ActionScript 3.0 :: Place SWF Onto Stage?
Jan 31, 2009
I've been working on my new flash site for a few weeks, along with learning AS3, tackling problems as I encounter them and I've learned a lot...but sometimes the simplest things I cannot figure out for the life of me.
All I am trying to do is have some flash banner SWF files I created play within the portfolio page of my site. I don't want them to open in a pop up or anything just play within the page when the link on my site is clicked. I figured it would act like a movie clip and I could just drop it onto the stage, but when I do that it doesn't look right, loops continuously, and is not interactive.
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TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/addChild()
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[code]....
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function addComponent(int <width>, int <height>, int <XPos>, int <YPos>)
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[Code]...
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I am new to flash and ActionScript 3.0.I am learning ActionScript 3.0. My requirement/need is the AS3 code for placing any type of Component(viz., Button, CheckBox, ComboBox, ListBox, radiobutton, Slider, Scrollbar,Label,TextField, etc.,) on the stage with desired width,height, X and Y parameters(values) which we mention in "Properties" tab of Properties Window in flash.
Hence, What I need is, (say)a generic ActionScript 3.0 method/function, which places any of the components present in "Components Panel" onto the stage. i.e., As per my idea, the function prototype or signature may be like this:
function addComponent(int <width>, int <height>, int <XPos>, int <YPos>)
i.e., A basic programmer's task for defining a function for my requirement. I think,if I want to add a Button onto the stage at 100,100 pixel position and the button component's width and height are 50,50 respectively,
(i.e., button.X=button.Y=100 && button.width=button.height=50).
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Button <btn_instance> = new Button(); //creates Button instance
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I inherited a flash project from someone and if I add a simple movie clip to the stage at position 0,0 it actually ends up in the middle of the screen!
What I can see is that when I open the stage in the library, in it's properties
X=350 and Y=262,05 all the subsequent movie clips which are added to the screen as by magic are added at position X=-350 and Y=-262.05
I would really like to return to a situation where 0,0 is top left corner. Does anyone have any idea what's going on here?
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I have a gear on stage which rotates using this script.....
[Code]...
//Here is my question. I want to place a second gear on stage and have it rotate counter clock-wise. If I wish to use the same script (this script makes for smother rotation.) What modification do I need to make?
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Nov 12, 2009
I have 35 movie clips named mcMyObject1, mcMyObject2, etc. to mcMyObject35Each time the playhead enters the frame this code sits on, I want all of these 35 movie clips to be placed on the stage in random orderI want each one of these 35 movie clips to land on one of these X coordinates: 57, 187, 317, 447, 577, 707, 837 and on one of these Y coordinates: 53, 183, 131, 443, 573. (It's a 7 x 5 grid)Movie size is 1024 x 768Here's my code, which doesn't work:
stop();
var myXArray=[57, 187, 317, 447, 577, 707, 837]; //cordordinates for x
var myYArray=[53, 183, 313, 443, 573, 573, 573]; //cordordinates for y
[code]......
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