ActionScript 2.0 :: Hide Movieclip A When A Loaded Swf B Overlaps That Movieclip?
Dec 6, 2004hide movieclip A when a loaded swf B overlaps that movieclip? movieclip A = level0. loaded swf B = level1
View 3 Replieshide movieclip A when a loaded swf B overlaps that movieclip? movieclip A = level0. loaded swf B = level1
View 3 RepliesI'm loading a dozen or so external .swf movies in the 1st frame of my movie in the timeline which are to be initially hidden and shown to display page content when necessary along the rest of the timeline. My problem is that when I load them in, they all automatically display on the 1st frame. Here's is the code I'm using:
Code:
var keyC:MovieClip = createEmptyMovieClip("keyC", getNextHighestDepth());
keyC = loadMovie("data/Key C.swf", keyC);
keyC._visible = false;
[Code].....
It's as if the _visible commands aren't working in the 1st frame but are in the rest of the timeline. Perhaps I need to use an onLoad method to wait until each MC can be manipulated this way?
I am trying to implement the following control on a movieclip object. When the mouse pointer is over the object and if the left mouse button is clicked and stays clicked then a mask that overlaps the movieclip object is starting to disappear. I tried the MouseEvent.DOWN, etc but I did not succeed to implement this functionality. Probably i miss something. Can I achieve this through standard mouse events types or do i have to implement it another way? Also is it possible instead to fade out the mask by reducing the alpha attribute, to actually make disappear the pixel(s) that under the mouse pointer ?
View 1 Replieswhat I'm trying to do is accessingsnapText = scrollPane.source.textSnapshot;from an external swf. I've tried:
trace("-->: "+scrollPane.source.textSnapshot.getText(0, 1000));
trace("-->: "+myLoader.content.textSnapshot.getText(0, 1000));
trace("-->: "+mc.textSnapshot.getText(0, 1000));
[code].....
Im making a movie with a menu that loads movie clips according to which menu is selected simple enough. However, the newly loaded movie clip also needs to allow the user to load another movie into the main movie effectively swapping the first movie clip with the second. This needs to be done without using the main menu.
View 6 Repliesknow how I can resize the stage to match the size of an external graphic/movieclip which is loaded into an empty movieclip,
View 3 RepliesI load an image into a MovieClip. At a second time I want to move this image to another MovieClip.
View 1 RepliesI'm loading an image into a blank_mc within a movieclip called 'background_mc' using the MovieClipLoader object; when the onLoadInit for the MovieClipLoader object is fired, i then attempt to clone my 'backgound_mc' object and the loaded image it contains so i can do something with it (i,e a funky masky/blur thing, not important right now)I'm successfully loading my image into the blank clip within background_mc, the onLoadInit behaviour fires and duplicates background_mc once the image has been loaded, but in a disappointing turn of events, my clone of background_mc no longer has an image attached, and has instead reverted back to it's original form, just as ti was before it had the jpeg image loaded in.
View 3 RepliesThis is something I'm experimenting with, but haven't seemed to figure out... I have several MovieClips, basically the same, only different colors. As each one plays, I'd like it to "overlap" whichever one is already there. Right now I have each button linked to a gotoAndPlay function, but I don't think that will ever get me what I want. You can see how I have it now here: [URL]
Instead of having the content MovieClip go back to all white when a button is clicked, I'd like the preivious one to remain, and get "covered up" by the new one. You continue to see the old color, and the new color overlaps it. I have a feeling I need to use a variable and then addChild, with a removeChild for the old MovieClip after the new MovieClip has loaded, but I'm not getting any good results yet.
I will have to explain this in steps. I have a flash website, inside it I have the content on frame 2 (frame 1 = preloader) from there I have a content_mc which holds my pages. I have a home page (frame labeled home) which inside displays the home_mc. In here I have inserted a flvPlayback component. Here's where the problem is. I have moved a stop and volume component on it as wel which has automatically linked up (which is nice). But I would like when I click the stop button, the video disappears. The videoPlayback is called "introVid", the instance name is "vid", and is residing within the "home" mc.
I know the code is something like:
this.visible = false;
or
movieclip(root).home.vid/introVid.visible = false;
or I have also seen people using visibility = false...
However I cannot find out how to link this with the flvPlayback Stop button component. Inside the button all I can find is: The 4 button states,
some code on stop button itself:
stop();
this.upLinkageID="StopButtonNormal";
this.overLinkageID="StopButtonOver";
this.downLinkageID="StopButtonDown";
this.disabledLinkageID="StopButtonDisabled";
I require to put my actionscript on the press or release, but I cannot find out to do this, I assume the code at the moment is calling a "flash component class" which holds the actions for "stopButtonDown" or something, I did have a go at manually creating a mc and a button, and making that stop the flvPlayback, and hiding the movieClip, but with no luck.
I have different layers and different movieclip in the stage and when the movieClip is clicked it load the external movieclip.[code]...
View 4 RepliesI know you can do this to hide a movieclip:[code]how would i go about hiding say only the tophalf of the movieclip? I have tried using the Rectangle function to try and draw the section i want to be displayed, however with no result.
View 2 RepliesI'm making a Flash AS2 Dress-up game and I want to show/Hide movie clips on release of a button like this one;
View 1 RepliesI'm trying to hide my button once my MovieClip is invoked so that it will not appear behind the MovieClip?
The code I have written to get the MovieClip to play is:
[code]...
