ActionScript 2.0 :: Move Mc With Mouse But When Mouse Stop Mc Hide?
May 13, 2010i am using this on Mc
onClipEvent(enterFrame){
diffx = _root._xmouse - this._x ;
diffy = _root._ymouse - this._y ;
[code]....
i am using this on Mc
onClipEvent(enterFrame){
diffx = _root._xmouse - this._x ;
diffy = _root._ymouse - this._y ;
[code]....
I have a menu inside flash. It's a drop down menu and it only shows options when it is hovered over with the mouse.
[Code]...
On the menu I want to have normal buttons but the problems is when I move the mouse over the buttons (Which are ontop of the menu) it thinks I want to hide the menu.
These issues only appear on Safari and Firefox on Mac.I tested with Opera and Chrome and Windows (inc. IE), but they work fine.
Mac OS 10.6.8
Firefox 5.0.1
Safari 5.1
Flash CS5.5
1 Hiding the original black arrow cursor (Firefox only)When cursor rollovers to an Invisible button (oneBtn), I want to show custom cursor (newCursor) and hide mouse. But Firefox shows the custom cursor as well as the black arrow...
2. Mouse.show doesn't work only on Safari, Mac.When rollout to the invisible button (oneBtn), the custom cursor (newCursor) hides but the mouse doesn't appear. This happens only on Safari.
stop();
Mouse.show();
newCursor._visible = false;
[code].....
I dont know if it is possible, but I need to disable reaction on mouse.
Here is the example. Dont worry about the second snowboard. If mouse remains on the first, movie still replay over and over. How do I stop it?
[URL]
Im looking for a quick solution (if its out there) using the autohide feature using the FLV Playback Component.
Current situation: Using ActionScript 2. The FLV component fills the stage. Autohide is set to true.
It looks to me that since the video fills the stage, the skin will not hide. What I would like to do is have the skin fade out if the mouse doesnt move for a certain period of time.
am new action script just started to learnstarted with 2.0 i had small scenario imagine any shape which is in rotating motion through motion tweennow what i what is through AS whenever i move mouse over it , it should stop rotating
View 1 RepliesIve been working on a script for a video player in which after a 7.5 second timeout and no movement from the mouse, the cursor would be hidden using Mouse.hide(). Also when the mouse was moved, the cursor would be shown using Mouse.show(). If needed I can show the script that did not work
View 4 RepliesI have about 4 or five objects moving around the screen. when I rollover one of the objects, I need all the objects to stop moving... when i move the mouse away from the abject, all objects on the screen need to start moving again.
View 1 RepliesWhat I want to create is a group of 13 images and upon rollover each image would make a different sound. I don't want the sound to stop once you move the mouse though because I want a few different sounds playing at the same time. At this point I don't really care whether they play for their whole duration or just for another 15 seconds! I'm doing this for Uni and the guy said it wasn't that hard.
I have some basic knowledge in HTML code, but I am a complete newbie to flash. I've downloaded Flash C5 and that's about as far as I've got! I'm not entirely sure which template if any I would need to use. I can't pay back in knowledge since I don't know anything, but I could bake you cookies?!
It has been awhile since I have worked in flash.Right now I am working on something where I would like a panel to disappear when someone mouses off the stage.stage.addEventListener(Event.MOUSE_LEAVE, leaveHandler); It usually works fine but if I move my mouse really fast it doesn't fire. I have also tried the same thing using a custom invisible button that surounds the perimeter of the stage and I have tried ROLL_OVER and MOUSE_OVERand again, if I do it too fast my event doesn't fire (I am using trace)I can't find anything on the net about this - is this typical of flash that if you move your mouse too fast you break it? Do I need to increase my frame rate (I would really rather not because I have perfectly timed animations - I am at 30 frames per second)
View 1 Replieswhen the mouse rolls over an image, text appears (in a small rectangle) and it moves with the mouse, only while it is still over the image.
Or at least, does anyone know what this is called or how to do it?
As of Flash 10.2, Flash supports hardware accelerated mouse cursors:[URL]..Unfortunately, the mouse cursor doesn't update until AFTER the mouse moves. You can see this behavior on the web page above. If you click "Set to custom cursor" in the sample app at the bottom of the article, you'll see that the cursor doesn't change until you move the mouse.
Anyone have a trick for updating the mouse cursor immediately, before the user moves the mouse? I tried doing Mouse.hide(); Mouse.show(); but that doesn't work.
I am creating mouse scroller and when I insert actionscript my images wont move depending on the mouse movements..I am using Flash cs5 and Actionscript 2.0...this is my actionscript:
[Code]...
I am trying to have two guestures on a SpriteVisualElement which I thought should be pretty simple implemented: Mouse_Move for sweep Gestures and mouse click to enable.. So I have 2 Eventlisteners on my stage:
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The main problem is that every type of sweeping on the screen also fires the taphandler().. how to identify the correct event? I tried to to my taphandler only if(!event.buttondown) but no success.
I started another thread where i had gotten help and combined the snow tutorial and the programatic mask tutorial to create particles that reveal an in-focus image over a blurred one. I just need help making the particles swarm around the mouse when it is present and have the particles just float around when not. Presently the random motion is just fine and looks like this (i just inverted the this._x and this._y so that they would go with the mouse direction not away from):
[Code]...
