ActionScript 2.0 :: Random Image Loading From Txt File?

Sep 30, 2003

I want to have a background image that randomly loads from a list of *.jpg files in a txt file. The txt file is to be edited by user (to add a new image) without accessing the code contained in the .fla, and the txt file gives the location of the images.

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ActionScript 2.0 :: Random Image Loading From Txt File

Sep 30, 2003

i am having major brain burp... I want to have a background image that randomly loads from a list of *.jpg files in a txt file. The txt file is to be edited by user (to add a new image) without accessing the code contained in the .fla, and the txt file gives the location of the images. It is possible I know - but my old head isn't working. I need this for a charity that I do free work for;

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ActionScript 2.0 :: Load Random Movie (but Loading A Random Xml File Instead)

Aug 17, 2007

im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work:

[Code]....

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ActionScript 2.0 :: Random Image Loading Via XML

Apr 25, 2005

i'm trying to randomly load images via xml but my output window keeps saying "undefined".

[Code]...

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ActionScript 2.0 :: Random Image Loading Via XML?

Apr 25, 2005

i'm trying to randomly load images via xml but my output window keeps saying "undefined".

Code:
function loadXML(loaded){
if(loaded){
xmlNODE = this.firstChild;

[code]....

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Actionscript 3.0 :: Image Loading In Random Order Using XML?

May 26, 2010

I'm currently doing up my flash gallery and there something bugging me.I'm using XML to load my images dynamically and would like the images to appear in a horizontal manner.

image1 - image2 - image3 - image4 etc.

however, everytime i run the swf, the order of the images are randomized.

Code: Select allvar portraiture_images:XMLList;
var portraiture_total:Number;
var container_portraiture:MovieClip;[code].....

as my images are of different width, I made use of the imageWidth variable to keep track of where the X co-ordinate should be for the next image.

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Random Image Loading For Athletics Website

Jun 21, 2010

I'm an intern for a small college and have been given the task of designing the athletic departments intro page. Nine different sports teams need to be represented (football, volleyball, cross country, etc.). I have all the visual elements in place but I need action script to work for bringing up a randomly selected picture from a pool of pictures for each sport. In other words, after the slide show cycles through each of nine sports, how can I make it so a different picture is displayed the next time through (for each sport). Or if the page is refreshed, a different image is displayed. My boss is not familiar with flash and needs a folder that she can put images in for each sport after I am finished with my internship.

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ActionScript 2.0 :: Loading Image With Random Sizes But Same Place?

Dec 17, 2006

i have a swf with a list of images on the left and what i want to do is when i click in the image , it will creat an empty movieclip and send an image inside.i know how to do this, but the problem is that i have a 300x200, 200x300 and another sizes, but the max width and hiehgt is 300x300, so i need a 300x300 movieclip and my dificultie is to make the images stay exactly in the middle of the invisible movieclips o they dotn load around places i dont want to .im trying with this:

creating clips
this.createEmptyMovieClip("containerFoto", this.getNextHighestDepth());
containerFoto.createEmptyMovieClip("foto", containerFoto.getNextHighestDepth());
var fotoLoader:MovieClipLoader = new MovieClipLoader();[code].....

in this code the problem is that im notgettting the width and hieght of the image.

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ActionScript 3.0 :: Flash Image Loading In Random Order Using XML?

May 26, 2010

I'm currently doing up my flash gallery and there something bugging me.

I'm using XML to load my images dynamically and would like the images to appear in a horizontal manner.

image1 - image2 - image3 - image4 etc.

however, everytime i run the swf, the order of the images are randomized

Code:
var portraiture_images:XMLList;
var portraiture_total:Number;
var container_portraiture:MovieClip;

[Code].....

as my images are of different width, I made use of the imageWidth variable to keep track of where the X co-ordinate should be for the next image.

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ActionScript 2.0 :: Loading Random Image Into MovieClip (Scale 100 Percent)

Oct 27, 2004

I am trying to load a random image into a movie clip that will scale 100%. Then have the content MC noScale and stay the same. If I insert a picture into the bg movieclip, it scales and shows up no problem. Soon as I try to load a random image into the bg movieClip the picture just does not show up!! But what is even weider, is that I have it set up that if the picture is 100% loaded for another MC to play, which it does! So the picture is there, but it's invisible? And no the picture is not progressive.

Code:
Stage.scaleMode = "noScale";
Stage.align = "LT";
bg.onResize = function() {
this._width = Stage.width;
this._height = Stage.height;
[Code] .....

