IDE :: Performance Optimization Of Online Flash Games

Mar 23, 2009

Any tips and techniques to optimize the performance of online flash games.

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Performance :: Optimization - Improving Performance With Large #'s Of Objects

Jan 11, 2011

I'm devloping some library classes for flocking/steering behaviours on large numbers of objects (2000+). I'm finding that at < 500 instances, performance is reasonable. As the numbers increase, framerate bogs down.

I've seen remarkable performance with libraries such as Flint or Box2D with ridiculous #'s of particles / objects, so it should be possible to optimize / refactor my code to be a bit better.

I'm aware of the basic optimizations, such as bitwise operations and optimized for loops. Are there any more fundamental approaches I should be considering? For example, currently each instance is a vector-based MovieClip. Would working with BitmapData be more efficient?

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Optimization :: Increasing Flash Performance When So Many Sprites On Stage

Oct 22, 2010

I am setting out for a visualization project that will generate 1000+ sprites from dynamic data. The toolkit I am using (Flare) requires some optimization. I am trying to figure out some optimization techniques for Flash. How can I make Flash run fast when there are so many sprites on the stage, or maybe there is an optimization technique that doesn't involve generating so many sprites?

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Multiplayer Online Flash Games?

Jul 2, 2011

I have an idea to create a multiplayer online card game and I prefer to use flash, like yahoo chess(it is not a card game), zynga poker etc.

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Actionscript :: Use Flash To Develop Online Games

Jan 6, 2010

can you tell me some great resource to study if I want to develop online games using flash technology? Including 3D games.

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Flash :: Osx - Make Online Multiplayer Games?

Mar 31, 2010

I want to make a simple game so that I can play against my friends at school. The school uses macs. Also if you can't make online games with flash what can I use. Also can they be 3-d if I eventually get good at making games?

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Professional :: Performance Optimization Vector Vs Raster?

Jan 28, 2011

I am trying to improve the frame rate of a game that draws many floor tiles. Currently, the floor tiles are vector graphics and stored as different frames in a movie clip. I wanted to experiment with rasterizing a floor tile and seeing if that would provide any frame rate boosts. I did this by converting one of my tiles (one of the frames in my movie clip) to a png and replacing the vector version of this tile with this raster version. I then tested two worlds--one filled with tile A (vector) and another filled with tile B (png).
 
In all my tests, world with tile A (the original vector version) outperformed the world with tile B. I am guessing that the reason I am not getting the expected performance gains is because I am still rendering the tiles in the old style and not using any strict bitmap drawing calls?why it is that this method fails to boost rendering speed? Would I have to switch my rendering code to strict bitmap draw calls?

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Performance :: Optimization Techniques For Flex Applications?

Oct 9, 2011

We are starting to build a Flex 4.5 application (with LCDS) and a Spring/Hibernate based backend.In this context, is there a well-known list of overall performance optimization techniques that one could follow to ensure optimal performance on the client (flex) side? - especially, given that we anticipate users with poor bandwidths

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Online Multiplayer Games Tutorials?

May 4, 2009

I am pretty good with C++, very good with PHP and MySQL, CSS, HTML, and JavaScript.What I want to do is make an online game where 2 people can play against each other online They will be able to pick their uniforms which will be saved to a MySQL database, and the uniforms will show the color they picked when they play online.Now I just want to know where to get started her

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Actionscript 3 :: Use Adobe's "Stage3D" To Improve The Performance Of My 2D Applications And Games?

Jan 18, 2012

I've been doing a little bit of reading about Stage3D, which will be a new API used with Flash Player 11.Will this API improve the performance of 2D rendering (Vector) in any way, or will the library be used primarily for rendering 3D?

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Performance :: Performance - Hold MouseDown To Increase Speed/power?

Sep 12, 2011

this is what i'm trying to accomplish; With a click on a movieclip (cannon_mc)a shot is being fired (ball_mc)

The longer mouse is down, the speed of wich the ball is fired with should increase.My question to you is;

What is the most efficient way to accomplish this? With a timer or something like this;

[Code]...

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Search Engine Optimization Flash?

Nov 12, 2010

just uploaded my first flash website..and I'm having difficulty working out how to get google to 'see' it.
I've registered the site with google and have a very specific phrase in the <title> tag of the html code but the more I investigate, the more complicated it seems..Can anyone point me towards a step by step tutorial or something to get my site in the top 10 results?

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Flash :: Graphics Optimization For Programs?

Aug 23, 2010

Is there any program or setting for "pointing" flash programs at my graphics card rather than leaving it to the processor and RAM alone? I am running a specific frontend software that is a flash executable- unfortunately it lags heavily on execution despite the fact that I have a very nice video card installed.

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ActionScript 3.0 :: Flash Optimization On Mobiles?

Feb 18, 2011

I have read all the documentation and more on optimizations. My question is that if you have to resize sfws for different mobiles is it best to have a res thats the biggest mobile and the rest we can use fullscreen. Or is it best to make a smaller swf and have it size up to full screen. Obviously we are not going to create an swf in 20 sizes. By the way, is it MORE processor hogging for a  mobile to size down a 800 by 600 standard swf than to downsize an swf thats only a little larger than the mobile screen.

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Professional :: Illustrator To Flash Optimization?

Nov 8, 2011

I'm itching to find the most effective way of importing my illustrator vectors into flash but keeping the file size as small as possible. At the moment i'm literally copying my vectors in illustrator and pasting them in Flash, it clearly works but the file sizes seem really high and its hindering the performance of my fla. Is there a more effective way of exporting? or optimizing the imported vectors once they're inside flash?

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Performance :: Flex - Using Nested ViewStacks Cause Performance To Decrease?

