ActionScript 3.0 :: Attach Movieclip To A Image That's Loading From XML File

Nov 22, 2009

how to load photos from a XML file into flash. I have a movieclip (called PhotoMC) that has two layers, bottom layer is a square(is a graphic). Top layer is a blank MovieClip where I would like to place the image loaded from XML. I'm trying to have the movie clip(PhotoMC) load for each jpg in my xml. So basically a movieClip will be attached to the jpeg.

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Actionscript 3.0 :: Loading Xml Image Into A Movieclip?

Sep 28, 2009

I am using an xml list to hold some data+image for different items. for each item im trying to display the text/images in a movieclip.So im taking the url thats store in the xml file and creating a url loader to load the url. which works fine. but how do i then load that image into a movie clip.Heres the code:

var imgLoader:URLLoader = new URLLoader();
imgLoader.addEventListener(Event.COMPLETE, insertLogo);
// do a for loop to get the xml data for the right item.

[code]....

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ActionScript 2.0 :: Loading Image In MovieClip?

Apr 1, 2003

I want to load an image onto a Movie Clip when I press a button. So far, for the button on the stage I have:

[AS]
on (release) {
loadMovie("pics/1.gif", _root.photo);
}
[/AS]

I've created a movie clip on the stage w/ the instance name photo. My images are in the folder pics relative to the flash file. When I run the movie and click on the button, nothing happens.

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ActionScript 2.0 :: Attach The MovieClip In Each Label To Assure A The Dynm-movieClip Script Is On Stage For The Ctrl F5?

Jan 18, 2009

I am making a site and have a component on the stage that is put there dynamicly through AS 2.0. When I F5 or Ctrl F5 it seems that the actionscript is read allover again?Only the script that is situated in the specific label. What if I have script in that label that creates a news reader. I f12 and the news reader is there I jump to another label with the menu. when i jump back to the home label the news reader does not appear on the stage. after a f5 or ctrl f5 it does.Do I have to attach the movieClip in each label to assure a the dynm-movieClip script is on stage for the ctrl f5 issue?

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ActionScript 3.0 :: Loading Image In Existing MovieClip?

Nov 27, 2009

I have an existing MovieClip called mc1 on the Stage. That MovieClip has 2 keyframes, the first one has an image in it, and the second one is an empty keyframe.After compiling, I want to load an image (image1) from the library into the the firstkeyframe, and replace the existing image.

I know I need to right click on the image in the library, export it, give it a class name, and I need to assign an url to it which would be 'image1' in this case.I was thinking of this, but I cannot get the url right, and I dont know how to refer to the firstkeyframe after I've loaded it...

var Imagecontainer:Loader = new Loader();
var image:URLRequest = new URLRequest('image1');
Imagecontainer.load(image);
mc1.addChild(Imagecontainer);

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ActionScript 3.0 :: Scaling A MovieClip After Loading Image Into It?

Apr 23, 2009

I have a doubt regarding scaling a movieclip. I tried this method where I make a movieclip dynamically, add an image to it which I load from my desktop. The image appears fine. But when I scale the movieclip using the mc.scaleX and mc.scaleY properties the mc woudnt budge. There must be some other wat we can accomplish that. Can someone put in some thoughts on it. here's the code..

[Code].....

In the code I have not used the scaling codes since it doesnt work. And when I add the two line code, the image disappears, but the mc is on the stage which is clickable. maybe I should place my mc inside a container?

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ActionScript 3.0 :: Loading Image Inside Of Movieclip?

Nov 8, 2009

how would I LOAD an image.. into a movieclip.. then resize the movieclip to the size of the image..

now I know how to put the image inside of the movieclip with addChild(), but then when I try to resize the movieclip to the size of the IMAGE, it changes the size of the image inside the movieclip.. now I know that when a movieclip scales so does everything else.. so my question is.. how to go about modifying this to make it work no matter what

basically I have a editor so to speak and when you drag the blips it will resize it.. but the problem is actually LOADING the image into the movieclip because once it is same width/height as the movieclip (and shows that way on the screen) my script will handle it perfectly. is there a trick to this.. here is the code I've got so far..

Code:
function dispatch(e:Event):void {
this.removeChildAt(2);
var l:LoaderInfo = imageLoader.contentLoaderInfo;

[Code]....

the loader can change so I remove it from the movieclip when the dispatch function gets called, imageLoader is the loader which loads the image.. sizes just returns either max sized resized proportions or regular height of the image.. note "this" or rather the element I'm using is by default 100x100.

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Actionscript 3 :: Image Loading In Swf File

May 13, 2010

firstly i select an image clicking on a buttom. Then when i click into another button to show some text there also the image appear. This widget is built on AcrionScript 3.

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ActionScript 2.0 :: Loading Image From Txt File?

Aug 1, 2009

I am trying to make a carousel menu in flash as2 that loads its variables from a text file, however it seems that it just isnt working with the image.The Codes:

My actionscript on first frame:

Code:
myData = new LoadVars();
myData.onLoad = function() {
text1.text = this.fText1;

[code]...

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ActionScript 1/2 :: Attach A Movieclip From The Library So That It Sticks To Another Movieclip?

Aug 15, 2009

Im trying to create an inventory where when you click an object it will automaticly go into your inventory, the inventory is embedded in other movieclips.I have quite a few spaces(movieclips) in the inventory box when it is open but I just need it so when you click an object it attaches to a movieclip in the inventory.I also need it so that if you click a different item it attaches to the next space in the inventory rather than overlapping an item you have clicked before. I would only have only about 15 (or something similar) spaces so if I have clicked 16 items the 16th item cannot go into the inventory.

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ActionScript 2.0 :: Can't Seem To Get Creating Movieclip Thing / Attach Movieclip

Sep 9, 2005

A can't seem to get this creating movieclip thing, or attach movieclip. What I want is when a certain button is pressed, a MC in the library is created on the work area, at the mouse location and will continue to follow the mouse untill it is clicked. Once clicked, it stops dragging, but if clicked again, another MC on the screen will gotoAndStop(2); and so on. I have most of the script idea down. But I can't seem to get the create new MC to work.

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Professional :: External Image Loading Into MovieClip On Stage

Oct 18, 2010

I am trying to load an external .swf (actually it is only an image that I published as a swf file, not a complicated movie) but I get errors. I am trying to load the .swf into a movieclip and the movieclip appears on the stage. I have put the code in frame 1 where the image should appear (in the movieclip). The code that I used is below and works fine with a .jpg and when I load it directly on the stage, that is to say, when I put the code in a frame on the stage. Why does it not 'work' right now?

I have added 'parent' in 'parent.event.target.content.y = 200;' in the first frame of the movieclip timeline, to make sure that it will appear on the (main)stage. The error that i get is this one:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at galerie2010_fla::mcBallon1_11/frame1()

This is the code in frame 1 in mcBallon1:
var imageRequest1a:URLRequest = new URLRequest("images/SWFoverig/ballon1_702x368.swf");
var imageLoader1a:Loader = new Loader();
imageLoader1a.load(imageRequest1a);
addChild(imageLoader1a);
imageLoader1a.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete1a);
function onComplete1a(event:Event):void{
parent.event.target.content.y = 200;
parent.event.target.content.x = 205;}

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ActionScript 2.0 :: Loading Variables In TextBox / URL Of Image Into MovieClip

Dec 21, 2002

I have a textfile with:
1. Some text to be loaded into a textbox
2. an url of an image I want to load into a movieclip
Code:
loadVariables("mytextfile.txt", "_root");
urlpic = _root.urlintext;
loadMovie(urlpic, "_root.pic");
This doesn't work, and neither does: url1 = _root.url1.text;

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ActionScript 2.0 :: Loading Image Into MovieClip Then Into BitmapData (Renamed)

Nov 6, 2006

I am trying to load an image into a movieclip and then draw the contents of the movieclip to a bitmapData object.

Below is some sample code.
target.jpg_mc.loadMovie(url);
target.createEmptyMovieClip("loader_mc", 100);
target.loader_mc.bmc = target.jpg_mc; // movieclip where to load original image
target.loader_mc.tmc = target.bmp_mc; // movieclip with smoothed image
target.loader_mc.onEnterFrame = function(){
[Code] .....

For some reason it always draws a white box rather than the image. Has anyone ever seen this happen with the bitmapData class?

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ActionScript 2.0 :: Get A Movieclip To Reposition Itself Prior To Loading An Image?

Jul 12, 2007

using the following code i am trying to get a movieclip to reposition itself prior to loading an image. Then once the new image is loaded - the other movieclip will reposition itself. Currently, the functions are cancelling each other out - b/c the one function is within an onEnterFrame - take a look:

Code:
holderHitMC.onRelease = function() {
holderMask.newY = -854;
if (holderMask._y == -854) {

[Code]...

As you can see - i have a button with an onRelease command telling the movieclip to reposition - then onEnterFrame once the file is fully loaded the movieclip should return. The problem with this is that it does not allow the movieclip to move for the onRelease b/c the onEnterFrame is saying to go to the other position. If i add the delete this.onEnterFrame the movieclip - on future loads will reposition for the onRelease fuction but will not return.

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ActionScript 2.0 :: Loading Image To Movieclip - Security Settings?

Apr 1, 2008

I'm loading jpg to videoclip and it works on Flash IDE preview, but not in published .swf (IE)(It doesnt load images)How to make it work?I have tried adding

System.security.allowInsecureDomain("*");
System.security.allowDomain("*");

But no difference..*edit: I'm viewing the published swf in network drive, the images would be loaded from intranet http?

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ActionScript 3.0 :: Loading Image From Array Into Empty Movieclip?

Mar 6, 2011

I'm converting Kirupa tutorial for AS2/XML gallery to a AS3 image gallery that works with AMFPHP.I'm running into a output error:TypeError: Error #1010 After some searching I found out that the script says that there's a undefined propperty in the script below. It should load an image from the Array "Image" in a empty movieclip wich excists on stage called "picture" ["picture"+0] is also used in other parts but then as ["picture"+p]. P=0 with an increment based on button clicks (previous and next)

function firstImage() {
if (this.loaded == this.filesize) {
picture.alpha = 0;
var loader:Loader = new Loader();

[code]....

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ActionScript 3.0 :: Loading Image Paths From Xml File?

Aug 4, 2010

I have been fighting with my issue of loading an xml file from flash for about 10 hours. When I run the swf on my desktop it works fine. If i access the file directly on my server it works fine as well in FireFox and Internet Explorer. When I run it from my portfolio www dot cspsolutions dot ca/portfolio(first portfolio item) and you run it in FireFox it displays the error:

Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: products.xml
at ImageChanger()
at ImageChanger_fla::MainTimeline/frame1()

I know that the path is correct because I uploaded the whole directory so the file structure should stay the same. To get a better understanding of the situation you can view the file at www dot cspsolutions dot ca/portfolio/imageChanger . It only raises the error in FireFox however the animation does not display in both browsers.

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ActionScript 2.0 :: Random Image Loading From Txt File?

Sep 30, 2003

I want to have a background image that randomly loads from a list of *.jpg files in a txt file. The txt file is to be edited by user (to add a new image) without accessing the code contained in the .fla, and the txt file gives the location of the images.

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ActionScript 2.0 :: Random Image Loading From Txt File

Sep 30, 2003

i am having major brain burp... I want to have a background image that randomly loads from a list of *.jpg files in a txt file. The txt file is to be edited by user (to add a new image) without accessing the code contained in the .fla, and the txt file gives the location of the images. It is possible I know - but my old head isn't working. I need this for a charity that I do free work for;

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ActionScript 3.0 :: Loading Multiple Image In Single Sprite/MovieClip?

Jul 26, 2009

I am having a killing problem in loading multiple images in single movie clip/sprite using a separate class. Here is the ImageLoader.as class

[Code].....

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ActionScript 2.0 :: Loading Random Image Into MovieClip (Scale 100 Percent)

Oct 27, 2004

I am trying to load a random image into a movie clip that will scale 100%. Then have the content MC noScale and stay the same. If I insert a picture into the bg movieclip, it scales and shows up no problem. Soon as I try to load a random image into the bg movieClip the picture just does not show up!! But what is even weider, is that I have it set up that if the picture is 100% loaded for another MC to play, which it does! So the picture is there, but it's invisible? And no the picture is not progressive.

Code:
Stage.scaleMode = "noScale";
Stage.align = "LT";
bg.onResize = function() {
this._width = Stage.width;
this._height = Stage.height;
[Code] .....

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Attach A Sound To A .fla File That Starts To Play When The File Is Opened?

Sep 8, 2009

I would like to attach a sound to a .fla file that starts to play when the file is opened. I have created a button and would like to be able to use this button for a visitor to the site to mute the sound. So, I'm trying to accomplish two things, first attach a .wav file, then get the mute button to work.

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ActionScript 3.0 :: Loading The Old Image.png File Until Refresh Browser

Mar 18, 2011

I want to load a image lets say example [URL] I can get the image to load no problem in flash. I also have a timeline so it will go to 10 frames and start over. My problem is it keeps loading the old image.png file untill I refresh my browser. Is there a way every time Uiloader is displayed in flash it dosnt like cache the image without refreshing the page.

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ActionScript 2.0 :: Get Image File Size Prior To Loading?

Oct 16, 2009

I am using the MovieClipLoader class to load a bunch of images, and I am trying to build a loader that has a single percentage for the whole batch of images. I need the.bytesTotalof every image prior to loading them, so that I know the total number of bytes I am working with to calculate the total percent of all images that have been downloaded.

My issue is that it seems to be loading the images in a generally linear way (loads all of the first pic, then starts loading the second pic, etc...) and .bytesTotal is returning as 0 for all pics that have not yet started loading.

Anyone know how I can grab the total bytes of each image prior to the actual download of the image?

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ActionScript 1/2 :: Use AttachMovie To Attach A Movieclip To Another Movieclip?

Oct 28, 2009

I'm trying to use attachMovie to attach a movieclip to another movieclip. Both the movieclips are set up as buttons (ie. they have _up, _over, _down, _hit states). The problem is if I define event handlers for both mcs, only the event handler on the parent clip works.
 
myBtn is already on the stage:
 
myBtn.onRollOver = function():Void  {    this.attachMovie("pageButton","chldBtn",1);        this.onPress = function():Void  {        trace("parent"); //works    };        this.chldBtn.onRelease = function():Void  {        trace("attached Movie"); // doesn't work    };};
 
I've tried 'delete this.onPress' for the parent mc but this makes no difference.
 
How can I get the attached mc event handler to work?

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ActionScript 2.0 :: Attach A MovieClip Into Another MovieClip That Is Already On The Stage?

Apr 10, 2010

How can i attach a movieClip into another movieClip that is already on the stage (using the attachMovie method) and randomly place them.

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ActionScript 2.0 :: Attach A Movieclip To Another Movieclip Then Use It As A Hitzone?

Feb 23, 2012

How do I attach a Movieclip to another movieclip then use it as a hitzone?

I want to attach mEnemyIdle to a movieclip from a class which I am call this. I want the movieclip to update its _x _y _rotation based of its parent and I want to use it as a hitzone for this.

I am trying this code but I am getting errors?

cName = this+'_ha';
this.attachMovie('mEnemyIdle', cName, this.getNextHighestDepth());
this[cName]._x = _x;
this[cName]._y = _y;
this[cName]._rotation = _rotation;

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Image Processing - Loading .bmp And .tiff File In Flash 10 Using Loader?

Jan 21, 2010

I am developing a Image uploader using Flash 10. I am using Filereference object to browse images and Loader to show the image:

Sample code:

var tempFileRef:FileReference = FileReference(ev.target);
var oLoader:Loader = new Loader();
oLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onImageLoad);
oLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError);
oLoader.loadBytes(tempFileRef.data);

It works fine with .jpg and .gif files but when I browse .bmp or .tiff file, I am getting the error:

Error #2124: Loaded file is an unknown type.

Is there a way to load and display browsed .bmp images from desktop?

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ActionScript 3.0 :: Loading A Swf-file Into A Movieclip?

Sep 23, 2008

I'm having trouble loading an swf-file into an movieclip as this error occure:

Error #2044: Unhandled ioError:. text=Error #2032: Stream
Error. URL: file:///D|/%5FMEDIACOM/PR/Web/MCD/images.xml
at org.flepstudio::LoadingXML/loadXML()

[Code].....

I've downloaded the swf-file and the fla-file and there's three as-files used in those files. The file (fla) show that it use an external class (one of the as-files) and I think the problem is this class also affect the main-movie.

I may be wrong, but if I'm not.. how do I go around this?

I'm currently used to have the as written inside the swf/fla-files and sometimes including them, but not as a class.

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