Flash :: Osx - Make Online Multiplayer Games?
Mar 31, 2010
I want to make a simple game so that I can play against my friends at school. The school uses macs. Also if you can't make online games with flash what can I use. Also can they be 3-d if I eventually get good at making games?
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Jul 2, 2011
I have an idea to create a multiplayer online card game and I prefer to use flash, like yahoo chess(it is not a card game), zynga poker etc.
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May 4, 2009
I am pretty good with C++, very good with PHP and MySQL, CSS, HTML, and JavaScript.What I want to do is make an online game where 2 people can play against each other online They will be able to pick their uniforms which will be saved to a MySQL database, and the uniforms will show the color they picked when they play online.Now I just want to know where to get started her
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Jan 12, 2011
I want to know if there is any way to creat an online multiplayer game using flash or flex (flash builder).
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Nov 25, 2011
this question has been bugging me for a year. Basically I'm trying to replicate Club Penguin (multi-player game for kids who are their own penguin who play other penguins who are other kids online). So far Ive got it working: [URL]
but it creates a horrendous cache of XML as it simply sends and receives an xml file between players (poleing I believe). I want to convert this to a socket connection. However I really want to know: -do you need your own webserver (I have an old PC I can convert to one fine), but how do I set it up (php, Red5?) -the examples I have refer to old versions of Flah and sometimes use the (legendary Senoculars) class KeyObject.as So ~ I know what I want to do Ive got half way there anybody know the other half?
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Feb 22, 2010
Is it possible to write an anti cheat protection for a multiplayer game?
Game type: boards, moving color gems or squares to make three in line.
I know there are programs capable of analize the pixel color of each square and auto resolve the game by play itself. Is anyway to protect against this?
Examples:
- Detecting if mouse had been moved by a program?
- Detecting if keyboard Keys has been sent by a program?
- Maybe record player screen or manual review?
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Jan 6, 2010
can you tell me some great resource to study if I want to develop online games using flash technology? Including 3D games.
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Mar 23, 2009
Any tips and techniques to optimize the performance of online flash games.
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Mar 21, 2007
I think it's time I tried making a Flash project where multiple visitors to a website interact with one another. (I think this is called remoting, but I'm really not sure.) I'm currently deep into AS3, but would like to know how to implement an online multiplayer (or multi-user, I guess) system in both AS3 and AS2.
Where's a good place to get started? In particular, what online resources are available for someone interested in these technologies? And how do I test what I create- preferably, on one machine?
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Jan 12, 2003
Flash MX Actionscript Bible
1) Its supposed to make a multiplayer flash-game in one chapter. What kind of game is it?
2) Is the chapter on remoting any good? Can you btw use remoting with php, or is it only with servlets and net?
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Jun 10, 2009
What is the best program to make flash games?
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Apr 8, 2010
I've created a tutorial site which showcases how to create a few games, like the classic Catcher, Pong games in full AS3.0The tutorials are fully guided with step by step explanations, and source codes are provided.
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Dec 7, 2009
I was watching a video showing an ngmoco rolando2 level designer. He seemed to be using flash CS4 to make the maps. Would anyone know how I would go about doing this?
Just in case you need to know, I am an intermediate programmer, I know both Java and Objective-C pretty well.
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Nov 1, 2011
I'm aware there are tutorials online that cover how to make game menus and preloaders for AS3 flash games, but I've found that books are more in-depth for certain topics. Are there books with sections that cover the process of making a preloader and menus for an AS3 flash game?My ultimate goal is to implement a preloader AND game menus without referring to the timeline.
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Dec 17, 2004
I wont to make a multiplayer game and the problem is that i don't know how to make it multiplayer.
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Dec 17, 2004
i wont to make a multiplayer game and the problem is thet i dont know how to make it multiplayer
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Feb 5, 2011
I'm playing a flash game on facebook. I know I can decompile it to find out all the commands and would like to make scripts to automate the game by calling procedures in the actionscript of the game. So I guess I would like to make a plugin also that would insert this console into any flash app and this would be handy for a lot of things. Then if anyone wants to hack a new game, u just decompile it and make a handbook of methods for people to make scripts with. So how would I go about making this console? I don't know if I could make a swf interact with the game or if it has to be compiled into the game's swf. Or if it is easier with javascript, that is cool too. maybe we can make a javascript library just for this. anyone can tell me more?
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Jun 16, 2010
Make a simple Multiplayer game (Java server, AS3 client) and i was wondering, how would i get people to be able to select their clothing?
Im going to have the data stored in a database, but i want to know, how would i go about keeping a shirt/pants/shoes of each colour and merging them (For each character's combination) to create a new movieclip (username_figure for example)
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Apr 12, 2011
I'm planning to make a multiplayer hero-based RTS game, similar to the gameplay of DotA/HoN/LoL. With about 10~ players max at once in a game. The latency and responsetime is key, trying to get as low ping as possible.And last but not least - I don't want to use any 3rd party solutions, such as smartfox server or any of the likes of it.So, with that said, what is the way to go if I'm going to build this properly? Java socket server? Python? Let me know what you think and please share resources since i haven't done anything similar before.
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Aug 12, 2009
I'm trying to make a notice board online with flash cs4 and actionscript 3 but I can't find any tutorial or anything really. Is there a way to make a notice board for the web, preferably writing and reading off text files. But if this is impossible, can someone send me a link to a tutorial or somehow help me on how to create a noticeboard on the web with flash?
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Mar 4, 2011
I have a question concerning high-scores.So I'm running an internship at a museum right now and I have made a game that currently saves high-score data through a SharedObject. However, they would rather have it stored online so people can see their scores at home after a visit to the museum, instead of having their own personal local top-10.What is the best way to do this? I was thinking of using mySQL or something of the same sort, yet I have 0 knowledge as to how that's done
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Aug 28, 2010
i've been looking in to making a multiplayer flash game.I downloaded and installed SmartfoxserverPRO with all the example files which are really awesome. I understand the idea/concept for those simple games like tic tac toe.So i'm here looking for information on making savable data to start off simple maybe just being able to save and store records for a tic tac toe game.
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May 12, 2011
Is there any free Open Source Multiplayer Flash Game (like Happyfarm... in facebook) that I can use and build my own small network?What I'm looking for is the source code of some Multiplayer Flash Game (like http:[url]....for example)I do not know to much thing to talk about it, but if there is some, I hope:
+The game can run without any other system (not a plug-in or mod)
+If there is server-slide script, it should be PHP
+There is an English document for deverloper
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Feb 17, 2012
I want to develop a game like wordfeud for android and iPhone. For now I don't have a mac so I am not able to use xcode to develop for iPhone. Therefore I have decided to use adobe AIR so I can link the game to both android and iPhone.
I am able to build offline games like tetris etc. but what should I look into when I want the game to be multiplayer just like wordfeud where you can have several games running at the same time. I know I need a server for this, but can I use xampp for now just to test the application and then export the db to a real server or is it a different kind of server I must use?
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Apr 30, 2004
How to make users online counter with AS and php.Sample: if in my page are 5 users and one of them close browser my page show online 4 users!!! and when another people come then show online 5 users
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Apr 30, 2004
How to make users online counter with AS and php! Sample: if in my page are 5 users and one of them close browser my page show online 4 users!!! and when another people come then show online 5 users!!
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Jun 16, 2011
I wish to create a multiplayer game facebook app. A game will have 1 to 4 people in it playing from their own systems. I wish to target, lets say, 10K simultaneous online users. I am planning to write the client side game in Flash. I wanted to know how these clients communicate with each other. Can these clients communicate directly with each other or I should go with "server as middleman" approach? I want the game to work even in "restricted" networks. If server, how do I have things working from google app engine cloud service? I came across channel API, should I use that? Would it work with a flash client?
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Nov 11, 2011
I'm working on a puzzle game in Flash. It's a two-player, head-to-head game with some realtime elements. It is not Tetris-like, but the level of player interaction and the rate of movement is similar to, though slightly more complex than, Tetris Battle on Facebook.
Naturally, I would like to match players up over the Internet. I would also like to prevent cheating as much as possible. Because of this, I am researching an authoritative server solution, much like Colin Moock describes in this answer to a similar question. That is, the server runs the authoritative game logic while the client runs a parallel simulation, sending player movements to the server for validation.
My question is this: Doesn't this essentially mean implementing the game logic on both the client and server side? Worse still, the server probably isn't going to run its simulation in Flash/ActionScript, which means you can't share code and you'll be implementing the same logic twice in two different languages.
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Dec 19, 2011
I made swf file that sends id to php, than php collects info from mysql by this id, and returns result, than flash does his work with that result. The problem is here, I will try to explain it as clearly as I can: everything works fine when I do that on the computer that has all the source files and of course xampp running.
[Code]...
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Jan 24, 2009
I've been searching a long time to find a way to do multiplayer in flash. I came across xmlSocket. I'm trying it out really simple at first:
[Code].....
I've gotten all the policy stuff working. And this works perfectly while testing on my computer. If you're wondering, I have a python script listening on port 2950. Here's the python code:
[Code]....
Finally to the problem. No matter what I try, I can't seem to get these two applications to communicate when on different machines. When I try it, no messages even get through to python, it doesn't see anything trying to establish a connection. So I suspect it is having a problem on the flash side of things. Also, is there any way to have multiple flash apps communicating directly, rather than going through the server?
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