Playing A Flash File In Android?
Dec 11, 2009Does Android support flash? If yes then i need an example code to play a flash file. Wonder if we can play a flash file in WebView?
View 5 RepliesDoes Android support flash? If yes then i need an example code to play a flash file. Wonder if we can play a flash file in WebView?
View 5 RepliesWhat is the right way to view .Swf files that plays .Flv videos in Android? The code that I am using right now to enable Flash support in web view is
[Code]....
For the HTML file, I'm using swfObject. The problem is that I can open up the SWF file just fine from third party apps like SWF Player from the market. In addition, I can load up the HTML page from the browser by calling it directly through file:///. However, when I load it up using my webview, I'm stuck with a blank screen.
I need to test my Android app for playing flash objects in the WebView.
At first I didn't need to test it on the emulator since I have an actual device (Android 2.3.7) but since users have been reporting issues about the app on Android 4.0 (Ice Cream Sandwich), I want to test it now in the emulator.[code]...
I'm building an app that plays video in AIR for Android.when I package the video into the apk and set the source like this: FLVPlayback(player). source = "clip.mov";It loads and plays, but as per this discussion, it's very jerky, and I'm trying to implement the suggested solution of loading the video from the DCIM folder instead of packaging it with in the apk.When I put the video into the DCIM folder (manually) and then call this:[code]
Nothing happens (it reports the path correctly as /mnt/sdcard/DCIM/clip.mov, which I can see is sitting in the correct place on the device's file system).I seems like some sort of permission thing, but I'm not sure what permission I'd need to set for this to function correctly.What's the correct methodology for loading video from the file system into FLVPlayback component that is slated to run in Android?
I have a flash application(.swf format). I wanted to package the entire swf file and other content(related images, xml files) into a single file and access in a tablet. So basically i need to make it into a single .apk file to access in my tablet.
View 3 RepliesI am using webview control for displaying a flash .swf file in my application.when i run the app screen displaying whole white scrren. Here it is my code,
public class flash extends Activity {
/** Called when the activity is first created. */
@Override[code].........
how to embed a file like this [URL] and play it in android. I m a beginner. So dont even know how to play video files.
View 2 RepliesI am developing an application for android 3.0 tablet, that's supposed to play swf files inside a WebView.First I tried to open the swf file from the device, than through the internet, with no luck.The WebView shows up, but inside the WebView all I can see is a black screen (with a 3-4 px wide white line on the right).If I load the same URL to the device browser, the flash file plays well.I think Im missing something on the WebView setup, but after a few hours of searching and googling I still dont know what.The Java code:
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEA
[code].....
I have tried searching internet for a sample which could guide me to use a flash file as a live wallpaper in my app.
View 2 RepliesI have tried searching internet for a sample which could guide me to use a flash file as a live wallpaper in my app.
May anyone explain what steps do i need to take to use it. If possible then please explain with some code snippets.
i have an AIR android app which i am running on an android device ( samsung TAB ). i want the app to get laid out in landscape mode when the user starts the app holding the device in landscape ( same goes with portrait ).
but the AIR app always gets started in portrait mode irrespective of the way the device is held.
i tried the following ways use stage.deviceorientation (but when the app starts (after the applicationComplete notification ) the value is UNKNOWN) use stage resize event. (this gets triggered at start itself, a manual resize is not required - the values are based on portrait mode though - the width is 600 and height is 1024 (should have been otherway) )
i get correct values when i try changing the orientation of device, only at the startup i see problem with the required values.
I have an as3 built osmf video player swf that we embed on a standard HTML page. When you touch the image the video automatically goes fullscreen and begins playing. Droid and Flash often break after changing back and forth between landscape and portrait while in fullscreen.(by break I mean freeze, where you can hear the video and use the controls, but everything is just a still frozen image, the redrawing fails).Can you lock the fullscreen orientation in html, javascript, or do you have to try to handle it inside the swf?
View 1 RepliesI working on a project where the client side need to capture video and audio from the camera, use some library (proberly ffmpeg) to convert from mp4 to flv and send it to flash server on realtime,in the other side the client need to get flv and convert it to video type of android on real time. Is it possible to do?
View 2 RepliesI am porting my flash games on android. I have ported 3 successfully. But the problem with all of them is they are giving very low frame rate near about 7-8. And I have observed 1 thing that frame rate always varies. Sometimes it goes upto 45 and again in next frame it comes to 3-4 and again goes to 15-16.
I am quite confused. Please let me know if anyone is having any idea about this.
I am loading flash SWFs into an android WebView.I want the SWF to be instantly fullscreen and focused.The class name that handles flash is com.adobe.flashplayer.FlashPaintSurface .
Watching the log, when I fullscreen the flash manually, it calls com.adobe.flashplayer.FlashPaintSurface.toggleFullScreen()The first part of my question is, How can i call that method manually for my flash swf? Note that with a webview with a flash embedded, the only way i seem to be able to fullscreen it properly (to have flash's surfaceview fullscreen instead of the flash being displayed over top of the webview view) is by touching the screen with two fingers until an interface pops up at the top of the screen, and doesnt happen reliably.For focus, inside my webview class I call
@Override
protected boolean drawChild (Canvas canvas, View child, long drawingTime) {
if (child.getClass().getName().equals("com.adobe.flashplayer.FlashPaintSurface")) {
[code]...
This doesnt set the focus as I thought it would. Although i assume, if fullscreened properly, the flashpaintsurface should give itself focus. But if if the first part is not doable, i would wonder at least to not have to give focus to the SWF by clicking on it on startup.
I gone thorough the adobe flash builder video tutorials and did the same thing to create an application for android device, but when i run the application it is showing Sorry dialog box saying that, The application Test1-debug(process air.Test1.debug) has stopped unexpectedly. Please try again. I tried many times but it is not working. Initially i thought no Adobe-AIR in my device, but it is there. I am using Reliance 3G Tab. I don't why it is not working, if anybody know this please reply me.
One more thing, i downloaded one APK (which is designed with adobe flash or flex) file from [URL]..and installed on my android device. When i run that application only blank screen is appearing, but in video they shown, it is working. Why it is happening like this?? Is any problem with my tablet ?? or application ?? or adobe AIR not installed properly on device ?? Like this i am getting too many doubts.
I have some animation (programmatic, I'm NOT using keyframed animation in timeline), and some music I want to play in the background. Once the music file reaches the end (about 30 seconds long), I want to trigger the end of the animation functions.I figure I could either use an actionscript timer to trigger the end of the animation or a keyframe with actionscript that is placed on the timeline near the end of the song but these methods assume knowledge about the duration of the wave file. If I changed the framerate or updated the external wave file, these triggers would possibly no longer sync upIs there some sort of event listener or other detection method for an audio file to signal it has finished playing? Or maybe there is a way to get the duration of the audio file to use in the timer
View 3 RepliesI want to use Adobe Flash in the development of Android applications. But how do I install flash on the emulator so that I can test my software with flash?
View 5 RepliesI need to add some animation to the UI of my application. Something similar to the Talking Tom application that is all the rage these days. I am a complete noob to animation, so had the following questions to zero in on a particular platform before I began with any development.
Out of Flash/Rendered Images/OpenGL which one would be the fastest to implement (assuming that I have a graphics designer to do the drawing)? If I was to go with flash, would I still be able to interact with the application or will it be more of a one-way play-and-stop kind of animation? I have looked over a lot of questions on SO about this issue and have not been able to make up my mind.
There are way for:On USB connect to PC (or other flash drive reader) - hook process and allow access only specified files and folder on android (custom store)?
View 1 RepliesThe only thing I get is a swf file.I don't really know why Flash CS 5.5 refuses to generate my project's apk file since I've never encountered a problem like this before. Is it a bug or am I doing something wrong? My player is set to AIR for Android,I have my certificate,I don't get any errors, and debugging on my device via USB works flawlessly.
View 3 RepliesI have developed a small adobe flash application (a parent .exe file which loads several child swf files). I can play it in almost any computer. My question is: Can I install and run the application in Aakash or Ubislate 7+ ?
View 1 RepliesIf I build a Android and Blackberry app with Flash/AIR, do i get access to the file system and database for both platforms?
My app will need to save downloaded images.
I am currently learning Actionscript 3.0, mainly to start developing mobile games for Android.Device central is really useful to emulate the Flash content running on devices, but I thought there was a way to test directly on the device itself via USB. Am I mistaken here, because I cannot for the life of me find any information on doing this.how to get the USB connection up, but the actual testing/debugging itself seems to be done exclusively in Flash Builder.
I am using Flash CS5, and I want to test my AS3 projects directly on my Nexus S via USB.The only guides I can find detail the publishing of Flash projects to Android, which is a fairly lengthy process. Surely there has to be a quicker way to preview content directly on your phone without having to go through the entire process of creating an APK for it?
Is it possible to use Adove Flash, if it is installed, to play a flash video on Android?
View 1 RepliesI'm making a game with Flash CS5.5 and exporting it to a APK file (AIR for Android).The trouble is that the APK file is really just a ZIP file, so you can extract the content and inside there is my game as a regular SWF file. Anyone can upload this to any website and play the game there.
I don't want the SWF file to work unless opened like it should, inside the APK file through Android.Is there any way to know through ActionScript 3 code if the SWF file has been extracted from the APK file and has been opened as a normal SWF file?
I wrote a mobile application ( AIR ) which storing some strings into a SqlLite database.It is external database file, which shall reside in a sub folder of the main application folder.So far everything works flawless while debugging on the PC, but when i am exporting the application into .APK file the result package does not contain the database, neither the database folder.
View 1 RepliesHow adobe plays the AS2 SWF file so beautifully, including being able to go to next frame or prev frame or zoom functions? I have tried many different ways to play an AS2 SWF in my flex (AS3) SWF loader and it is a very difficult problem. I use a AS2 Shell as a proxy and I use local connection to communicate between the two AVMs. The result is quite a horrible one because, I am not able to scale the swf very well and also have a torrid time with the debugger. Any special methods used by Adobe to achieve that in CS4 Flash or do they also use LocalConnection to play the AS2?
View 2 RepliesI'm trying to set up a .flv file that will have buttons for two different pieces of sound.I've been able to get the first piece to load and to play and stop, but when I try to load the second piece, I trip up.I'm still a novice, but do think I understand the basic problem -- Actionscript can't distinguish between one sound request and another. The question is, how to fix this and get actionscript to understand that I'm trying to load and play two different sounds associated with two different buttons?I get error codes such as "1151: A conflict exists with definition s in namespace internal." , "duplicate function" problems and "duplicate variable" warnings. I've seen some discussion on this site of a recyclable sound object. I think I'm asking a similar question, but although the person who posed that question also posted a solution, I haven't been able to make it work.Here's the code:
var s:Sound = new Sound();
s.load(new URLRequest("http://www.website.com/Water.mp3"));
wellsplay_btn.addEventListener(MouseEvent.CLICK,playSound);
[code].....
I want to play a external SWF file (which is in server) in client side. It is working when I run through flash, but when double click on .swf it shows a dialog box:
Adobe Flash Player Security To let this application communicate with the internet click Settings.
So what settings do we need to change to play the swf file?