What is the syntax that I use hide my button (button_mc) while the MovieClip is playing and have it reappear once the MovieClip is finished playing? Should the syntax appear after my ending bracket or before?
I got this code but when i click on another button is is still there how do i get it to disappear? I have two movieclip one is the snow and another movieclip is an empty mc called snow2
ActionScript Code:
i =0;
while (i<25) {
//duplicateMovieClip (dot, "dot" +i, i);
dot.duplicateMovieClip("snow"+i, i);
i++;
[Code].....
There is something I have been trying to figure out how to do, I keep running into needing a simpler bit of code to hide all the movieclips except the one that was just made visible. My only idea so far is to manually input all the movieclip names and tell them whether or not to be visible. It works, but it creates a lot of code and is time consumming to change. I hope there is a way to use just one or two lines of code and hide all but the currently selected movieclips.
View 9 Replieshow do i make a movieclip autohide? I would like to make the movieclip rise up from below when i rollover it. And when idle, it would return to the bottom.
View 9 RepliesI want a button to show and hide a movieclip (see attached files for source) the Button is a Movieclip and has been coded using a tut I got from some where but I am stuck on how I can get it to do the show and hide part <edited part> forgot to Add that I also want to make a Text box say Grid On and off
[Code]...
an example of a show/hide a movieclip with a listener. That is, i was planning to have a boolean flag variable showSubMenu and if it's true the submenu will be visible and if false it's hidden???
View 2 RepliesSo I've been working on a Character class for platformer/ generic side-view style games. The problem is that i might need bits of characters to appear to go through other characters (i.e. char 1 grabs char 2 and runs char 2 through with weapon) the problem with this is that the characters' parts are contained in movieclips to run code on them holding them together and keeping me from having to position them just perfectly every frame in the IDE. it seems I have four choices:
1) Completely reprogram the display list -not practical
2) just hide the area of the movieclip that is intersecting with the other character
3) break apart the characters and merge them into an "interaction manager" movieclip
4) just give up.
I don't have the skills for option 1. Option 3 is ok i guess, but i'd rather try option 2 first. My biggest problem is that i have no idea how i would go about selecting just the intersecting part of the movieclip without reprogramming some part of the display list. If anyone can understand this, please give me something to point me in a direction.
I've been looking on google, but I have found nothing at all on this, which is surprising as it is very simple to make (I have done it in AS2).I was to have a button that can hide a movieclip. Then another button which will show it again.
View 8 RepliesI am new to flash parameters but from the research I could find so far it seems that this should be fairly simple. I have a flash file that has a movie clip in it. In this movie clip there are two movie clips. What I need to do is show a one movie clip and hide another. I basically only need to set up the reading of the flash parameter code in flash...
var imageToShow:String;
var paramObj:Object = LoaderInfo(this.root.loaderInfo).parameters;
This is basically what I have... I'm not sure what to go on to next or if this is even correct.
Code:
if (parameter == "image1") {
image.image1.alpha = 1;
image.image2.alpha = 0;
}
When I have a movie clip on stage and assign the peoperty like:mv_mc._visible = true /falset either shows or hide the movie clip. What I have on the stage is just a Graphical Element and Visibility is just an property.
View 1 RepliesI am having trouble getting my menu to work. I want when you click a button it displays a movieclip on stage and then disappears when you click a different button. Error occurs at line 88 (I bolded it}.
Vmfa.as:
package {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.utils.*;
import flash.text.*;
import flash.display.MouseEvent.*;
[Code] .....
I want to hide my mouse and instead of the mouse I want to see a movie clip that I created. How do I attach it?
View 6 RepliesI was looking to make 2 buttons; one that hides a movieclip that is playing on a slide, and one that shows it again. I've heard theres a few ways to do this but none of them are making much sense to me (i previously made some buttons that play, pause and stop a movieclip, and I think I am stuck in the wrong frame of mind to do these next 2 buttons...) How to tackle this task.
View 2 RepliesI just did a button and 3 movieclips. What i want? Well, when i click on the button to change the movieclips. click 1 = movieclip 1 when i click again on the button it change to movieclip 2 My problem is that i can`t make so it can change to movieclip 3.So when i click it must be something like this> click 1 = movieclip1, click 2 = movieclip2, click 3 = movieclip 3 so on...
[Code]...
I tried "attaching" a custom context menu on the 'picture' movieclip (empty movieclip that holds externally loaded pics) but with no luck.
View 1 RepliesIn my scene, I have five buttons and each one will start a movie clip within the scene.o, I have only one frame for the entire scene( but four layers: button,background(with music), action and my last one is animation.Each time a click a button( with onPress or onRelease actionscript 2.0.), a movie clip starts(that's ok..)But, when I click an another button, I want the previous movieclip to stop and disappear. In my case, the new movieclip starts but over the last one who is still there.Furthermore, when I want to click on a button that had already been pressed, I want him to start over his movieclip. For now, I need to press it once again to cancel his movieclip and then press it again to start his clip.In resumé, all I want is that each time I press a button, the last movie clip disappear because the new one starts and an already been pushed button, when pushed again, starts his movie clip without the need of pushing it to cancel his first operation and then pushed it again.
View 5 RepliesI want to ask how to show/ hide movieclip by one click in the same position of the mouse cursor .
The idea is that i have 10 square shapes and i want to click one of them to put a small circle inside the square and do the same with the other squares .