IDE :: Accessing Dynamic Text From Inside An AddChild Object?
Aug 27, 2008
Can't figure this out for the life of me. Its probably something simple, but I can't find any solutions online. Can anyone help a brother out here? All I'm trying to do is assign text to a dynamic text box that is inside a movieclip (loaded from the library using addChild()
I have created a button symbol in the library that includes adynamic text instance called labelTxt. I've then dragged this ontothe stage to form several buttons called "btn1", "btn2" etc.I want to be able to change the contents of the text on thebuttons dynamically, but I am getting quite a few errors whiletrying to set the text.I have tried using (for example)btn1.labelTxt.text=myString but am getting errors saying that the property isn't defined.uote:1119: Access of possibly undefined property labelTxt througha reference with static type flash.display:SimpleButton.would skin a Button and use that but there are 3 quitedifferent styles (skins) of buttons on this particular chart, andI'm not sure how to do that with Buttons. And I keep thinking theremust be some easy way to access the labelTxt dynamic text in thebuttons I have created.
I've got a dynamic text field in my button object. I have named the text field "myText". How can I modify the text within it? myButton.myText.text = "test"; won't work, because it can't access myText.
I am trying to get a circle shape and a text-field sit inside a square sprite, using addChild() method. Both the children seem not to agree sitting in the lap of their parent; and are sitting at a distance, instead. If I create a square symbol on the stage and run the application, everything is fine.
I am trying to use a new script that uses XML to dynamically create a menu on the stage. Within the XML, I am establishing a function to use with that button. One button may just link to something on the web while another will simple display/hide a specific movieclip on the stage. I also have another button that I need to use to show any hotspots on the stage. Originally, I had the code on the instance of a static button on the stage and used a loop to get the items on the stage. Now, though, I have this "generic" Object() with a function called showHot. I have been playing around with using _parent, but can't figure out how to get to the items on the stage. All my hotspot movieclips' names start with "hs", so if I can just figure out how to loop through the items on the stage, I can check the names of those items.
I want to dynamically load the graphic of the button into an mc inside each frame of the button (up and over). Inside each frame I have a movie clip (canvas and canvas_over). The green box is the button object (header_btn):
This is my code: var hLoader:Loader = new Loader(); hLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, hLoaded); hLoader.load(new URLRequest("[URL]")); function hLoaded(event:Event):void { [Code] ..... It would be nice though if as3 allowed for buttons to contain objects.
I have an object with an Array of objects inside. Each object has a name property. To scope it directly I would use:
ActionScript Code: obj._arrayOfObjects[0]._object name; // trace returns the first object's name in the array if you understand this so far then here is an easy question for you.
I am developing a coverflow application where I have populated a data grid from an xml file. Now when I click on the cover flow , it generates a pop up with a result drawn from a random number generate function.This random number matches with the index of the data grid and displays the row in the pop up. I could not access the text inside the row. How to do it?
All I want to do is add text from my string to dynamic text field when I click dynamic buttons. What should the as code be for this? Here is my code. Right now I just have the click returning another shape.
I have a movieclip of instance name "menuBtn". And within the movieclip itself, I have a dynamic text on it named "btnName". How do I access the dynamic text in the main timeline? I tried menuBtn.btnName.Text = "something" and it doesn't work. btnName.Text = "something" doesn't work either. Any correct way to access it?
I want to change the value of a dynamic text field in a button. For example, the name of the button the button1 and the name of the dynamic text field in the button is testtext1.
However, when i try to change the text field value by doing : button1.testtext1.text="a";
I get an error that i cant access something that is null
I have an xml content loaded in AS and to that content I made a movieClip to show that content.I'm duplicating that movieClip according to the quantity exposed in xml.My problem is that when I duplicate de movie clip, I don't find a way to contact the dynamic texts variables.Her's the dynamic texts vars:- client_number;- client;- ...Her's the code:
Code: var my_xml = new XML(); my_xml.ignoreWhite = true;
I have here a bubble popping game where bubbles fall from top of the game to the bottom and the player tries to pop as many bubbles as possible in 30 seconds. It is a 3 frame game, 1st frame is the start button, 2nd frame is the game, 3rd frame is the score and play again. 1st frame: Buttons to go to the second frame 2nd Frame: timer to count 30 seconds of play time 3rd frame: buttons to play again. ScoreValue is a dynamic textbox in the last frame of the game. It records the points based on size the size scale of the bubble, and should be change based on the amount of bubbles the player has popped.
[Code]...
Im getting this as output in my program, does any one know why? Fonts should be embedded for any text that may be edited at runtime, other than text with the "Use Device Fonts" setting. Use the Text > Font Embedding command to embed fonts.
I created a movieclip and linked it to a class called CustomButton. Inside the movie clip is a text field with name btnText. I then created a few buttons with this code:
Code: var newBtn:CustomButton = new CustomButton(); // set properties of new button newBtn.x = INIT_X;
[code]....
So far, so good. Everything works ok and the code sets the text of the new movieclip. Now, I wanted to actually write the CustomButton class and add some properties and eventually do other stuff with it and so I wrote this:
Code: package { import flash.display.MovieClip;
[code]....
On trying my script again, it gives me this error:
Code:1119: Access of possibly undefined property text through a reference with static type String
here is my code public function loadtext():void{ var text_arry:Array=new Array(xmldata.child(0).name); student_name.text=String(text_arry); } I called this function inside my timeline action window. but it is not working it said undefined...
I want to import an html file that contains just plain tet inside of a dynamic text box. The things that I have tried jus tmake the html file pop-up as a new page, but i want the information inside of that textbox.
I'm pulling text from an xml file into a dynamic text field and I need to highlight the text one paragraph at a time depending on where the timeline playhead is. I was thinking of doing this by changing the color of the text but I don't know how to do it inside the CDATA tags.At the moment one CDATA populates one text field.Another option is that there would be a movie clip behind the text that would jump to highlight a specific paragraph but then I would need to know how much vertical space each paragraph takes.
The following code adds 10 instances of circleMC to the stage. Inside circleMC is a dyn text field that increases in number from 1 - 10 so I have numbered circles on the stage.Each circle needs to open an infoBox which will contain variables unique to that box. I can't figure out how to address each infoBox. How would I say something like on circle1 set infoBox1.visible=true?
code: var jurNum:uint = 0; addBtn.addEventListener(MouseEvent.CLICK, onAdd); function onAdd(evt:MouseEvent):void {[code]........
I'm adding various movieclips to the stage with the following code:var invis_obj = new invisible_li_mc();addChild(invis_obj);However, when I try to access the movieclip such asinvis_obj.buttonMode = true;I get nothing however, something like invis_obj.alpha=0; works fine..
I'm a seasoned AS2 developer who's been dragged kicking and screaming into the world of ActionScript 3.0. I'm working on revising an old project coded in AS2 that needs to be re-coded in AS3 and It's been slow going. I have a question regarding addChild (attachMovie) function. My scenario is as follows: I'm pulling data from an XML file that dynamically builds a scroll list from items in the library. Each item in the list has an individual button function attached to it. I'm generating my list just fine, but I can't access the items as individual buttons. Instead, it seems that the entire list has the properties of the last child added.
I have a bunch of movieclips which were created by "addChild" method. These movieclips are added to "gamecontainer". There was a dynamic textfield in each movieclip. Now the problem is how can I change the text in the dynamic textfield inside each movieclip outside this function.
Here is the code: private function arrangeClips():void { for (var i:uint=0; i<7; i++) { var tile_mc:whiteTail=new whiteTail();
I have dynamic text inside a Movieclip. The text can be changed at runtime, to anything the user types. The Movieclip can also be changed at runtime, in size.
Thus, when the MC is changed, the text sometimes will not all fit on the visible screen, and sometimes it will, but parts of the text will roll onto the next line.
how work with resizing the width of of a movie clip according to the size of dynamic text inside it. I did it by creating a text field 'myText' and then converted it to a MovieClip symbol and named the MovieClip as myClip. The text in myText is assigned at run-time and its width changes according to the text.
I did it as follows:- myClip.myText.selectable = false; myClip.mouseChildren = false; myClip.useHandCursor = true; myClip.buttonMode = true; myClip.myText.width = myClip.myText.textWidth + 5;
On doing this I found the clickable area change according to the size of the text field but the text field doesn't appear at all in the swf.
I'm getting an odd little problemwhen I have a movieclip I can go:Quote:movieClip.dynamicText.text = "yo";but why doesn't it work with buttons?Quote:randomButton.dynamicText.text = "yo";How can I access a dynamaic text inside a button?
I am trying to make hitsplats that are activated when I hit an "Attack" button on my main layer. I have placed a Dynamic text box with the variable Hitsplat and I made an animation with stop(); on the first frame, having it off of the stage. what can I do to activate the hitsplat, and change the number in it, to the damage being dealt by the button? [code]hitsplatmc would be the movie clip containing the dynamic text I wish to become the dmg and move upward. I am assuming the problem lies with the fact that _root.hitsplat lies in another MC.
I am working on flash & AS file, in flash file (main.fla) dynamic text is inside that movieClip (myButton) .I will like to send some text to that particular dynamic text field inside the movieClip (myButton) from AS file as file code is var myButton:Button; var myText:text; myButton.myText.text="Custom Msg";
I have a dynamic text field on stage wich storages a movieclip instance name dynamically. I have a movieClip on stage with an action at the last frame with the code below:
import flash.*; var CartaSelecionadaA = root.mca.text; //trying to get the text field value var CartaSelecionadaB = root.mcb.text; //trying to get the text field value