I really enjoy flashing (I just do it for fun) but I'm very slow (read:dumb) when it comes to scripting.
Currently I want to create a site where in a region (the green textblock) your cursor disappears, gets replaced by an ecliptic mask and instead of the normal textblock, you see another textblock (red in the picture above) with hopefully hilarious changes to the original text with said mask when I'm done. When you move outside of the textblock(picture, whatever) to hit the link at the end of the page, your mousecursor reverts to the one you always have and is not hidden and replaced by the mask anymore.
I got the two textblocks done, it works fine. But for the life of me i don't know how to code that the mouse cursor is ONLY hidden in the region where the text is and not everywhere.
So I've been working on a Character class for platformer/ generic side-view style games. The problem is that i might need bits of characters to appear to go through other characters (i.e. char 1 grabs char 2 and runs char 2 through with weapon) the problem with this is that the characters' parts are contained in movieclips to run code on them holding them together and keeping me from having to position them just perfectly every frame in the IDE. it seems I have four choices:
1) Completely reprogram the display list -not practical
2) just hide the area of the movieclip that is intersecting with the other character
3) break apart the characters and merge them into an "interaction manager" movieclip
4) just give up.
I don't have the skills for option 1. Option 3 is ok i guess, but i'd rather try option 2 first. My biggest problem is that i have no idea how i would go about selecting just the intersecting part of the movieclip without reprogramming some part of the display list. If anyone can understand this, please give me something to point me in a direction.
When I use Mouse.hide() function in the actions panel of my fla file it works, but if I use the same function in my class i got 1120: Access of undefined property cursor. error.
I am using a magnifying glass animation for my portfolio and I want he mouse cursor to hide, which I can work out with: Mouse.hide()
But when someone clicks on a section it then loads a swf file above the original movie so I then want the mouse cursor to show but i'm not sure what the code would be for this? Also then once they press on the close button of this swf file with: on (release) unloadMovieNum(1); _level0.enableBtns();}
I want the mouse cursor to hide again becuase they are on the main movie again.
i have an image, on that image is a box moving with the mouse, i need to pretty much capture a region of the image with a mouse click - kinda like a snapshot.
Coworker is developing a Flash project and has a small dynamic text field inside a movieclip. Imagine the text field being 200 pixels wide by 50 high, and sitting at the top of the canvas. As she moves her mouse around the LOWER part of the canvas, directly 'under' the text field, her cursor changes from the standard arrow, to the vertical bar (that is used for text selection). This is inexplicable and odd and is also interfering with her ability to do other things in the project. Has anyone seen this behavior? She has turned off 'Selectable' for the text field but that doesn't help things.
I am using AS 3 Flash CS4, WIndows XP SP3. I am unable to use the Mouse.hide(); method in many of my scripts. If I add Mouse.hide() to a preexisting script, I get the following error; line1 1061: Call to a possibly undefined method hide through a reference with static type Class. If I add Mouse.hide():void; to a preexisting script, I get the following error: line1 Label must be a simple identifier Once this has happened, if I then remove ALL lines of script from the file...but leave the Mouse.hide(); [or Mouse.hide():void;], and also remove all objects from the stage, when I run the file, I still get those same errors.
These issues only appear on Safari and Firefox on Mac.I tested with Opera and Chrome and Windows (inc. IE), but they work fine.
Mac OS 10.6.8 Firefox 5.0.1 Safari 5.1 Flash CS5.5
1 Hiding the original black arrow cursor (Firefox only)When cursor rollovers to an Invisible button (oneBtn), I want to show custom cursor (newCursor) and hide mouse. But Firefox shows the custom cursor as well as the black arrow...
2. Mouse.show doesn't work only on Safari, Mac.When rollout to the invisible button (oneBtn), the custom cursor (newCursor) hides but the mouse doesn't appear. This happens only on Safari.
Im looking for a quick solution (if its out there) using the autohide feature using the FLV Playback Component.
Current situation: Using ActionScript 2. The FLV component fills the stage. Autohide is set to true.
It looks to me that since the video fills the stage, the skin will not hide. What I would like to do is have the skin fade out if the mouse doesnt move for a certain period of time.