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ActionScript 2.0 :: [F5] - Random Loading Image Layer - Can't Move On With The Page Or Site

Sep 1, 2003

I've tried 3 different scripts for a random loading image layer and none of them work. Does anyone have code/script for this that will work for Flash 5? I'm totally hung up at this stage and can't move on with the page or site until I have this aspect resolved.

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Loading Random Movies Within One Swf File?

Feb 5, 2010

i am trying to create a swf file that contains 3 movie clips inside of it. i want the swf file to randomly choose one of those movies and play it.

i am on a mac with flash cs4.

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ActionScript 2.0 :: Preloader - Loading Random SWF File

Jul 6, 2005

Code:
filename = ["header1.swf", "header2.swf", "header3.swf", "header4.swf", "header5.swf"];
path = "[URL]";
i = filename.length;
k = Math.floor(Math.random()*i);
loadMovie(path+filename[k], movieTarget);

That is the code that I am using for the container swf. I know the code works because I used it for static images and it worked fine. When I take a look and the HTML file, this is the error I get.
"A script in this movie is causing Macromedia FLash Player 7 to run slowly. If it continues to run, your computer may become unresponsive."
Each of the header swf files are about 40k, and they each load AS from a single AS file. Do I need a preloader?

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ActionScript 2.0 :: Random Image From XML File With No Repeat?

Jun 22, 2009

I would like a flash header on my Wordpress blog that will load images at random by way of XML list from a folder on my server. I'm undecided as to whether I would like it to just randomize on refresh, or actually be a slideshow of sorts that would go through several images on one page load.Alternately, instead of a list of files in the XML file, I would prefer the flash movie to be able to pull the images without having to specify them by name, so that I could ultimately continue to add images to the folder without affecting the script.Also, if it does work as a slideshow, I would like to ensure that no one image would repeat itself back to back, or possibly before it went through all the rest of the images

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Actionscript 3 :: Image Loading In Swf File

May 13, 2010

firstly i select an image clicking on a buttom. Then when i click into another button to show some text there also the image appear. This widget is built on AcrionScript 3.

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ActionScript 2.0 :: Loading Image From Txt File?

Aug 1, 2009

I am trying to make a carousel menu in flash as2 that loads its variables from a text file, however it seems that it just isnt working with the image.The Codes:

My actionscript on first frame:

Code:
myData = new LoadVars();
myData.onLoad = function() {
text1.text = this.fText1;

[code]...

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ActionScript 3.0 :: Loader+Math.random - RandomNumber Not Loading Random Images?

Feb 26, 2012

why is this code NOT loading a random image, despite tracing random number?
 
package {
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.*;
import flash.net.URLRequest;
import flash.display.MovieClip;

[Code]...

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ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

Feb 11, 2009

I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

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ActionScript 2.0 :: Loading Random XML Nodes / Math.random Not Working

Sep 27, 2009

I am now using the code for my background image which will rotate when you enter a new gallery.I can't get it to randomize.[code]I have tried adding: Math.floor(Math.random() * total); and it almost works. It seems everytime the last node is called it stops working (also at other random times, haven't found a pattern).

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ActionScript 3.0 :: Loading Image Paths From Xml File?

Aug 4, 2010

I have been fighting with my issue of loading an xml file from flash for about 10 hours. When I run the swf on my desktop it works fine. If i access the file directly on my server it works fine as well in FireFox and Internet Explorer. When I run it from my portfolio www dot cspsolutions dot ca/portfolio(first portfolio item) and you run it in FireFox it displays the error:

Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: products.xml
at ImageChanger()
at ImageChanger_fla::MainTimeline/frame1()

I know that the path is correct because I uploaded the whole directory so the file structure should stay the same. To get a better understanding of the situation you can view the file at www dot cspsolutions dot ca/portfolio/imageChanger . It only raises the error in FireFox however the animation does not display in both browsers.

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ActionScript 3.0 :: Attach Movieclip To A Image That's Loading From XML File

Nov 22, 2009

how to load photos from a XML file into flash. I have a movieclip (called PhotoMC) that has two layers, bottom layer is a square(is a graphic). Top layer is a blank MovieClip where I would like to place the image loaded from XML. I'm trying to have the movie clip(PhotoMC) load for each jpg in my xml. So basically a movieClip will be attached to the jpeg.

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ActionScript 3.0 :: Loading The Old Image.png File Until Refresh Browser

Mar 18, 2011

I want to load a image lets say example [URL] I can get the image to load no problem in flash. I also have a timeline so it will go to 10 frames and start over. My problem is it keeps loading the old image.png file untill I refresh my browser. Is there a way every time Uiloader is displayed in flash it dosnt like cache the image without refreshing the page.

