I am getting ready to update a past client's website using newer web standards. This particular website has a Flash Intro on the index.html page. I have a feeling this has greatly hindered search engine activity. What would be the best way to handle keeping a Flash intro without it being logged as a main page? Or should I recommend that the client eliminate the Flash landing page?url...
Alright I'm wondering how I can get the landing area to recognize different symbols and then go to a certain frame depending on what symbol is placed in the landing area
here is my code now onMouseMove = function(){ updateAfterEvent(); }
I am relatively new to Flash but learning it quickly. I have a simple image transition (motion tween) and after the transition is complete, I want it to flash blur a couple of times before stopping. It would basically be the landing page to a website. So it fades from Black to Gold and then flashes all blurry twice and then stops. I got the tween but now just need the blur.
Ok... I have 2 scenes.... 1st scene is an intro menu with several movie clip symbols (let's call them buttons for all intents and purposes) that gotoAndPlay various sections of the 2nd scene when clicked ... The various buttons on this intro screen point to different frame numbers in the 2nd scene... button1 goes to frame 1 of scene 2... button 2 goes to frame 10 of scene 2.... button 3 goes to frame 20 of scene 2 and so on....
when I click the 1st button, it takes me to the 2nd scene at frame 1 and correctly shows me that page ... (all 2nd scene pages have a navigation bar at the top to access the other 2nd scene pages) ... when I click on a navigation button it takes me to the next page within the 2nd scene that I am looking for and each progresive page works correctly.
I'm trying to make a platformer and I'm having a problem where the character will clip half through the ground upon landing from a jump. Just so you have a clear picture -- right now all that's on the stage is the character (which the code is placed in) and the ground (a completely flat plane called 'ground')
Right now the character's jump constantly decreases to give the effect of gravity. It starts out positive (character moves up), then goes negative (character falls down) The character will only stop falling if they come in contact with the ground (in the form of a hit test). The problem (I think) is that the character can fall at, say, 36 pixels a second or more, so sometimes they'll be half through the ground before the hit test goes off and stops him from falling further. How do I stop it without making the character fall-rate really, really low.
Can I have a control of cursor position in the landing email program when I use mailto? I think it looks more professional when the cursor goes into Subject field rather than falling right behind my email address in To field. The following snippet that I tried didn't make any difference. [code]...
How to make this smoke effect work without mouse input. I am trying to have it spill from the end of a cannon, & my attempts to modify the position have resulted in all my bitmaps shifting. I changed this doTrail(_root, _xmouse, _ymouse, currentBitmap); To this doTrail(_root, _x=80, _y=100, currentBitmap); [Code] .....
i tried it all but cant solve it on my own. i have 10 different MC,s. they shall appear by hitting a key on the keyboard. all i want them to appear and play on a random place.
all then 10 MC,s are deticated to 10 different keys on the keyboard. (so by hitting the "A" on the keyboard shall place and play MC "A" at a random place..
I have a site with a simple SWF that shows a series of frames for a cartoon each time the 'next' button is clicked. At the last frame I want to place a space for an ad such as Google Adsense. Is there a way to insert the Adsense code inside the Flash SWF so that it only displays on a particular frame?
I'm wanting to make is a box that is tethered to a position so that when my characters hit it from any angle it will be pushed away before bouncing back into position.Currently I can push the box but when I try to make it bounce back it does basically whatever it wants.
I was going through the chapter 9 topic of animating 3d elements in Todd Perkins Flash CS4 professional essential training on lynda by opening the file and following along by clicking into the movie clip, but doing so caused me to go into symbol editing mode. When he does it on the video he goes straight into the movie where you can see the other elements on the stage. I right clicked on the movie clip and noticed that edit in place is greyed out. Why can't i get into the movieclip so i can edit the animation while seeing the other elements on the stage? I've researched everywhere and i'm confused how i can be going into symbol editing mode directly from the stage. It is late on a sunday night and i am now questioning my sanity.
Is this possible with Flash?? I want to place a SWF in the top right of the webpage, and when people click on a link from the main menu on the left of the browser, it plays the SWF. This page is written in php, so there is no refreshing of the webpage, just the content.Basically think of an elevator user clicks on menu item, elevator wheel spins, and javascript loads new content....so the elevator wheel has to play everytime a link is clicked.
I am struggling to embed a swf in a flash movie so that it appears beneath a mc menubar. The menu is in a mc on the main time line at the top layer. The swf is embeded into a mc using the following :
swapChildren(fullmc, swfbox1); var myLoader1 :Loader = new Loader(); swfbox1.addChild(myLoader1);
[Code]....
However whatever I do (even trying "swapChildren" ) the embeded swf always appears on top of the menu mc hiding it completely.
Data binding will not be able to detect assignments to "data"
I know that the data provider will be never changed in this case, and want to suppress this warning in this case, but I don't want to completely disable it, -show-binding-options=false in all project is not an option.
I have the following code which creates a series of squares with pictures on them. I then want to scale up the squares on a roll over event. The squares are placed in the x and z coordinates so they look like they are placed on top of each other. When you roll over a square it's scaled up and when rolling out it scales down. The problem is that I want the scaled square to be on top of the rest but I don't seem to be able to figure it out
I've been working on my new flash site for a few weeks, along with learning AS3, tackling problems as I encounter them and I've learned a lot...but sometimes the simplest things I cannot figure out for the life of me.
All I am trying to do is have some flash banner SWF files I created play within the portfolio page of my site. I don't want them to open in a pop up or anything just play within the page when the link on my site is clicked. I figured it would act like a movie clip and I could just drop it onto the stage, but when I do that it doesn't look right, loops continuously, and is not interactive.
View the image (it will describe my question )is it possible to place the swf above the image in any way and then move to the desired left hand corner.
I have created an as3 loader with fixed text on the left then the loaded images in the middle and the buttons on the right. I then created another loader with several buttons to load the original loader. it works but the different elements from the original loader are out of place.
Here is the coding for the second loader the coding for the first loader is below: this.stop() var myrequest9:URLRequest=new URLRequest("bolly.jpg"); var myloader2:Loader=new Loader(); myloader2.load(myrequest9); stage.addChild(myloader2); [Code] ......
i am pretty new to actionscript. i tried it all but cant solve it on my own. i have 10 different MC,s. they shall appear by hitting a key on the keyboard. all i want them to appear and play on a random place. all then 10 MC,s are deticated to 10 different keys on the keyboard. (so by hitting the "A" on the keyboard shall place and play MC "A" at a random place.
In this .swf where can I place the stage color? I am using the[url].... and it made the stage color black? Which is suppose to be #999 .HERE IS THE CODE SCRIPT: