I am having trouble loading a quiz.swf into another another movie. To generate my quiz I goto
File > New > Templates > Quiz > Quiz_style_1
And in the first frame of the example quiz I add:
stop(); // To prevent playback
this._lockroot = true; // to preserve the heirarchy
Then I publish the quiz as testquizex.swf, and I can test this movie and it works fine by itself. Then in a different movie I start with a blank scene I add a keyframe and I insert
stop();
var mc:MovieClip = this.createEmptyMovieClip("mc", this.getNextHighestDepth());
mc.loadMovie("testquizex.swf");
Now the movie imports and loads into the frame and I can navigate through to the first question page, but the quiz doesn't actually work anymore i.e. drop targets dont work and the score won't increase. Is there anything else I have to do to the stock quiz template to make it importable into another project?
Anyone know where to start thinking about logic for an XML quiz with multiple correct answers, that when the user gets the question right, that question is removed from the random array of questions so we never need to answer it again?
I have a legacy AS2 swf that I don't want to rewrite in AS3 but I need to improve upon it to play video, and I'd prefer to use the AS3 video playing mechanisms.
Ideally I can build an AS3 movie that just takes a string param of the movie location and plays it. I'd load this AS3 swf into my AS2 movie and pass in the strings for the urls as necessary.
I have an FLV that i'm trying to import but I get this
WARNING: This movie uses features that are not supported in the Flash 7 playerSymbol=1.flv, layer=Layer 1, frame=1:VP6 Codec requires Flash Player 8 or higher.
I'm trying to get a movie clip class from Flash into Flex Builder 3 (movie clip and external .as file). I used the Flex Components Kit for Flash cs3 and exported the swc into Flex, but was unable to instantiate the class because it wasn't a valid IUI component?So I took all the class code and moved it into the first frame of my movie clip. This allowed me to instantiate the class fine, but it tells me that all of the functions are null references.
I am using a quiz template and have placed video in the first frame. Now the quiz doesn't go past the welcome page when I test movie... I'm sure what I am missing is simple!
I have a .swf of a keyboard i want to import into a interface i'm building, but when i try to go Import>File to Library and select the file it does nothing. Nothing appears in the library.Am i trying to import the swf file the wrong way?
I am importing a picture in flash and i found out that there is a difference between importing to the stage, and importing to the library... [URL] I've placed both picture close of each other and if you look closely, you'll notice that one of them is losing some resolution. Both picture come from the same file, a png. The picture imported to the stage is sharper than the one imported to the library. is there a way to import that picture to the library without losing any resolution?
When I import flv video on Flash CS4, I have a option to choose a skinning. When I choose SkinUnderAll, a lot of contorl buttons are available including full screen mode button. However, it does not include movie mode button. I am not exactly sure if it is called movie mode button. When you press it, a video clip will be displayed in center and surrounding area become transparent black. How can I obtain such a button?
I am working on a site i want to add music to and plan on doing it via a external flash file. The external file works great but i can not get it to import into my main movie. I want to load it into a movie clip so that it is in a specific position and resizes, floats, etc.
i want to import it into a movie clip called "player" and i want it to load when on the frame entrance.
var page_loader:Loader = new Loader(); player.addEventListener(MouseEvent.CLICK, goToContact); function goToContact(Event:MouseEvent):void {
I have a simple quiz (Q and A) to design that contains both input fields as well as dynamic fields which gets a value (text or number) from an onClick action. When i submit the form, using the code from this thread (http://board.flashkit.com/board/show...hreadid=766156), i managed to get the input fields content to get saved on to the CSV file, however the dynamic content doesn't. it only works when i literally type the value in the text field.
I'd like it to display a question on one page, then have a next button which takes the user to another page telling them if that question was correct or not, and if it is correct they can move on to the next question (by clicking another next button) and if they got it wrong, have to go back and answer it again. However I have no clue how to do this! which includes a quiz. Would it be a better idea to create the quiz in Flash or something and then embed it into my Java application? Or just do the whole thing in Java?