I'm wondering how is this task done that listen to mouse move event when user cursor is out of stage?
View 6 RepliesHow can you restrict the mouse so that users cannot move their mouse into a certain area, (or a certain y or x value)? This is useful to me because I need it for a game.
View 2 Replieshow to do an object move towards the mouse when i move the mouse the towards the object and backwards when i move the move away, something liike the menu on [URL]
View 2 RepliesI am using AS 3 Flash CS4, WIndows XP SP3. I am unable to use the Mouse.hide(); method in many of my scripts. If I add Mouse.hide() to a preexisting script, I get the following error; line1 1061: Call to a possibly undefined method hide through a reference with static type Class. If I add Mouse.hide():void; to a preexisting script, I get the following error: line1 Label must be a simple identifier Once this has happened, if I then remove ALL lines of script from the file...but leave the Mouse.hide(); [or Mouse.hide():void;], and also remove all objects from the stage, when I run the file, I still get those same errors.
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I really enjoy flashing (I just do it for fun) but I'm very slow (read:dumb) when it comes to scripting.
Currently I want to create a site where in a region (the green textblock) your cursor disappears, gets replaced by an ecliptic mask and instead of the normal textblock, you see another textblock (red in the picture above) with hopefully hilarious changes to the original text with said mask when I'm done. When you move outside of the textblock(picture, whatever) to hit the link at the end of the page, your mousecursor reverts to the one you always have and is not hidden and replaced by the mask anymore.
I got the two textblocks done, it works fine. But for the life of me i don't know how to code that the mouse cursor is ONLY hidden in the region where the text is and not everywhere.
My script looks like this so far:
_root.maskee.setMask(_root.glass.masker);startDrag (glass, true);
Mouse.hide();
I have an air app with a Mouse.hide() that is not working on the mac, but in an odd way. It has the latest AIR runtime as of the other day and I am publishing to AIR 2.0 from Flash Pro CS5. I'm making it from windows where it works fine, but the show computer is a mac mini. I am calling Mouse.hide on the Document class in the ADDED_TO_STAGE handler (right before going FULL_SCREEN_INTERACTIVE), as well as 2 seconds after ADDED_TO_STAGE via a timer.
Here's the thing. If you launch the air app from the dock in osx, it works every time. However, if you launch the app from a finder window, the Mouse.hide() does not work! It also doesn't work when the app is set to run at login, as this is a trade show display setup just to run this app. It is also worth noting that in this case, the app still does have keyboard focus as the keyboard events are registering properly.
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i need to show the second one when there is a mouse over the first one and hide it when it goes out of the first one also i want the second container content to be usable (mouse clicks/moves)
View 2 RepliesI have created a Mouse Scroller but it shows throughout my pages..I want it to show on only 1 page...Just lyk my carousel I think I have to create a container clip to do this. This is my Mouse scroller code..if u cud change this to a container clip code so I can choose to show it on the correct page.
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How to hide the sub-menu on mouse out on the tutorial by Senocular? XML Dropdown menu [URL].
View 3 RepliesI want to hide the mouse after some period when there is no mouse movement (i.e. 5 seconds), and then for the mouse to reappear when the user moves their mouse again.
View 1 RepliesI am making a first person shooting game for my school project for my final. All is working well at this time, but I want to add another scene and I am not sure how to do this. Im using Flash MX. The code I have so far is:
var i;
// gunfire sounds
var gunfire = new Sound();
gunfire.attachSound("gunfire");
[code]....
I am looking at a button to add to send my movie to scene 2. What would the code be to show my mouse over the button I wish to use and where in the code line would I insert it?
I want to show/hide a symbol (movie clip) when i mouse over/out another symbol (button) and also want to move the movie clip as motion of mouse by attaching to the mouse... for this.. i think i have to use startDrag action but i am confused how.
if i use action on button like:
on (rollOver) {
startDrag("abc");
}
on (rollOut) {
stop();
}
where "abc" is instance name of movie clip it will do the work but it doesnt give effect of appearing and dissapearing the movie clip when i mouse over the button.
i couldn't stay away from Flash for more than 3 hours lol.
I have weird problemo that involves mouse.hide and show. I have a button with this as on it,
Code:
on(rollOver) {
Mouse.hide();
}
on(rollOut) {
Mouse.show();
}
It works fine when it's previewd alone. But when i have my main,shell, movie load this movie that contains the button, it doesnt work at all. Am i supposed to use _parent somewhere?
Is there a way to hide the right mouse click pop-up (settings & about flashplayer x). The swf i use is placed in HTML refering to two other pages with some java games. The problem is that this is running at a science center in a browser fullscreen. But people may not open a new window/tab (this happens when you click on "about flashplayer x). I found this: [URL] but is there something similar in AS2? I can use JS.
View 1 RepliesHow do you make a mouse hide after it's been inactive (say for 3 seconds), then appear again once it's active? I know Mouse.hide(); but I don't know how to check for mouse activity to tell it to run that code, or to tell it to show it again once it's moved.
View 2 Replies