ActionScript 3.0 :: Hide Intersecting Region Of MovieClip

Oct 27, 2011

So I've been working on a Character class for platformer/ generic side-view style games. The problem is that i might need bits of characters to appear to go through other characters (i.e. char 1 grabs char 2 and runs char 2 through with weapon) the problem with this is that the characters' parts are contained in movieclips to run code on them holding them together and keeping me from having to position them just perfectly every frame in the IDE. it seems I have four choices:

1) Completely reprogram the display list -not practical

2) just hide the area of the movieclip that is intersecting with the other character

3) break apart the characters and merge them into an "interaction manager" movieclip

4) just give up.

I don't have the skills for option 1. Option 3 is ok i guess, but i'd rather try option 2 first. My biggest problem is that i have no idea how i would go about selecting just the intersecting part of the movieclip without reprogramming some part of the display list. If anyone can understand this, please give me something to point me in a direction.

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