actionscript:

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Here is the code (I'm kind of new to actionscript, sorry if the code it's too long):

Code:
var p1=0;
var p2=0;
var p3=0;

[Code].....

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I am writing a module and I have a section in this flash file where a quiz comes up and if you don't click on the right answer it tells you to try again. If you click on the right answer it will load the next swf file. But I can't get this last part to work. The quiz is within an xml file.

var current:Number = 0;
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So where it says "if(correct) {" on the bottom, I want the file this file to go to the next swf file not say "Correct!".

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ActionScript 3.0 :: Creating A Quiz For A2 Module

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I'm trying to make a quiz with multiple question types (multiple choice, true/false, fill in the blank, drag/drop). The problem I am having is that the questions are not scoring correctly. Here's what happens

[Code]...

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stop();// movie clip waits on buttonsgloss_mc._visible = false;// set the gloss initially to not visiblescore_int = 0;// score on the quiz is initially zero// button functionsq1_btn.onRelease = function() {    scoreQuiz_fnc("1");};q2_btn.onRelease = function() {    scoreQuiz_fnc("2");};q3_btn.onRelease = function() {    scoreQuiz_fnc("3");};q4_btn.onRelease = function() {   

[code]....

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I'm trying to build a basic quiz - there are 6 questions and I want it to display a score at the end. Everything works and it shows a value at the end (but always '0'). It's not keeping proper scoring as users go along, it should be adding '1' point for each score, no matter what option is clicked it just traces '0' in the output window. Maybe something to do with the variable or? Kinda new to Flash, the chunk of code I believe to be the issue is below, 
 
import flash.events.MouseEvent;
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[code].....

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stop();
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[Code]....

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I have developed a simple quiz game, but im having a slight problem with it.I have a variable set to myScore=0

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Useful link or resource or idea for creating a quiz in flash.My quiz has got these features that has to be mapped with the functionality

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b) a time limit of 180 mts

c) option box or radio button for choices

d) mark for review functionality

e) negative marking

f) final review of correct and wrong answers

this is very similar to BITSAT exam conducted in India, by BITS PILANI as a online exam.

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I wanted to randomise my quiz questions and to allow all questions to appear but no similar questions should appear twice. I tried to use arrays to do it but I kept having errors.

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I have made a quiz from mixing and matching from various tutorials of the internet, and now want to make the questions (multiple choice) and possibly the answers appear shuffled. The xml looks like this:
<quiz>
<title>Quiz</title>
<items>
<item>
<question>In which continent is the country Japan located?</question>
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<answer>Europe</answer>
<answer>Africa</answer>
<answer>America</answer>
</item>
and here is what I've got so far with the actionscript!

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Do anyone know of a way, or a site that mentions how to make a quiz in flash, or time activation in flash. .For instance if the xml says that something starts at 6 o clock and ends 12 o clock. and then something else starts after that. How do you do something like that in flash?

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Believe it or not I am new to Actionscript 2 and only really now AS3 I need to track a user's points in a quiz. The quiz is a template that you can get on CS3 There is are components of a checkbox each with an instance name of (Checkbox1, 2, 3 etc)The checkbox1 (etc) component has an initial state of selected = false
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[Code]...

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trying to make a 3 question quiz on a 300x250 banner in flash.. If 2 of 3 questions are answered 'yes', it's should relay one function (playEndScreenYes()). If 2 of 3 questions are answered 'no', it should relay another function. (playEndScreenNo()). This is clearly a situation calling for the if / then statement. I have it set up, but I can't seem to get it working. I would gladly pay you for an hour of your time today, if you are familiar with if / then conditionals, I think you could look at my code and solve the problem in 10 minutes max. I am a seasoned flash designer and I animate with as2, but I can't wrap my head around this and its making me a little nuts.

some code:
//////////////////////////////////////////
bulletUp1.onRelease = function() {
a = 1;
if (a == 1) {

[code]....

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