ActionScript 3.0 :: Error #2109 - Drag A Movieclip On Stage And With Nine Existing Button Instances

Sep 30, 2009

I'm trying to drag a movieclip on stage, and with nine existing button instances, cause that movie clip to jump around and run at different labels (which are within the movie clip itself. I'm not sure what I'm doing wrong, but I get the error #2109 which says (similar error for each button):

[Code]...

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ActionScript 3.0 :: Error #2109: Frame Label <BUTTON INSTANCE NAME> Not Found In Scene <SCENE NAME>.

Sep 2, 2011

I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
  
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
 
- The funny thing is that the SWF works the way I want it to. You can view it here:  http://brookbrovaz.com
  
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.

[Code]...

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ActionScript 3.0 :: Add New Instances To The Stage And Make Them Drag On Drop Like First Attempt?

Jul 12, 2009

I'm new to actionscript but I'm trying to put together a little virtual pizza maker tool. The idea is you drag and drop the ingredients into a pizza base to make a virtual pizza. Here's what I've built so far using actionscript 3 [URL] I've had to make 6 instances of each ingredient, what I'd like to do is add a new instance to the stage when a button is clicked as in this demo.. [URL] Is it possible to add new instances to the stage and make them drag on drop like my first attempt?

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ActionScript 3.0 :: Flash Dynamically Addressing An Existing MovieClip On Stage?

Aug 8, 2010

I am loading an external XML file. According to the information loaded from the file I would like to highlight a symbol (MovieClip) when I press a corresponding button. The Button and the MovieClip change every time I load a new XML, so it has to be dynamic.I tried the following, but that doesn't work, does anyone know why?I have an Array defined (a_HighlightArray) that I fill within a loop to hold the object (as a string! ) that is supposed to be highlighted when I press the corresponding button:

a_HighlightArray[i] = "o_Map.o_Privatwelt.o_Layer4";

Later, when I want to address the Symbol I am using the following (where Quest corresponds to the No of the button I pressed):

[a_HighlightArray[Quest]]gotoAndStop(2);

There is no error that comes up but it just doesn't do what expected. Strangely enough, if I address the Symbol directly it works perfectly fine:

o_Map.o_Privatwelt.o_Layer4.gotoAndStop(2);

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ActionScript 3.0 :: Argument Error 2109 When Buttons Are Clicked?

Sep 19, 2009

I am working on a website and I have my buttons within a MC and they are revealed when you rollover the MC.All buttons are independent buttons from my library and they each have unique instance names. These very instance names for the buttons match frame labels that I have in the first scene/main timeline.Here is the argument error that I receive when I click on one of my four buttons:

ArgumentError: Error #2109: Frame label instance7 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndPlay()
at secondsdwebsite2_fla::MainTimeline/btnClick()

[code]......

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ActionScript 3.0 :: Random Non-repeated Frames With Array - Argument Error 2109

Mar 13, 2012

I am building sort of a slideshow that features a counter. Everytime the countdown gets to 0 it should go to another frame RANDOMLY and start itself again. So far, I was successful at that using a Math function [i.e. gotoAndStop(Math.round(Math.random() * 5)+1);]. However, i needed the random function to include UNIQUE instances, so that it would not go twice to a same frame. Everywhere I looked for I was told that the way of doing that was creating an Array.

However, it all worked with the Math function and now that I have an array not only it doesnt work but I get a runtime error, an ArgumentError: Error #2109: Frame label 0,2,3,1 not found in scene Scene 1. It's like it cannot find the source of the randomiser function. How did this happen and, how can I make it work and still obtain a unique randomised order?

[Code]...

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AS3 :: Dynamically Place Instances Of MovieClip On Stage?

Sep 10, 2010

I'm trying to dynamically place instances of MovieClip on the stage. Receiving an error:

TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/addChild()

ActionScript:

// properties in class ----------
var circle_ary:Array = new Array;
var circ_num:int;//number of circles on the stage.

[code]....

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AS2 :: Flash - Name All Instances Of A Movieclip Dragged On To The Stage?

Jul 4, 2011

I have a number of instances of a MovieClip on stage. These are dragged onto the stage and arranged manually. Now, I would like to alter the instances during run time, using as2 code.

how can I name all the instances of the same MovieClip dragged onto the stage, using as2 code? (specify if the solution involves exporting the library MovieClip with an identifier name)

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ActionScript 2.0 :: Get All Movieclip Instances On Stage To Unload All At Once?

Mar 19, 2010

I would like all the instances of my movieclip to unload once a variable has reached a certain number.

So that when the movie goes to the next frame, all the movieclips are unloaded.

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ActionScript 3.0 :: Put Multiple Instances Of Same Movieclip On The Stage

May 13, 2009

I have a movieclip that gave a class name and set everything to export into action script. Now, I would like to put multiple instances of that same movieclip on the stage. I would also like to be able to keep track of them individually. Would I need to do something like create a for loop and have it run however many times i want that movieclip onstage? If I did that, how would I be able to manage them? Would I also give them names in the for loop and have a var that goes ++ every time it loops, then attach that var to the end of the name I give it.

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ActionScript 2.0 :: Name All Instances Of A Movieclip Dragged On To The Stage?

Jul 4, 2011

I have a number of instances of a MovieClip on stage. These are dragged onto the stage and arranged manually. Now, I would like to alter the instances during run time, using as2 code. My question is, how can I name all the instances of the same MovieClip dragged onto the stage, using as2 code?

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ActionScript 3.0 :: Creating Instances Of One Button Onto Stage

Jan 16, 2011

I am working on a project in which I need to create a bunch of buttons.. all need to look the same with different text on the button.. rather then making each button separate in my library I would like to make one and create instances of the one button. I have created a button with a text field on top named txtLabel with a default text of "Label Here". I have dragged an instance of the button onto the stage and named it btnHome
btnHome.txtLabel.text = "Home"; d
Does not work..

I get the following error
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at MyProject_fla::MainTimeline/frame1()

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ActionScript 3.0 :: ArgumentError 2109 While Clicking The Button?

Mar 4, 2009

using this:

[Code]...

I get this error when I click the button: ArgumentError: Error #2109: Frame label NaN not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay()

at Untitled_fla::MainTimeline/onClickNextSlide()

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Flash :: Access MovieClip Instances That Are Already On The Stage In Document Class?

Dec 15, 2011

I have created a game in flash, and due to the nature of the game, I have many movieclips placed on the stage manually in Flash CS4. They are not programmatically added as children to the stage, and so I am having difficulty getting access to them in the document class. So far the only method I have been able to use is to do stage.addChild(active_area); (for example), but there are many movie clips, all very differently named, so this method seems incorrect.I've discovered that my MovieClips are not children of the stage, but in fact MainTimeline, as when I for loop through stage.getChildAt(i);, only one child, root1, is traced out. How can I access movieclips that were placed on the stage in the timeline from the document class, without having to manually add them as children to the stage? So it looks like my problem wasn't that I couldn't access the MovieClips, it was that I wasn't modifying the MovieClips' values, so I wasn't registering any change in them.

Here is the code after I fixed it:
function manage_cursor(e:Event):void {
prevX=currX;

[code].....

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ActionScript 3.0 :: Flash Accessing Stage Instances From .as File Linked To A Movieclip

Aug 28, 2010

i've been all afternoon trying to figure out a solution to my problem, and I can't seem to find it, or cannot implement it. Let me lay it out for you: I have an actionscript file linked to a movieclip. (movieclip:skate class linked: generic_skate).I have it set up that way so I can create an array of skates easily (i'm using a for loop to create them), and each skate has its own attributes (name, description, price and the image that is supposed to go on the deck)In the stage, i have three text boxes, one for the price, other for the name, and another one for the description.In the generic_skate class, I'm handling all the mouse events (in this case mouseOver and mouseOut.

What i want to accomplish is: when the user hovers over a skate, the info shows up in the text fields and when he hovers out, the info goes away. My problem: Since I'm doing all the mouse interaction in the class file, my guess is that I have to access the stage to get to the text boxes that are placed there to change its info or somehow create a "middle" man to do all the handling.

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ActionScript 2.0 :: Error - Mouse Events Are Permitted Only For Button Instances?

Aug 11, 2009

Quote:

**Error** Scene=Scene 1, layer=poga, frame=1:Line 1: Mouse events are permitted only for button instances
on (release) {
Total ActionScript Errors: 1 Reported Errors: 1

But the animation works fine . I created a button , to reaplay the animation again when i press it.

Code:
on (release) {
gotoAndPlay(1);
}

Why it give me this error ? I have Action script 2.0 and 1.0

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MovieClip Not Playing After Drag And Drop On Stage

Mar 17, 2009

I dragged and dropped my movie clip on to the stage, and it doesn't play. Other movie clips play, but the one I need to use doesn't play. I even added a function that is supposed to play the clip when you click on another clip, and it doesn't work although others do. I've attached the fla for reference, the clip that I'm trying to use is wipe3.

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ActionScript 3.0 :: Getting An Error For A Movieclip On Stage / TypeError: Error #1034: Type Coercion Failed

Apr 6, 2011

Within my movieclip WinLose I'm getting an error for a movieclip on stage called mcRestart. When it's pressed it's suppose to trigger function Restart. But for some reason, it's giving me the: "TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Stage@4f4ff99 to flash.display.MovieClip. at WinLose/frame1()"

[Code]...

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ActionScript 3.0 :: Actions On Button Or MovieClip Instances Are Not Supported

Mar 23, 2012

WARNING: Actions on button or MovieClip instances are not supported in ActionScript 3.0. All scripts on object instances will be ignored. created A WEBSITE IN CS4 I TESTED THE MOVIE CLIP When I click on any 1 of the 6 buttons assigned to a pageit will go to its assigned framehowever if I try to test the next button it will not go to the pageso im only able to test 1 button inthe clip anyone will work but only one also the icons buttons that are linked to websites their are four and the last one on my action ascript pops up as I run the test movie clip before i even click anything

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ActionScript 3.0 :: Actions On Button Or MovieClip Instances Are Not Supported?