I have made a quiz from mixing and matching from various tutorials of the internet, and now want to make the questions (multiple choice) and possibly the answers appear shuffled. The xml looks like this: <quiz> <title>Quiz</title> <items> <item> <question>In which continent is the country Japan located?</question> <answer correct="y">Asia</answer> <answer>Europe</answer> <answer>Africa</answer> <answer>America</answer> </item> and here is what I've got so far with the actionscript!
I've been fiddling around with the flash quiz template and it's pretty much what I need to a point. But I really just need is to know how to keep score?
I am using a set of 4 images. It works fine but now I need to put it in a website that is being created from a template. I know it may not work with the template but I don't even know how to begin to get it from Flash.
im fairly new to using actionscript i am making a quiz at the moment it has a few features.
Signup - Done Login - Done Admin - Not started 101 - Questions - 10 Done for testing All info submitted by php/mysql - Done
So far as it says above i have 10 questions setup i use a php script to submit answers to mysql and update the users score after checking the answer from mysql. The questions are all written out on a keyframe each with radio buttons and checkboxes depending on the question. Well anyway i will get to the point.
I have can test the quiz and can get to question 4 before i get undifiend from the radio buttons on that frame i dont know why i keep getting it it is setup the same as the first 3 questions with the same code but the radiogroup is named differently.This may be terrible code but it worked for the first 3 so i dont see why its not working for the rest of them :S
I am still using flash 6.0, the version the school gave me, anyway first of all are there any updates available somewhere? I'm still with the original 6.0000000 version. I am creating a flash quiz using the templates available, it's really easy and everything is going well. However, is there a way to redirect the user (getURL) if he has a percentage of say, 80% or higher?
" What does FPS stand for?"Below it, I have three potential answers:
A) Felt Pen Stimulator, B)Fries Pickles Saurkraut, C)Frames Per Second.
As you all (Hopefully!) know, the last answer is the correct one.What would I type in the Actions box so that when you click the right answer, it takes you to the next question,but when you click the wrong answer, it takes you to a game over screen? (Please, PLEASE make sure your code works before you tell me!)
Using Flash CS3, having issues getting flash to send quiz results to a LMS. Using the Flash quiz templates, exporting with SCORM 1.2 compliance. The LMS is able to track times attempted and if the lesson was complete or not, however the quiz results don't reach the LMS.
I think this can be resolved in the actionscript or the javascript that gets exported with the HTML file Apparently you can control the javascript functions with FScommands from actionscript Something like fscommand ("LMSSetValue","cmi.core.score.raw" + "," + integer); I don't know where in the actionscript this should be triggered from.
I would like to point out I have spent from 11PM last night to 4:30AM this morning searching the internet trying to find examples and ideas but I just cannot seems to find anything. I need to create a Flash Quiz with the following:
1.) A page with a question, including a "submit" button, and an Input Text field where the user can type in his answer.
2.) A page with "Correct" and a page with "Incorrect"
I have already gotten the pages and graphics created. But for the life of me my Action script is not working. I have boiled it down to the fact that maybe I just haven't named the input text field with the right variable?
EDIT: I need to use AS 2.0 and not 3.0
Quote:
on (release) { if (answer == "2") { gotoAndStop("correct");
[code]....
No matter what answer I select, it will always take me to the "incorrect" box. So I am convinced it has to do with the "IF FUNCTION" and it not being the right name.
Im am completly baffled as to how go about creating this flowchart type game. If you look at the gif example i have attached the way this works it that the user will click on b1 and then has to click on b2 for it be correct. If the user gets it right the line will become highlighted. If not a number gets added to the attempted clicks score:
What i want to happen is that when the user has linked the boxes from b1 to (b2 - b5), i want to disable b1, since the user has made all the selections.
How would i go about doing this? I tried using true false statements and adding numbers each time one of the buttons was clicked. But it all went horribly wrong. It must be a simple answer, but im just to baffled at the moment to figure it out.
