IDE :: Carousel Control Alternative To Distance From Center?
May 3, 2010
I just copied the code from my new bff Lee at gotoandlearn for carousel rotation (but instead of changing direction based on the mouse's distance from center, I'd like it to change based on distance from a center line at a 45 degree angle.
Code:
var numOfBalls:Number = 365;
var radiusX:Number = 360;
I am working on the project where everything is based on the distance from the center of the stage. First I made this fla where flash outputs the x and y distance from the center. First problem is that I want to output distance only in positive numbers.
I have been looking to scale an object up if it's less than 70-px from the center of the object. I started to use the below and at least the distance was working but when combined with the conditional it all falls apart as the object mousePoint changes rapidly.This works fine when tracing:
ActionScript Code: var mousePoint:Point = new Point(this.mouseX,this.mouseY); var mcPoint:Point = new Point(0,0);
I created a movie where I have a circle in the middle and a line drawing from the center out when the mouse moves. I want to calculate the distance from the mouse position to the middle of the circle. What I am going to do is have a sound playing from the center of the ball..The closer you get the louder the sound gets and the further away from the middle the quieter it gets. You can download my fla to see what I have so far.
I want a prev / next buttons that brings the one of the carousel images to the center of the stage. Then when clicked again, it moves to the next one. I know that I have to have a code in my button release that checks the focus of the icon and brings it to the center if clicked. I have my buttons in place and everything is working great except calling the next icon over.
I followed the tutorial and built a carousel and it works great. I linked up some xml and I've got pretty much just what I want. I understand the math _ sort of _ I never paid much attention in math class so the whole 3d thing is a train wreck for me.
What I really want to do is setup arrow keys to control which item is in front. I've tried hit tests to check the next/prev item and then stop there.. but the timing is sort of per project - meaning I need to set the rate or amount of items each time I want to change anything. I even tried setting intervals to set the speed to 0 after # milliseconds. Nothing works quite right.
I am posting my code that attaches the movieclips on stage
[Code]...
i was hoping that when the newMc expands, all other mc would keep the same distance between each other as at initialisation. I not able to figure how to do it. maybe even an earlier post or llink where similar query was explained.
there are few comments i hear from other people. some say the axis of the carousel crooked and the icons are pixelated when they are scaled down. i m trying to add a transparent video of myself in the center but when i mask the carousel the embeded swf files also get the mask so i was wondering if there was a way to make the icons have alpha 0 when they are back all the way.. here s the link for the regular website [URL] and below is my actionscript
How can I center a loaded photo [lets say 200x300] in an image control [lets say 400x600]? My image control has fixed dimensions while my contents have different dimensions and I want them to get centered automatically.
I have a center window and a background in my flash file. I am trying to get the center window to stay in the center of the web browser screen and get the background to expand and fill the entire web browser screen below center window layer. Sort of like this site [URL] I've currently converted the background to a movie clip and have this code.
My flash movie is 1440x900 but the area where all the important stuff happens in within 1024x768, i am trying to keep the middle in the center regardless of browers size or aspect ratio.
I can center the page but it doesn't work as i need it to. If the browers is small (1024x768) the swf is justified against the left edge, but not keeping the middle in the middle of the brower.
[URL] is an example of exactly what i am trying to achieve.
I made a script which will tile dynamic mc in a way that after a number of clips (say 5) in a row, i would like the 6th mc to position on the next row below the first row, like this:
1 2 3 4 5 6 7 8 9 10
i was able to do it thru series of if-else if statements but the thing is that i was wondering if there's a better logic in doing this, i was thinking of using switch statement but is there a way to type "i>=9 && i<=20" into a case parameter? here is the code and i have also attached the fla if anyone would like to see:
I have created a Flash application for a "big" client which communicates heavily with the server. Flash app is initially loaded with a big XML file, which is retrieved by an aspx file. Then every 5 seconds, it calls a different aspx file to update. There are 3 asp files, which also sends back XMLs, that it calls periodically on top of the aspx file. Buttons on the app calls 4 different asp files with data being sent via querystring, but, uses the XML.sendAndLoad commands since we want the communication being done behind the scene.
During testing on development and live sites, we noticed no problems. We had sporadic complaints about the application being slow, but, they were so rare that we let it slide.
Now, it seems more frequent. I went back to the application and tried utilizing the built-in garbage collection by deleting all temporary variables, but, that didn't seem to improve much.
Given this scenario... is there anything I could try to improve the speed of server communications?
I have an application requiring exporting of Flash animations to run on an embedded media player. This accepts a number of video formats. The most reliable I have found so far is DivX. The player supports DivX versions 3.11, 4.x & 5.x. The export codec in CS3 is DivX 6.8.5 which is not compatible with the player.The player also supports MPEG2 but the quality is not very good. Other options are Xvid Mpeg4 video (doesn't work) and MS Mpeg4 video codec V2 & V3 (also not supported in CS3).I have tried downloading a variety of alternative second source file converters but frankly tied myself in knots. Any idea how I can get around this problem and get a DivX 5.x codec to work natively within CS3?
I'm having huge bug issues with LocalConnection that nobody seems to be able to find errors in my code/files. So... I'm looking for an alternative. I need a main swf file to load an external swf including the ability to have it move from one frame to another. If this isn't a possibility, I can also just have the main swf hide/reveal a div or just an image in the html.
I am an Adobe Flex developer and I am sick of Eclipse. Is there an alternative (free) IDE for Flex? I am aware of Tofino, but I can't get that to work on my MSVS Express editions, and I don't want to buy the whole thing.
We have developed a magazine reader which is basically PHP application. Admin panel is built in PHP but when any user wants to read a particular magazine, it is handled by Flash i.e. we are embedding the .swf object with HTML in PHP page. But flash is not supported in iPad/iPhone. So we want to create this application in Xcode so that user can read the magazine in iPhone/iPad also. There is confusion how it can be accomplished.
I was reading through various source codes, trying to teach myself more and more AS as usual... and some things brought me to ask this question.let's say I place a movie clip on the stage, called gun. would:if (_root.gun) {} return a true statement, simply because a MC called gun exists on the stage?
Is there an alternative to attachMovie that I can use to put my movieclips on to the stage. Here is my problem, I have 2 frames total in my fla file, and in each frame I have buttons that when you click on them it attaches the corresponding image from the library. Problem is when you click to go to the next frame, the attached image stays.
I basically want it to stay attached only until you hit the next frame.
I'm looking for a lightweight alternative to the TileList component. I'm currently designing and developing an MPU Ad Creative that references an XML doc and pulls in four FLVs and their appropriate meta data. These videos will then be playable in the merch window, and there will be some opt-in data capture going on as well.
I've got a prototype going at the moment that grabs the XML and populates a TileList, and then uses ListEvent Listeners to add functionality to each of the ImageCells. All working fine, except that the file size is already at 47k without any of the data capture form fields in there. This is already over the TZ polite-load limit, and I've only added maybe 60% of the functionality. When I remove the TileList class, the swf shrinks down to 3k (a much nicer size ), and even after adding the remaining 40% I can't see this going much above 15k.
So, anyone know of anything I could use to replace TileList? I thought about creating my own class that holds all the information for each Video I need, but I thought I should check first to see if there are any other alternatives.
I need to have the ablity to create 3000+ sprites so they can be interact. In this case it is a bunch of booths at trade show. I have done a lot of experimentation about how to create/draw these in the quickest possible manner.I have used timers, loops, enter frame events and I am still not satisfied with speed.My new idea is to create a seperate swf before hand that has everything drawn out so this doesn't have to be done at runtime, the swf can just be downloaded. So my question is.... What would be the best way to develop a module that draws out everything into a swf file so that at runtime, I am not drawing anything, I am just uploading the file.
I would like to have a flash app on a website where:A user can input some values Those values are then sent to a server which has an executable fileThe exe is run with the user's settings and then sends some data back to the userThe data is displayed in the flash app.Is it doable with CGI or is there a better alternative to this?
I'm trying to use URLRequestMethod.GET to get some xml from our website.In ie7 the onComplete never fires so it gets stuck but it works great in every other browser. I know that to fix a similar problem with preloaders you change the onComplete to a ProgressEvent and check to see if bytesLoaded == bytesTotal.This doesn't seem to work for URLRequestMethod.GET because when bytesLoaded = bytesTotal it doesn't mean that you have your data. Is there another way to check to see when the data is finished?
I've been using PTViewer but it is causing some issues with looking for the ptdefault.html everytime and I'm wondering what other options are out there?