IDE :: CS4 Preloading Certain Frames
May 26, 2010
i have my portfolio website which is a 1.5mb big flash presentation and i thought about making a preloader. the problem is that making a preloader for the entire site will take too long to load. i have tried that. so i thought about making a preloader for each "page" or section of my presentation. for example- just for syneron, or just for m-systems (with each of them have a few different pages in the presentation, but their size is manageable).
the problem is that i cant find anything is the preloader code that will let met control what frames to preload (for example, frames 100-200).
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May 26, 2010
i have my portfolio website which is a 1.5mb big flash presentation and i thought about making a preloader.the problem is that making a preloader for the entire site will take too long to load. i have tried that.
so i thought about making a preloader for each "page" or section of my presentation. for example- just for syneron, or just for m-systems (with each of them have a few diferent pages in the presentation, but their size is managable).
the problem is that i cant find anything is the preloader code that will let met control what frames to preload (for example, frames 100-200).
View 3 Replies
Nov 16, 2009
I want to create a preloader that plays a certain amount of frames as it loads the rest of the frames. So, I have labels on the frames basically and need a preloader to play the "loading" frames as it is loading the "content" frames. Does that make sense? I have no idea how to even start this one... p.s. I am using AS 2.0, but if it can be done in 3.0 easier, I can switch over its no biggie
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May 2, 2011
there seems to be no accepted method of playing multiple flv using buttons. My latest attempt has me putting multiple instances of the flvPlayback component in different frames and using buttons to navigate to those frames. It works but nothing anyone has posted anywhere will result in removing the flv when you go to a different frame and instance. This was simple in AS2. Load movie to a traget and each time you load a new movie the other one goes away. REALLY goes away.
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Nov 24, 2011
basically im making a quiz on my main timeline ive got my questions and answers and on the last frame i want it to say how many answers the user got right. ive made a movie clip on this last frame. in the movie clip ive got 11 frames with the posible totals so frame one would be 0/10 frame 2 would be 1/10 etc what i want to do is when the user clicks the correct answer on the other frames i want flash to make the frames within the movie clip to go 1 step forward.
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Mar 26, 2009
I have a function that counts days and some other variables and displays the values via dynamic text.
[Code]...
I have to place the incrementCount(): function every 12 frames so that it increments the values. Seems like it would be easier to simply modify the script to count "every 12 frames" but I can't find anything that tells me how to "count frames" in flash. Seems to be this is probably basic but I've searched unsuccessfully....so how do you do this. How do I get my script to work so it's frame based so I don't have to put incrementCount() every 12 frames?
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Jan 7, 2010
Is it possible to have an movieclip of about 50 frames and navigate between these 50 frames? As if u put a marker on frame 10 and one at frame 30 and if u use a button it plays to frame 10 and stops and use another button to go from frame 10 to frame 30 and stop... and reverse if u use the earlier button.
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Jan 8, 2010
I want to preload all of the voiceover swf files before a lesson starts so that they are instantly available when each frame / page that incorporates a voiceover is first visited.
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Jul 25, 2009
I've made preloaders before, but only by having a preloader.swf that loads the content.swf.Is it possible to have an swf preload itself, so to say?I suppose the swf doesn't start until it is read into memory completely, or am I wrong?
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Dec 19, 2009
I have a preloader that loads an external swf. That external swf calls an xml file that takes a few seconds to process and load the images within the xml.
My issue is that the preloader is "lying" to me when it reaches 100% because once it loads the external swf there is still a few second delay before the images within the external swf display.
Logically that makes scene to me because the external swf bytes don't include the bytes of the images that it calls for.
SO,...
How do I get the preloader to count to 100% only when the entire external swf and all of its contents are loaded in?
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Feb 15, 2006
I need both the XML and SWF to be fully loaded and available. The problem I have at the moment is that the swf loads and after a slight delay the xml content appears (this is more noticeable at lower bandwidths).I need for both to appear at the sametime. Is there a way of constructing a preloader that takes both swf and xml bytes together ie getBytesTotal for both swf and xml.
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Jul 23, 2003
While the main movie is already visible and usable, I want to load some additional SWF's (not to large though, like 20-50kb) underwater... so not visible and they won't be appearing to people unless they click a certain button. It is not certain that people will actually go to view them, but I want to make sure that some parts are immediately visible (so already loaded), in cache so to speak.
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Mar 21, 2009
I have an FLV embedded in a SWF, and it preloads whenever a user visits the page it's on. Is there a way to prevent it from preloading, or force a user to click play before it loads?
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Nov 11, 2009
I am currently building a flash site which uses dynamic images throughout using loadMovie("picture.jpg", mc_name) to load them into various movie clips. This all works fine and the site is starting to look good, the only problem i have is with preloading. I have the main swf file and everything contained within it preloading with a progress bar at the start which works fine. When the movie loads the main homepage image slowly fades in, however as the loadMovie("home.jpg", homepic) is on the same frame as the homepage, if you don't have the image in your cache then you miss the fade completely in the time it takes the image to load.
As a result i am wanting to preload this (and a few other) images during the initial preloader if possible, that way i can prevent this problem from occurring. Unfortunately from what i understand i can't run loadMovie from within my preloader actions as they're in a different frame so i'm really not sure how to do it, given the image is external
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Feb 12, 2010
Can't get this to work, and it only sends out an output error. The zombies.swf file is in the same directory so I'm clueless
import com.greensock.TweenLite;
import com.greensock.easing.*;
var loadBox:Sprite = new Sprite();
[code]....
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Aug 27, 2010
I have a digital magazine (pageflip) on my site and i want to play video in each page. my problem is when user want to see the magazine he need to wait untill all the movies preloading.. Im trying to stop FLV from preloading untill the user click on play button or go to other page on our magazine (pageflip). can someone know how to do it? this is the code im using for the FLV video
[Code]....
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Aug 29, 2011
I have a swf file that opens with a full browser xml slideshow.I've noticed when I have a preloader on frame 1 for my file, it is 'completing' before the xml images have loaded everything else loads(a bunch of text and some menu items) but the xml slideshow images seem to be outside of the scope for my preloader.how I can tell my file not to play until all elements (xml driven slideshow, menu items etc) are loaded?
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Feb 5, 2009
I am working on a site and am using a lot of different scrollpane components that use outside .swf movies as its content. What I would like to do is create a progress bar for each section that uses this scenario so my users know it is doing something.
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Aug 21, 2010
I am facing some problem on preloading swf in Chrome and IE. It only works in Firefox. When i preload flash, Iam getting bytesTotal as 0. So when i bytesLoaded divide by bytesTotal will cause infinity. I read this article on GZIP. [URL] But tested that the response compression was not gzipped. Here's my preloading script:
[Code]...
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Jun 5, 2007
First of all I dont really know if I posted this in the right section, because I don't really know what I'm looking for. I'm building a website that consists of some swf files and a lot of jpeg images. Now because this is a relatively big design the loading of the page can take some time and it doens't look good if you open it for the first time on a slower internet connection.
Now I do know how to build a pre-loader for a swf file, putting the pre-loader function on the first 2 frames of my movie and let it load from there. But because my site isn't all flash nor does it contain only one swf file I cant use this option.
Basicly what I'm looking for is a pre-loader that loads my jpeg images and my swf's before entering my website. Can this be done in flash?? (Or has anyone suggestions in what languages/scripts I should look for to accomplish this.)(Note that I must load multiple jpeg and swif files)
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Jan 14, 2009
I am wanting to create a preloader for an external swf that contains a few hundred frames of bitmap animation.All the tutorials I have found and implemented only seem to concentrate on loading in information on the first frame? I am really wanting to load the entire swfs content as flash hangs after the first frame has been dealt with by the preloader.
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Oct 5, 2009
I have 3 external SWF containing FLV movies loading into a movie clip on the main.swf via the code below (AS3) when the corresponding button is pressed. The main SWF is a simple timeline with a voice over and minor animation which loads instantly. How can I load the other 3 swfs in the backgrond while the main is playing? I just want to have them in the cache so they can be called on instantly,
function loaddiscovery(e:MouseEvent):void
{
var loader:Loader = new Loader();
[code].....
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Nov 16, 2009
I got this gallery with thumbs, where i load my images out of an XML file..this all works fine, but now I want to see the progress of loading an image aswell. I use a preloader at the intro to load the whole index.swf file before entering the website. really simple one. Now I tryed to combine my xml gallery with the preloader I used for the website intro.but this seems not to work, it should probably, but im not a flash guru yet I'll post you the code of the gallery and the code of the preloader aswell..it's just a simple dynamic text preloader...
ActionScript Code:
import gs.TweenLite;
import gs.easing.*;
import flash.display.*;
[code]....
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Mar 17, 2010
I am working on a slideshow where images are loaded from XML.Currently the slide show starts when all the images are loaded.I want to preload one image at one time i.e when first image is loaded,first image should be displayed then preloader for next image is to be shown and after that next images is displayed and so on....
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Apr 1, 2010
On scene 1 I have a preloader on first frame then the main mivi is on scene 2
When I simulate the download in flash API it works fine. But when it's online it waits until the swf is fully loaded then just plys scene 2
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Jul 8, 2010
I have also endeavoured to make my first XML slideshow & thumbnail slider and I am faced with a preloading problem....ie how do I preload my thumbnails???I have successfully loaded them as follows:
Code:
var urlRequest:URLRequest = new URLRequest("slideshow.xml");
var urlLoader:URLLoader = new URLLoader();
[code]......
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Aug 19, 2010
I have an XML gallery (I can't post the link).
Loading progress for thumbnails works alright, although I wanted to have also a loading bar when loading images.
The loading bar is in a Movie Clip, instance name loadingBag. Code I have is as follows:
var fullClipLoader = new MovieClipLoader();
var fullPreloader = new Object();
fullClipLoader.addListener(fullPreloader);
[Code].....
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May 2, 2009
I followed the tutorial for the 3D Carousel, tutorials 1 through 3. (Great tutorial by the way) The main thing that I want to change about the 3d carouosel is how it loads. If I simulate the download for say a 3d carousel, the icons come onto the stage kind of at random intervals depending on how quickly it downloads each external image file. I was hoping that some sort of preloader (whether it be the basic one or the advanced one in the tutorials) would work to load the movie without seeing the icons pop in slowly on load. But Neither of them seemed to work. I even tried the "load an external SWF" tutorial and that didn't work either.
So instead I decided to modify the 3D carousel to not pull external images into the movie by reading the xml file as it currently does but to just create individual item movie clips for each item. For some reason, when I edited the item movie clips I lost the masker effect. I can't seem to figure out how to get the masker effect to start working again. I tried tracing the bitmap for the icon, or breaking it apart but that didn't work.
What things or settings are needed in order for the masker to work correctly?Is there a smooth way to preload the 3D carousel without seeing the icons pop in one at a time as it loads the external images?
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Jun 5, 2009
It is run through classes document.How can I add a preloader to this code?[code]
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Jun 28, 2004
I have the following file partially completed URL... The idea is I want to make a full flash site so that I can preload everything at once. Is there anyway of preloading those externally loaded buttons at the same time as what will eventually be the rest of the site? Either that or does anyone know a way of making buttons from Dreamweaver work in flash... when I import them they dont work and thats why I'm loading them externally.
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