Aug 4, 2009

I have recently updated my Flash and I seriously regret it as everything seems to of changed. For instance I want to publish a movie i created in Action Script 3.0. In this movie i have buttons which have actions applied to them and everytime i go to publish the site, it brings up the error 'WARNING: Actions on button or MovieClip instances are not supported in ActionScript 3.0. All scripts on object instances will be ignored.'
 
How do I go about keeping my 3.0 elements but having buttons with actions applied to them. I am a complete beginner with Flash by the way so the answer would need to be completely straight forward.

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Null Not Found In Scene Scene 1

Apr 1, 2010

ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label FrameThree Not Found In Scene Scene 1

May 21, 2010

I'm trying break down a large Flash project into smaller swf's using a Loader :
 
stop();
var reqA:URLRequest = new URLRequest("New_Inro.swf");var loaderA:Loader = new Loader();
function imageLoadedA(event:Event):void {    addChild(loaderA);}   loaderA.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadedA);loaderA.load(reqA);
 
Some of these swf files are animations which have code that states :

MovieClip(parent).gotoAndStop("frameThree");

The first loader works but I cannot get that swf to move on to the next frame(frameThree) to load the next swf file
 
Instead I get this message
 
ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1.    at flash.display::MovieClip/gotoAndStop()    at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label PubPlayer Not Found In Scene PubPlayer

Mar 18, 2012

I've got this output: ArgumentError: Error #2109: Frame label pubPlayer not found in scene pubPlayer.
at flash.display::MovieClip/gotoAndPlay()
at MTAssignment2General_fla::Backround_2/goVideos()
and my code is:
stop();
function goVideos (e:MouseEvent):void{
gotoAndPlay("pubPlayer");
}
video_btn.addEventListener(MouseEvent.CLICK, goVideos);

does anyone know what i need to do in order to dont have errors?

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Actionscript 3.0 :: ArgumentError: Error #2109: Frame Label Instance121 Not Found In Scene Scene 1

Jun 22, 2010

the error is:

ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at Untitled_fla::MainTimeline/goLabel()

this is my code:

stop();
function goLabel(e:MouseEvent):void
{

[code]....

i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Contact Not Found In Scene Scene 1

Mar 4, 2011

I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:

Menu 1, button 1
ArgumentError: Error #2109: Frame label contact not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at menuformason_fla::MainTimeline/itemButtons()

[code]....

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Actionscript 3 :: Embed Fonts At Runtime To Use For Existing Dynamic Textfield Instances In SWFs?

May 25, 2011

I'm trying to embed fonts at runtime in actionscript and it somewhat works. I can embed fonts by either using the embed tag or by loading a font library asset with a linkage name and use it with a new TextField. However, a textfield that exists on a movie clip already does not have the embedded font and is missing characters.

A quick example in code (textInstance exists on the movieclip):
var embeddedFonts = Font.enumerateFonts(); //Shows embedded font
var textFormat:TextFormat = textInstance.getTextFormat();
textInstance.text = "Don't be lazy"; //missing characters

[Code].....

I want to embed the font at runtime and I'm loading multiple SWFs and I don't want to embed the font in each SWF.

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ActionScript 3.0 :: Drag Stuff (a Movieclip) From Stage To The Movieclips Inside The Srollpane

Dec 17, 2010

I was working on a little code in which I am inserting a few movieclips within a scroll pane and then user is able to drag stuff(a movieclip) from stage to the movieclips inside the srollpane.

[Code].....

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ActionScript 3.0 :: Getting New Random MovieClip To Stage From Library For A Drag And Drop Game?

Mar 29, 2011

I am looking for a way to remove a movieclip from the stage when it is dropped (after a pause) and then have a new random movieclip appear at a specific point on the stage, which can then be dragged and dropped onto its own target (which repeats the process).

Code:
var movieArray:Array = new Array();
movieArray = ["Red", "Green" , "Blue"];[code].....

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ActionScript 3.0 :: "WARNING: Actions On Button Or MovieClip Instances Are Not Supported ?

Jun 28, 2011

i have a button with action script code "submit_btn.addEventListener(MouseEvent.CLICK, btnDown);" but it gave me below warning msg...."WARNING: Actions on button or MovieClip instances are not supported in ActionScript 3.0. All scripts on object instances will be ignored." "on press" no longer work in action script 3.0 ?

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ActionScript 3.0 :: MouseEvent Doesn't Work - When Drag And Drop The Container Movieclip On The Main Stage And Compile

Aug 1, 2009

I added a movieclip and named "bot_mc" in another movieclip. Then, In Action panel, I use bot_mc.addEventListener(MouseEvent.DOWN, xxxx). However, when I drag and drop the container movieclip on the main stage and compile. There is no error occurs but the MouseEvent doesn't work.

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