IDE :: Flash - "pasteboard" Not Showing When Open New Movie Clip?
Dec 4, 2006
Whenever I open a new movieclip in Flash, the stage size is distorted (should be a 600 x 450). It should be a rectangle and be placed in the middle of the screen. Instead, when I open a new movie clip, the stage is placed all the way to the left of the screen and I only have pasteboard on the right hand side. Because of this, I can't see the entire stage
Flash crashes when I try to open any Movie Clip with a text field. This happens with both CS 5 and CS5.5. I am on a Mac Running 10.6.8. The files in question began as a CS4 about a year ago and have been converted to CS5 and CS55 since.
This problem happens sometime but not always, but it has definitely gotten worse with the latest Flash Pro update. (Flash Pro CS5.5 v. 11.5.1.349)This appears to be related to Mac only. I have reprouced on two other Macs, but have not been able to on a PC. (all running CS 5 or CS 5.5)We have a Javascript that goes through the FLA and embeds the fonts in all text fields. (Because font embedding in CS5 or CS5.5 infamously does not work at all). Sometimes if you run this script before you try to open the MC it will apparently fix the problem and let you in, sometimes it will not.
I'm trying to display an image in a movie clip where the location of the image is derived from an xml document. I'm creating a menu from XML nodes and when the user selects that menu item a separate movie clip is updated with the XML information which corresponds to the menu items nodevalue. In my xml i have an image location defined and I want this to happen... when the user selects the menu item the node value for the image location dynamically loads the image into the movie clip.
So I'm making a game and I want the background to be blurred. I did that, and I see it blurred, but when testing the movie in SWF form, there's no blur effect on it... this never happened before.
The only thing I can possibly think of is that the background, along with everything else, is programmed to move when you press the arrow keys... could filters possibly just be removed if you program it to move?? I'm using Flash 8 with AS2.
This is my final project for a multimedia class I have, a link of which is here[URL]...Basically, I have a movie clip instance (loader_mc). I have the buttons loading external swfs with this code:
I want to dynically open this movie clip and move it to a specific location (x,y) on the main timeline on top of everything else.Then I want to draw lines on that new movie clip that display on top of the image on that movie clip.I have an idea on how to draw the lines, (well at least I think I do)
Here is what i want to do contextually. I am making an interactive skeletal diagram of a back, each vertebrae is an independent button. As each button is rolled over, i want a box next to the button to show with the name of the vertebrae inside it.
How I am trying to do it:Each button is independent, as inside it is a bitmap picture of the skeletal section. All of the boxes are instances of a single movie clip located on the same timeline level as the buttons.. instances named BBox1, BBox2... through BBox26. Inside each movie clip i have a symbol that is the box named 'sbox' which is the graphic box that pops up and in the layer above a dynamic text box, named 'ttext' which is populated at runtime with the proper text to reference the button.
I am easily able to reference each sbox symbol individually from outside the movie clip... i.e._root.skel.BBox1.sbox._alpha = 0;.
I am not having the same luck with the ttext dynamic text. I am wanting to set the text inside each instance of BBox progmatically, but the text will not show unless i set it to static and type it manually before compile(in which case the text for all 26 boxes is the same). I have tried all methods of reference, even prepopulating the dynamic text box with text before compiling and it still shows nothing. This does not seem like a coding issue but a use of dynamic text inside a replicated movie clip with unique instance names.
I work with 3d animation. Im have a problem with a personal website Im doing, I have a link in a button inside a flash movie to open a new window and play a youtube movie:
on (release) { var jscommand:String = "window.open('http://www.youtube.com/v/b0L4XLODhAA&hl=en&fs=1&','win','height=344,width=4 25,toolbar=no,scrollbars=yes');"; getURL("javascript:" + jscommand + " void(0);"); }
This works fine in Firefox but in IE it doesnt work, I then change the /v/ in the youtube link with /p.swf?video_id= and now I have the window open showing the small youtube thumbnail of my video but once a click play, nothing happens, I check it and is not loading anything.
I'm using CS3 with ActionScript 3. I'm a designer by training and have been tossed into coding by happenstance. My perfect scenario: User sees an easily navigable list of colors, each with swatch (like a small square) and name (text). (I basically want something like the InDesign color swatch list, in dropdown or list form.) She selects a color. Appropriate movie clip is filled with said color. First of all I'm not even sure what component to use. I had a ComboBox that was working great except for only showing color names, not swatches. I could use a custom data provider with the ColorPicker, but the user needs to see our assigned color names.
Is a TileList my best bet? If so, how do I set up a TileList with color swatches and names to then change the color of a movie clip when the user selects a color? I can make it work (except for swatches showing) with my data provider set up with color name in the label spot and hex value in the data spot, with simple code of this sort:
when I try to open the actions for a movie clip, it opens it in a tab a the top of the page, but will not restore, therefore i am unable to see or add to the actions. how can i fix this?
this is my current code for dragging and dropping, and playing the movie clip, but i would also like to drop the clip on a section of my page to open a url?
stop(); var p1aopen:Boolean=false;// port1 open var p2aopen:Boolean=false; var p3aopen:Boolean=false;
I'm trying to open a new window from a button in my main window and load a movie clip into it. I have not yet found a solution that works though. From the documentation I have found and tried:
Code: loadMovie(filepath, this);
This works, but it replaces my existing one. I want a new window, so I tried to add:
Code: this.createEmptyMovieClip("chat_mc", 999);
This loads all the components from the movie clip ontop of my existing one, it gets it half way there sort of, lol. All in all this is what I have:
Code: on (release) { this.createEmptyMovieClip("chat_mc", 999); loadMovie("C:\Documents and Settings\foo\Desktop\Server.swf", chat_mc); }
how I can get this to work? I would like two windows with two movies, the new one created on the press of a button.
I have a movie clip with the name ABOUT, and it contains 92 frames. That I want is when my page open, automatically goes in the movie clip ABOUT and play the frame 47. Here is a code that I am experience to achieve but nothing.
ActionScript Code: on (release) { _root.cont.cont2.p2c1.ABOUT.gotoAndPlay(47); gotoAndPlay(47); }
I am new to Flash so please bare with me, I have some items that start in my movie and then go onto the pasteboard as well as Items that are on the pasteboard that I do not want to show in my movie, but when I test movie everything is showing including the items on the pasteboard... how can I just make my movie show the stage size and not the extra stuff leaving the stage and on the pasteboard?
Additionally, I have created a series of classic tweens in one layer starting on frame 30 through frame 60. How can I shrink just those frames and scale the tweens with them so they are proportionate to what I had originally?
I have a flash project where I want when i click on a link it open in a movie clip.the movie clip is call mccontainer but i try doing parent.mccontainer but that did work.I am using CS4 the only document i found that was near to what i what to do is this but i try this but nothing is it different in CS4.so basically i want to click on a link that go to www.google.com but it doesn't open a new windows it load into a movie clip.
I'm looking for a way to change the color of the Pasteboard in Flash CS5 on a Mac.I'm talking about the Pasteboard (the blank area around the Stage).I found a shortcut that did it for CS3, but heard you can't do it in CS4 and CS5.I'm thinking surely that's a mistake because that would be absurd.
I have read all threads and can not find a solution but i am not somebody with a lots of knowledge about actionscript so here is my problem i am using this script .
[code]....
the problem is that when i click on the first button loads ok but when click on second still showing the first movie clip in the back ,,,,, i have try everything without luck ,,,, i guess i need to keep reading but will like to find an answer to this situation ,
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
1) how do you open a new window if you have thumbnail pics in the flash movie but want the full pic to open up in a new window? Is this Javascript inside flash?
2) How do they do the menu bar here at this site:[URL]
I have made a box of thumb nails what are buttons, Now say btn1 on release opens up a new window named WIN what is fine so far. inside the Win i added a empty MC called it content this is my problem the btn commands works too open up the WIN but not showing up my image I am after here is my actions for btn1.
on (rollOver) { this.swapDepths(2); jump = false;[code]....
Scene1->MovieClip1->Image1(as a button)Scene1->MovieClip2->MovieClip3->MovieClip4->frame1Now I want to call frame1 from Img1 have a parent Scene1 common.How can I do this.I have tried
I am creating a navigation bar in Flash (which will then be used in Dreamweaver). When you mouse over each topic in menu (ex. Products), i want it play a movie clip (so it shoots out a sub-menu underneath). so far so good, but the only thing is, the sub-menu won't stay open in order for me to click on buttons in it. For each button, I assigned it the Behavior to go to a url. Also, I tested the buttons within the mc and they don't seem to direct me to url. do you think maybe it's because it's nested within the movie clip?? Is there an easier way to go about this?
I have a flash movie on a login page that shows up fine in every browser apart from IE8 (surprise surprise!), where I just see a red cross in a square. You can see what I mean if you look at the page in IE:
I have a flash movie on a login page that shows up fine in every browser apart from IE8 (surprise surprise!), where I just see a red cross in a square. You can see what I mean if you look at the page in IE:
[URL]
Here is the relevant code:
The movie was created in Flash 10 with ActionScript 3. why it is isn't working in IE?
I have a page.php with a flash banner embeded. banner.swf loads, but displays nothing because it is not getting its data from data.xml which is in flash/lighter/data.xmlIt only works if the banner.swf and data.xml and the banner_images are all in the root directory. That's not possible and totally unacceptable. So I did get some info here about setting a parameter like this :: :: which is exactly where the data.xml file resides. I figured that had to be the solution. Still no data gets loaded.... unless I have the data.xml, banner.swf, banner_images, all in the root directory where page.php which contains the object code resides. How can I make this seemingly easy thing work
I have redesigned my site from a flashmo template and all is fine except for my thumbnail string not loading/showing in any browsers or even in my dreamweaver & flash previews.
my site is [url]... if you press on the 'decor' button you'll see the place where the thumbnails should be coming up and loading - but all it shows is a permanent loading sign on the first thumbnail and nothing else.