Nov 4, 2011

Will I take a big hit in performance using nested ViewStacks? Should I strive to handle all navigation in one ViewStack and push children manually or will the affected performance be negligible?

eg.
<viewstack>
<tabnavigator />
<tabnavigator />
<tabnavigator />
</viewstack>

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Performance :: Improve Flex Performance For Invisible Views?

Mar 19, 2012

We have a medium size Flex 3.6 application that contains around 20 different page views (managed via a single lazy ViewStack) each having multiple components. Most use custom renderers.All model data is loaded at startup and changes to model instances are communicated via binding and/or collection change events.Once the user has viewed each page at least once, all page views are instantiated and happily listen to update events.Which in effect means that each time a model instance changes, all interested views receive that event and compute derived data or trigger item-renderers.I have tested and confirmed this behaviour in a proof-of-concept application. Even when setting a list to being invisible, it still listens to collection change events and invalidates any renderer affected.What would you do?

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Search Engine Optimization Of Flash Websites?

Jun 16, 2009

What are people using to increase their natural listing or rankings in search engines, etc for their flash websites.

What methods or ways are people using to search Engine optimize their Flash websites. Are people building their Flash website a certain way for SEO?

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Flash 10 :: Video File Size Optimization?

Aug 13, 2010

we are doing a seamless interactive video-game-video project, but are having optimization problems. Because the client wants a full-screen option for both the video and game segments, our file size is too big. Any advice on how to minimize load time yet retain a relatively high-quality image standard? The h.264 image quality, but there are licensing issues, and we need the transparent alpha channel for the video segments.

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ActionScript 2.0 :: Search Engine Optimization For Flash

Jul 23, 2008

So maybe I should have thought of that BEFORE doing all my site in Flash, but being a newbie it's a mistake I HAD to make. Now that my client's site is done I realized that I don't know how to make it search engine friendly.

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Professional :: Flash Site And Search Engine Optimization?

Mar 28, 2011

I'm considering a flash site but I'm concerned about SEO. Search Engines can't find keywords in flash sites.

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Can Create Some Flash Games

Jun 10, 2009

I'm looking to create a new website with flash games, most of which need to be multiplayer.The games I had in mind are a battleship-type game, a pirate's dice game, and a texas holdem game.I'd also like to have a single player "wheel" that you can spin and win points off.I'd also like to have a points system where members wager their points over games.

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Flash :: Get Games To Add On My Website?

Dec 5, 2009

I am have a web site in Flex. And i want to add a few flash games in it.

I know [url]... has its games on facebook. Can I also add there games on my website?

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UI Design In Flash Games?

Mar 21, 2010

Background: I've been coding in VIM/C++/OpenGL for a long time.I've come to realize that this (VIM/C++/OpenGL) isn't the way to learn about programming fancy/cool-looking/futuristic UIs; and that the design of such UIs belongs more so in the artistic/designer world of Flash.

Anyway, I currently have a machine with MacOSX. What software should I install? What book should I read to learn about the artistic/design side of these futuristic UIs? [It's okay if the tools to design them are mouse clicking + graphical rather than coding based].

Question: what software packages + books to read to learn about creating fancy-looking / futuristic UIs in flash?

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Actionscript 3 :: Using Too Much RAM In Flash Games?

Jan 22, 2012

On my venture for quick rendering within Flash, I've worked out that the only solution is to create sprite sheets on the fly. Sprite sheets are created from a MovieClip using BitmapData.draw().

I have a graphics manager class which has a method that accepts a MovieClip and an int. The MovieClip is the target to capture graphics from, and the int represents how many different angles the image can be rendered at within 360 degrees.

[Code]...

Any advice around this would be extremely helpful. Note: I have made sure to utilize BitmapData.dispose() within my own dispose() method defined by SpriteSheet to clear up RAM, I am more concerned about how much RAM I can use at one given time (all game assets that will render ready to be used).

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What Is The Best Program To Make Flash Games

Jun 10, 2009

What is the best program to make flash games?

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ActionScript 3.0 :: Can't Create Flash Games

Aug 2, 2009

I am new to actionscript. I am following a tutorial on lynda. I am trying to learn how to create flash games. I am using flash cs4. The tutorial uses flash cs3 and and actionscript 3.0. I added a movie clip to my library and enabled export for actionscript. I got a dialog box that says "a definition for this class could not be found in the classpath, so one will automatically be generated in the swf file upon export." I click ok. Then when I try to test it, I get an error that says "call to possibly undefined method". What exactly am I doing wrong?

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ActionScript 3.0 :: Using ProLog AI With Flash Games?

Mar 21, 2010

I'm developing a Risk like game in flash and I want to use an AI I developed using Prolog language.How can I use the Prolog code in actionscript? do I have to translate it to anther language? is there any automatic way of doing this?

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Professional :: Can't Open The Flash Games?

Mar 4, 2011

I hope I am in the right forum with my question - I am playing at [URL}.. and there is a Flash Application for Live Games - Link "Live" at the website.
 
My problem is that I can't open the Flash games because I if I click at "Live" in the main navigation nothing happens!!!
 
Other flash applications at other websites I can't open or see without problems - I really don't know what the problem is.

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Flash - Creating Background In Games?

Sep 10, 2010

What are the best (considered by professionals) approaches while creating a platformer based game for Creating game levels & background (static ones).Create a single background and scale it?or Display it on-the-fly by loading objects (probably repeating them often).

If the first one is the choice then it would become essential to create each level manually of the game & putting level editors difficult.
Also if the later is the choice I find it too processor intensive....my frame rate almost breaks into half, while trying to manage so many objects together on screen.

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