IDE :: How To Adapt Code For Flash

Feb 4, 2009

I have been trying to find a tutorial that will show me how the three integrate. I have created a PHP script that adds an email address to a database and checks for various things such as whether the email address entered is a valid email address, and whether the email address is in the database already etc.I need to know how to adapt this code for flash, are there any good tutorials out there for this sort of integration?

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Flash :: Timeline Code To Object Oriented Code - Access Instances Already On Stage

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As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.

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[Code]...

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[Code]...

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ActionScript 1/2 :: Repeat Small Bit Of Code 1-100 Hundred Times With Each Code Having Different Instance Name?

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here's a part of my code:
 
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[code]...
 
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edit: ah, this forum isnt letting me highlight red. Everything in this editor is also failing. well, when I say code in red i mean this code:

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ActionScript 3.0 :: Way To Have Main Timeline Code Interact With Code Inside Of Symbol.

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ActionScript 3.0 :: Delete Row With Code=4, But In The DetailTable, All The Rows With Code=4 Are NOT Deleted?

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[CODE]// Inside a class
private var conn:SQLConnection; 
public function constructorClass(){conn = new SQLConnection();ConexionBD();}[code]...

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I've literally been staring at this for 7 hours. I'm missing something.I have two movie clips on the stage. The instance name of the first is puzzleAK. The instance name of the second is pieceAK.The first is linked to a custom class called GeoPuzzle. The second is linked to a custom class called GeoPiece.The code compiles but throws an error (as explained).The code in the main timeline:

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[code].....

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ActionScript 2.0 :: Converting On-clip Code To On-frame Code?

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converting the following code (i got from some site, i can't remember which) to on-frame code:

Code:
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[Code].....

Basically its a movement and hittest script for a maze. It works great but I need it running within an onEnterFrame in the frame code.

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ActionScript 3.0 :: Change Bitmap Code To MovieClip Code?

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I'm working on an app for iOS where I want to load content dynamically from the library that contains text and graphics inside different MovieClip's.However, I have a problem, the code I have is for bitmap!How can I change it so it works for MovieClip instead?I want to use the MovieClip instead of bitmap?Also want to use the MovieClip class instead of Sprite class?[code]

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Actionscript 3.0 :: Code A Class Instead Of Putting Code In The Stage?

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I have a button with the following code attached to it:

[Code]....

I want to use this code on a frame. Is it onLoad I need to use??

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ActionScript 3.0 :: Preloading Code To Code Without Having To Re-write Everything?

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ActionScript 3.0 :: Replace Some Code Which Loaded An External Image And Triggered And Function Once Completed With Code That Uses And Embedded Image?

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I am trying to replace some code which loaded an external image and triggered and function once completed with code that uses and embedded image. The relevant code looks like this.

Code:

[Embed(source='globe.png')]
public function Globe()
{
var imageLoader:Loader = new Loader();

[code]....

The commented out section is where it used to take the loaded image and apply it to a texturemap.I need to replace the lines of code in the first function with something that calls the second function correctly.

I have tried using function imageLoadComplete (e:Event = null)and calling it with imageLoadComplete(); in the first function but although it compile and runs without error, the program does not work properly. I suspect this is to do with the dispatchEvent(); line which I do not understand.

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Editing Code From A Published Html File With Flash Detection Enabled From Flash

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Php :: Process Code In Flash As3 Without Adding Event Listener (as Soon As Flash Discovers It)?

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I'm trying to fetch some data from php to flash and print it in a dynamic text field. I know this might be a silly question but i cant seem to work out how to get flash to process the code text_field.text = data.return_msg; without it needing an event listener.So i want the code to be processed as soon as flash discovers it basically.this is what i have at the moment:

var variables:URLVariables = new URLVariables("get_blog_info.php");
// Build the varLoader variable
var varLoader:URLLoader = new URLLoader;[code]....
a
nd i get this error:

"1120: Access of undefined property event."

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Media Server :: (.asc) Enable Code Hinting And Highlighting In Either Flash Professional Or Flash Builder

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ActionScript 3.0 :: Convert C++ Code To  Its Code?

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