Ive been working on a script for a video player in which after a 7.5 second timeout and no movement from the mouse, the cursor would be hidden using Mouse.hide(). Also when the mouse was moved, the cursor would be shown using Mouse.show(). If needed I can show the script that did not work
I have an air app with a Mouse.hide() that is not working on the mac, but in an odd way. It has the latest AIR runtime as of the other day and I am publishing to AIR 2.0 from Flash Pro CS5. I'm making it from windows where it works fine, but the show computer is a mac mini. I am calling Mouse.hide on the Document class in the ADDED_TO_STAGE handler (right before going FULL_SCREEN_INTERACTIVE), as well as 2 seconds after ADDED_TO_STAGE via a timer.
Here's the thing. If you launch the air app from the dock in osx, it works every time. However, if you launch the app from a finder window, the Mouse.hide() does not work! It also doesn't work when the app is set to run at login, as this is a trade show display setup just to run this app. It is also worth noting that in this case, the app still does have keyboard focus as the keyboard events are registering properly.
i need to show the second one when there is a mouse over the first one and hide it when it goes out of the first one also i want the second container content to be usable (mouse clicks/moves)
I have created a Mouse Scroller but it shows throughout my pages..I want it to show on only 1 page...Just lyk my carousel I think I have to create a container clip to do this. This is my Mouse scroller code..if u cud change this to a container clip code so I can choose to show it on the correct page.
I want to hide the mouse after some period when there is no mouse movement (i.e. 5 seconds), and then for the mouse to reappear when the user moves their mouse again.
I am making a first person shooting game for my school project for my final. All is working well at this time, but I want to add another scene and I am not sure how to do this. Im using Flash MX. The code I have so far is:
var i; // gunfire sounds var gunfire = new Sound(); gunfire.attachSound("gunfire");
[code]....
I am looking at a button to add to send my movie to scene 2. What would the code be to show my mouse over the button I wish to use and where in the code line would I insert it?
I want to show/hide a symbol (movie clip) when i mouse over/out another symbol (button) and also want to move the movie clip as motion of mouse by attaching to the mouse... for this.. i think i have to use startDrag action but i am confused how.
if i use action on button like:
on (rollOver) { startDrag("abc"); } on (rollOut) { stop(); }
where "abc" is instance name of movie clip it will do the work but it doesnt give effect of appearing and dissapearing the movie clip when i mouse over the button.
It works fine when it's previewd alone. But when i have my main,shell, movie load this movie that contains the button, it doesnt work at all. Am i supposed to use _parent somewhere?
Is there a way to hide the right mouse click pop-up (settings & about flashplayer x). The swf i use is placed in HTML refering to two other pages with some java games. The problem is that this is running at a science center in a browser fullscreen. But people may not open a new window/tab (this happens when you click on "about flashplayer x). I found this: [URL] but is there something similar in AS2? I can use JS.
How do you make a mouse hide after it's been inactive (say for 3 seconds), then appear again once it's active? I know Mouse.hide(); but I don't know how to check for mouse activity to tell it to run that code, or to tell it to show it again once it's moved.
i have 2 containers one above the other,i need to show the second one whenthere is a mouse over the first one hide it when it goes out of the first onealso i want the second container content to be usable (mouse clicks/moves)
I have weird problemo that involves mouse.hide and show. I have a button with this as on it,[code]It works fine when it's previewd alone. But when i have my main,shell, movie load this movie that contains the button, it doesnt work at all. Am i supposed to use _parent somewhere?!
I have a menu inside flash. It's a drop down menu and it only shows options when it is hovered over with the mouse.
[Code]...
On the menu I want to have normal buttons but the problems is when I move the mouse over the buttons (Which are ontop of the menu) it thinks I want to hide the menu.
Sometimes it's necessary in a Flash project to prevent the user from being able to click on a button at certain times during the presentation. I'll typically add an "invisible" button on top of the button (no graphics in the button except for the hit zone), which does the trick nicely BUT...The cursor, of course, turns into a hand icon, making the user think it's still a clickable button.Is there a way to prevent the cursor from changing from an arrow into a hand icon?Or, is there a better way to make buttons "unclickable" at times?
when i change the appearence of the mouse, it conflicts with some of the other code, i don't get an error, but it just doesn't work, i'm using this code in a mc to change the mouse: