ActionScript 3.0 :: Creating A Test Engine?

Feb 24, 2010

I am going to make a test application that will present tests to students. I am thinking that there will be two parts to this project; a test "writer" and a test "reader" (the reader is what the student will see as the test). My question is, can I create an external file which is populated by the "writer" and also read by the "reader" into arrays at run time.

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ActionScript 3.0 :: Creating A Search Engine?

May 9, 2010

my virtual keyboard is up and running. I am on the last leg of this project and what I need is, I am assuming complicated. Senario... the user types the department, suite number, or name of a particular person, the typing ends up in an input text field, with an instance name of "dirsearch". then the user clicks the button "Enter" and in theory the input text field, searches a file, and retrieves information which will be displayed above the keyboard. Most likey a bio sheet of what ever the user typed. But I need it to be flexable on the spelling of what the user typed into the input text field.

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Flash - Creating A Game Using The Platogo Engine?

Jul 2, 2011

I just started to learn AS3 and decided to use the Platogo engine, and I got stuck on the first part. It is described as follows:

[Code]...

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ActionScript 2.0 :: Flash8 Creating A Search Engine In Flash Using PHP And MySQL

Feb 27, 2010

So I have this database that's filled with data, but I would like to use Flash as an interface.

So I've got a couple questions, first of all, is it possible to create a text box that when the submit button is pressed, goes to another frame "results" that displays the results, each preferably a link to yet another slide "info" that displays the full entry info?

I already know all the PHP for this, just wondering how to integrate it with flash, and show the results and entries inside flash.

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IDE :: Creating A Speed Test?

Sep 1, 2009

I need to create a basic speed test for a website I'm putting together, but my flash is a little rusty.

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ActionScript 2.0 :: Creating Test's In Flash?

Jun 6, 2006

i'm trying to create a kind of test with multiple aswers like this:

i'm portuguese..................true/false;
i have 21ears old...............true/false;
etc...

and a result btn that shows the points.something like 3points for every right question

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ActionScript 3.0 :: Creating A Mathematical Curve(like Test Average)?

Feb 11, 2009

I'm trying to create a balance beam for an education video game and am having trouble making the balance look just right.When the student slides the weight on a triple beam balance, the beam rotates from its pivot to show how far off the weight is. The student then continues adjusting it until the weight matches. My problem occurs because the length of the weight arm means the rotation values are very small, range -4 to 4 degrees, and when the student gets within a few grams it appears level.

My question is how to create a mathematical curve. Like 100 = 20, 50 = 15, 20 = 10, 1 = 4, .2 = 2, etc, so that I can have large movements towards the more accurate side and less when the weight is far off.

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Flex :: Test Spark Components In FlexUnits Visual Test Environment

Sep 17, 2011

I'm trying to test a custom Flex 4 skinnable component, using the FlexUnit UIImpersonator class. If I run my tests from a FlashBuilder Spark only project everything works fine. If I try to test from a project with the mx component set on the classpath I get a "getElementIndex not available in non Flex 4 projects" error.Can I unit test spark components in FlexUnits visual test environment while still having the mx component set on the classpath?

UIImpersonator delegates it's method calls to a "testEnvironment".The implementation used for this "testEnvironment" is decided by the VisualTest EnvironmentBuilder class and the FlexEnvironmentBuilder class. If the FlexEnvironmentBuilder class can find the "mx.core.Container" on the classpath it returns a MX environment, else a Spark environment. Only the spark environment has valid implementations for Flex 4 relevant method calls on the UIImpersonator - like the addElement method.

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Professional :: Buttons Don't Work When Test Movie/Test Scene?

Aug 4, 2011

My buttons only work when I click on them on the stage while having the "enable simple buttons" option on. They do not work if I try to "test movie," "test scene" and publish it to a SWF. Nothing responds whenever I am in these modes. I am using Adobe Flash Professional CS5 Actionscript 2.0.
 
This is the code that I put in for the buttons:
 
[Code].....

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ActionScript 3.0 :: Movie Works In Flash Test But Not Html Test?

Aug 30, 2009

i have a movie that has worked fine in past during Html test but ive been doing some dubugging using the flash test latly and it runs fine here but when i go back and try to test in Html mode no errors come just the movie never fully starts (starts up about as much as if there was an error).

