IDE :: Tween A Radius To Outside Of Circle?
Nov 16, 2009
I am no master of Flash. I was wondering if there was a way to tween the radius of a circle to be placed on the circumference of the circle. I want a student to see the radius being transformed to a curve and then placed on the circle. I will be teaching my students the concept of a radian.
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Aug 18, 2009
I am created a circle using the following script,
[CODE]...
Now what i want to know is that can I increase the radius of the circle by applying tween class?
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Jun 11, 2009
How to slice a circle into same radius wedges, like so[url]...
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Apr 23, 2010
I want to draw a circle on the scrren of a random x,y position and a random radius. Then, I would like to draw a line that starts at the center of the circle and ends at the spot where the circle ends, at its perimeter. All I have been capable of doing by myself was creating that circle and set the drawing position with the moveTo function to its center, but I don't know how to calculate the length of the radius, so I have the coordinates for the lineTo function.
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Jun 29, 2009
I am new to Flash & ActionScript 3.0 platform.My issue is: I am loading an image onto the stage dynamically using Loader & URLRequest classes. Whenever I click on existing circle[which gets created when I click on the loaded image, which is of Sprite type], the size of the circle should be increased to some extent(let us assume, basically circle(Sprite)is created with radius=3 when we click on the image, but, when we click on the created circle, it's radius must be increased to 5). It is the requirement.
So, for this to implement, Do we have any property or method to change the Sprite object's size directly?
[Code]...
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Jul 28, 2009
I need to allow the user to create a circle with a specific radius and colour in a certain frame (lets say frame 2), and then add that circle as a symbol to a different frame (say frame 1). First off, im simply creating a circle.. This is what ive got in frame 2 so far:
(in Frame 2 of the timeline)
Code:
stop();
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.display.Shape;
[code]....
Ive got this much working, but I dont understand how to convert the output of this function to a symbol usable in another frame..
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May 29, 2011
I've got two concentric circles with their centers at (centerX,centerY). The inner circle has a radius of 100 and the outer circle has a radius of 400. If take a point on the circumference of the inner circle, I can draw a line from the center to that point. Let's call that point x1,y1). I now want to continue that radius out to the outer concentric circle and calculate the position of that outer point (x2,y2).
I'm adding a 3px 'dot' just to show where x1, y1 is on the screen. (Subquestion: I can't see it...not sure why.)This is what I'm trying:
var x1:Number = 100;
var y1:Number = 50;
var x2:Number;[code].............
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Jan 31, 2011
I'm trying to make an animation and it seems like an impossible task. I'm not a beginner, and this is harder than it first seems to be.So this is what I need: to make a tween between a partial small circle to a big circle. What I mean is I want to use the Oval Primitive tool and on frame 1 I'll have a circle (radius 100px) with Start Angle: 0 and End Angle: 230 and on frame 50 I'll need the same 100px circle with Start Angle: 0 and End Angle: 300.
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Sep 17, 2009
I have a circle on top of an image that's fading in and out. When I tween the image, a white border appears around the circles on top of the image. This doesn't happen when the circle is below the image layer, and it doesn't happen with a square. Any idea what's going on?
Below is an image of the hairline white border around the black and blue circle.
[Code]...
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Jan 17, 2011
I need to draw a circle in certain amount of time. I found this code but it uses an enter frame. Is there way this could be written so it can be controlled by time?
Code:
var speed:Number = 0.05;
var radius:Number = 50;
var angle:Number = 0;
var xpos:Number;
var ypos:Number;
[Code] .....
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Oct 10, 2005
I am trying to tween distance of the MCs-buttons around resizable circle... Distance should be always the same whatever the circle size is... The circle is also tweening its size... I set up some things, [URL]
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Jun 1, 2010
whether it is possible to automatically create a motion tween of a black circle that would result in an animated drawing of a line? The circle should not only move but also leave its own copy at each frame of its route.
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Jul 7, 2011
where when you roll over a circle button that I have on stage the circle spins. Then when I roll out the circle stops spinning. I think the best way to do this would be to remove the event listener but I'm not sure. Here is the code I've got to get this thing moving:
ActionScript Code:
// Add Listener to the Rotate Button
mc2_mc.addEventListener(MouseEvent.MOUSE_OVER, rotateButtonClicked);[code].....
