IDE :: Creating A Speed Test?
Sep 1, 2009I need to create a basic speed test for a website I'm putting together, but my flash is a little rusty.
View 1 RepliesI need to create a basic speed test for a website I'm putting together, but my flash is a little rusty.
View 1 RepliesI need to create a internet speed test application in Actionscript 3.0, like Speed Test. I need to calculate:
1. Download speed
2. Upload speed
3. Latency (Round Trip Time)
4. Jitter
5. Packet loss
6. Network availability
On the PHP site it was advised to do for loops in a certain way that I have not seen on any recommendations for AS3. I think I found about a 10 times speed increase and I thought I better check that I was not missing something (?) before going through my code and changing it. Very simple and fairly self explanatory (in the faster one the array.length is not calculated every time I think):
Code:
import flash.utils.getTimer;
var time:Number;
var myarray:Array = new Array();
myarray.length=2000000;
time=getTimer();
[Code] .....
I am developing an application which is similar to[URL].. I need your advice on how to achive the ping and download and upload speeds. I have experience in as3, but very new to this kind of applications. can you please give your thoughts on how this application is developed.
I assume the application needs to download a file, based on the data loaded in that specific time we calculate the download speed. i am not sure about the upload and the ping.
I need to test the upload speed of the client machine in AS 3.0. So I thought to upload an image that embed to swf, to server without user interaction.
View 2 Repliesi'm trying to create a kind of test with multiple aswers like this:
i'm portuguese..................true/false;
i have 21ears old...............true/false;
etc...
and a result btn that shows the points.something like 3points for every right question
I am going to make a test application that will present tests to students. I am thinking that there will be two parts to this project; a test "writer" and a test "reader" (the reader is what the student will see as the test). My question is, can I create an external file which is populated by the "writer" and also read by the "reader" into arrays at run time.
View 3 RepliesI'm trying to create a balance beam for an education video game and am having trouble making the balance look just right.When the student slides the weight on a triple beam balance, the beam rotates from its pivot to show how far off the weight is. The student then continues adjusting it until the weight matches. My problem occurs because the length of the weight arm means the rotation values are very small, range -4 to 4 degrees, and when the student gets within a few grams it appears level.
My question is how to create a mathematical curve. Like 100 = 20, 50 = 15, 20 = 10, 1 = 4, .2 = 2, etc, so that I can have large movements towards the more accurate side and less when the weight is far off.
I am trying to make a simple game where there are five balls that bounce around the screen and speed up at set intervals. You have to dodge them for as long as possible. Right now I have the game set up so that you dodge for 15 seconds and you win - but I can't delete the balls that are bouncing around, and I don't know how to put in a reset button. I have also tried increasing the variable this.speed inside my interval statements but it doesn't work.
View 3 RepliesI want to add an animated .gif file to my movie. So I created a new symbol and then imported the .gif file to the stage. This created the symbol containing the animated .gif.I dragged the symbol onto the scene where I want it. However, the animation seems to play at a different speed (fps) than normal. So I changed the fps of the symbol (at bottom of Timeline where it says "fps"). But for some reason this changes the fps of the rest of the entire movie.
View 3 RepliesI'm tweening a movieclip from startX to finishX. The value of startX varies but finishX is a constant. But as the startX increases in value the animation appears to be quicker. How do I adjust the speed of the tween to ensure a consistant speed regardless of the value of startX?
View 1 Repliesis there anyway to change a songs playback speed depending on a speed variable. heres the kicker tho im limited to using only as2.
View 2 RepliesI have a movie clip on my scene which has a speed applied to it making it move across the screen. This is duplicated when it reaches the other end of the screen.On my scene I have some action script which is acting as a timer. After a set time I want it to increase the speed of the movie clips, making the game become "harder". I seem to be able to manipulate the alpha of my movie clips but can't seem to trigger the speed increase.If i use a setInterval it seems to trigger the speed increase but it does it each time the movie clip is duplicated (so the delay resets, it does not change once and apply throughout)However, where I am changing the alpha I cannot seem to change the speed.
View 2 RepliesHow can i detect mouse speed with AS 3.0, and then put speed limit? Also can i use speed var for anything else? *sorry for my bad English, i live in non-english-speaking country*
View 9 RepliesI'm trying to test a custom Flex 4 skinnable component, using the FlexUnit UIImpersonator class. If I run my tests from a FlashBuilder Spark only project everything works fine. If I try to test from a project with the mx component set on the classpath I get a "getElementIndex not available in non Flex 4 projects" error.Can I unit test spark components in FlexUnits visual test environment while still having the mx component set on the classpath?
UIImpersonator delegates it's method calls to a "testEnvironment".The implementation used for this "testEnvironment" is decided by the VisualTest EnvironmentBuilder class and the FlexEnvironmentBuilder class. If the FlexEnvironmentBuilder class can find the "mx.core.Container" on the classpath it returns a MX environment, else a Spark environment. Only the spark environment has valid implementations for Flex 4 relevant method calls on the UIImpersonator - like the addElement method.
My buttons only work when I click on them on the stage while having the "enable simple buttons" option on. They do not work if I try to "test movie," "test scene" and publish it to a SWF. Nothing responds whenever I am in these modes. I am using Adobe Flash Professional CS5 Actionscript 2.0.
This is the code that I put in for the buttons:
[Code].....
i have a movie that has worked fine in past during Html test but ive been doing some dubugging using the flash test latly and it runs fine here but when i go back and try to test in Html mode no errors come just the movie never fully starts (starts up about as much as if there was an error).
View 5 RepliesI have two scenes in my flash file and in scene 1, first button takes you to frame 2 where movie clip is -works
on (release) {
gotoAndStop("scene1",2);
}
second button takes you to frame 3
but on scene 2 that performs same function as scene 1, the first button
on(press){
gotoAndStop("scene2",2);
}
instead of going to frame 2 goes to frame 3. and the second button goes correctly to frame 3.that happens when i test scene! when i test movie all buttons work properly.
How can I detect a PC speed our cpu speed with actionscript?
View 1 RepliesIn FlexUnit 1 it is possible to access the name of the currently-running test using the TestCase.getName() method because all tests subclass TestCase. In FlexUnit 4, however, there's no base class for tests; the tests are identified by annotations. So, how can I replicate the getName() functionality in FlexUnit 4?
View 2 RepliesDoes any one have a idea about how to do a packet loss test like in ping test from flash technologies (Flash or Flex)?
View 1 RepliesI have finally got the movieclip to show up when i hit the ctrl key. but it just sits there because i have not yet added a speed. what i want to move is a bullet.
View 2 Repliesim using flvplayback to play a video that is around 3 minutes long.i wonder if there is a way to speed up the playment of this video?for axample skip every second and third frame or so when playing?
View 1 RepliesI have an image menu that starts off as black and white and when the mouse hovers over it, it enlarges and changes to colour. It works a treat but I would like the transition from black & white to colour to be faster. Is there anyway of doing this without much(hardly any) flash knowledge.
Here is the fade in/out script:
MovieClip.prototype.fade = function(dir:String, addInteger:Number, f):Void {
delete this.onEnterFrame;
//this.step = (dir == "in") ? 0 : 100;
this.step = this._alpha;
this.onEnterFrame = function():Void {
this.step = (dir == "in") ? this.step+addInteger : this.step-addInteger;
this._alpha = this.step;
if (((dir == "in") && this._alpha>=100) || ((dir == "out") && this._alpha<=0)) {
delete this.onEnterFrame;
f();}};};
I currently have an animation that rotate infinitely but it's just too fast to begin with... I tried lowering the fps to 12 but it would just be skip.... Is there a possibility to make the animation slower by this code:
//Import TweenMax
import com.greensock.TweenMax;
//Save the horizontal center
var centerX:Number = stage.stageWidth / 2;
[code]....
I'm creating a thermometer with the mercury animated as donations come in. I haven't touched flash in a long time, so be gentle.
How can I change the code below so the animation is faster without increasing the framerate?
var maxMercuryHeight = 192; // Mercury height at 100%
var currentDonations = 80; // Percentage of donations taken
var currentHeight = (currentDonations / 100) * maxMercuryHeight;
[Code]....
How can I make the animation ease out so it starts fast and slows down at the end?
I'm trying to program an arrow flying in the air, but the speed doesn't look well. But now the arrow moves very slow, here's a sample. (I know the arrow and the trajectory doesn't match 100%, it's just a sample.)
[Code]...
And now it looks good, but can someone tell me why I need to do this while in physics it normally would fly 15 times too fast?
I have created a project that loads many swfs file. These swfs contain many transition and tweens. When I writting my project in cd and check it in other computer my transition run very very low speed and bad.
View 4 Replieshow much slower(if) is an embeded swf compared to un-embedded.
i noticed quite a big difference.
ive 2 test swfs here. try them if u bother, and tell me if its same for u
the swf�s are identical
[URL]
when the swf finishes loading, click on it, and press "L" which loads a large MovieClip. then click and drag it to see the lag.
if u have the same lag difference, and it is because of embedding it, would it be too bad idea to make full flash sites without embedding them, but rather have a url ending with .swf
how i can add the rotation Speed?
my code:
var dx:Number = bs.width-mouseX
var dy:Number = bs.height-mouseY
var dm:Number = Math.atan2(dy,dx)*180/Math.PI
p1.rotation = dm-315 // add 315 i will get the direction i want
but i want my rotation to go faster