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ActionScript 2.0 :: Test Movie Works But Test Scene Does Not

Mar 19, 2009

I have two scenes in my flash file and in scene 1, first button takes you to frame 2 where movie clip is -works

on (release) {
gotoAndStop("scene1",2);
}
second button takes you to frame 3

but on scene 2 that performs same function as scene 1, the first button

on(press){
gotoAndStop("scene2",2);
}

instead of going to frame 2 goes to frame 3. and the second button goes correctly to frame 3.that happens when i test scene! when i test movie all buttons work properly.

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Flex :: Access The Test Name Of A FlexUnit 4 Test?

Jan 21, 2010

In FlexUnit 1 it is possible to access the name of the currently-running test using the TestCase.getName() method because all tests subclass TestCase. In FlexUnit 4, however, there's no base class for tests; the tests are identified by annotations. So, how can I replicate the getName() functionality in FlexUnit 4?

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Flash :: Packet Loss Test Like In Ping Test From Flash Technologies?

Feb 22, 2012

Does any one have a idea about how to do a packet loss test like in ping test from flash technologies (Flash or Flex)?

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ActionScript 3.0 :: Get Best 3D Engine?

May 17, 2010

I have plans for a 3D project but not sure which way to go.

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ActionScript 3.0 :: Simple 2D Engine

Nov 16, 2009

Is there a simple scene management/rendering 2D engine for Actionscript 3 there? All I need is simple engine, wich I don't have time to write on my own for. I googled and found pushbutton, but it seems to be too big for my needs. I need simple scene and rendering.

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ActionScript 3.0 :: Best Flash 3d Engine?

May 23, 2010

I'm thinking about learning a flash 3d engine. I need some advice on which one to use. There's quite a few out there. Which is the best? I'm also considering whether there're a good bunch of tutorials on the web, that can make the learning easy.

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Excel :: Search Engine On A CD?

Nov 28, 2011

My new project consists in setting a CD containing a structured data sheet (CVS, XML or Excel) and a serach engine. The idea is to allow the user (even not connected) to make searches live on the CD. There will also be a up-to-date version of the data on internet so if the user is connected, the application will prioritary load the online data.I was thinking at using ACTIONSCRIPT and XML.My questions are:1- Is ActionScript + XML a good choice?2- Is it possible to think at PHP + XML (so how to embed PHP on a CD without a sever?)

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ActionScript 3.0 :: Get Best Physics Engine?

Mar 9, 2011

I am in need for some 2D physics seen from "above and straight down". Basicly I can sum it up with a "throwing balls into walls" kinda physics.

There seem to be quite a few physic engines for as3 out there, but I wonder if anyone have anyone special to recommend regarding my particular need as well as performance of the engines.

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ActionScript 3.0 :: Four 3D Engine Benchmarks

Sep 19, 2009

I recently benchmarked the four most popular 3D engines (Papervision3D, Away3D, Sandy, and Alternativa3D). The latest versions of each. Default settings, no mip mapping or any advanced features turned on.My main reason for doing this was to see how my 3D engine compared, performance wise. But I thought I would post the benchmarks, as I'm sure some of you might find them interesting, or useful, if you use Flash 3D engines.First I'll explain the benchmark and why I did this particular test. It's 1000 texture mapped planes, 100 by 100 pixels, each comprising of 2 polygons. So that's 2000 polygons and 4000 vertices being rendered per frame.Now my reason for doing textured mapping is because the vast majority of people are going to use texture mapping in their 3D work, as opposed to wireframe or vector filled polygons, so obviously the texture mapping performance is important.And I decided to do 1000 small planes, rather than just one huge 2000 polygon plane because this test has a significantly larger amount of vertices than 1 big plane, thus being more of a test for the 3D transformations.Also being that there are 1000 planes, it tests how quickly the engines traverse the list of models, do the transformations, and add them to the renderer each frame. Again, this is more of a task than having just 1 model.Now as for the results, funnily enough, they are pretty much ranked in terms of popularity Papervision being the clear winner, then Away3D, then Sandy, then Alternativa.I get 19fps for Papervision, about 11fps for Away3D, 7.5fps for Sandy, and a shocking 2.5fps for Alternativa.It's given me a new found respect for Papervision. It has very respectable performance, much faster than the rest in terms of raw poly pushing power. I previously thought PV was overrated, and it's success mainly due to great marketing etc, but no. From the demos etc, I thought away3D would be faster, but actually PV is almost twice as fast.It's impressive that they've created a very easy to use, versatile and user friendly engine, with pretty good performance to boot. I think underrated PV before, because I'd seen fairly simple things like a 3D menu, or some 3D images run at like 10 frames a second and use 75% of the CPU. In hindsight, this was obviously just some horrible programming, by people who didn't know what they were doing.

I thought I would stick up for Alternativa though. It might lose badly in terms of raw polygon pushing, but it's a very advanced engine, and goes about things in a different way. The reason it can handle those big scenes in the demos on their site is because of some fairly advanced clipping and dynamic triangulation, minimising the amount of polys being rendered at any one time. Particularly the dynamic triangulation. Objects that are further away have their polygons reduced dramatically, then more polygons are added when viewing up close, particularly at an angle.Kind of surprised about Sandy. Having a skim through the classes, it seems pretty well written and fairly lightweight and streamlined. Papervision seems a bit bloated in comparison. But PV's code is clearly far more efficient.I'd also like to say this doesn't mean you shouldn't use Away3D, Sandy, or Alternativa. Obviously I explained A3D above, and I know Away 3D has a lot of features that people like, and things generally look quite good in Away3D.

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Search Engine Optimization Flash?

Nov 12, 2010

just uploaded my first flash website..and I'm having difficulty working out how to get google to 'see' it.
I've registered the site with google and have a very specific phrase in the <title> tag of the html code but the more I investigate, the more complicated it seems..Can anyone point me towards a step by step tutorial or something to get my site in the top 10 results?

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CS5 :: Kern In Flash While Using The New TLF Text Engine?

Jun 16, 2010

How the heck do you Kern in Flash CS5 while using the new TLF text engine?

There's no letter-spacing control and the keyboard shortcut doesn't work.

I'm not interested in auto-kerning. I'm looking to tighten up large text like headlines and logos and stuff.I'm starting to suspect it can't do it.

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Flash :: Download Search Engine SDK?

Oct 9, 2011

I cannot find any download link for the search SDK described in this URL.[url]...

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Optimize Flash For Search Engine?

Sep 15, 2010

Is there is a way to optimize flash for search engines??

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Which Mp3 Engine Does The Flash Player Plugin Using

Oct 12, 2011

What is the mp3 playing engine does flash player web plugin is using ?

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Actionscript 3 :: Get Working Engine For Molehill 2D?

Nov 2, 2011

Where can I get working engine for Molehill 2D?I checked ND2D and M2D and none of them work on Flash Player 11.Not even the Demos.

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ActionScript 3.0 :: Way To Create Search Engine

May 11, 2010

How to create a search engine in Flash. My website has an embedded swf top navigation in HTML.

how to create a search box in the swf top navigation. So when a user clicks on a "Search" button, it would direct him to a new page in my website, listing out the relevant URLs of my website.

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ActionScript 2.0 :: Using A Tween Engine In A Class?

Jun 5, 2008

I want to use a simple tween engine (mc_tween.as) with a custom Class of mine.

Basically, so when one Rolls over the MC instance, it tweens to the side.

I just cannot get my custom class to communicate with the tween class though! therefore it just doesn't work.

Is there a line of code to let the actionscript codes to access each other?

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ActionScript 3.0 :: Writing 3D Engine From Scratch?

Aug 5, 2009

I would like to write a very simple 3d engine just to learn it. I have some knowledge about 3d in as3 and perspective concept but I would like to see some tutorial about where to start to build it.

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ActionScript 3.0 :: Translate Old Tween Engine?

Aug 24, 2009

nevermind... translate old tween engine?

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ActionScript 2.0 :: Point And Click Engine?

Oct 9, 2009

well so far i have this [URL].. and there are some collision problems

the player is _root.loadplayer
the walls are _root.block
the player mc is _root.loadplayer.MC
i'm not sure how to fix this problem :s
but heres the AS code for you to look at

[Code]...

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