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Mar 8, 2005
I'm developing a game atm, and I need some help on the mathematics/coding of colliding circles (and their change in x/y speed). What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision
If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled. Does anyone here have any insight, links or tips on how I can du this?
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Sep 30, 2005
i want to make one circle follow the mouse cursor, inside another circle. Similar to an eye looking at the cursor. Ive attached an example.
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Nov 5, 2008
I have text in a dynamic field showing up as circle. I want to say if circle shows up change it to cercle (french).
[Code]...
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Mar 8, 2005
What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision.If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled.
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Aug 24, 2009
I`m working on a app that you can draw lines.....like circles, rectangles... my problem is when a user draw a circle for example....i wanna be able to paint (change color) inside of this circle. I`ve tried working on Shapes with cacheAsBitmap = true and Bitmaps with BitmapData but it doesn`t seens to work.
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Mar 16, 2012
I want to create circle, and put 8 points on it. So, user can drag each point in order to change it's shape.
Is there any way to do this in flash?
I have some following code:
Ref. - How to draw a continuous curved line from 3 given points at a time
package{import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.geom.Point;
[Code].....
So, can anyone convert these three point curve line to 8 points circle?
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Oct 6, 2009
I have to draw a circle using action script. The Circle Diameter has to be controlled by a button.
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Apr 10, 2010
Trying to do circle circle collisions via math which I'm really having trouble with. One circle (player) just moves from keyboard. The ball reacts to the player. All the code shown is in my players class and I passed in a reference to the ball.
On my enterframe I have:
Code:
var xmov1 = xSpeed;
var ymov1 = ySpeed;
var xmov2 = ballRef.xSpeed;
var ymov2 = ballRef.ySpeed;
[code]....
Perhaps I'll go with a box2d equivalent instead of trying out my own physics shenanigans.
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Sep 19, 2004
Here I what i need is : Start drawing first circle and when first circle is on half way, Start second circle.same way second and third circles. and after completing 3 circles, just gotoAndPlay 2nd Frame .
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Feb 18, 2010
I have a simple three ring animation where the three rings fade in and out.On the stage the rings are a perfect circle, in the publish preview they look fine, but once I publish the SWF, all of the sudden the rings are not perfectly round anymore.
They are almost perfect but right at the top and bottom there is just a small portion which has sort of "flattened out"...
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Apr 26, 2011
I bought a Flash video tutorial online for Animating and the FIRST step is to create a circle with the circle tool, and the guy does it online, and it fills itself in. I repeat his actions exactly and I cannot get the same result at all. I just get a circle.
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Apr 5, 2007
I have two MC's, circular in shape. One of the circles is stationary and you can drag the other. I'm trying to get the moveable circle to be able to move around the circumference of the stationary circle, but not overlap. I'm able to detect when they overlap, not using hittest. I just can't figure out how to code it so that the draggable circle can't be moved over the stationary circle.
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Jul 5, 2010
Does anyone know of any tutorial or code example that deals with resolving circle-circle collisions including rotation?
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Jan 6, 2012
I have been trying to get this right for hours now it cant be as hard as I am finding it! but basically I have a circle and in that circle is a circle and all I want is for the inner circle to not be able to leave its parent. that's it but I just cant get it to work.
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Mar 10, 2012
I am wondering about making lines with a corner radius. It seems that the smaller the scale, the corners sort of distort, and end up looking jaggy. Maybe its just the way it is, but is there any remedy? I tried shifting the registration points, etc, but still the only way it looks smooth is when enlarged.
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Jul 3, 2009
I'd like to make a circle slide ( Slider that on the shape of circle instead of vertical and horizontal Slider) like this one:
[URL]
Is there a ready Component on the web.
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Apr 26, 2010
Using CSS, I can set the corner radius of the top corners of a tab in a tabnavigator:
<mx:Style>
.tabstyle {
corner-radius: 10;
} </mx:Style>
<mx:TabNavigator tabStyleName="tabstyle" />
However, I also want the bottom corners to have a radius.
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