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ActionScript 2.0 :: Get Image File Size Prior To Loading?

Oct 16, 2009

I am using the MovieClipLoader class to load a bunch of images, and I am trying to build a loader that has a single percentage for the whole batch of images. I need the.bytesTotalof every image prior to loading them, so that I know the total number of bytes I am working with to calculate the total percent of all images that have been downloaded.

My issue is that it seems to be loading the images in a generally linear way (loads all of the first pic, then starts loading the second pic, etc...) and .bytesTotal is returning as 0 for all pics that have not yet started loading.

Anyone know how I can grab the total bytes of each image prior to the actual download of the image?

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Image Processing - Loading .bmp And .tiff File In Flash 10 Using Loader?

Jan 21, 2010

I am developing a Image uploader using Flash 10. I am using Filereference object to browse images and Loader to show the image:

Sample code:

var tempFileRef:FileReference = FileReference(ev.target);
var oLoader:Loader = new Loader();
oLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onImageLoad);
oLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError);
oLoader.loadBytes(tempFileRef.data);

It works fine with .jpg and .gif files but when I browse .bmp or .tiff file, I am getting the error:

Error #2124: Loaded file is an unknown type.

Is there a way to load and display browsed .bmp images from desktop?

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ActionScript 3.0 :: Use Random File Access For Reading And Writing Data To File In It?

Jan 20, 2010

I am wondering if it is possible to use random file access for reading and writing data to file in Actionscipt 3.0 similar to that what is in Visual Basic?

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Flash :: Get The Maximum Width & Height Size Image When Loading Several Images Before Loading Them Completely?

Mar 23, 2011

I am loading images of different size and then images are scaled and border is drawn for each image as shown in below link,[URL]... I want that border of images to be of the same width and height and for that I need to find out the max width and height size image before loading all the images. Is there any way that I can know the width and height of an image before loading it completely?

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ActionScript 2.0 :: Loading Images OnClipEvent(load) - First Image Has To Cycle Through Before The Second Image Loads

Aug 17, 2009

I developing a site where on the homepage, there are about 6 images that rotate, but if you click on a sub link, a different image loads. But the problem is that, the first image has to cycle through before the second image loads. I want the second image to load immediately.

[Code]....

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Flash CS4 Loader Class: Image Loads Initially But Error Returned When Loading New Image

Mar 22, 2011

[code]This script is for a loader image gallery in flash, as part of a class assignment. What happens is that in flash, when I open the swf file, the initial image (images/nair_evanescentautumn.png) will load fine. However, clicking on any thumbnail image (including the exact same images/nair_evanescentautumn.png), will result in an error saying the file cannot be found.I cannot figure out why it is doing this... I've tested it over. Clicking each thumbnail does go to the correct position in the two separate functions. All said full-size image links are in the folder images/, and replacing the initial loader image will load the other images in place of the default one. However, clicking on any thumbnail still results in URL not found, even though everything works correctly.[code]Before anyone asks why I'm putting this kind of content into a flash site, I'm not--this is only for a class assignment. I'm just trying to figure out why my images aren't loading right when I'm only doing the exact same thing in the functions as I am on the other pages.Of note, commissions.swf has the exact same feature, just with swf files loaded instead, and it works perfectly fine. home, traditional, digital, and photography all have the image gallery, and all have the same issue (I only referenced one page because if I can fix one page I should be able to fix all of them).As for the artworks, they are all my fiance's. The website design was built for her, and I used the website design for this project because I didn't want to have to build an entirely new interface design. Since the project also required a gallery, I felt that this interface would work just fine.

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IDE :: Loading Random SWF Into MC

Jun 19, 2009

So I've spent an entire day trying to make my old AS2 file that loaded random swf's work with AS3 with no luck. Every time I think I've found the code to fix it, nothing works. The search here yields results for AS2, but not AS3. I'm ready to throw my laptop through the window at this point. I'm new to AS3, so bear in mind that I'm a newb. I need the ability to load random banner ads into a movie clip in my main flash swf.

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ActionScript 2.0 :: Does Loading Same 50kb Image At Same Time Mean Actually Loading 150kb

Mar 2, 2005

I tried searching for an answer to this on the forums and it seems you can't duplicate a movieclip that has a dynamically loaded jpg in it, I mean you just get a duplicate empty movieclip?What I want to do is have 3 copies of a pic, each tinted a little differently, and have them converge and reveal the "composite" of this pic. Do I then have to use loadMovie 3 times?Does loading the same 50kb image at the same time mean you're actually loading 150kb?

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