ActionScript 3.0 :: Loading Image From Library In Existing Clip?

Nov 27, 2009

I have an existing MovieClip called mc1 on the Stage. That MovieClip has 2 keyframes, the first one has an image in it, and the second one is an empty keyframe.

After compiling, I want to load an image (image1) from the library into the the firstkeyframe, and replace the existing image.

I know I need to right click on the image in the library, export it, give it a class name, and I need to assign an url to it which would be 'image1' in this case.I was thinking of this, but I cannot get the url right, and I dont know how to refer to the firstkeyframe after I've loaded it..

var Imagecontainer:Loader = new Loader();
var image:URLRequest = new URLRequest('image1');
Imagecontainer.load(image);
mc1.addChild(Imagecontainer);

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