I am importing a PSD file with a background layer, which I want to remain static throughout the movie and also several other layers which I am going to animate. Here's my problem...I cannot figure out how to get the background layer to remain visible throughout the movie once I create tweens for the other layers, without manually copying and pasting frame 1 to every other frame...yikes! There must be something very obvious I am not doing, yes? It probably goes without saying that I am a first time 'designer'.
I would like to make a flash generator app like QuizCreator og Quiz Writer. Does anybody here know how these flash generators are made.I guess they are written in for instance C sharp. But how is the flash movie generated with these apps. What is needed to make such apps?
I am getting questions from the database (just text) and then passing them to flash via flash vars.I want one question to be displayed then the user will answer (text) and click a button and then the next question will be displayed for them to answer and so on.I am not hoping for overly specific advice but as I am very new to flash/actionscript am just looking for broad advice (or links ?) on how to approach this. Can I do it all from one frame just using actionscript?I think what I am really after (assuming I am not way off track) is if all the questions should be handled at once which I guess will require some kind of loop that listens for some buttonclick event to move to the next question ..... or be 'reloading' the flash movie and dealing with only 1 question at a time.
I am looking at the creation of a quiz using the Learning Interactions in Flash.I noticed that when I place say a Multiple Choice question on the stage that the area which says 'Question will appear here' is a dynamic text field.This renders the final text bitmapped. Is there any way of getting the text to look like smooth like the rest of my work?I have tried to anti alias it for Animation and Readability but it doesn't change.nd in all honesty set against the rest of my work the text looks crap.
Im creating a Flash quiz using external XML data. For example, 5 items and the user has to select the correct ones. The answer is inside the XML, and looks like this: HTML Code:
It's been asked something like a million times and will probably continue to be asked long as there remains one Newbie on the planet. It is: How does one play an external swf inside a movie clip? But before the reader does an eye-roll-yawn, maybe just maybe it's not as simple as that��at least not to me�� there's more.... For stage simplicity's in this play lets get the characters straight. Lets call the external mc MC Orangutang and the main 'Big Movie where we want that Orangutang to perform [MC Buffalo. First, Buffalo is not a button but is a brief mc animation.
Second, Orangutang is not alone. There are two other MCs that also need to ride the buffalo. Call them what you will; but they are short little MCs that must all come riding onto the stage on the back of MC Buffalo. Third, I have the idea (or maybe its an obsession that) that it is a Flash-Wise idea to have all their aerobatics performed inside of an Empty Movie Clip. Hence, the Circus wold ideally run like this: Click on the MC Buffalo and it plays it short skit, then immediately imports or whatever we want to call it, the three jungle friends at which point all of them are now visible sharing the same stage and obediently waiting for a user to rollover/click on one of them.
All the jungle creatures perform annoyingly perfect when on their own (outside the Big movie Buffalo) but the very second we attempt to bring anyone of those recalcitrant beasts into the movie theater it's poof and he/she/it/they vanish without even a dirty little foot print on stage. I'm embarrassed to confess that I have spent (feels like wasted) weeks, yes weeks hoping to do this on my own but no joy! So, I now turn to the Geniuses.
I am trying to create a quiz in Adobe Flash CS3 using Drag and Drop Feature. I have created similar Drag items and I want to drag the item and place it into any target. For Ex. I want Drag1, Drag2, Drag3, Drag4, Drag5 should go to any target from Target1, Target2, Target3, Target4, Target5. The objects on Drag1 through Drag5 is similar like I am working on number system. So I want the Drag boxes to go to any place values into the target boxes. But the drag and target instance names should be unique and should be mentioned in the component inspector also.
I tried to create some, such as "Drag and Drop" or "True and False." However, the instructions weren't adequate. I couldn't figure out what Adobe was telling me to do. I went online to Adobe, and tried to find tutorials.It seems, to me, that there Quiz Learning Interactions are included only in the version of Flash CS5 that comes with the e-Learning suite.